$10.00
Always alone... the definitive list of single player games.
Mike Keane
United States
Lubbock
Texas
flag msg tools
mbmbmbmbmb
Recommend
1983 
 Thumb up
47.52
 tip
 Hide
I frequently see questions asked about what games can be played with just a single player, and while there have been several other lists created for this purpose, I aim to make this the definitive list. Please add any games I may have missed.

The two questions I always ask when looking at games are; "What's this about?" and, "Is this solitaire only, or can I play it with others?" To answer these questions, I have listed a brief summary of each game (stolen from the game's page) and listed the number of players supported.

All comments are welcome and appreciated.
  • [+] Dice rolls
[1]  Prev «  9 , 10 , 11 , 12 , 13  Next »  [31] | 
251. Board Game: Celtic Quest [Average Rating:6.12 Overall Rank:6307]
Nigel Buckle
United Kingdom
Thornton Heath
Croydon
flag msg tools
designer
Omega Centauri
badge
Published in 2014
mbmbmbmbmb
As published, plays 2-5 but originally designed as 1-5 and solo rules posted here http://www.boardgamegeek.com/file/info/13179 (by me)

Works fine solo, played it that way numerous times when testing map layouts etc. Publisher wasn't interested in including rules for solo play.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
252. Board Game: Snowstorm [Average Rating:6.28 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
From the box:

A winter storm hits Little City. Granny & Grandpa, Uncle & Aunt, Mom & Dad and our Best Friend's Family have things to do, places to go, errands to run. Our job is to help them out. We drive the Cars, get to the Places on their lists, and try return safely home. Deep snow? Bad ice? We decide when & where to do some plowing or spreading of sand. The weather keeps changing, so we have to be alert! Each game is a different, exciting challenge. Skills of communication, decision making & creative thinking are nurtured. Don't get stuck on Fifth Avenue, Dad!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
253. Board Game: Firepower [Average Rating:6.13 Overall Rank:3195]
David
United States
Wakefield
Massachusetts
flag msg tools
mbmbmbmbmb
It has been a looong time since I have played it but if I remember correctly it has decent solitaire playability.
7 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
254. Board Game: ACW Solitaire [Average Rating:6.78 Unranked]
David Kershaw
Ireland
Belfast
Northern Ireland
flag msg tools
designer
WARGAME!
badge
Lines of Battle: Quatre Bras 1815. Brunswick hussar.
mbmbmbmbmb
Solitaire play as the Union side - game is grand strategy, the player can try different strategies to try and crush the confederacy.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
255. Board Game: Burial Ground [Average Rating:3.00 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
Tales tell of gold in the hills, and also stories of Zombies. For some strange reason the prospectors are turning into flesh hungry ghouls. For you, digging for gold is still high on the agenda, but with the walking dead infesting the area it isn't going to be such an easy task.

The objective is for the players to move around the board, digging for gold, or digging holes for the zombies to fall into (where they are more easily dispatched). Both methods reward the players with points. But there is always the threat of each action drawing the unwelcome attention of the roaming Zombies.

The zombies movement phases are in-game driven, and Cut-throat gameplay often sees other players placed between the target and the marauding ghouls.

Available to download in Cyberboard format from:
http://games.groups.yahoo.com/group/ZOMBIE_PLAGUE_PART_II/
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
256. Board Game: Viceroys [Average Rating:6.33 Overall Rank:4387]
Frederick Lai
Hong Kong
Unspecified
Tsing Yi
flag msg tools
mbmb
For 1 to 6 players.
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
 
Marco
Germany
flag msg tools
mbmbmbmbmb
Sequel to SilentWar, release aimed for mid 2009
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
258. Board Game: Pandemic [Average Rating:7.66 Overall Rank:41]
♫ Eric Herman ♫
United States
West Richland
Washington
flag msg tools
designer
I like elephants. I like how they swing through trees.
mbmbmbmbmb
Pandemic works very well as a solo game. Just play two or more roles. You miss the interaction and thoughtful suggestions of other people, but the game plays exactly the same.
39 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
259. Board Game: Field Commander: Rommel [Average Rating:7.00 Overall Rank:1229]
Canada
Ottawa
ON
flag msg tools
mbmbmbmbmb
Solitaire game, with three separate theaters of operation.
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
260. Board Game: Desert Storm: The Mother of All Battles [Average Rating:5.71 Overall Rank:8326]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
Ths game is a one- or two-player operational simulation of the Gulf War. It focuses almost exclusively on the Coalition ground war that liberated Kuwait and shattered the occupying Iraqi army. It was first published as a supplement to Command magazine Issue #13.

