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Games ruined by BGG
Tim Taylor
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I've been a gamer (and designer) for many decades, but have moved to a game-free zone. When I stumbled upon BGG, I got so excited! Here was a way to connect with gamers from all over the world, despite the fact I live in nowhere-land. Just reading others' opinions helps me still feel part of the gaming community. Wonderful!

However, as I read what some folks have written about games I love, I was forced to reevaluate my own opinions. As they say, "the scales fell from my eyes."

So here's a list of games I used to adore, but now don't enjoy any longer. I can now see all their shortcomings and blemishes. It's like when a cat first discovers the thrill of live prey; suddenly her old toys no longer hold the same fascination.

So, essentially, BGG has ruined these games for me. Of course, the great games I've discovered from BGG (and about which I could never have known otherwise) more than compensates for any lost illusions of a misspent youth. It is important to know that I am not complaining; I would much rather play great games than games which are merely OK.

Please feel free to include your own disillusionment here as well. This is my first GeekList and I could use all the help I can get. Merci mille fois BGG et vous!
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1. Board Game: Monsters Ravage America [Average Rating:5.87 Overall Rank:3708]
Tim Taylor
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One of the old Avalon Hill's last releases, up until a few months ago this was one of my favorite games -- a solid 10. Giant horrors trash the US until a showdown where only one monster will survive. What's not to like? Back in the day, we even crafted our own personalized behemoths. What fun!

Then I read reviews and session reports on BGG. What's this? The whole game comes down to a dicefest at the very end. In many ways, the entire initial 90% of play is pointless and a frustration (as Sartre would say). It all comes down to who can roll the best dice -- no strategy, no tactics, no gambits. Just dice.

Ugh. Everyone was right. There was plenty of campy theme, but that was all. It was just a long, drawn out "who rolls best" sort of game. So very American! How could I not have noticed? Love is blind...
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Brian Morris
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It's a great idea done poorly. Meanwhile they have all those older classic Avalon Hill games sitting out of print doing nothing.
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  • Posted Fri Nov 4, 2005 7:52 am
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Seth Owen
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I have to agree. This game, like a few other 'light' wargames that come to mind, isn't really about winning. The game is about the mayhem on the way (Others of this ilk include all the varieties of Munchkin, Nuclear War and its successors and even Heroscape). There's a little you can do to increase your chances somewhat, but the chaos factor of the game is so high that winning and losing is not determined by skill levels. Once you undertsand that, you're free to enjoy the game properly.
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  • Posted Mon Mar 6, 2006 3:47 am
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Marc Guenette
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Laval
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John, card counting... You know you gopnna get stuck with some, at some point in the game, the trade off to get one might be so valuable... It's one of my great gaming experience...

If you want a shorter version, but somewhat different, try Revolution: Dutch Revolt.

 
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  • Posted Mon Mar 6, 2006 3:47 pm
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Joshua OConnor
United States
Washington
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mrbeankc wrote:
It's a great idea done poorly. Meanwhile they have all those older classic Avalon Hill games sitting out of print doing nothing.


which ones do you have in mind?
 
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  • Posted Tue Dec 11, 2007 6:10 pm
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Kwebec wrote:
John, card counting... You know you gopnna get stuck with some, at some point in the game, the trade off to get one might be so valuable... It's one of my great gaming experience...

If you want a shorter version, but somewhat different, try Revolution: Dutch Revolt.



I presume this was supposed to be posted under Civ, not MRA...
 
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  • Posted Thu Apr 23, 2009 12:11 am
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2. Board Game: Nero [Average Rating:3.58 Overall Rank:7916]
Tim Taylor
United States
Port Townsend
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This was one of the games that lead me to BGG. I was looking for errata and variants after having played several times. Although we had some fun and the game looked fabulous, I always felt as if something was missing. Apparently, what's missing is rules. This game rates lower than freakin' Monopoly and Kriegspiel. Wow! Is that even possible?! Really pretty, but no brains -- the lights are on, but nobody's home -- sort of game.
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Jon Theys
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Oklahoma City
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yeah...for some reason my wife had this one in hand at my FLGS...I told her I wanted to check the Geek first. Whew! Dodged that bullet...
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  • Posted Fri Nov 4, 2005 2:14 pm
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Aaron Silverman
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I haven't played the release version, but I participated in a very early playtest of this game, and it worked OK back then. I don't know where it went wrong, but the problems with it may be fixable with house rules.
 
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  • Posted Wed Mar 8, 2006 4:20 pm
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3. Board Game: Civilization [Average Rating:7.57 Overall Rank:87]
Tim Taylor
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Port Townsend
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This one hurts! This used to be my all time fave. In college we used to play this sucker at least once a month. Great party game (i.e., the game becomes the party). But what do I read here on BGG?

Long downtime between turns, enormously long playing time, players can get knocked out of the running in the first few turns (especially true for Crete) and then have nothing to do but play the role of spoiler thereafter, the trading part of the game can easily be subverted, there are optimal strategies for some peoples, really needs at least six players to play right, competent play involves a "gang up on the runaway leader" mentality, and on and on and on...

Wow! And all of it so true! I'd never realized Civilization's many flaws. Compared to today's games, this one now seems hopelessly clunky. With so many better games to play, why suffer this antique?
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Rich Ochs
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Although I've never played this one, I would say that BGG has been a double-edged sword in this regard. Many of course complain of game length and complexity, but just as many (if not more) consider this to be the be-all, end-all of boardgaming and would play this over anything else if given the chance. I think that because of the pedestal on which this game has been placed, it has influenced so many games in their design and production. Many try to make a "shorter, more compact Civ", but they all seem to fall short of what the original game captures. I guess it is really a matter of what your current situation is: if you have the time and the friends that want to play, this will always be a "10", if not it will slip.
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  • Posted Fri Nov 4, 2005 5:38 am
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Phil Garland
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Bought this the week it came out, played it numerous times, then eventually sold it sometime before 1990. Just got another copy in a trade several weeks ago and set it up for a solitaire 7-sided game. I finished tonight, and it's been an epic few weeks. CIVILIZATION still rocks! I don't know if I'll ever find the time or the players to play it face to face, but I could set up another game tomorrow and start it all over again and be just as happy! Few games can touch this one in overall enjoyment. I don't think the geek can ruin it. Civ will still be played when BGG is a memory.
 
