Always alone... the definitive list of single player games.
Mike Keane
United States San Angelo Texas
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I frequently see questions asked about what games can be played with just a single player, and while there have been several other lists created for this purpose, I aim to make this the definitive list. Please add any games I may have missed.
The two questions I always ask when looking at games are; "What's this about?" and, "Is this solitaire only, or can I play it with others?" To answer these questions, I have listed a brief summary of each game (stolen from the game's page) and listed the number of players supported.
All comments are welcome and appreciated.
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426.
Board Game: Rabbit
[Average Rating:5.80 Unranked]

x x
United States
California
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Ralph T
United States Signal Hill California
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My gamecrafter-print-on-demand game, has solitaire rules.
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Denmark
Check out papskubber.dk - the number one danish site about board gaming
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BGG has it marked for 1-4 players.
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Denmark
Check out papskubber.dk - the number one danish site about board gaming
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can also be played solo.
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Denmark
Check out papskubber.dk - the number one danish site about board gaming
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can also be played solo.
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Denmark
Check out papskubber.dk - the number one danish site about board gaming
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BGG says 1-6 players
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Denmark
Check out papskubber.dk - the number one danish site about board gaming
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can also be played solo.
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Joseph McDonough
United States Pelham New York
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Co operative Board game that plays one or two players. It appears to be pretty exciting.
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Joseph McDonough
United States Pelham New York
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You can play by yourself since it is a cooperative game.Play a few characters or only one.
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Judy Krauss
United States Pittsburgh Pennsylvania
but I'm not the only one
My hands are small, I know, but they're not yours, they are my own
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Soccer replay game by Terry Goodchild with dozens of expansion sets available.
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B Mendez
United States Eau Claire Michigan
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1-4 players
In Cities you are the architect of a city of the world. You try to build a city that is most attractive for tourists. You position attractions close together. You build parks as big as possible and place terraces close to the water. You guide tourists to their favourite spots, because only through them you can earn your points.
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Kim Orr
United States Houston Texas
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I keep this one on my desk. When I need a break from clacking computer keys, this is a fun way to relax and re-focus.
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438.
Board Game: IQube
[Average Rating:5.50 Unranked]