The game includes a 22" x 34" hex map of the significant terrain in the Kuwaiti Theatre of Operations, 192 counters, and 20 pages of rules, charts, and tables.

Rules are split into both a basic and an advanced game. There are separate rules for solitaire play.

The U.S./Coalition player must completely liberate Kuwait to have a chance to win. If Kuwait is liberated within 12 game turns, the player who has gained the most 'points' in inflicting losses on their opponent, wins. The Coalition player must be aggressive in order to completly clear Iraqi units from all Kuwaiti cities, towns, oilfields, and airfields, otherwise the Iraqi player will win.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
261. Board Game: Race for the Galaxy: The Gathering Storm [Average Rating:8.10 Unranked] [Average Rating:8.10 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
From The Rio Grande web site:

This first expansion for Race for the Galaxy adds cards, a 5th player, and other ways to expand your universe.

The designer will be releasing more details about this expansion closer to the release date. The information that is known is summarized by the designer.

Each expansion adds one more player, more cards, plus some goodies besides cards.

The first expansion includes solitaire rules. It also includes some blank cards and a contest card for players to submit a card idea to RGG. Two slots have been left open in the second expansion for the winners.
19 
 Thumb up
0.01
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
262. Board Game: The aMAZEing Labyrinth [Average Rating:6.34 Overall Rank:1242]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
The Moving Maze Game...It's Magic! The board is covered with fixed tiles, leaving rows and columns filled by more tiles which can then slide in either direction. The tiles are marked with the walls of the labyrinth, making passages and junctions and the players have one spare tile which they push in from some point, forcing another tile out. This shifts all the tiles in that line, changing the passages in the labyrinth. Each player has a set of cards showing fantastical things, ghosts, witches, creatures, treasures, and the same symbols are all across the tiles. The player draws their first card and moves their marker freely through the labyrinth. When they reach their target, they place their card to the side and draw the next. Having reached all your goals, return to your start to win.
An interesting but somewhat random path-making game which has successfully spawned further editions, especially the card game which works better and quicker.

This game spawned a whole line of Labyrinth games.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
263. Board Game: Rummikub Rummy Dice Game [Average Rating:5.08 Overall Rank:9761]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
On your turn roll the 9 special dice then keep the ones you think will help you form either groups or runs. Now you get to roll some or all of your dices two times more. At the end of three rolls you score points for each die you have used to make groups or runs. And if you rolla Joker, you have a better chance to earn bonus points - like using all nine dice in a run which scores 25 points. After everyone has taken five turns, the player with the highest score wins.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
264. Board Game: Quest for the Auburn Pelt: A PageQuest Game [Average Rating:5.73 Overall Rank:8722]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
PageQuest is fantasy adventure for one. It uses no dice and all you need to play is pencil and the printed game. The object of the game is retrieve the 'Selkie Pelt' and escape.

You create your character with two stat types; stamina and magic. Then you start exploring and fighting your way through the chambers.

This is a free print and play game.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
265. Board Game: RAN [Average Rating:7.57 Overall Rank:2264]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
Games Magazine 2008 Best Historical Simulation Game

--------------------------------------------------------------------------------

SAMURAI WARFARE IN THE SENGOKU JIDAI - 16-17th Century Japan.