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  • Posted Wed May 3, 2006 1:49 am
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Paul Vaughan
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BGG ratings aren't the be-all and end-all of game quality! There are many many euro-gamers who would mark this one down just on game length alone so it's never going to be in the BGG top 10, but for those who understand its a fine fine game. Sadly it's one I shall probably never have the opponents and spare time to play again
 
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  • Posted Fri Dec 15, 2006 6:16 am
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Davido
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Mather
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HamsterOfFury wrote:
I know that when I played as Italy, I kept one piece in a Volcano square at all times to avoid earthquakes. Cunning.

ah yes, the "sacraficial Virgin"
 
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  • Posted Sat Nov 3, 2007 2:24 am
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Andrew Breitenbach
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Salt Lake City
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Civilization is one of those games where I look at the reviews, shrug, and say, "So what?"

It's an experience you can't replicate with any other game. That's why I'll happily "suffer this antique" in the once-every-other-year situation when I can play it. There is nothing else like it.
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  • Posted Tue Dec 11, 2007 7:29 pm
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4. Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Tim Taylor
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Port Townsend
Washington
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Boy, I used to think this was the cat's whiskers. What a dope I was!

This game fares little better than the above. It suffers the same crippling problems as Civilization, barely ameliorated by an artificial game ending mechanism. Plus you get into the meat of the game only after about eight hours. Who has time for that?

What with Wallenstein, Vinci, and so many others, why waste time on this dinosaur? I'm seriously thinking of trading or selling Civ, Adv Civ, and the WXM as a bundle... But do you think anyone would be interested?
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Tom Rosen
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Since this one has an overall rank of 38 I bet you could definitely find someone on here to trade it to and get something that plays in a shorter amount of time. I, for one, have my eye on Tempus, coming out by Martin Wallace, since it's billed as the first civilization game that plays in under 2 hours.. we'll see how that one turns out.
 
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  • Posted Fri Nov 4, 2005 5:59 am
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Jim Scheiderich
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You can find a range of opinions on just about any game on BGG. Puerto Rico rated extremely high but have seen comments about protecting "their precious PR...".

Point is that most games have a lot to offer (depending on tastes, of course). Civ/ACiv are great though I haven't been able to get a game for several years now. We had a gamut of players from timid to aggressive - the later usually did not win but were mid pack. We usually played with six - games would run an evening (long), to sometimes be finished off the next day. The only downtime issue was (IMHO) was people deciding what advancements to choose (even this was eased when I found a program to use on a Palm that made that a LOT easier). One game I had two poorly timed Civil Wars - even then I made it in like third. Didn't like losing but I still enjoyed the whole thing...

I have played Vinci and Wallenstein - both shorter but not as satisfying. Wallenstein has 6 seasons in which to actually play - we actually felt somewhat cheated - 30 Years War in 2? Vinci was OK but a bit abstracted (compared to Civ). 7 Ages has promise but there are a lot of issues to work through (not to mention a lot of bookkeeping) unless everyone has read the rules.

We look forward to Tempus which has a lot of the feel of Civ but not the time commitment. No matter how that turns out, I don't think I will ever walk away with the same satisfaction as I have from playing Civ.

Games - except for the extremely flawed - will always be affected by those playing them and in turn leave a host of impressions on the players (I can't resist... - except for the extremely flawed players...blush.). Sorta like life...
 
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  • Posted Sat Nov 19, 2005 2:25 am
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sure advanced civ has it's problems but there are few
game i get satisfaction out of playing even if i dont win.
a lot of games around to win is the be all and end all there
is not enough to it to find the little victories in.

civ and advanced civ have those in abundance.

It is one of my favourite games but i dont mind playing
for a few hours and those hours seem to disappear.

some hour long games seem to last forever.

 
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  • Posted Mon Mar 6, 2006 5:19 am
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"L'état, c'est moi."
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Roger's Reviews: check out my reviews page, right here on BGG!
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Go for it! When I sold Civ+ACiv on eBay a few years ago I got over $250 for them, and then another $100 or so for the expansion map alone! Went a long way towards funding my digital SLR camera arrrh
 
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  • Posted Fri Aug 29, 2008 10:32 pm
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Thom Hall
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bahahahah how did I let the "Wallenstein" comment go for 4 years without a response? I'll take 12 hours of Advanced Civ over 10 minutes of that stupid tower...especially in the Shogun variant, "I'll toss in 9 of my cubes and 1 of yours...we got that stray sock from my laundry and 6 neutral farmers? blah"
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  • Posted Fri Jun 26, 2009 3:25 am
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5. Board Game: History of the World [Average Rating:7.16 Overall Rank:262]
Tim Taylor
United States
Port Townsend
Washington
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Another painful hit. This was the game that got my Shogun playing buddies into historical wargames. I always used to enjoy the slow unfolding of history as the game progressed. However, long playing time, serious downtime between turns, and a vicious "pummel the leader" aspect have soured me on it. I probably would never have realized its negative traits if I'd not been enlightened by BGG users. Still, knowing is better than not knowing.
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Preston Fuller
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Ashland
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I wouldn't harden your heart on this one. It is a nice and easy war game fix. It is very teachable to newbies and can play quickly if you keep it down to four people and folks are focused on the game.
 
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  • Posted Fri Nov 4, 2005 5:35 am
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The Fiend
United States
Avon Lake
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If you find the game too long just play to Epoch 5 and remove any cards pertaining to just 6 and 7. I got 2 of these games because I use the buildings for WotR and now they're out of print and worth $80 each.
 
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  • Posted Fri Nov 4, 2005 6:35 pm
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Chester Ogborn
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Albuquerque
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I can't get enough of this photo.
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  • Posted Tue Jan 24, 2006 3:52 am
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Aaron Silverman
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What? Shogun is more of a "historical wargame" than History of the World!
 
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  • Posted Wed Mar 8, 2006 4:23 pm
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Russell Ginns
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Bethesda
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Consider the game VINCI.

It's a streamlined game very similar to History of the World. It's good, and it plays in much less than 2 hours.
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  • Posted Sun Dec 20, 2009 9:21 pm
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6. Board Game: Diplomacy [Average Rating:7.13 Overall Rank:250]
Tim Taylor
United States
Port Townsend
Washington
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Some of your thoughts thoughts on this game floored me. I'd never really considered it before, but in order to properly play this game you must be a lying blackguard. Only the most vile, lowest worm of a player can win. Duplicitousness alone is a survival trait. There's really no strategy nor tactics, just dirty deeds done dirt cheap.

Now that I think back on it, this game did cause a lot of hard feelings among my friends...
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Cpl. Sadler 8-0
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Rockville
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Everything you say about this game seems pretty good to me.

