GMT P500 for June 2012
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Welcome to the June 2012 edition of the GMT P500 update list. The purpose of this list is to showcase all the new games coming through the GMT P500 system.

Subscribe today: GMT Monthly P500 Geeklist Announcement Thread

1989 and Virgin Queen have both arrived at my house, and 1989 has been reviewed (cf. [Roger's Reviews] 1989: Looking for Freedom), and I'm also in three (!!) VASSAL PBeM games of Virgin Queen.

mb An amazing 77 of you already own this lovely microbadge. Thank you! I would love to see this get to 100, so for this month only, everyone who buys the microbadge will get a random amount of geekgold from me. Post at the bottom of this list that you're a new purchaser, and I'll use the handy geek die roller to determine the amount you get (between 1-8). Limited to the first 23 people who buy the badge or until I run out of geek gold, whichever comes first!

thumbsup Kindly thumb this list when you come by. Thank you. thumbsup

Thanks to everyone for their continued kinds words of support of this monthly geeklist and also for your helpful suggestions.

If you do have any comments or suggestions, please do send me a geekmail message or post in the comments section.

New this month: Nada.

Making the cut: Newtown

Rising Stars
+43 When Eagles Fight
+41 Wellington in India
+41 Space Empires: Close Encounters

Current Printing Schedule, as of their April 17th update:

Late May - Early June, 2012:
Ardennes '44 (New Edition)
Reds (Reprint Edition)

Late June, 2012:
Next War: Korea
Panzer (Expansions 1 & 2 Printing along with it)
Red Winter

Late July, 2012:
Bloody April, 1917
Crown of Roses
Andean Abyss
Space Empires: Close Encounters

Mid-Late Third Quarter, 2012 (At least these, plus probably a few more from the Made the Cut list on our P500 page:

Fading Glory
Pax Baltica
Saints in Armor
The Hunters (for Consimworld Press)

Fourth Quarter, 2012 (At least these, plus probably a bunch more, based on development completeness and order totals on our P500 page:

One or two of the C &C: Napoleonics Expansions
Mr. Madison's War

Unscheduled for Now:

The Supreme Commander
Battle for Normandy Expansion Pack
Great Campaigns of the Thirty Years War
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1. Board Game: Fortress Sevastopol [Average Rating:0.00 Unranked]
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Current Preorders: 67 (+5) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $44 ($55)

Number of Players: 2

Comments: This is coming out in issue #8 of the UGG house mag, Command & Strategy.

Game Link: http://www.gmtgames.com/p-378-command-strategy-issue-8-forte...

Game Information: Fortress Sevastopol is a simulation of the German assault on the Crimean Peninsula. The Germans had to advance to Sevastopol as quickly as possible. Eventually the mighty fortress will have to surrender before the snow falls, which would be a great pleasure for the "Führer". If not, you will have to wait until spring to receive more reserves and finally capture Sevastopol before the game ends.

If you play the Russian side: stay cool! Try to avoid losses in the initial onslaught. Collect units and reserves in the winter months for an eventual counterstrike at the German weak points. If this is unsuccessful, go for entrenchments and fight for every meter in Sevastopol til the end.

Fortress Sevastopol uses an easy to learn area movement and combat system. A similar system was already used in games like Breakout Normandy, Monty's Gamble - Market Garden, and Storm Over Arhhem. Fortress Sevastopol is Issue #8 in UGG's Command & Strategy magazine series.

Designer: Christian Diedler

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2. Board Game: Title Chase: Basketball [Average Rating:7.79 Unranked]
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Current Preorders: 87 (+9)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $49 ($69)

Number of Players: 2-7

Comments: Better than watching the NBA!

Game Link: http://www.gmtgames.com/p-399-title-chase-basketball.aspx



Game Information: Title Chase Basketball is a fast-paced game nominally about professional basketball. The game focuses on team building, getting into the playoffs and winning it all. Title Chase Basketball should not be confused with a simulation. It is a game meant to pit players against each other and as such can be completed from the start of the season to game seven of the finals in about an hour.

The first half of the game is a card-driven game where you build up your team by improving positions, winning key games and gain ground in the standings. You will need to decide what teams surge ahead and which ones will fall by the wayside. Do you build a team of all-stars quickly and have a giant bulls-eye placed on their back for the other players to shoot at. Do you turn your team of journeymen into a solid-all around squad. Or maybe you want those one or two superstars that can guarantee you a deep run into the playoffs. The way that you build your team is up to you.