The Ikeda took up a strong defensive position on the high ground above the rice fields near Nagakute. Tokugawa, with a force about equal to that of the Ikeda, did the same opposite the paddies. The Ikeda launched the initial attacks, most of which got riddled by the steady arquebus fire of the red-clad troops of Ii Naomasa. Several Tokugawa attacks first drove the Mori from the field and then drove back the troops of Ikeda's sons. When, after midday, a samurai rode up to Ikeda Nobuteru and killed him, the Ikeda fled the field and the battle was over.
RAN is the 12th volume in the Great Battles of History Series, and the second game on the battles of the Samurai (following GMTs Samurai (Vol. V). RAN covers several of the less famous battles of the Sengoku Jidai, in which powerful Daimyo - Japanese feudal lords - strove to both maintain and extend their power bases while seeking to attain the office of Shogun, the power behind the throne of the Emperor.

RAN simulates the highly personal form of warfare developed by the Japanese samurai, wherein formal battles played out almost as backdrops to individual feats of courage, bravery, and devotion--much of it outstanding, some of it rather foolhardy, all of it very Homeric. Although political and tactical victory was the bottom line, collecting the severed heads of enemy samurai reigned a very close second in importance. In terms of tactics, this was, as in Europe, the Dawn of Modern Warfare, with the introduction of guns - arquebuses - by the Portuguese. Even with the revelatory effect of musketry, Japanese battles were still pretty much a swirling, non-linear affair.

RAN, the name the famous Japanese film director Akira Kurosawa chose for his samurai version of King Lear, roughly means Chaos.

The Battles of RAN (all battles are one-half map, except Tennoji):

MIMASETOGE (6 October 1569): The Takeda try to return to their castle base, while the Hojo try to intercept and ambush them with twice their number. A startling Takeda victory.
MIMIGAWA (11 November 1578): Interrupted while besieging Takajpo Castle, the Otomi retreat into the woods, then burst out to attack the Shimazu relief force, only to be outwitted by clever Shimazu tactics.
NAGAKUTE (17 May 1582): Tokugawa vs Ikeda, in a nice, small battle (less than 10,000 men each). Set piece affair fought over difficult terrain--mountains, rice paddies, etc.
NUNOBEYAMA (14 February 1570): The Amako vs The Mori.
OKITANAWATE (24 March 1584): The Ryuzoji vs The Shimazu.
SURIAGEHARA (5 June 1589): Date Masamune (and his 23,000 men) hold off an initially effective attack by Asahina Yosohiro's 16,000-man army on relatively flat terrain. Key use of reserves.
TENNOJI (7 May 1615): One of the biggest battles of the era (and the only full map battle in the box). After Sekigahara, Hideyori, son of Hideysohi, challenges Tokugawa. The result is a swirling battle with over 250,000 men and many arriving reinforcements.
Components:


2 22 x 33 color battle maps, backprinted
5 Countersheets
1 Battle Rules Book
1 Battle Scenario Book
5 Charts & Tables Cards
2 Record sheets
1 ten-sided die
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
266. Board Game: Antler Island [Average Rating:6.19 Overall Rank:2857]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
ANTLER ISLAND
RULES FOR 2 – PLAYER AND SOLITAIRE GAMES

Two Player Games
When playing with two players, the other two stags are managed according to a set of rules that govern their behaviour in a slightly random manner.

Solitaire Games
It is possible to play Antler Island, with the player controlling one stag and the other stags being controlled using these rules.

Setup
Setup according to the normal rules. The player stag is placed first, with the Non-Player-Stags (NPS) being placed afterwards.

Play order
The player stag is the first to play. Thereafter, first player cycles through the player stags and NPS, as in the normal rules.

Round Sequence
NPS do not need to use the action markers. Instead, their actions are determined by their circumstances at each round, with some random activity possible (you’ll need a die available for this). The action markers should still be used by the player(s).

I have included a couple of flow charts to show how NPS should be controlled. If there is ever a choice of a couple of spaces that the NPS can move to (for example, if an NPS has to move towards the nearest doe, but there are two adjacent does), decide which area is moved into by rolling assigning the spaces numbers and then rolling a die.

The first flow chart is the most commonly used one – it helps determine which action an NPS undertakes. The second flow chart is used to decide whether an NPS moves into an area containing another stag. It is also used to determine if a challenged stag retreats.

