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Overview: In this fairly light tile-laying offering, players draw a random tile and place it against the previously played tiles. The player may place a marker on one of the features (city, road, farm, or monastery) indicated on the tile which they played. Markers (called Followers by the publisher and called Meeples by us) cannot directly compete with an existing marker on the feature when placed. Instead, you may place your follower on a new unconnected feature and join it in a subsequent turn to a desirable feature which has already been claimed by another player.
As subsequent tiles are arrayed on the board, objects get bigger or even merge. When roads or cities are completed, or a monastery is surrounded, the follower is returned to you and you score the points. However, farmers are not returned and will score points at the game end (there are several rules variations for the farmer scoring).
Therefore, it's possible to have all of your control markers locked on the board on incomplete objects, and not be able to convert them into farmers later in the game. You must balance the need to score points during the game with the need to score farmer points at game end.
The goal is to have the most points at the end, which can be tricky to control considering your choice for each turn isn't the tile itself, but rather the placement of the tile that you drew.
Related Games: Think of a more strategic version of Metro's tile placement, with some of the scoring methods from El Caballero or even the Very Clever Pipe Game.
Large Expansions:
Small Expansions:
Repackaged Expansions:
Part of the Carcassonne series.
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Awards
Online Play
Microbadges

Special Editions
Box Size (Devir version): 27.5 x 19 x 6.7 cms.
Components (Rio Grande Games standard edition):
- 72 land tiles
- 40 followers, in 5 different colors
- 1 scoring track
- 1 rule booklet
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Lithuanian rules for Carcassonne and River Expansion
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Lithuanian rules for Carcassonne and River Expansion
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Unofficial Expansion - Carc: Treasure Hunt v1.0
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[b]Carcassonne: Treasure Hunt[/b] is an unofficial expansion for Carcassonne, made by Maulei (Jonathan Wu).
Players may gain Treasure Chest and/or Keys when completing roads, cities, farms, cloisters and/or Shrines.
When a player opens the Treasure Chests with Keys, he may be rewarded with great riches.....
Package content
- 16 map tiles
- 8 Treasure Tiles
- 6 Treasure Chest Tokens
- 7 Key tokens
- 1 White Big Follower
- 1 White Builder
- a 5 page rule book
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Unofficial Carcassonne Expansion- Apothecaries and Tithes v.3
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This has been changed drastically from the previous two versions. Now contains 7 tithe barns with a slight rule variation (but it still allows players to receive/ pay tithes), as well as same the apothecaries and herbs (no changes).
(If you downloaded either of the previous two versions please redownload)
EDIT: Thanks to Novelty at Carcassonne Central, a much better version 4 is now available, with 24 tiles now (8 apothecaries instead of 5, and 16 tithe barns instead of 7, with much better tile art and more official rules. Available at http://www.carcassonnecentral.com/index.php under public downloads.
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Westward Expansion Ocean Base
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Carcassonne: Mayflower (a.k.a. New World) introduced the idea of westward expansion. Now, you can print this base section out, and use the same rules from Mayflower (a.k.a. New World), in your standard Carcassonne game.
The image is in the style of original Carcassonne, and models the art of the Mayflower/New World base plate, but has some slight variations as well. So it's similar, but not a direct copy of the New World art or layout.
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Carc Tutorial Program
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