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Game Entry

User Rating: 8.0 / 10 (3399 Ratings)
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GameID: 9609
Rank: 15
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Information

Designed By: Marco Maggi
Francesco Nepitello
Roberto Di Meglio
Published By: Fantasy Flight Games
Tilsit
Asmodée Editions
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# of Players: 2 - 4
Playing Time: 180 Minutes
Mfg Suggested Ages: 12 and up
Category: Novel-based
Wargame
Fantasy
Adventure
Mechanics: Variable Phase Order
Simulation
Dice Rolling
Area Movement
Campaign/Battle Card Driven
Other Names:
Guerra dell'Anello, La
Guerra del Anillo
Herr Der Ringe: Der Ringkrieg
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Description

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In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA).

Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.

The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or viceversa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.

Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track).

Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events which could possibly have happened) which cannot be portrayed through normal gameplay. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle.

Winner of the 2005 International Gamers Award.

Expanded by:

More Information

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Statistics

User Rank: 15
Wargame Rank: 51
Num Ratings: 3399
Average Rating: 7.98
Standard Deviation: 1.55
Num Views: 615220
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Avg. Game Weight: 3.79 moreinfo
Personal Comments: 1578
Users Owning: 4288
Users Wanting: 436
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Price History: View
Total Plays: 4222
Plays This Month: 56
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1 WBC Game Log - Ver 1.0
WoTR_2008_WBC_Game_Log.doc
WBC Middle Earth Pre-con War of the Ring proposed Game Log sheet for each game played. Feel free to use it to summarize your end games and track turns.
1 War of the Ring Combat Card Matrix Version 1.0
wotr_combatcardmatrix.xls
Excel spreadsheet matrix with the combat card effects using the War of the Ring game with Expansion. Lists on one page the unique situations some cards have when played against each other. Also highlights the prerequisites and what part of combat is effected (combat roll, leader re-roll, etc…) Lastly, I added comments to some fields with links to the official rules if you wanted more clarifications. Can be printed on 8.5x11 landscape by reducing margins and clicking print to fit or for a more larger font, print on 11x17 paper. Note: To download properly, right click file name and use Save Target As..., changing the filename extension to .xls from .htm. Then open the file you saved with the correct .xls extension with Excel 2002 or higher.
3 Printeable Map
Printeable Map.pdf
Map with lighter backgroung and distinct region borders for printing.
9 RangerRob's War of the Ring Quick Reference Guide
War of the Ring Summary with Expansion.pdf
This visually pleasing guide provides a complete and concise reference for how to do just about everything in the game. SIDE 1: Play Guide: Turn Sequence, Action Dice Summary, Political Summary, Nation Symbols, The Hunt Summary, and Battle Summary are all on the first page. SIDE 2: Setup Guide: Setup steps, list of all armies on the map, and a larger, updated map containing more setup assistance than the one in the original manual. Now Includes summary rules for the expansion and the corrected leader number for Fords of Isen.
2 Dwarven Rings WoTR Bidding Tournament Rules
Dwarven Rings Tournament Rules.doc
Tournament rules for WoTR bidding Dwarven Rings for determining sides. Version 1.0
2 reinforcements table FPP version1
mustercard version1.pdf
I've found it usefull to use this chart instead of keeping aside the limited figures you can muster. Just put some sort of markers on the tracks and of you go! Don't forget to move your markers though...
0 Shadow Cards Paste On
CartasSH_Estrat_Esp.rar
Estampas para cartas de Estrategia de la Sombra, mas grandes y en Español, solo pegalas en una carta de Magic:The Gathering (paste-ons for larger, better Strategy Shadow cards, in Spanish, just paste them on a MTG-sized card)
0 CartasFP_Person_Esp.doc
CartasFP_Person_Esp.doc
Estampas para las cartas de Personaje de los Pueblos Libres mas grandes y en Español, para pegarse en cartas tamaño Magic (Paste-ons for larger, better FP Character cards in Spanish, to paste on Magic-sized cards)
0 Personaje Español.doc
Personaje Español.doc
Estampas para Cartas de Personaje mas grandes y en Español, solo pegalas en una carta de MTG o una del mismo tamaño (Paste-ons in Spanish for better, larger cards, just paste on a MTG-sized card)
1 War of the Rings Card Tuckboxes.pdf
War of the Rings Card Tuckboxes.pdf
War of the Ring Tuckboxes for Cards with Artwork