Plus, blackguard is a really cool word.
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  • Posted Fri Nov 4, 2005 6:30 am
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Steve Burt
United Kingdom
Cambridge
UK
I'd agree 100% with those last comments.
I've sometimes heard players complain that Diplomacy (and similar multi-player wargames), don't reward "skilful play" on the board, completely missing the point the skilful play in Diplomacy is about manipulating the other players to do what you want (which by the way, is certainly not best done by lying, cheating, and back-stabbing).
The feeling of successfully persuading someone to do your bidding solely by the force of your arguments and personality is one that can't be beaten. Conversely, the sick feeling you get when it is done to you (usually tempered with admiration for the excellence with which it was done) is also unique to this type of game.

I guess some players are good at analysis, but not good at persuasion and negotiation and reading people; they are likely to hate games like Diplomacy. Conversely, I lack the patience for deep analysis, but I'm fairly good at persuasion, bluff and the like, so I love this sort of game. It does depend where your skills lie.
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  • Posted Wed Aug 30, 2006 3:38 pm
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Paul Vaughan
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I agree wholeheartedly with the last two contributors. If someone says "I don't like game X because it makes me behave in an unpleasant way" what does that say? If someone's personality is dependent on what game tey are playing, or if there impression of other people is based on how they play a game, there has to be something wrong somewhere.

Also people are right to say that the best strategy is to be honest and loyal. The only valid "backstab" in Diplomacy is the one where it places you in an undeniable game-winning position because if it doesn't, the remaining players will simply all combine to defeat you. And skillful players will readily identify when someone could win with a sudden betrayal, be expecting it anyway, and therefore be able to counter it. Many of the negative comments about the game on BGG reflect the common mistakes made by players new to the game, which makes me think that there are many who try it a couple of times and don't persevere. The game works best with a group of people who are highly experienced at it, whether friends or strangers.

Also, the tactical elegance is oft underated. I have known a couple of players over the years who have shone at pulling the smart move that no-one saw. There is definite skill in the basic mechanic of order-writing, with its scope for bluff and savvy anticipation.

It's a very fine game that will always be lower on the BGG list than it deserves because of the BGG demographic. BGG ratings have their limitations....
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  • Posted Fri Dec 15, 2006 6:41 am
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Matt
United States
Minneapolis
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ChaosOrdeal wrote:
I know you Diplomacy fans are going to love this, but here it is: this game is all luck. Generally, everyone makes two alliances, one real one (at least for the first few turns) and one fake one that they backstab. If you're the person eveyone lies to (basically luck, it's going to be one of you) you're screwed and you will lose, and there's nothing you can do about it. Sure, it's not luck of the dice, but arbitrarily losing despite your actions sounds like luck to me.


Wow do you find joy in anything?
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  • Posted Wed Sep 26, 2007 4:38 am
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Ronald Pehr
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Las Vegas
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". . .but in order to properly play this game you must be a lying blackguard. Only the most vile, lowest worm of a player can win. Duplicitousness alone is a survival trait. There's really no strategy nor tactics, just dirty deeds done dirt cheap."

You say that as if was a bad thing!

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  • Posted Wed Mar 4, 2009 7:39 pm
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7. Board Game: The Fellowship of the Ring [Average Rating:6.10 Overall Rank:3142]
Tim Taylor
United States
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This was once of the first attempts to merge FRPs with board games. ICE took their MERP stats, divided by 20, and designed this game. As a template to run a fantasy RPG session in the later days of the Third Age of Middle Earth, this game excels. As a board game...

Needlessly complex rules (to accommodate the RPG data), downright contradiction in the rules from one sentence to the next, combat rules that seem (to say the least) counterintuitive, and a total lack of rules' organization condemn this to board gaming purgatory -- although I'd use it as an RPG tool again in a heartbeat.

And that's not to mention Spotswood Coleman Charlton's (you read that right, gang) unhealthy fixation with "Transport Modes." The little dice representing rumors are cool, though.
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Mark Kittel
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Yeah, this was one helluva flawed game.

But it does have one of my favorite memories... it was at my expense of course.

I played Fellowship and I trotted Glorfindel around by himself for a while. Eventually a small band of orcs attacked. Now in this game, Glorfindel is really damn powerful, and a small band of orcs is - pitiful. My infamous last words at the outset of this battle were "Is that all you brought?" At which point the orcs pummeled Glorfindel into elf-meat.

Never, never, never did I ever utter those words in any other game from that point forward.
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  • Posted Fri Nov 4, 2005 2:26 pm
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Call Me Ishmael
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Without the geek, my copy of this game would have gone to a yard sale and probably to some movie-fixated kid's bedroom and then trashcan once he found it lacked Orlando Bloom. With the geek, it found a new home with someone who appreciated it.
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  • Posted Mon Mar 6, 2006 5:35 pm
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Moritz Eggert
Germany
Munich/Germany
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This was - even with the muddy rules - the BEST Lord of the Rings game around, simply for flair, love to detail and realistic outcomes in the game. It is actually not difficult to teach to someone who knows the books well, as everything is modelled pretty closely on the books. Now of course "War of the Ring" exists, which is more playable, offers the same amount of detail and has greater production values. But I still love "Fellowship of the Ring" - it is an ingenious and wonderfully thematic game.sauron
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  • Posted Wed Mar 8, 2006 12:07 pm
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Michael Debije
Netherlands
Eindhoven
The Netherlands
I'm with Moritz- the best Lord of the Rings game there is.
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  • Posted Tue Nov 28, 2006 8:21 am
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Rob Baranowski
United States

Wisconsin
Hands down this has to be one of my favorite games of all time. Sure, the rules are hard to read and the combat is a bit strange, but I have never had a game of this played by two competent players that hasn't come down to the last turn with both people still in it. That kind of balance is very hard to come by in any game, much less an inherently unbalanced setting like the Lord of the Rings. Add to it the celebrity value of being able to pull out some serious badasses like Gandalf the White, Aragorn, or the Balrog, and you are in for serious fun times. Plus, the hidden movement/rumor generation aspect makes strategy a very significant component of this game - it is not just a die-rolling luck fest like many other decent (even fun) games. Plus, there is nothing like the thrill of watching the Enemy Player's face when Tom Bombadil shows up and starts smacking around Nazgul like naughty children.

Good times - would never turn down the opportunity to play again or to teach it to anyone.
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  • Posted Fri Aug 29, 2008 4:52 pm
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8. Board Game: The Awful Green Things From Outer Space [Average Rating:6.50 Overall Rank:945]
Tim Taylor
United States
Port Townsend
Washington
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I don't know how much I've played this game since 1980. Thousands of times? I've worn out four (count 'em, four) sets. I always made sure I had two copies on hand, just in case one was abducted by aliens. I loved the continuing adventures of the Znutar and her intrepid crew.