At the end of the regular season, the game switches to a full-on dice game using the teams you created during the regular season. Teams match up in best of 7 series where your dice are the ones you labored to improve earlier. As your dice are expended in each series, the games get closer and closer and often it comes down to one final toss of the die.


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3. Board Game: Medieval Conspiracy [Average Rating:8.00 Unranked]
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Current Preorders: 160 (+11) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $63 ($79)

Number of Players: 2-6

Comments: UGG could really help GMT and BGG some help by providing some more detail on this game. At the moment, as interesting as I find the map and the idea behind the game, it is buying a pig in a poke.

Game Link: http://www.gmtgames.com/p-377-medieval-conspiracy.aspx

Game Information: Medieval Conspiracy introduces players to the Holy Roman Empire of Germany. That Empire is divided into numberless small earldoms, principalities, and bishoprics. The Ruler of the Empire is the Holy Roman Emperor who is elected by the 7 electoral princes.

In Medieval Conspiracy you take the role of a mighty noble family. Increase your power, gain new countries, get votes of the electoral princes to finally be elected the new Holy Roman Emperor.

Designers: Stephan Rensing and Dietrich Potthoff


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4. Board Game: 1914: Glory's End / When Eagles Fight [Average Rating:7.49 Overall Rank:4546]
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Current Preorders: 178 (+37)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $34 ($49)

Number of Players: 2

Comments: All the best for this reimplementation.

Game Link: http://www.gmtgames.com/p-402-1914-glorys-end.aspx



Game Information: Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic “players-games”.

In August 1914, Imperial Germany gambled its future on a rapid conquest of France, designed to free up the German army within six weeks to face the Russian steamroller of France’s Tsarist ally on the eastern front. Seven German armies deployed opposite five French armies, the army of “plucky little Belgium”, and the “Old Contemptibles” of the British Expeditionary Force in a series of battles that turned August and September 1914 into the bloodiest months of the entire war.

The campaign opened with the French launching their infamous Plan XVII offensive to regain the lost provinces of Alsace and Lorraine, an offensive that ended in disaster against the massed machine guns and artillery of the German defenders. Yet even as Plan XVII came to grief, the real threat came from the north, where three German armies wheeled through Belgium and northern France on their way to Paris.

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5. Board Game: Wellington in India [Average Rating:8.00 Unranked]
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Current Preorders: 188 (+41)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $39 ($60)

Number of Players: 2

Comments: Not a bad start for the new GBAH series.

Game Link: http://www.gmtgames.com/p-400-wellington-in-india.aspx



Game Information: Wellington in India (WIN) is GMT’s first game in its Great Battles in Asian History, a series emphasizing easy, quick play that focuses on the unusual features of this area of history virtually untouched by the hobby but truly rich in gameplayer goodies.

WIN simulates the battles of the 2nd Anglo-Mahratta War in India (1803), in which Major General, The Honorable Arthur Wellesley (later the Duke of Wellington) had field command in the Deccan (the center of the subcontinent) against the huge forces of the Mahrattas, the largest independent empire in India, under the Scindia rulers of Gwalior and the Bhonsle rulers of Nagpur and Berar, complete with the a massive artillery corps, plus the equally important battles in the northern, Hindustan where the troops of the East India Company were under the oft-unappreciated General Lake; all of which was part of the almost subconscious, ongoing efforts of the British, in the guise of their East India Company, to gobble up an entire continent and civilization.

Much of the game system will be familiar to any wargamer. There is no set number of turns, and this is not Igo-Hugo gaming. Variable activation of commands, based on leadershipo quality, is the baseline. The usual fire/move then shock mechanics are all there, and we hope to eventually use this basic system to simplify our Great Battles of the Civil War battles.

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6. Board Game: Highway to the Kremlin [Average Rating:7.70 Overall Rank:4697]
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Current Preorders: 195 (+5) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $45 ($69)

Number of Players: 2

Comments: GMT/OSG partnership. Although I've used a prior OSG printing for this item, this is a new edition. Changes from prior editions are laid out in the GMT web page.