Food Markers
NPS food markers are only every turned over if an NPS fights another stag; if this happens, all of the NPS’ food markers are turned over and used.

Wily Counters
NPS do not win Wily counters. Rather, whenever a NPS would have gained a Wily counter, it gains 1 point on the doe track instead.

Growing Antlers
Only 1 antler should be allowed to be grown during any antler growth action. Antler growth costs 2 food points (note that if the stag only has 3-point food counters available, one of these must be used). NPS antlers can be grown by expending 1 food counter – there is no need to check the value of this counter.


(I have posted the two flow charts under "images".)

4 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
267. Board Game: Advanced Heroquest [Average Rating:6.63 Overall Rank:1560]
Michael
United Kingdom
Durham
County Durham
flag msg tools
mbmbmbmbmb
The forerunner to warhammer quest came with solo rules and personally I prefer it. Many a day spent soloing.
19 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
268. Board Game: Continuo [Average Rating:5.27 Overall Rank:10434]
Michael
United Kingdom
Durham
County Durham
flag msg tools
mbmbmbmbmb
Simple, easy to take with you, took this on a few family holidays to pass the time whilst everyone else is off doing duller things.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
269. Board Game: DAK2 [Average Rating:8.22 Overall Rank:1497]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
The 5th entry in The Gamer's popular Operational Combat System, and the grandest in scope, DAK covers the entire North African campaign at the regimental level, from Compass to El Alemain and beyond.

This is the most sought-after and highly collectible of The Gamers' line. The original DAK was quickly sold out without a trace. IN response to popular demand, MMP republishes the game in 2004 with the following components.

Five(!) 22"x34" maps
1540 counters
17 scenarios
Series Rules
Game Rules
Two Dice

Game features include:
Unit Scale: Battalion through Division
Hex Scale: 5 miles
Complexity: High
Solitaire Suitability: Moderate

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
270. Board Game: DAK the Desert [Average Rating:7.00 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
This is a Japanese game on Rommel's campaigns in North Africa during World War 2.

Original published in the Old Games Journal #51
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
271. Board Game: Rise and Fall [Average Rating:6.56 Overall Rank:4304]
Michael Mitchell
United Kingdom
Islington
London
flag msg tools
mbmbmbmbmb
This has a tense solitaire scenario. Where you are propping up the Western or Eastern Roman empire from relentless barbarian incursions/invasions, may be a bit old school but I used to spend many enjoyable hours saving/losing the empire.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
272. Board Game: Wild FIRE: Legend of the Ryukage – Card Battle Game [Average Rating:0.00 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
Based on the events described in the first three chapters of "Wild FIRE: Legend of the Ryukage - Book 1, Vol. 1", this Turn-Based/ Card Battle style game pits the five mysterious Ryukage clans (with powers based on the 5 elements of Fire, Water, Wind, Earth and Sand) against one another for the purpose of defeating the sinister 'Gold Clan' in order to protect the powerful ‘Star Heart’ orb from falling into the hands of a ruthless evil capable of destroying the delicate balance of space/ time itself.

The game comes complete with the following:


A4 sized laminated playing board (x1)
1 deck of playing cards ( 185 card set hand-made)
Game Play Manual (printed version - download also

available)


2 playing dice (only 1 is needed to play, the other is a

spare)


20 colored playing stones (representing each clan)

Game mechanics are deigned to be simple, with each player moving through the game board by rolling dice in an attempt to get to the center of the board so that they can battle the Gold Clan. However, getting to the center of the board is not enough.

In order to beat the Gold Clan, players must "power up" along the way by defending their own clan`s territory, crossing over into other clans` territories via "cross-over points" and Card Battling against rival clan members to collect their cards in order to increase their energy (life) points and gain much higher level "Combo Attacks" which they will use to defeat the Gold Clan and wipe out any of the menacing Kuragami Demons lurking about along the way.

Victory is obtained only when one player enters the final arena and defeats the Gold Clan.