What do I read here? Unbalanced. Too chaotic. Dicefest. Stoner game.

Whoa, Dude! You are so ... That's just, so like ... What were we talking about?

Maybe it was the Z'gwortz...
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Jovan Bogdanovic
Australia
Brisbane
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Don't listen to them mate. Set up the electric fence, hurl a few cans of zgworts at them and look after that mascot. I imagine if this game was re-packaged (or should that be "re-imagined') and given a harder/series edge it might be more user friendly. However having said that we are talking about pushing a few bits of cardboard around...Quick to the lifeboats!!!goo
 
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  • Posted Fri Nov 4, 2005 10:17 am
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Richard Hutnik
United States
Poughkeepsie
New York
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This is a great game. And if you enjoy it, don't let anyone else talk you out of it. This should be said for ALL games you enjoy.
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  • Posted Mon Mar 6, 2006 2:52 pm
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Scott Muir
United States
Farmington
Connecticut
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I actually used to play this game a LOT and I still break it out occasionally. This game produced many memorable stories, LITERALLY. Back when I was young, I used to play this game solo, reccord all the events as I was doing so, and then chronicle in short story form the different adventures of the Znutar crew ! This game gererated so many fond memories from my youth that I would never dream of parting with my two copies ! Thankfully, Steve Jackson Games republished this one so a new audience and old fans can get their hands on it !
 
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  • Posted Sun Jun 15, 2008 12:19 am
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Kevin Bernatz
United States
Alexandria
Virginia
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Crew R Tastee....
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  • Posted Fri Aug 29, 2008 10:01 pm
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Thom Hall
United States
Santa Clara
California
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When played as a Live Action game at the fabled Games Caucus in Oakland, CA "last century" it was loads of fun all night for plenty of players. goo "...those were the days"
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  • Posted Fri Jun 26, 2009 3:17 am
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9. Board Game: Outdoor Survival [Average Rating:4.43 Overall Rank:7934]
Tim Taylor
United States
Port Townsend
Washington
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This was my first D & D campaign map, just as it was for many of you grey-beards out there. So many adventures... And so much starvation and dehydration!

I never thought to look at Outdoor Survival as a game in and of itself. Eeuuwwww!

Still, it does boast one of the most hilarious Session Reports here on BGG:

http://www.boardgamegeek.com/thread/64586
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Ed Brickell
United States
Dallas
Texas
All right, I've hidden this long enough, but I no longer care what people think: This is one of my all-time favorite games, and I still play it and enjoy it. I think it's a great game. And I love the counter with the guy on his hands and knees; it's my favorite game counter ever.

There, that's finally done.
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  • Posted Fri Nov 4, 2005 2:12 pm
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Gerald McDaniel
United States
Lakewood
Colorado
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When I cleaned out my game closet and got rid of many great old AH games, this is one of the very few I kept. Nostalgic feelings just wouldn't allow me to part with it. laugh
 
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  • Posted Fri Nov 4, 2005 10:11 pm
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Iain K
United States
Arvada
Colorado
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Nostalgic Gerald? It does look a bit like a map of the Front Range . . . is that your house, over by the deer??
 
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  • Posted Sun Nov 6, 2005 4:22 am
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William Hostman
United States
Eagle River
Alaska
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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This was the game that made a BGGeek out of me...

My childhood Shrink (Robert Morgan, PhD) used it to challenge me enough to get me off-guard and to open up, and also to channel my aggressive tendencies.

He sent it home with me for a month, but I had to bring it to sessions, and migrated me off the video games, which were his normal modus operandi.

In which month, I played dozens of times solo, and 4 times with him. He then switched me off to 1776...

Yes, ladies, gents, viri and germs, I game because of my Shrink!
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  • Posted Tue Jan 24, 2006 7:49 am
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Matt Ruff
United States
Seattle
Washington
What would be awesome is a collectible card game version of Outdoor Survival. Maybe by the guys who did Spellfire.
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  • Posted Thu Mar 9, 2006 2:24 am
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10. Board Game: Chess [Average Rating:7.10 Overall Rank:251]
Scott
United States
Denver
Colorado
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I was an avid chess player before I found the Geek and realized how many great games are out there. The comments hurt at first: no handicapping method, dry, abstract, analysis paralysis, anti-social and the like. I haven't played for months now.

In the end I don't think it was other peoples opinions that made me play the game less. It's mainly because there are so many games out there. After being a member here for a while, it becomes very easy be a sampler; someone who buys a game, plays it a couple times and then moves on to the next, newest, latest, greatest.
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Richard Turner
United Kingdom
Leighton Buzzard
Bedfordshire
There are two handicapping methods usable with chess, starting with fewer pieces and using chess clocks with different amounts of time on them.
 
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  • Posted Fri Nov 4, 2005 6:37 am
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Dave Shukan
United States
San Marino
California
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>>There are two handicapping methods usable
>>with chess, starting with fewer pieces and
>>using chess clocks with different amounts
>>of time on them.

Another method, which can make it very difficult for the handicapped player, is to require one player to deliver mate with a specific type of piece, or even a specific individual piece, in order to win. (Such as with a knight, or -- for an almost impossible task -- with the king's knight pawn.)
 
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  • Posted Thu Mar 9, 2006 3:50 pm
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MacGilleEathain
Scotland
Miyazaki, Japan (sometimes)
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Were it not for chess, I would never have developed an interest in gaming at all. I was introduced to this game around the age of 5 by an older cousin who was a whiz. Eventually, I became the whiz. In the meantime we discovered consims together (Tactics II). Chess remains an 11 out of 10 on my list.
 
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  • Posted Tue Sep 18, 2007 11:29 am
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Niels B.
Belgium
Brussels
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mvonahnen wrote:
When Settlers, ASL, World in Flames, Puerto Rico, and BGG are gone and forgotten, Chess will still be there.


As well as Monopoly and Risk... soblue
 
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  • Posted Mon Sep 24, 2007 10:20 am
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Ernesto Cabrera
Mexico
Mexico
D.F.
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One Word:

GO
 
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  • Posted Wed Sep 26, 2007 5:02 am
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11. Board Game: San Marco [Average Rating:7.25 Overall Rank:217]
Jacek Nowak
Poland
Warsaw
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I bought this game accidentaly in a supermarket (long time ago Ravensburger published San Marco and Tikal in Poland). I was a blast - the best game I ever played, the best game there is for a long time. Now I have about 60-70 games in my collection and many of them are better than the San Marco. I still quite value this game though and can imagine me playing it quite easily.
 
