Bellum Gallicum (58-51 BC) - Caesar Against the Gauls
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Games simulating this particular campain of Caesar against Celtic and Germanic tribes.
Only games describing, covering and helping to understand this very campain will be listed. No general games on Roman history will be listed unless they have particular focus on this campain.
Availibility and prices listed are of April 2006.
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Trajan: Ancient Wars Series, by award winning designer Joseph Miranda, is a two-player or multi-player wargame that combines, expands and updates four strategic-level Roman era titles published previously in Strategy & Tactics. Joseph worked mightily to update/consolidate the rules, add individual and campaign scenarios, and add a half sheet of new counters (otherwise, the map and counters are from the original print runs).
The four games are: Trajan, Roman Civil War, Caesar in Gallia and Germania. Redone rules and tables, along with a new tactical "Battle Board" option, are included. Additionally, this expansion presents 140 new counters, along with 11 new scenarios played on all four maps as one huge monster game. Among the new scenarios are: "Year of the Four Emperors," "Marcus Aurelius," and "What If Caesar Hadn't Been Assassinated?" Each turn represents one to several months; each map hexagon is 46 miles across, and the main units of maneuver are legions and barbarian warbands. Game components include four maps, over 1,000 die cut counters, a rules book and player aid cards.
Type: Boxed game Avalaibility : sold out Price: ?
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Board Game: Gergovia
[Average Rating:7.58 Unranked]
[Average Rating:7.58 Unranked]

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An opportunity to game one of Julius Caesar's rare losses. The Battle of Gergovia was Caesar's failed attempt to wipe out the threat of a large Gallic uprising by isolating and defeating a gathering of the Aedui, plus several other Gallic contingents, under their new chieftain, Vercingetorix.
The Gergovia module comes with its own map but uses, mostly, counters from Alesia, along with a few extra tribesmen counters. And while it uses Alesia rules, it is not a siege assault (for the most part), but a rather disconnected series of attacks, feints and mistakes. The terrain is not overly conducive to linear combat, the approach to Gergovia being fairly steep and somewhat rocky, but Caesar, Roman that he is, has already built two camps and a sunken trench for easy movement. Gergovia contains one full map, one small sheet of counters, and all rules needed for the battle.
Type: Module for Caesar: Conquest of Gaul Avalaibility : GMT Price: 20$
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In 58 BC, Gaius Julius Caesar was appointed by the Roman Senate as proconsul for Gaul, for which he was given 4 legions. the ambitious Caesar, a military ingenue, had little idea of how lucky he was going to be -- as he was in usually everything he did -- because, within a short space of a few years, after coming to the rescue of the Gauls against incursions from Germanic tribes to the east, Caesar himself decided to bring the rest of the barbarian tribes under the domain of Republican Rome...and, at the same time, increase his visibility among the Roman people.
From a military point of view it was an immense achievement, one that fueled Roman imperialist feelings like no other war. For the Gauls it meant subjugation. For the gamer, it means six battles of Pure Excitement.
Type: Boxed game Avalaibility : GMT Price: 65$
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Board Game: Caratacus
[Average Rating:7.10 Unranked]
[Average Rating:7.10 Unranked]

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Caesar: Conquest of Gaul Module #1: The Medway AD43 & Wales AD51
Caratacus covers both the main battle and the last battle in the efforts of the Rome, and the Emperor Claudius, to conquer the Britons and enlarge the empire's boundaries. The Roman legions and the commanders sent to accomplish this were of the highest ability available. The Britons were still a mobility-oriented, light army. However, her nominal leader, Caratacus, chief of the Catuvellauni, was as wily a "barbarian" commander as could be found in this era.
Type: Module for Caesar: Conquest of Gaul Avalaibility : GMT Price: 20$
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Board Game: Gergovie
[Average Rating:7.00 Unranked]

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This game is a simulation of the assault on Gergovia, Caesar's failed attempt to wipe out the threat of a large Gallic uprising by isolating and defeating a gathering of several Gallic contingents, under Vercingetorix.
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Dr Caligari
United States King of Prussia Pennsylvania
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It's never too late to add an item to a good geeklist!
Caesar in Gaul was meant to be an expansion to Caesar's Legions but has ended up adding a lot more to the original than a mere expansion would have.
Additions include a new map, new counters, the stacking rules are replaced with a tactical battle board, new CRTs, the introduction of money, supply, Roman senate votes, etc. I don't own the game, so the above is from the publisher's description, and it is much longer than I can summarize here.
Unfortunately, the game is quite pricey as of this writing - $95 - and that's not even the optional deluxe version!
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Dr Caligari
United States King of Prussia Pennsylvania
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A brand new (at the time of this writing, September 2009) game of Caesar vs the Gauls.
This time it is a block game. Includes leaders (Gaius Julius of course, plus Vercingetorix and Ariovistus).
Gallia est omnis diuisa in partes tres....
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Rules and scenarios for Ancients battles. A companion game to King of Kings (itself later republished by 3W as Imperator). It covers Alesia battle.
Type: Boxed/DTP game Avalaibility : discontinued/free Price: free
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Caesar in Gallia is a two player wargame covering Julius Caesar's conquest of Gaul. The game is strategic in scale, with units representing Roman legions, fleets, barbarian warbands and allied troops. The mapsheet, overlaid with a hexagonal grid, covers an area corresponding approximately to Britain. France, Belgium, Switzerland, Spain and parts of Africa. An off-board box is used to represent the Italian homeland.
The game uses the same game system developed in Trajan (S&T #145), Roman Civil War (S&T #157), and later used in Germania (S&T #175). The maps of these games can also be combined to replace the function of off-board boxes.
Game components consist of a mapsheet, counters, rules and game charts.
Type: Magazine game Avalaibility : discontinued Price: ?
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Imperium Romanum has 35 scenarios covering the entire period of the Roman State/Empire from its birth to its demise. The map covers the entire Roman Empire and is hex based. The back of the box says "Imperium Romanum is the definitive game of the Roman Empire". It is certainly the most detailed, yet it is relatively easy to understand, and fairly intuitive to play.
Type: Boxed game Avalaibility: discontinued Price: Ebay ~20$
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Released with Strategy and Tactics magazine No.25 (January 1971) and later available from SPI as a separate game.
Type: Boxed game / Magazine game Avalaibility : discontinued Price: Ebay ~10$
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Game published in Casus Belli n°68 and 69 covering Caesar's campaign in Gauls.
Type: Magazine game Avalaibility : sold out Price: Ebay 2 x ~8 Euros
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Caesar's Legions is a medium complexity wargame simulating the Roman campaigns in Germany at the operational level.
Type: Boxed game Avalaibility: discontinued Price: Ebay ~20$
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Julius Caesar is a game of the conflicts between the legions of Rome and the tribes of Gaul in the years 58 B.C. TO 50 B.C. The Roman player's objective is to subjugate and control as many tribes as possible. The Gallic player's objective is to rally the tribes, while disrupting Roman movements, raiding Roman-held territories, and breaking up Roman alliances with friendly tribes. Short campaigns lasting one or two years can be played, or the entire nine year conquest of Gaul can be undertaken. The game components include a 22" by 34" mapsheet, a 24 page rulebook, 2 six-sided dice, 200 counters, a counter tray, and a deck of 59 cards.
Type: Boxed game Avalaibility : discontinued Price: Ebay ~40$
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