Game Link: http://www.gmtgames.com/p-364-highway-to-the-kremlin-new-ed....

Game Information: The time is: 0130 hrs., 23 June 1812

Napoleon rode upstream from Kovno to select a crossing place over the Niemen River. Removing his familiar colonel's coat he put on the jacket and black-silk kalpak of a Polish lancer. His companions who all advised against this invasion, Berthier, Davout, Caulaincourt, and the engineer Haxo-did the same. The Emperor was in a pensive, somber mood. Galloping back to headquarters, a startled hare got under his horse, causing him to fall.

This was an inauspicious portent and coupled with his associates' misgivings would have stopped a Roman general in his tracks. Agents brought news placing Bagration near Volkovisk and Barclay between Lida and Keidany, with reserves near Svenciany. From of Ney's Third Corps headquarters at Marianpole, came the report of a Jewish merchant who had just returned from Lithuania: the Russians were pulling their forces back, leaving a few Cossacks to keep an eye on the French. Alexander's generals were left guessing at just how great were the forces Napoleon had brought to their borders. The highest estimates, those of Barclay de Tolly and Phull, credited Napoleon with having close to 250,000 men. In reality, the Grande Armée was twice as massive, totalling 437,500 plus two corps in reserve.*
(*Curtis Cate, War of the Two Emperors)

Designer: Kevin Zucker


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7. Board Game: 1914: Glory's End / When Eagles Fight [Average Rating:7.49 Overall Rank:4546]
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Current Preorders: 202 (+43)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $34 ($49)

Number of Players: 2

Comments: One of this month's rising stars.

Game Link: http://www.gmtgames.com/p-401-when-eagles-fight.aspx



Game Information: Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic “players-games”.

Winner of the Charles S. Roberts award for best pre-WWII boardgame, When Eagles Fight covers the eastern front in World War I, the last war of Tsarist Russia, Habsburg Austria, and Imperial Germany. From 1914 to 1917 the armies of the Tsar battled from the Carpathians to the Baltic against the outnumbered but logistically superior German army and the badly-led multi-ethnic forces of Austria-Hungary (the Central Powers). Though repeatedly inflicting massive defeats on the Habsburg armies, the Russians were ultimately undone by the skill and firepower of the German army and the collapsing political structure of the Tsarist autocracy. By March 1917 the 300 year-old Romanov dynasty was no more, and the stage was set for the coming of Lenin and the Bolsheviks. But the empire of the Habsburgs was left mortally wounded, and the Kaiser’s Germany would meet its own doom less than two years later on the battlefields of the western front.

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8. Board Game: La Patrie en Danger 1814 [Average Rating:8.45 Unranked]
 
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Current Preorders: 251 (+7) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $59 ($89)

Number of Players: 2

Comments: OSG/GMT Partnership. Now half way to making the cut.

Game Link: http://www.gmtgames.com/p-381-the-end-of-empire-1814.aspx

Game Information: The End of Empire, 1814 is one of the three new games now on P500 from OSG's THE LIBRARY OF NAPOLEONIC BATTLES series. Details on the series are below, as all the games share a common rules set and game system.

The End of Empire, 1814 includes the following battles:

Brienne (Jan 28-29)
La Rothière (Jan 30 - Feb 1)
Champaubert (Feb 9-10)
Montmirail (Feb 11-12)
Vauchamps (Feb 13-14)

THE LIBRARY OF NAPOLEONIC BATTLES is a two-player simulation of 70 battles at the Grand Tactical level. The series is planned to cover all the major battles of the Napoleonic Wars, from Napoleon's first army command in Italy, 1796, to his final defeat at Waterloo 19 years later.

The French Player must exploit the strengths of the constantly evolving French army against a host of Coalition Forces, using a tried and tested game system based on the classic Napoleon's Last Battles. The optional card rules allow for uncertainty as to both side's exact Order of Battle, and allows forces that were actually within range to participate unexpectedly. The uncertainty here allows for a more real-world situation, since the actual commanders never knew what forces they were facing, sometimes even after the battle was over.