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Greg Schloesser
United States
Talbott
Tennessee
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San Marco is still a favorite with me. Every game is tense and challenging, and the "divide the pie" mechanism is, well, delicious.
 
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  • Posted Fri Nov 4, 2005 12:17 pm
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Christian Becker
Germany
Herne
NRW
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Jacek, don't let them tease you too much!ninja
 
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  • Posted Sun Nov 6, 2005 9:16 pm
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Jacek Nowak
Poland
Warsaw
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Actually this discusion made me try San Marco again (3-players). And the game was indeed very interesting. San Marco has definitely some drawbacks - massive downtime (the decisions of the dealer are really tough), the importance of limit points (it makes the dealer try to distribute the limit points evenly in the three offers, the bonus for low limit points is just too big), the randomness of turn order choosing (see Variant articles for some ways to deal with it). But nevertheless the game was very tense, pleasant and interesting and I'm looking forward to play it again. If San Marco shows similar performance on next plays, I will have to increase my rating again.... Here is how BGG did first ruin the game for me and maybe BGG will bring it back to my top shelf.
 
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  • Posted Mon Nov 7, 2005 7:59 am
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Lori
United States
Durham
North Carolina
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Hey, I think this excuse has some potential. You'd have to be on a really big shopping trip to use it, though. Come home with a gallon of milk, a loaf of bread, and a new game, she's never gonna buy it. But if you have at least a dozen bags, you must've had a heaping cartload of stuff, right? "I don't know WHERE that came from--maybe it fell into my cart, or somebody thought our cart was theirs and put it in by mistake. The kids were acting up at the checkout and I had to straighten out the cashier when he rang up the cereal coupons wrong, I didn't even notice I had it till I got home. You know, it's hardly worth the trouble to schlep all the way back to the store and return it. I'm tired... let's just play it, it'll be something to do when we get the groceries put away." It could work... Good luck!
 
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  • Posted Tue Jan 24, 2006 5:36 am
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Ernesto Cabrera
Mexico
Mexico
D.F.
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You can trade it to me though... devil
 
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  • Posted Wed Sep 26, 2007 5:03 am
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12. Board Game: Dragonhunt [Average Rating:5.67 Overall Rank:5242]
Matthew Fisk
United States
Spanish Fork
Utah
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I had a 20 year break from boardgames. I was a D&D player in my early teens that also bumped into Avalon Hill games (although not a wargamer I enjoyed those with a fantasy feel).

In those days and with the ego of any teenager in hand, I somehow considered myself superior because I understood the AH rule system of:

1.2 If X happens see 2.3.1 otherwise read 1.2.1

So the more complicated the rules the more superior I was. Bring them on! Dragonhunt, Wizard's Quest all qualified in this department and I was the better for it.

20 years passed as College, Early married years, computer games and Magic: The Gathering pushed my board game years into distant history.

I see these old games on the shelf one day, decide I really did enjoy those days and go in search of a game my wife might enjoy, bump into the geek, read about these games and am forced to agree with what is said. A simple game that was made complicated with a heck of a lot of complex rules yes still come down to a lot of dice rolling and random chance.

My teenage ego enjoyed them, but now I have to stare reality in the face.
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Steve Hope

Woodside
California
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I actually really liked this game back in the day, though I probably haven't played it in 20 years. Nicely balanced between fighting the other guys and racing to kill the dragon.
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  • Posted Fri Nov 4, 2005 2:49 pm
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Gary Cashatt
United States
Eldora
Iowa
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I just re-added this to my collection, was an old favorite. I am still of the opinion that it is a fun game, and I happen to be one of the few who still favors lots of luck in my games.
 
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  • Posted Thu Jan 4, 2007 7:44 am
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13. Board Game: Kill Doctor Lucky [Average Rating:6.17 Overall Rank:1430]
Greg Hinkle
United States
Cleveland Heights
Ohio
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I found Cheapass games before I found the Geek, and lo it was Killing Dr. Lucky that held a place in my heart. I played it, I bought copies for friends, it was fun.

Then I came here.

But, DAMMIT, I still like the game! So what if I haven't played it (even once) since I found the Geek? So what if people get annoyed because they keep getting skipped? It's part of the game! (From what I remember...it's been so long...) So what if the game breaks if everyone is too stingy with their Failure cards and people leave the table all pissed off. It's all for fun, right? Right?
 
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Brian Jacobs
United States

Florida
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If you leave the table upset at this game, you have missed the point, not only of Kill Doctor Lucky, but of Cheapass Games as a whole.

Seriously, loosen the tie, grab a beer, and have a good time. KDL is a nifty game to play for fun, but you'd never play it for money.
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  • Posted Tue Jan 24, 2006 3:39 am
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Goodwin

Lynchburg
Virginia
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It's fun! Who do I have to kill to get you to believe it?
Never had a bad time with this, and always had a laugh!
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  • Posted Tue Jan 31, 2006 1:20 am
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Tom Thingamagummy
United States
Oakland
California
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Don't make me bust out the drama!!
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I love this game! It doesn't come out too much, but when it does, everyone's fearing the Pinking Shears. Dunno why, but when the card is played there is a long pregnant pause.
 
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  • Posted Mon Mar 6, 2006 7:28 pm
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Jason Levine
United States
Cartersville
Georgia
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Anyone who hates Kill Doctor Lucky has no soul. There, I said it.

Not only is it a hilarious game, both in concept and in play, but it's actually rather well designed. The game has several clear strategies and supports combination/chained plays to gain extra turns and maximize your chances of getting alone with the good doctor and doing him in. Since you control your actions by playing cards and are always aware of the doctor's movement in advance (barring another player controlling him, which is no less of a counter-strategy than that found in any "serious" game), the luck factor is very low. A smart player can definitely arrange to move the doctor into a room in which his weapon does maximum damage, and then strike when everyone's depleted their Save cards from earlier attempts.

So a great game, both because it's just plain fun, but also because it's a good game, darn it.

PK
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  • Posted Sat Jun 9, 2007 8:24 am
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adam brupbacher
United States
Denver
Colorado
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It is all for fun, and it is all part of the game! In addition, many games are broken if all of the people playing behave unreasonably. People complain about games like this because it makes them feel superior.
 
