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Information

Designed By: Jeroen Doumen
Joris Wiersinga
Published By: Splotter Spellen
Mfg suggested # of Players: 1 - 4 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2, 3, 4 players
(21 voters) [poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 12 and up
(3 voters) [poll]
Language Dependence: No necessary in-game text
(8 voters) [poll]
Category: Economic
Civilization
Transportation
Mechanics: Modular Board
Pick-up and Deliver
Tile Placement
Other Names:
Roads & Boats

Description

[Edit] [History]

In Roads and Boats, players start with a modest collection of donkeys, geese, boards, and stone. With these few materials players work to develop their civilization. The emphasis in the game is logistical transport as you bring goods to producers to make new goods. But beware, the only thing you own is what is on your transporters, and anyone can use any production facility, or pick up any goods left behind.

Details:

This massive set of pieces looks more like a modular game kit than anything else. You get a ton of Settlers-sized hexes in a number of colors for terrain type; hundreds of little counters for the commodities that are produced and the locations where they're produced; wooden disks for all of the donkeys, rafts, trucks, and other forms of transportation you can use; and a roll of acrylic with an erase-able marker. The tiles are laid out in whatever scenario you wish to play, and then the clear plastic is taped over the top to secure the entire board. Roads and bridges are drawn on the plastic and chits are placed in the hexes to form the playing surface. The idea is that your transportation units (at first, a fleet of donkeys) travel about and pick items that part produced. However, the only thing that you own is that which is carried by your transports. So you might have a nice, shiny, new truck factory or a gold-filled mine, but anyone can use it or take it, if they collect the necessary components and can transport them to the factory. The ultimate goal is to collect wealth, which is progressively more valuable and harder to manufacture: gold, coins, or stock certificates; and also contribute to the game timer in the form of monument blocks for victory points.

Expanded by:

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Statistics

User Rank: 49
Num Ratings: 779
Average Rating: 7.92
Standard Deviation: 1.65
Num Views: 118214
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.16 moreinfo
Personal Comments: 416
Users Owning: 1095
Users Wanting: 303
Users Trading: 33
Has Parts For Trade: 2
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Price History: View
Total Plays: 1160
Plays This Month: 28
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2 R&B - 3 Player Scenario Booklet
R&B-3P.pdf
Thirteen additional custom made Roads & Boats scenarios for 3 players. Double side A4 print the pages of this PDF as follows: page 1-2, 3-5 and 4-6. Fold all the pages in half then staple in the middle.
3 R&B - 1-2 Player Scenario Booklet
R&B - 1-2 Player Scenario Booklet.pdf
Fourteen custom made Roads & Boats Scenarios for 1-2 Players in a handy booklet. Double side A4 print the pages of this PDF as follows: page 1-2, 3-5 and 4-6. Fold all the pages in half then staple in the middle.
3 R&B - 3-4 Player Scenario Booklet
R&B - 3-4 Player Scenario Booklet.pdf
Fourteen Roads & Boats Scenarios for 3-4 Players in a handy booklet. A4 print all 'Odd' pages of this PDF document first, then print the even pages on the reverse side as follows: Page 1 - 2 Page 3 - 6 Page 5 - 4 Fold all the pages in half then staple in the middle.
3 Lord of the Ring Record: 440 points
LordOfTheRing440.xls
This Excel sheet details the solution for obtaining 440 points (2 shares / 3 coins / 3 gold / 5 rows) in the Lord of the Ring Solo Scenario.
4 Roads and Boats - Spanish rules translated from official english rules 3rd Edition.
Roads_and_Boats_Spanish_Rules_Version_1.0.pdf
Rules in Spanish - Version 1.0
12 Process Chart.pdf
Process Chart.pdf
Process flowchart from the 3rd ed scenario. A good visual summary that helps describe the resource relationships between buildings.
4 RB_Wonder_Calculator_v10.xls
RB_Wonder_Calculator_v10.xls
Roads and Boats Wonder and Scoring Sheet - This replaces the wonder board from the game and does score calculation. Uses macros only for colorization due to limitation in excel. Version 10, updated formulas for simple palm sheet, which allows changing order of players. Based on original wonder score sheet by Mike Sherwood.
40 RB_PlayerAid_Color_Sterling_V40.zip
RB_PlayerAid_Color_Sterling_V40.zip
Sterling Babcock's Roads & Boats and &Cetera English Player Aid version 4.0, color, with &cetera in section that can be cut off. Now with all new bright images, all land types, and more detail! With improvements from Chris Conboy's version. Much smaller file with the help of Damon Jansen!
16 R&B - Complete Illustrated Guide by Liumas
R&B Complete Illustrated Guide by Liumas.zip
Comprehensive game aid - setup, turn phases, production tables, terrains, scoring, and also &cetera. (PDF) Use this file or use Sterling's - both perfect, different takes on the same concept - but be sure to use one of these, it's the only way to play.
4 RB_PlayerAid_Color_ENG_V3.1.pdf
RB_PlayerAid_Color_ENG_V3.1.pdf
R&B, &c English Player Aid version 3.1, color, based on NeotheOne's IT, with &cetera in section that can be cut off. Now with all new bright images and land type examples! Much smaller file with the help of Damon Jansen! NOTICE: Coming soon - Chris Conboy's player aid (A little bit more spread out), and my version 4.0 which is improved with some ideas from Chris!