Designer: Kevin Zucker


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9. Board Game: Napoleon Against Russia [Average Rating:8.14 Unranked]
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Current Preorders: 259 (+5)

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $75 ($109)

Number of Players: 2

Comments: OSG/GMT partnership

Game Link: http://www.gmtgames.com/p-379-drive-on-moscow-1812.aspx

Game Information: Drive on Moscow, 1812 is one of the three new games now on P500 from OSG's THE LIBRARY OF NAPOLEONIC BATTLES series. Details on the series are below, as all the games share a common rules set and game system.

Drive on Moscow, 1812 includes the following battles:

Poryeche (August 7-11)
Krasnoy (August 13-14)
Katan (August 15-16)
Smolensk (August 16-17)
Borodino (September 6-7)

Designer: Kevin Zucker


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10. Board Game: Thunder Alley [Average Rating:7.61 Overall Rank:374]
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Current Preorders: 262 (+6)

First announced: September 2011

Current Status: Not There Yet

Preorder Price (List Price): $39 ($59)

Number of Players: 2-7

Comments: This one might hook me.

Game Link: http://www.gmtgames.com/p-359-thunder-alley.aspx



Game Information: Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Players controls not one car, but a team of 3-6 cars. Each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important but if you race one car to the finish line, your team might end up outside of the winner’s circle looking in.

Designer: Jeff Horger
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11. Board Game: Fury of Harrows [Average Rating:0.00 Unranked]
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Current Preorders: 269 (+6)

First announced: November 2011

Current Status: Not There Yet

Preorder Price (List Price): $45 ($69)

Number of Players: 2

Comments: I've been waxing nostalgic about some of the old fantasy games I used to play and this might fill that void.

Game Link: http://www.gmtgames.com/p-370-fury.aspx



Game Information: Fury, GMT’s new game of fantasy warfare, brings the Manoeuvre game system to the lands of the West. Knights and Orcs fight against Dragons and Dwarves to decide the outcome of the 2nd War of the West. Fury takes the bones of Manoeuvre and builds a game that has more of everything you like in the original. More and varied types of movement such as flight and teleportation, more combats in a turn each with their own deadly styles, and devastating spells that can turn the tides of war in your favor. Your ability to control the Fury of the battlefield will determine your fate.
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12. Board Game: Napoleon at Leipzig [Average Rating:7.46 Overall Rank:2108]
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Current Preorders: 314 (+6)

First announced: April 2010

Current Status: Not There Yet

Preorder Price (List Price): $59 ($89)

Number of Players: 2

Comments: OSG/GMT partnership. Note this will be a 5th edition.

Game Link: http://www.gmtgames.com/p-380-napoleon-at-leipzig-1813-5th-e...

Game Information: Napoleon at Leipzig, 1813 is one of the three new games now on P500 from OSG's THE LIBRARY OF NAPOLEONIC BATTLES series. Details on the series are below, as all the games share a common rules set and game system.

Napoleon at Leipzig, 1813 includes the following battles:

Leibertwolkwitz (14-15 Oct)
Wachau / Markkleeberg (16-17 Oct)
Moeckern (16-17 Oct)
Leipzig (18-19 Oct)
Hanau (29-30 Oct)

Designer: Kevin Zucker


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13. Board Game: Unconditional Surrender! World War 2 in Europe [Average Rating:8.60 Overall Rank:1147]
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Current Preorders: 371 (+4)

First announced: April 2010

Current Status: Not There Yet

Preorder Price (List Price): $49 ($70)

Number of Players: 2-4

Comments: I've been sensing a shift to this title from the ETO fans.

Game Link: http://gmtgames.com/p-310-unconditional-surrender.aspx



Game Information: Unconditional Surrender! is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of the Axis, Western, and Soviet factions which fought for European dominance and survival.

Game Components

One Rulebook with supporting examples and designer notes
One Playbook with over 15 scenarios, extended examples, design notes, playing tips, and adjustments for Play-by-Email and Solitaire play
Two 22”x34” maps
700 counters on 2 ½ counter sheets
Three 11”x17” Player Aid sheets
Three 8.5”x11” Faction Cards
Two 8.5”x11” Flowchart Cards
Two six-sided dice

Designer: Salvatore Vasta
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14. Board Game: Manoeuvre: Distant Lands [Average Rating:8.67 Unranked] [Average Rating:8.67 Unranked]
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Current Preorders: 376 (+7)

First announced: August 2011

Current Status: Not There Yet

Preorder Price (List Price): $30 ($46)

Number of Players: 2 (although you could have multiple games going at the same time - there are enough tiles and armies to have a mini tournament in your own home!)