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  • Posted Wed Aug 25, 2010 2:01 am
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14. Board Game: Monopoly [Average Rating:4.50 Overall Rank:7958]
Jonathan Degann
United States
Westlake Village
California
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I think that Monopoly is a fine game. I've been playing Euros for over 10 years, and games like Civilization, Euro Rails and Merchants of Venus 20 years, and I still think that Monopoly has lots to offer, particularly in its money management decisions.

However, Monopoly has become the pariah of games, and Monopoly fans have similarly become pariahs. The game has a rating far below what it would get if it weren't the official game to kick. And of course, this results in a situation where people won't play it with me. Nay, they are embarrassed to play it.

Shame.
 
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Eric Mowrer
United States
Gresham
Oregon
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My one and only complaint is that it takes FAR far to long for the type of game it is. There are many better games out there. So many that I no longer feel the need to play Monopoly ever again.... but would for nastalgia purposes. I agree that is judged a little to harshly, but the arguments against it are not without merit, and the arguments for it are often hollow when compared to other games that are supperior to it with respect to said argument. I think the extra harsh judging stems from the insane popularity that Monopoly still enjoys in spite of the fact that it's only a medeocre game.
 
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  • Posted Fri Nov 4, 2005 6:43 pm
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Nick Case
England
Epsom
Surrey
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BGG didn't turn me off Monopoly. I liked it when I was 10....in fact I loved it. But then I found Diplomacy and eventually Civilisation and the 18xx railway series. These latter games all showed up Monopoly as a dice lead luck-fest.

People write passionately about how there is skill in the auctions and brokering deals when heavy rent needs to be paid but it all comes down to the dots on the dice as to where you end up.

In the 21st century there are so many other considerably better games to paly.
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  • Posted Sat Mar 4, 2006 7:15 pm
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Jason Ciaramella
United States
Exeter
New Hampshire
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Its a fine game that got most of us into games in the first place. It gets bashed way too much on BGG.
 
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  • Posted Mon Mar 6, 2006 6:15 pm
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Mark Crocker
United States
Westland
Michigan
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Yup! Monopoly is a MANDATORY rite of passage. You learned it as a child. Then you teach it to your own children, who in turn teach their own. If you don't own a copy, you certainly have a relative or friend who does have a copy.

You wouldn't be caught dead bringing it to a formal gaming session...but you'll play it with your 12 and 10 year old...and have fun doing it.
 
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  • Posted Tue Mar 7, 2006 2:45 pm
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J B
United States
Unspecified
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This was the first game I thought of when I read the list title. There are so many awful, terrible, truly broken games out there. Yet Monopoly, which I think really is a fine game, gets bashed as THE example of a bad game. If you play by the rules (and especially if you play the Mega version or the speed-die version) the game is not unreasonably long. My friends and I play a lot of different games but this one still hits the table without shame. There's just something fun about it....roll and move may be simple but simple doesn't always mean its not fun.
 
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  • Posted Sat Jun 27, 2009 7:35 pm
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15. Board Game: Summit [Average Rating:5.65 Overall Rank:5779]
David Bush
United States
Lexington
Virginia
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I have fond memories of playing this as a kid. Many of the points made against it are valid; the map really has no bearing on the game, for example. The countries might as well be arranged in alphabetical order on the board, for all the difference it would make in terms of game play (but NOT in terms of game experience, of course.) And the event deck arguably adds too much randomness. But hey, it still seems fun to me. Maybe some game designer could come up with an improved ruleset.
 
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Dave Eisen
United States
Silicon Valley
California
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I'm still happy I picked up a copy of it on eBay for $5, even if I haven't played it since I was 14.
 
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  • Posted Sat Nov 5, 2005 6:35 pm
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Bill Eldard
United States
Unspecified
Virginia
Quote:
Maybe some game designer could come up with an improved ruleset.


I've felt the same way, David. When we first played Summit back in the '60s, we didn't see its inherent flaws, one of which had to do with the distinct advantage of the last player on the final round: After knocking opponents out of a couple of territories (if possible), he/she merely builds military bases in as many unoccupied territories as possible.

But given the wide variety of innovative rules that we've been exposed to through Euro-gaming, the adoption of one or more of them into Summit's rules may actually transform the game into a challenging geo-conflict game. Auctions for turn order may be a start; add some sort of card system like, say,Web Of Power; perhaps alliance rules similar to Struggle of Empires; etc

Has anyone out there actually taken a crack at rewriting the rules?
 
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  • Posted Sun Mar 5, 2006 7:16 am
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Tim von Bismarck
United States
God's Country
Maryland
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I too have played this game and I like the idea, but it is too short! My gaming partners and I are going to try this idea: create a deck in which you take out the summit card and shuffle in only one census card. Then, after that deck is exhausted repeat until the last census card is up and place the summit card as per the rules. Not sure the impact this will have, but I am curious so just call me Felix!
 
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  • Posted Mon Mar 6, 2006 9:04 pm
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Mark Gray
United States
Glenwood Springs
Colorado
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Love those bits!
 
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  • Posted Sat Nov 8, 2008 3:44 pm
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16. Board Game: Risk [Average Rating:5.62 Overall Rank:6468]
Gerald McDaniel
United States
Lakewood
Colorado
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How could this list exist without including this game?
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Aaron Barnhart
United States
Inver Grove Heights
Minnesota
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Funny, I just made a post on Monopoly about how Risk sucks. And then I scrolled down.
 
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  • Posted Fri Nov 4, 2005 10:39 pm
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Michael B
United States
Overland Park
Kansas
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Hey, the Risk 2210 "retheme" is actually quite a bit different, and enough is added to make it an interesting game.
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  • Posted Mon Mar 6, 2006 9:15 pm
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Michael McCall
United States

New York
I think the Star Wars version is also quite a bit different. It has ships, tokens, cards and the infamous Order 66.
 
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  • Posted Tue Mar 7, 2006 10:19 pm
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Thomas Brown
United States
Orcutt
California
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The tender beginning of my wargaming education. My father and mother and I would have epic battles with this game. Yeah, board geek can really rip up the old fond feelings.
 
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  • Posted Tue Nov 28, 2006 2:03 am
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Barad The Dwarf
Belgium
De Haan
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I think I will never be turned of this game, not off any games. Good, it hasn't got the best reviews but who cares? I liked it ant that's the only thing that mathers to me.
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  • Posted Tue Mar 11, 2008 10:37 am
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17. Board Game: Res Publica [Average Rating:5.97 Overall Rank:2471]
Tim Taylor
United States
Port Townsend
Washington
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There's been renewed interest in this list of late, so I decided to add another game. Res Publica was my first introduction to the wild world of Eurogames. I was amazed and intrigued by the elegant (almost beautiful) game mechanics as well as the tissue-paper-thin theme. For several years this was one of my favorite filler games.

