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Information

Designed By: Martin Wallace
Published By: Warfrog (including Treefrog)
Eagle Games
Mfg suggested # of Players: 2 - 7 players
User suggested # of Players:
Best with 5, 6, 7 players
Recommended with 4, 5, 6, 7 players
(38 voters) [poll]
Playing Time: 180 Minutes
Mfg Suggested Ages: 13 and up
User Suggested Ages: 12 and up
(3 voters) [poll]
Language Dependence: Some necessary text - easily memorized or small crib sheet
(9 voters) [poll]
Category: Political
Civilization
Wargame
Mechanics: Area Control
Auction/Bidding
Other Names: N/A

Description

[Edit] [History]

From the designer:
Think of Civilization/Age of Renaissance set in the 18th century. Players take the role of one of the major powers of the period and fight in both Europe and the colonies. The twist to the game is that in each war players must form into two alliances. Once allied with a player you cannot fight each other. This means you do not have the backstabbing of Diplomacy to worry about; if he's allied he's with you until the end of the war. This means that a player has to think carefully about who he wants to fight against and who he wants to ally with. Very often he will want to ally with his natural enemy and go to war with the guy who doesn't really want to fight him. On top of this you have lots of improvement tiles that you buy to shape your empire, plus alliances with minor powers, and the possibility of going into revolution. Even though it is a big empire building game it will scale from 3 to 7 players and has pretty simple rules.

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Statistics

User Rank: 42
Wargame Rank: 104
Num Ratings: 1524
Average Rating: 7.77
Standard Deviation: 1.38
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Avg. Game Weight: 3.67 moreinfo
Personal Comments: 812
Users Owning: 1964
Users Wanting: 234
Users Trading: 48
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Total Plays: 1834
Plays This Month: 4
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3 Ejemplos de Combate
Ejemplos de Combate.pdf
Traducción de los ejemplos de combates que se pueden encontrar en la página http://innovan.freelinuxhost.com/SoEcombat.html
7 Rewritten SoE
Rewritten_SoE_6.pdf
Rulebook rewritten in second person (with slight terminology changes).
0 Victory Point Aid
SoE Victory Point Aid.xls
Help to track the current scoring if you enter the number of control tokens in each area for each Major Power. V1.1
2 Easy one-page cheat sheet
SoE cheet sheat.jpg
This is somewhere between the complete tile-layout sheets and the *.doc distillation of the rules. It's an improvement (I feel) of the rules, where the symbols are explained w/ an example. Every piece is explained, except for the various units. (I figured if you can't tell the difference between a fort and a ship, well, you shouldn't be playing the game.) There's nothing about set-up or some of the finer points, just a quick overview of the most often used rules. Enjoy!
2 Dutch player aid
Samenvatting SOE.doc
Dutch player aid for SOE. Including a short 'how to'-section describing how to gain cq lose gold, unrest etc.
1 SoE, Polish short rules + tiles explanation
Struggle_of_Empires_Podreczna_Pomoc_v1.doc
Handy short translation of essential rules. All tiles explanation with graphics. Based on previous english files.
4 Player Board
SoE_display_individual.pdf
It's a remake of the player aid from RoSKoMaNTe, but this one with all tiles and all actions turn. Is very usefull to place all tiles in setup and to identify who have what with a single glance. Print it at 99% in a A4 photo paper
0 Regolamento italiano Struggle.pdf
Regolamento italiano Struggle.pdf
Regolamento in italiano riveduto e corretto
1 SoE_tileref_jp.pdf
SoE_tileref_jp.pdf
1-page Tiles summary for Japanese
0 SoE_Quickref_jp.pdf
SoE_Quickref_jp.pdf
2-pages reference for Japanese