Comments: Makes up for last month's dip and comes back in style. I think this is an expansion that could be safely printed without worrying too much about the P500 numbers given the success of Manoeuvre, but I could be wrong.

Game Link: http://www.gmtgames.com/p-356-manoeuvre-distant-lands.aspx



Game Information: Manoeuvre: Distant Lands is an expansion for Manoeuvre. Four new armies are included to allow you to bring the fight from the frozen north to the sub-continent and the mythic east. Included in this set are counters and cards for Sweden, the splintered Kingdoms of India, the Chinese 8-Banner Army and the crumbling remains of the Japanese Shogunate. Also included is a set of 8 new land tiles that will force veteran players to learn new tactics among the swamps and fields of the Orient as well as the forests of Scandanavia.

Designer: Jeff Horger
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15. Board Game: Cuba Libre [Average Rating:7.78 Overall Rank:494]
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Current Preorders: 380 (+15)

First announced: November 2011

Current Status: Not There Yet

Preorder Price (List Price): $48 ($69)

Number of Players: 1-4

Comments: I'm liking the steady rise of this one and am looking forward to adding it to my collection.

Game Link: http://www.gmtgames.com/p-371-cuba-libre.aspx



Game Information: In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans’ deep opposition to their dictator Fulgencio Batista y Zaldívar. Castro’s takeover of the country became a model for Leftist insurgency.

Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and ex-patriots try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.

Designer: Jeff Grossman & Volko Ruhnke
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16. Board Game: Circus Train (First Edition) [Average Rating:7.04 Overall Rank:3498]
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Current Preorders: 425 (+9)

First announced: August 2011

Current Status: Not There Yet

Preorder Price (List Price): $39 ($59)

Number of Players: 1-5

Comments: Going strong and in sight of that 500 mark now.

You have to love a game where you can red light your circus talent...


Game Link: http://www.gmtgames.com/p-355-circus-train-deluxe-edition.as...



Game Information: In Circus Train you are the owner and operator of a small circus train in Prohibition-era America. Through clever card hand management, you control the movement of your train around the American Northeast, making strategic business decisions about talent, performances and payroll in this fast-paced strategy game.

Circus Train includes a wonderfully competitive 2-5 player standard game, and a tense solitaire version where money is a very tight resource indeed. Optional rules build upon the game's rich narrative, providing greater management challenges and plenty more opportunities for competitive backstabbing.

Game Designer: Tom Decker

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17. Board Game: Panzer: Game Expansion Set, Nr 2 – The Final Forces on the Eastern Front 1941-44 [Average Rating:8.50 Unranked] [Average Rating:8.50 Unranked]
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Current Preorders: 441 (+26)

First announced: October 2010

Current Status: Not There Yet

Preorder Price (List Price): $28 ($40)

Number of Players: 2

Comments: Growth is speeding up now that its printing date approaches. This expansion will be printed at the same time as the base game.

Game Link: http://gmtgames.com/p-325-panzer-expansion-2-the-final-force...



Game Information: This expansion set completes the German and Soviet forces with focus on the early war, some less common, and Soviet Lend-Lease units. Includes TO&Es for two of the more notable Soviet formations to employ Lend-Lease forces – the 18th Tank Corps (July 1943) and the 1st Guards Mechanized Corps (January 1945). Also included are the next two geomorphic mapboards for expanded play and many more battle combinations.

Designer: James M. Day

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18. Board Game: Panzer: Game Expansion Set, Nr 1 – The Shape of Battle on the Eastern Front 1943-45 [Average Rating:8.39 Unranked] [Average Rating:8.39 Unranked]
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Current Preorders: 465 (+26)

First announced: October 2010

Current Status: Not There Yet

Preorder Price (List Price): $45 ($67)

Number of Players: 2

Comments: Growth spike before it goes to production. This expansion will be printed at the same time as the base game.

Game Link: http://gmtgames.com/p-324-panzer-expansion-1-the-shape-of-ba...



Game Information: This first expansion set for Panzer includes detailed TO&Es for the German and Soviet forces covering the entire war period from 1940 through 1945. It also includes a focus on what many consider to be the most intense tank battle in history, Kursk, with OBs for both forces and TO&Es for four of the most notable German divisions at the moment they saw action during that historic conflict – Grossdeutschland Panzer Grenadier Division, and the 1st, 2nd and 3rd SS Panzer Grenadier Divisions.