Then I read someone mention here on BGG that Res Publica was the good Doctor's take on "Go Fish"! That one stray comment really took the bloom off that rose for me. I've played since then, but now there will always be something "fishy" about Res Publica...

*sigh*
 
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Joe Huber

Westborough
Massachusetts
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Why Res Publica Go Fish...

1) Go Fish is all about guessing what card other players have, so that you can steal them. Res Publica always involved mutually agreed to trades.

2) In Go Fish, you rarely know what other players have. In Res Publica, you usually know most of what other players have, so long as players take advantage of advertising opportunities.

3) Go Fish is primarily a game of luck. While luck plays a role in Res Publica, superior communication gives a real advantage.

 
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  • Posted Thu Jan 26, 2006 9:18 pm
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Chris Hawks
United States
Apple Valley
Minnesota
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The first time we played this, we all thought: "Hey, this is like Knizia's take on 'Go Fish'!"

And it's still one of our favorite games.
 
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  • Posted Mon Mar 6, 2006 5:33 pm
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18. Board Game: Cosmic Wimpout [Average Rating:5.94 Overall Rank:2656]
Tim Taylor
United States
Port Townsend
Washington
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A long time ago, in a land far, far away, I used to think of Cosmic Wimpout as being unique. Since I've found BGG, I've discovered lots more dice games that are more than a little similar...

So this game has gone from one-of-a-kind, in my eyes, to one-among-many.
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Goodwin

Lynchburg
Virginia
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Still cool, dude! Goes with me often on trips in my little dicebag.
 
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  • Posted Tue Jan 31, 2006 1:22 am
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Bernard Donohue
United States
Newark
California
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Sure, I've played other dice games. But Cosmic Wimpout will always have a special place in my heart.

And my suitcase.
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  • Posted Sun Mar 5, 2006 3:58 am
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Ava Jarvis
United States
Bainbridge Island
Washington
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Not many other dice games come with free stickers.
 
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  • Posted Sun Mar 5, 2006 4:01 am
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Tom Thingamagummy
United States
Oakland
California
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In High School, we would play this game in silence. Everyone would keep a track of everyone else's score in their heads. It kept us up on our math skills. It unnerved my Choir Director when he said, "who's winning?" Someone would rattle off everyone's score. Everytime he asked, we'd make sure someone different answered. This is still a great little game, and portable too! Great for airports.
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  • Posted Mon Mar 6, 2006 7:29 pm
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Chris Bailey
United States
Broomfield
Colorado
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arkibet wrote:
In High School, we would play this game in silence. Everyone would keep a track of everyone else's score in their heads. It kept us up on our math skills. It unnerved my Choir Director when he said, "who's winning?" Someone would rattle off everyone's score. Everytime he asked, we'd make sure someone different answered.


That's great!!! laugh
 
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  • Posted Fri Nov 2, 2007 10:56 pm
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Winston Cravits


Texas
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In comparison to the game it derives from, it is unique. I'll take Cosmic over dull old Farkle any old day.
 
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  • Posted Tue Feb 23, 2010 1:32 pm
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19. Board Game: Game of Love [Average Rating:0.00 Unranked]
Renato Tavares
Brazil
Goiânia
Goiás
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Not this one, the REAL ONE!!! So many games, so many geeklists... I can hardly find opportunity to date...
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Tim Taylor
United States
Port Townsend
Washington
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Off subject, a bit.

I will say this, however:

"Good gaming is always better than bad sex."

TT
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  • Posted Sun Mar 5, 2006 6:39 pm
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Paul DeStefano
United States
Long Island
New York
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I have to say, I've never experienced sex that bad.

Thankfully.
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  • Posted Mon Mar 6, 2006 2:55 pm
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T. Nomad
New Zealand
Winnipeg/Auckland/Cheonan
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Attractive woman at cocktail party:
Quote:
I had my first orgasm, and my therapist told me it was the wrong kind.


Woody (natch):
Quote:
Really? Because even my worst one has been bang-on.
 
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  • Posted Sun Dec 23, 2007 9:44 am
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20. Board Game: The Settlers of Catan [Average Rating:7.50 Overall Rank:85]
Mike Horsepool
Canada
London
Ontario
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Ive never played this game, and now I more then likely never will.

This game has been so over hyped as the "Game That made gaming awesome!" or "The game that introduced me to gaming!" that I get ill just hearing the word 'settlers' in any context.

Im sure its a wonderful game, but you people have destroyed it before I had ever even seen a box for it.
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kevin long
United States
Vancouver
Washington
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seeing how familiarity reaaly does breed contempt, it won't be a surprise to see this great game join another great game like Risk, as a silly target of judgement
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  • Posted Tue Mar 7, 2006 5:31 pm
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Riley Kruger
United States

Wisconsin
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i don't think this game will go along the path of risk i think it will do fine
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  • Posted Sun Sep 23, 2007 6:16 am
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21. Board Game: Twister [Average Rating:4.63 Overall Rank:7938]
Martin Deslauriers
Canada
Montreal
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The simple thought of this game being played at a party would make some people blush and smile. Since "the picture" appeared on the Geek I just can't picture getting my friends to pull this one out... even after a few drinks. Just writing this post is making me nauseous. The Geek as ruined this small pleasure for all of us party-people looking for a cheap thrill. Curse you BGG CURSE YOU!
 
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Tim Taylor
United States
Port Townsend
Washington
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Excellent addition!

Many thanks for not using "that picture!" Otherwise this list would have really hit the skids...

Sorry, couldn't resist.

TT
 
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  • Posted Tue Mar 7, 2006 8:07 pm
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22. Board Game: The Seven Years War [Average Rating:6.72 Overall Rank:4561]
Tim Taylor
United States
Port Townsend
Washington
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This game is representative of a whole genre -- the old-school hex and counter wargame. Before I found BGG, such wargames were my preferred poison.

Then somebody mentioned (in one of my GeekLists, I believe) that there had been mighty few innovations in wargames since the 1970's. Card-driven and phased-impulse wargames are still relatively fresh since they're based on design models from only ten years ago. But the "Igo-Yugo," hex-and-counter, CRT-based wargames are still recognizably derived from 1960's models like 1914.

I'm not saying wargames are at an impasse or have reached a dead-end. I simply have realized that these more recent games offered only the same buzz I got in 1970 playing Afrika Korps. Been there, done that.

