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GameID: 2651
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Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. The latest cooperative publishing effort from Friedemann Friese and Rio Grande Games, removes the crayon aspect from network building in the original edition while retaining the fluctuating commodities market like McMulti and an auction round intensity reminiscent of The Princes of Florence.
The object of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then vie against other players to purchase the power plants that you use to supply the power. However, as plants are purchased, newer more efficient plants become available so you're potentially allowing others to access to superior equipment merely by purchasing at all. Additionally, players must acquire the raw materials, like coal, oil, garbage, or uranium, to power said plants (except for the highly valuable 'renewable energy' wind/solar plants), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Awards
2004 Meeples' Choice Award
2004 Tric Trac d'Argent
2007 Gra Roku
Expanded by:
Re-Implemented as:
Online Play
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Expansions in the form of new double-sided game boards include Power Grid - Italy/France and Power Grid - Benelux/Central Europe. These expansions change the game by not only changing the characteristics of the geography, but also by changing the rules for power plant availability, resource availability, tying plant ownership and/or resource availability and/or price to geographic regions on the map, etc.
Number of Players:
It is generally agreed by Power Grid fans that the game is at its best when played with 4 or 5 players, with 3 or 6 players also decent. Some consider the two-player game to be terrible (only worthwhile as a way to get acquainted with the rules), while some consider it to be "OK but still not as good as with more players."
Microbadges: - Coal, - Oil, - Trash, - Nuke, - Fan.
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World Grid—board and rules 11"x17"
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A custom board for Power Grid that uses the six continents of the world as the six regions. Starting resources and restocking are based on the regions being used!
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Custom Power Grid Decks v1
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Card lists for 11 custom power grid decks, combining cards from Plant Deck 2 and the original deck.
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Spanish Rules - Reglamento en Español
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Power Grid + Italia/Francia + Benelux/EuropaCentral, en blanco y negro, con diagramas de buena resolución, resumidas y con las aclaraciones de los FAQs incluídos.
Power Grid + Italy/France + Benelux/CentralEurope, in black&white, with good resolution scans and with the FAQs merged into the main rules.
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Power Grid Nordic custom map - precut for A3 printing & full size
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Full size pdf of the nordic map for Power Grid - for those lucky dudes with poster printers.
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Power Grid Nordic rules v2
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Rules v2. For the Nordic countries custom map - uses a custom mix of powerplants from the basic game and the expansion, nuclear free zones, and a lean ressource table.
Iceland works in it's own unique way, adding new challenges to the game.
Also check out the FAQ in the files section - http://www.boardgamegeek.com/article/2138101#2138101
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Multiple Rule Resource Guide
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Quick Reference guide for start value and replenishment rate for resources. Includes US/Germany, France, Italy, Central Europe, Benelux.
This version fixes some formatting issues
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Custom Mexico Map - 2x2 Tabloid
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A version of the Custom Mexico map, pre-sliced for 2x2 tabloid (11x17) printing.
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Mexico Map
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Reference sheets (in Czech)
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Nápovědní kartička - průběh kola (přelepka)
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Power Grid Rulebook Chinese
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Complete simplified chinese version of official english PDF rulebook
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