This game can be played by 1~5 players on a single game board. Players with multiple game boards can network with each other following a special set of “Clan Battle” in which the primary objective is simply to eradicate the remaining 4 clans. (Recommended for up to 3 game boards and 15 players.)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
273. Board Game: Talengarde [Average Rating:6.33 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
From the back of the box:

Twoelk the hunter looked at Alyta and then at the portal at the far side of the vast hall. She, too, knew it was their one chance of getting home again. The fog that rolled out of the portal had left stones in the fortress slick with dew, so the two of them approached it with caution. According to what the avatar at the oracle had said, Urrick would be here, and he would be unbeatable without the aid of a spell caster. That is why, as a sinister form began to take shape within the eldritch mists of the portal, Twoelk’s trepidation grew. He slowly drew the magic arrow from his quiver, and glanced sideways at the amazon. Alyta’s eyes were fixed on the portal and the terror within. They could now discern the immense stature of the Rakshasa as it stepped through the vapors. It was Urrick.

As the tiger-man’s pale eyes narrowed on the two adventurers, he sneered. He would enjoy eviscerating these foolish humans, and dining upon their entrails. But before he could pounce upon his victims, an unseen force left him suspended in mid-leap. It seemed the Twoelk and Alyta were equally stunned. “Now, my friends! Strike now!” It was the voice of Brannig, whom they believed had been killed in the ruins south of the oracle. Twoelk stammered, stymied. “You can’t keep a good mage down,” Brannig replied to their unvoiced question. “But magic will only keep Urrick immobile a few seconds more. Now be quick!”

Welcome to Talengarde, A world of fantasy and adventure, heroes and quests, magic and chance. This game features a customizable playing area, numerous beings, and dozens of secret objectives and plot twists ensuring hours of fascination and thousands of game scenarios. And, unlike many role-playing games, Talengarde does not require a “game master.” It includes everything you need to start your adventures.

Box contains:
6 – Map Boards
36 – Map Building Pieces
6 – Colored Dice
6 – Colored Pawns
396 – Game Cards Featuring Original Artwork
200 – Game Markers
1 – Instruction Booklet
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
274. Board Game: Red Sand, Blue Sky: Death in the Arenas of Rome [Average Rating:7.28 Unranked]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
from the Designer: "These were the words that signaled the beginning of the violent spectacle known as the “games’. Held in arenas all over the Roman Empire, these bloody combats offered the gladiators fame, fortune, and the chance for freedom. But while these benefits were attained by a fortunate few nothing short of a quick death awaited most.

And now with Red Sand, Blue Sky, you can recreate the excitement of these combats that for thousands of participants was anything but a game.

Whether you seek fame as a solitary gladiator or operate a gladiator school with many fighters the choice is yours. With RSBS you can play either solo or with others and with any figures you may already have. RSBS provides big fun for a small price. Hmmm, big fun..small price? What a concept!"

Roman gladiatorial combat with miniatures that can be played solo or with lots of players.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
275. Board Game: Across 5 Aprils [Average Rating:6.96 Overall Rank:1756]
Miguel or Margarida Costa
Portugal
Braga
Minho
flag msg tools
mbmbmbmbmb
A ACW game covering five battle of the conflict; Bull Run, Pea Ridge, Shiloh, Gettysburg, and Bentonville. Each battle is a separate game unto itself, with its own set of counters and map, however the basic system applies to all the battles. Players pull a chit to activate certain formations which can then move. If the "Combat" chit is pulled, then all combats are resolved. Formations and Unit size varies from game to game, ranging from division to corp for formations and regiment to brigade for units.

Nominee for the 1992 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).

The GENERAL Index Article List:


The GENERAL Vol.32,No.3
Across 5 Aprils – “Curtis' Victory - Union Strategy for Pea Ridge” (Strategy) Charles Bahl
Across 5 Aprils – “Civil War Battlefield Tactics in ACROSS FIVE APRILS” (Strategy) Thomas L. Boeche
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
[1]  Prev «  9 , 10 , 11 , 12 , 13  Next »  [31] | 
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
[1]  Prev «  9 , 10 , 11 , 12 , 13  Next »  [31] | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.