My research on BGG has steered me towards more innovative, elegant wargame designs. Thanks to BGG, I no longer feel stuck-in-a-rut!
 
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Mark Guttag
United States
Fairfax
Virginia
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Actually, I think there have relatively few cardboard counter, hex-based Igo-Yugo wargames publishers in the last few years.

For example:

Columbia games just does block games, some using cards to activate units (Crusader Rex and Rommel in the Desert (supply cards))

GMT: Here I Stand (point-to-point, card driven), Burning Blue (interactive sequence of play), Twilight Struggle (card-driven, point-to-point), Under the Lily Banners (units activated by formation based on orders), Roads to Leningrad(activation chit driven), Command & Colors: Ancients (blocks, card driven) etc.

MMP: Monty's Gamble (area map, interactive sequence of play), ASL Starter Kit 1 & 2 (interactive sequency of play), Armies of Oblivion (Interactive sequence of play).

Days of Wonder: Memoir '44 (miniatures, card driven).

Decision Games: I've played fewer of their games, and some of their games are reprints of old Igo-Yugo games. However, they have also released card games such as Lightning War: Midway and Lightning War: D-Day.
 
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  • Posted Wed Mar 8, 2006 7:51 pm
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Daniel Schulz
United States
Saint Michael
Minnesota
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Perhaps, but nothing comes close to drunken arguments with rules lawyers over late night, nicotine laced, sore eyed multi player games of War in the East.
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  • Posted Thu Feb 21, 2008 4:14 am
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23. Board Game: Flinch [Average Rating:5.15 Overall Rank:7570]
Tim Taylor
United States
Port Townsend
Washington
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So here's another one. Our local Jefferson County Historical Society was putting on a "parlour games" day for youngsters (and the young at heart) at the Rothschild House museum. I suggested a popular card game of the time -- Flinch -- since it had recently been released in a 100th anniversary edition by Hasborg.

I learned the game, taught the nice docents how to play, and donated the game to the JCHS. While the game generated a lot of fun (and whooping and hollering among the girls playing), this game left me totally flat.

I had the feeling "Is that all there is?" It seemed utterly mechanical and devoid of any real decision-making. Plus, the main hook of the game, yelling "Flinch" if someone screws up, is only a mechanic to penalize inattentiveness. Flinch is a game that in my pre-BGG years I would have enjoyed as a light, quick playing, filler game. Now that I know of so many awesome card games (Fairy Tale, Citadels, Camelot Legends, Battleline, and so on), Flinch just seems like a waste of time. Here's what my comments are for the game:

"Card games sure have come a long way in the past century..."

Another game ruined by BGG! (or rather by my expanded awareness of truly great games)

On the plus side, my donated Flinch game is getting played every weekend, and people -- non-gamers -- are having a good time learning about what folks did for entertainment a century ago.
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24. Board Game: Shadowlord! [Average Rating:5.50 Overall Rank:6710]
Dennis FitzPatrick
United States
Garden City
Kansas
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This was one of my favorites growing up! Even found a copy years later and paid 52$ for it as a vintage game. And it had d10 my first exposure to dice other than the reliable 6-sider!

Then I came here...and here's what Scott Nicholson had to say:

"Well, I'm sure this was great when I was 8. I bought it again recently. Bleah.. so much depends upon the luck of what you draw and pick up from the board. Also, the luck of the roll can really make a difference."

Way to wreck my childhood enthusiasms.crycrycry

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25. Board Game: Rail Baron [Average Rating:6.53 Overall Rank:1122]
Mike Neff
United States
Olathe
Kansas
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This is the one that died with my discovery of BGG. This was our game of choice (along with Acquire), and we would play it nearly every other weekend while hanging out and having a few drinks. I tired of the length and luck, and began to search online for other gaming options when I stumbled on the geek. With so many better options, this will probably never see the table again.
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Tom Dunning
United States
Kenmore
New York
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Sure, it's long. Sure, it's not Puerto Rico. But Rail Baron was revolutionary... it was a Roll and Move game with strategy. The decisions on what line to purchase, to buy now or save up and make a larger purchase, to purchase for board access or to purchase for monopolies, when to buy your Superchief. And the tension of the end game rover play... rover play meant no one was ever really out of it. This was my favorite game for years. It was the title I wanted to win most when I first went to Avaloncon. After Avaloncon became the World Boardgame Championships non-AH games became available there and I stopped playing in the Rail Baron Tournament in favor of shorter play time Euro titles. One of my old RB playing buddies dragged me back into the RB Tournament after about a five year absence. I forgot how much I enjoyed the game. The year after I reenterred the RB tourney I won it... eleven years after my first attempt, after having given up on it and then deciding to try again. It was a very rewarding win and RB will always have a special place in my own gaming story.
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  • Edited Tue Apr 7, 2009 1:01 pm
  • Posted Tue Apr 7, 2009 12:43 pm
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Tim Taylor
United States
Port Townsend
Washington
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I suppose I should mention that I don't slavishly follow the whims of all you BGGers. I still greatly enjoy BaHotH, Arkham Horror, and War of the Ring.
 
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  • Edited Thu Dec 4, 2008 10:23 pm
  • Posted Fri Nov 4, 2005 5:22 am
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Andreas Johansson
Sweden
Linköping
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I spent 200 GG and all I got was this lousy overtext!
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I spent 200 GG and all I got was this lousy overtext!
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I'm a bit surprised to see highly ranked games on a list like this.
 
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  • Posted Tue Dec 11, 2007 7:21 pm
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Mik Svellov
Denmark
Copenhagen N
EU
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Tim,
I feel sorry for you!

It must be awful not being able to enjoy your favorite games just because someone else doesn't.

BGG is a great tool to discover which games you may like or dislike: you shouldn't use the overall rating, but look at the people who's taste in games are similar to yours, and then try some of the other games they have played.
 
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  • Posted Sun Dec 23, 2007 10:07 am
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Ken B.
United States
Fayetteville
Tennessee
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Uh...


"I used to like these games until you guys told me I shouldn't. Now I know better."




BAAA-AAAAAH.

 
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  • Posted Tue Mar 11, 2008 10:49 am
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Andy Linman
United States
Allen
Texas
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However, as an old grognard coming back to boardgaming after about a 20 year hiatus spent in computerland, I was happy to discover new things here. While euros don't scratch the grognard itch, I find I do enjoy playing them from time to time, and I never would have discovered CDW's, which are what I've been buying lately.
 
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  • Posted Sat Aug 30, 2008 11:32 pm
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