Kim Orr
United States Houston Texas
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another solitaire puzzle...
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Mac
United Kingdom Cambridge
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1-4 players.
Get chased by the mummy all by yourself!
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Kim Orr
United States Houston Texas
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solo version rules under "files."
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The geek formerly known as
Philippines Manila
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Plays fine when solo, either using a single hero or a cooperative team under one player. Easy to adjust difficulty with optional rules, even more of which are included in the Something Wicked expansion.
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Joseph McDonough
United States Pelham New York
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Hopefully will be released soon and eligible for solo play.
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Joseph McDonough
United States Pelham New York
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This game has been said to be more of a solitaire puzzle than a game but people who have played it solo appear to like it.
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Michele Esmanech
Italy Milano Milano
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Lord of the Rings: the adventure deck game is a solitaire game, that takes from 5 to 15 minutes to play.
In Lord of the Rings: the adventure deck game, the player is Frodo, who's goal is to reach Mt.Doom, and drop the One Ring, into the vulcano's lava, and save Middle Earth. Though, he has to hurry, as Sauron is gaining power, so the journey cannot last more than 25 days. In his journey, Frodo will encounter friends who help him (from Aragorn, to Legolas) but he'll also encounter enemies (like Trolls and the Nazguls) that threat Frodo and make his mission harder.
From the rules: "Consider the card as a crossroad: therefore you are given choices on where to travel (up, left and/or right). The Directions show numbers (which range from 1 to 5) and show how many cards need to be drawn, in order to proceed with the quest.
B. Each card shows an aggression number (ranging from 0 to 3) which represents the attacks you have received, while travelling. Sum the aggression numbers of each card you draw to get an Attack value which represents the amount of wounds you have sustained this turn. At any time, if the total attack value is higher than Frodo's wounds, the player immediately loses the game.
This means that the Attack value will be the sum, of all aggression numbers, of cards drawn this turn.
Example: if the player chooses directions with a high destination number, which makes him move faster, he will finish the mission within the preset time of 25 days/turns, but will also increase the chances of getting damaged, and killed.
At any time, but before drawing cards from the quest deck, you can use the RING which will turn Frodo invisible and, therefore, immune to all the attacks received (consider all aggression numbers as 0). BUT, doing so, will also bring the witch kings closer to you: any time you use the Ring, put a token on the the Witch King Track, on the play mat. The first time you use the ring, put token on the Ring symbol, on the play mat: this is a reminder that the ring has been used at least once.
While drawing or before drawing (depending on the item, the player will have the chance to use one item he is equipped with. The player can use only one item, per turn.
C. Card Effects can be good or bad, depending on the card. A player resolves the card effects ONLY of the last drawn card of the turn: hence, unless otherwise stated, the ONLY thing the player should take into account, while drawing the cards, is the aggression number).
Example: if the player chooses a direction with a destination number 3, he draws (one at a time) 3 cards, adding the Aggression Numbers of all 3 cards, and resolving the effects ONLY of the 3rd card."
Each turn, the player will have many choices to make, from deciding if he wants to rest (and recover his wounds), to which direction to go to; from using potion or other items (like the Ring), to going looking for Aragorn, to help him, against the Witch Kings.
Game main mechanic: push your luck.
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The Captain's Chair - Nova's Ark Solo Game - simple to learn with a lot of fun strategy. And free to Print & Play.
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Germany Osnabrück
oooo ooo o o o
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A science fiction "dungeon" crawler or tactical wargame from Victory Point Games.
Best with 1, 2 players Recommended with 1, 2 players Playing Time: 40 minutes
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When Darkness Comes is a tile-based board game that combines roleplaying with boardgaming.
The first core set, called The Awakening, deals with the undead (zombies, mummies, vampires, etc). The objective of the game will depend on the scenario. Some may include finding and defeating a big bad guy, finding a certain object, defusing a bomb, etc. The characters (pre-generated or created) have 7 attributes with specialized skills. That will determine the amount of dice rolled for a skill check. The mechanic for skill checks is a poker variation instead of using straight high roll. Players try to get 6 high, one pair, 3 straight, 3 of a kind, 4 straight, etc.
# of Players 1 − 6 Publisher Twilight Creations, Inc.
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An ok deck-building game that have "rules" for solo game, 2 out of 4 scenarios that come with game is playable solo.
The best thing about it is that in 30 mins max you have set-up and played the game alone.
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Geronimo
The U.S. - Indian conflicts, a tragic period of history.
Each turn, players are randomly assigned a side to play -- either Indian tribes or the U.S. Only one player represents the U.S. each turn, while the other players each have a number of Indian tribes under their control. Indian players get to select one or two of their active tribes, but the rest are dealt to them randomly. There are usually more Indian tribes available than what are active each turn, but players don't really know which ones are inactive. This can be unsettling to the U.S. player as he must decide where to deploy his limited troops and columns.
All players compete to earn victory points. The U.S. player is faced with the task of building up sufficient resources (settlements, towns, railroads, mines, etc.) to maintain existing states and convert territories into states. The Indian players play the role of guerrillas to earn victory points, but also can deny resources to the U.S. player. However, he must be very careful not to suffer too many casualties, as this could cause his tribe to go on reservation or become extinct, which costs the player dearly in victory points.
It can be played solitaire, but the focus of the game shifts away from victory points and is won or lost solely by attaining Statehood. As a solitaire game, Geronimo is of interest mostly for its historical insight. To play you must wear "two hats". The player alternates being the US and Indians. The object of the game is to see how many States the US has at the end of the eighth turn.
Publisher Avalon Hill # of Players 1 − 5
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450.
Board Game: Zero!
[Average Rating:6.94 Overall Rank:939]

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Zero
Players will recreate the first six months of furious aerial combat between the might of Imperial Japan and the surprised forces of the United Kingdom and the United States. Zero! includes the important early-war fighters and bomber of the Imperial Japanese Navy and Army, Royal Air Force, United States Navy, United States Army Air Force, and the American Volunteer Group (the famous Flying Tigers). Fly the fearsome A6M2 Zero against the F4F Wildcat, Hawker Hurricane IIb, Curtiss P-40B and E Tomahawks, and the ill-fated Brewster Buffalo. As a pilot with the Japanese Army, take Ki-27 Nates and Ki-43 Oscars to the skies against the Allies over Malaya and Burma. Match your skills with American aces Wagner, Thach, McCuskey or their semi-mercenary countrymen of the AVG, Hill and Newkirk. The Japanese can counter with Sakai, Anabuki, Kato, and more.
Contains 1 solitaire capain : Pearl Harbor You play the role of the comander of the Japanese carrier force attacking Pearl Harbor.
Goal: Play and keep track of victory points gained for damaging targets and victory points lost for aircraft destroyed or damaged.
Publisher GMT Games # of Players 2 − 10
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