This first expansion set also includes the first four double-sided geomorphic mapboards. With them, players can recreate any number of tactical battles reminiscent of those actions fought out of the seemingly endless steppes of Russia.

Designer: James M. Day

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19. Board Game: No Retreat! The North African Front [Average Rating:7.47 Overall Rank:2635]
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Current Preorders: 485 (+34)

First announced: Febraury 2012

Current Status: Not There Yet

Preorder Price (List Price): $45 ($65)

Number of Players: 2

Comments: I'm betting this will make the cut very soon.

Game Link: http://www.gmtgames.com/p-392-no-retreat-the-north-african-f...



Game Information: Following on the success of No Retreat: The Russian Front, where the Russian Front of World War II beckons, Victory Point Games' dynamic duo of game designer Carl Paradis and his trusty developer Alan Emrich have teamed up again to present the second chapter in this game series, No Retreat: The North African Front. This time they take the gaming action to the African Front, from the start of Operation Compass on 8 December 1940, through 1942 to the eviction of the Axis from Libya.

Building on the notion of a card assisted game and death-or-glory victory conditions, No Retreat: The North African Front offers a narrative game rich in the feel for the ebb-and-flow of the campaign, wrapped around an exciting maneuver and combat system that harkens back to the glory days of classic wargaming, but includes all the modern features and plenty of innovations. Unlike other North Africa wargames, there are 5 "mini-maps" located at the various termini of maneuver in the campaign, and where battles are waged as fascinating "mini-games" in their own right. Players try to sweep each map and force the action onto the next one in an effort to push their opponent out of the game.

This Deluxe Edition combines both the original game, featuring Five quick-playing scenarios, a Tournament Game, a Full-Fledged Campaign game, and a Bonus "Invasion of Crete" mini-game, all using deluxe components of "Twillight Struggle Deluxe Edition" quality.

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20. Board Game: Rebel Raiders on the High Seas [Average Rating:7.34 Overall Rank:3149]
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Current Preorders: 513 (+5)

First Announced: ??

Current Status: Made the cut

Preorder Price (List Price): $48 ($69)

Number of Players: 2

Comments: And back into the black.

Game Link: http://gmtgames.com/p-238-rebel-raiders-on-the-high-seas.asp...

Complexity: Low
Solitaire Suitability: Good

Game Information: Rebel Raiders on the High Seas is a comparatively short and simple game of the naval conflict at sea and on the great rivers in the American Civil War. Easily playable in less than three hours, Rebel Raiders on the High Seas is a strategic contest between two players, one seeking to reunite the Union by force, the other to maintain its new independence in the face of the escalating industrial might and resolve of its northern brother. More of a representation than a detailed simulation of that conflict, the game is intensely engaging, highly interactive and moves along quickly, with players constantly responding and reacting to their opponent’s moves.

Components
One 22 x 28 map
One Short Rule Book
Eight six-sided dice
One deck of 110 cards
6 Plastic Stands for Leaders
4 Blue Cannon Pawns
1 Grey Cannon Pawn
176 5/8” ship, leader and battery counters
100 ½” cargo, victory point, control and informational counters
20 small plastic tokens

Regular Price: $69.00
P500 Price: $48.00

Game Design: Mark McLaughlin
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21. Board Game: Newtown [Average Rating:7.31 Unranked]
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Current Preorders: 514 (+23)

First announced: November 2011

Current Status: Made the cut NEW!!

Preorder Price (List Price): $45 ($65)

Number of Players: 2

Comments: Has now made the cut as is now in the hunt for a production slot.

Game Link: http://www.gmtgames.com/p-375-newtown.aspx



Game Information: “The Indian country is not merely to be overrun, it is to be destroyed.” With these marching orders from General Washington, Major General John Sullivan set out on a scorched earth campaign designed to bring the Iroquois to their knees.

Since the beginning of the war the Iroquois and other British-allied Indians had been the scourge of the western frontier. Wyoming, Cherry Valley and Schoharie are just some of the names that resonated through American hearths and homes. By the summer of 1779 Washington had had enough. He was determined to not only defeat the great Indian confederacy but also break its ability to make future war. It was to be a campaign that presaged Sherman’s march some eighty five years later.

Designer: Mark S. Miklos

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22. Board Game: Iron and Oak [Average Rating:7.03 Overall Rank:3414]
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Current Preorders: 519 (+3)

First announced: November 2009

Current Status: Made the cut

Preorder Price (List Price): $42 ($59)

Number of players: 2 or more

Comments: And now back into the black, although just.

Game Link: http://gmtgames.com/p-293-iron-and-oak.aspx



Game Information: Iron & Oak is game of ship-to-ship combat set during the American Civil War. As a tactical representation of naval warfare, each of the ships is accurately modeled for offensive capability including gunnery, ramming and spar torpedoes; for defensive capability including damage and five distinct armored or wooden hit locations; and for maneuverability, crew size and draft.

You command 70 famous ships of the era, including the Union: Onondaga, Tecumseh, Winnebago, Monitor, Osage, Minnesota, Brooklyn, Hartford, Essex, Carondolet, Kearsarge, Ossipee, Queen of the West, Iroquois, Spuyten Duyvil; and the Confederate: Tennessee, Virginia, Atlanta, Palmetto State, Arkansas, Albemarle, Alabama, Florida, General Beauregard, Sumter; and many more.

Components
* One 11” x 17” map
* Rule Book
* Play Book
* Two 8-1/2” x 11” Player Aid Reference Cards
* Campaign Game Status Sheet
* Ten dice (2 x d10, 4 x d8, 2 x d6, 2 x d4)
* One deck of 94 Action Cards
* One deck of 16 Navy Yard Cards
* 76 4” x 3-1/2” Ship and Fort Data Cards
* 70 1” x 1/2” ship counters
* 114 9/16” status and informational counters
* 140 1/2” status and informational counters

Number of Players: 2 or more

Game Design: James M. Day
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Current Preorders: 523 (+4)

First announced: October 2010

Current Status: Made the Cut

Preorder Price (List Price): $39 ($59)

Number of Players: 1-2

Comments: Mark's designs are very interesting and I'm really looking forward to Red Winter and its likely tonic effect on getting this title to production level numbers.

Also, check out Mark's recent playtest photos.


Game Link: http://www.gmtgames.com/p-315-operation-dauntless.aspx



Game Information: Operation Dauntless is a moderately complex wargame that covers the actions of the British 49th Infantry Division a.k.a "The Polar Bears" near Caen during Operation Martlet (called Operation Dauntless by the British at the time of the battle). Opposing these lads are elements of the 12th SS Panzer Division "Hitlerjugend" (Hitler Youth) and Panzer Lehr- elite panzergrenadier units. The goal of the British division is to seize the town of Fontenay, then press onward to secure the high ground near Rauray in time for the impending Operation Epsom, to be launched the next morning.

The game by designer Mark Mokszycki uses the same system as Red Winter, his game on the Battle of Tolvajärvi from the Russo-Finnish Winter War of 1939. The scale and key mechanics of Operation Dauntless are the same as Red Winter. Proposed future games in the series include Red Winter 2: The Battle of Ägläjärvi, Guadalcanal Land Battles, Scottish Corridor: The Battle for Cheux, and the Breaking the Panzers expansion for Operation Dauntless, covering the German counterattack at Point 110 (all are working titles and subject to change).

The scale is grand tactical- 90 minutes per game turn, 425 yards per hex, and mostly company sized infantry units with platoon sized armor units. Gone are the Winter War specific rules such as ski movement and night raids, and in their place we have a more detailed armor/anti-tank subsystem. There are lots of tanks on both sides in this one!

Designer: Mark Mokszycki
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24. Board Game: The Dark Valley [Average Rating:8.13 Overall Rank:2049]
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Current Preorders: 530 (+12)

First announced: June 2011

Current Status: Made the cut

Preorder Price (List Price): $39 ($59)

Number of Players: 2 (easily playable solo according to the design team)

Comments: Another East Front game moving up the charts.

Game Link: http://www.gmtgames.com/p-352-the-dark-valley.aspx



Game Information: The Dark Valley is a new game from award-winning designer Ted Raicer, focusing on the entire East Front campaign in World War II. The game components feature a beautiful map from Mark Mahaffey (see GMT web site), stretching from Leningrad in the north to the Caucasus Mountains in the south, and around 600 counters representing every major unit that appeared during the course of the conflict. Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle. All German mechanized divisions are present in the game, while their infantry is a mix of division and corps.

Although the game is a semi-monster, and covers the entirety of the conflict from the launch of Barbarossa to the end of the war, the game system emphasizes playability rather than rules overhead, allowing the players to concentrate on strategy choices rather than rules minutiae.

The core of the game system is a “chit-pull” activation system. Each turn a variety of action chits are drawn, in a random order, from the Action Chit Pool, and it is this that determines the exact flow of operations on that turn. If a German “Move/Combat” chit is drawn, the German player decides to move or fight (but not both), with all Axis units. If a German PZ HQ chit is drawn, units in command range of that HQ can move and conduct combat (with greater flexibility for armored units). If the Soviet Stavka chit is drawn, units may be deployed from Stavka Reserve to attempt to stem the Axis onslaught. If the Soviet Counterattack chit is drawn, Stalin insists that the attacks are made upon the fascist invaders, possibly to the detriment of the overall defense. When the Logistics chit is drawn, supply status is checked for all units.

Designer: Ted Raicer
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25. Board Game: Revolt and Revolution [Average Rating:0.00 Unranked]
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Current Preorders: 544 (+18)

First announced: January 2012

Current Status: Made the cut

Preorder Price (List Price): $45 ($65)

Number of Players: 1

Comments: I have several of the VPG SoS games, including Levée en Masse. I'm really looking forward to the other two in this set.

Game Link: https://www.gmtgames.com/p-382-revolt-and-revolution.aspx



Game Information: Revolt and Revolution is the newest offering from our strategic partnership with Victory Point Games, and the first game we are producing from their immensely popular States of Siege series. The idea for this and future volumes is to thematically take two existing titles from VPG's States of Siege line and add a third as-yet-unpublished game to the pack to create a GMT boxed set using larger counters, full sized cards, and mounted maps, all utilizing the talents of GMT's art and production team.

The first game in the pack is by series creator Darin Leviloff. Soviet Dawn: The Russian Civil War 1918 - 1921 puts you in the position of defending the Bolshevik Revolution from the array of 'White' forces bent on its destruction. Can you deal with the great crises of that time and defend the revolution? Will you withdraw from the Great War (WWI) or exercise the Bukharin Option and fight on? Can you execute the Czar in time, or will the 'Whites' rescue him? Will you fortify Petrograd or press your offensives home? How will you deal with internal and external dissent? These are just some of the challenges to meet as you decide the fate of Communism in the 20th century. Revolt and Revolution will include both the base game Soviet Dawn and its expansion pack.

The second game in the tri-pack is from series developer John Welch. Levée en Masse: The Wars of the French Revolution 1789 - 1802 puts you in the position of defending the Republican Revolution from forces both within and outside of France, during the tumultuous years of the French. Can you suppress the forces of Monarchy and Despotism to maintain the Republican spirit in France? Can you export the revolution by liberating neighboring states and creating sister Republics? Will you be able to keep order in Paris as it suffers from riot after riot? Can you rally your armies to defeat those of rival European states like Britain, Prussia and Austria? These are just a few of the obstacles you must overcome to end Monarchy and bring forth the era of Republican government that will transform Europe in the 19th century. Revolt and Revolution will include both the base game Levée en Masse and its expansion pack.

The third game in Volume I is a never-before-published game in the States of Siege series! Cruel Necessity: The English Civil Wars 1640 - 1653 puts you in charge of Puritanism and Parliament and their attempts to usher in the Reformation and Age of Reason. Can you create a fighting force capable of defeating the Royalist Armies of Charles I? Can you foster Puritan religious reforms while suppressing those of your rival Protestants and hated Catholics? Can you forge an alliance with the Covenanters of Scotland and prevent them for going over to the King? Can you manage the rebellions in Ireland without draining too many men and resources to do so? These are just some of the dilemmas you must balance in order to bring an end to Divine Right Monarchy and usher in the Age of Revolution. The GMT edition will include a grand tactical combat mini-game in addition to the base game of Cruel Necessity - after all, what fun would an English Civil War game be with the charge of cavalry and the push-of-pikes?
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