GMT P500 for October 2012
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Welcome to the October 2012 edition of the GMT P500 update list. The purpose of this list is to showcase all the new games coming through the GMT P500 system.

Subscribe today: GMT Monthly P500 Geeklist Announcement Thread

Where did September go? It feels like a blur. Canadian Thanksgiving is coming up, and the countdown to BGG.Con is on. GMT has announced three new titles, including one by one of my favourite designers. Games are being published. Numbers are going up. This month, there are 46 games on the list with an average of 543 orders each.

On another topic, is it just me, or has it been an unusually long time since we've had a new issue of C3i?

In case you missed it, GMT now has two new links on its web page, one for it's best selling games ever, and one for its best selling games this year. Check them out!

GMT best sellers ever
GMT best sellers this year

On to the list!


mb An amazing 124 of you now own this lovely microbadge. Thank you!

thumbsup Kindly thumb this list when you come by. Thank you. thumbsup

Thanks to everyone for their continued kinds words of support of this monthly geeklist and also for your helpful suggestions.

If you do have any comments or suggestions, please do send me a geekmail message or post in the comments section.

New this month: Triumph & Tragedy, Norway 1940 (a PQ-17 expansion), Panzer expansion #3.

Making the cut: 1914: Offensive a Outrance, Cuba Libre

Rising Stars
+103 Combat Commander Battle Pack #5
+78 Twilight Struggle for Windows
+61 A Distant Plain

Current Printing Schedule, from the September 18th update:

Tentative Production Schedule
Here's what the current tentative game release schedule looks like:

October, 2012:
Crown of Roses
Saints in Armor
Space Empires: Close Encounters
Mr. Madison's War

November, 2012:
Fading Glory
Pax Baltica

December, 2012:
Commands & Colors Napoleonics, 2nd Printing

January, 2012
C & C Napoleonics: The Russian Army

1st Quarter, 2013:
The Hunters (for Consim Press)
Iron & Oak
Rebel Raiders on the High Seas

Unscheduled for Now:
Battle for Normandy Expansion Pack
The Supreme Commander
Won by the Sword (Great Campaigns of the Thirty Years War)
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1. Board Game: Fortress Sevastopol [Average Rating:0.00 Unranked]
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Current Preorders: 82 (+7) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $44 ($55)

Number of Players: 2

Comments: This is coming out in issue #8 of the UGG house mag, Command & Strategy.

Game Link: http://www.gmtgames.com/p-378-command-strategy-issue-8-forte...

Game Information: Fortress Sevastopol is a simulation of the German assault on the Crimean Peninsula. The Germans had to advance to Sevastopol as quickly as possible. Eventually the mighty fortress will have to surrender before the snow falls, which would be a great pleasure for the "Führer". If not, you will have to wait until spring to receive more reserves and finally capture Sevastopol before the game ends.

If you play the Russian side: stay cool! Try to avoid losses in the initial onslaught. Collect units and reserves in the winter months for an eventual counterstrike at the German weak points. If this is unsuccessful, go for entrenchments and fight for every meter in Sevastopol til the end.

Fortress Sevastopol uses an easy to learn area movement and combat system. A similar system was already used in games like Breakout Normandy, Monty's Gamble - Market Garden, and Storm Over Arhhem. Fortress Sevastopol is Issue #8 in UGG's Command & Strategy magazine series.

Designer: Christian Diedler

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2. Board Game: Title Chase: Basketball [Average Rating:7.79 Unranked]
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Current Preorders: 131 (+3)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $33 ($49)

Number of Players: 2-7

Comments: Dribbling its way to 500.

Game Link: http://www.gmtgames.com/p-399-title-chase-basketball.aspx



Game Information: Title Chase Basketball is a fast-paced game nominally about professional basketball. The game focuses on team building, getting into the playoffs and winning it all. Title Chase Basketball should not be confused with a simulation. It is a game meant to pit players against each other and as such can be completed from the start of the season to game seven of the finals in about an hour.

The first half of the game is a card-driven game where you build up your team by improving positions, winning key games and gain ground in the standings. You will need to decide what teams surge ahead and which ones will fall by the wayside. Do you build a team of all-stars quickly and have a giant bulls-eye placed on their back for the other players to shoot at. Do you turn your team of journeymen into a solid-all around squad. Or maybe you want those one or two superstars that can guarantee you a deep run into the playoffs. The way that you build your team is up to you.

At the end of the regular season, the game switches to a full-on dice game using the teams you created during the regular season. Teams match up in best of 7 series where your dice are the ones you labored to improve earlier. As your dice are expended in each series, the games get closer and closer and often it comes down to one final toss of the die.


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3. Board Game: Triumph and Tragedy [Average Rating:8.33 Unranked]
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Current Preorders: 133 (+133) NEW!!

First announced: September 2012

Current Status: Not There Yet

Preorder Price (List Price): $69 ($99)

Number of Players: 3 (also playable by 2)

Comments: An exciting title from one of my favourite designers.

Game Link: http://www.gmtgames.com/p-422-triumph-and-tragedy.aspx



Game Information: Triumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily.

The 22” x 34” area map covers Eurasia to India and the Urals, with the Americas and the eastern British Empire represented abstractly. Military units are 1/2” blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 6 different colors (Germany/Italy/Russia/Britain/France/USA). The mix of approximately 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 50 markers of various types.

The game starts in 1935, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace).

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4. Board Game: Norway, 1940: A PQ-17 Expansion [Average Rating:8.00 Unranked] [Average Rating:8.00 Unranked]
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Current Preorders: 139 (+139)

First announced: September 2012

Current Status: Not There Yet

Preorder Price (List Price): $35 ($50)

Number of Players: 2

Comments: This looks like a great expansion.

Game Link: http://www.gmtgames.com/p-421-norway-1940-a-pq-17-expansion....



Game Information: It is Spring 1940, and both the British and the Germans have plans to invade neutral Norway. The British still have the French on their side, while the German Kriegsmarine will never be larger. Who will strike first?

Norway 1940 is a ziplock expansion for PQ-17 that adds all the British, French, Polish, and German naval and air units needed to re-fight this tense air-naval battle, including such seldom-seen ships and aircraft as the repair ship HMS Vindictive, German Type II U-boats, Blackburn Skuas and Rocs, and early Ju88 heavy fighters. Special rules reflect the unique conditions of the campaign, such as Scandinavian neutrality, Norwegian coastal defenses, faulty German torpedoes, shore bombardments, and Allied establishment of a forward naval base (historically in the Lofotens). And just as in the parent game, secretly determined special conditions offer new opportunities and threats to both sides. Will the British pre-empt the German invasion? Will the Germans attempt to break out into the Atlantic with their heavy ships? Will the Allies elect to stay in Narvik instead of evacuating with the fall of France imminent? Or will the Germans make a daring attempt to seize Iceland before the Allies can occupy it in force?

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5. Board Game: Medieval Conspiracy [Average Rating:8.00 Unranked]
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Current Preorders: 185 (+2) 

First announced: December 2011

Current Status: Not There Yet

Preorder Price (List Price): $63 ($79)

Number of Players: 2-6

Comments: No news is good news?

Game Link: http://www.gmtgames.com/p-377-medieval-conspiracy.aspx

Game Information: Medieval Conspiracy introduces players to the Holy Roman Empire of Germany. That Empire is divided into numberless small earldoms, principalities, and bishoprics. The Ruler of the Empire is the Holy Roman Emperor who is elected by the 7 electoral princes.

In Medieval Conspiracy you take the role of a mighty noble family. Increase your power, gain new countries, get votes of the electoral princes to finally be elected the new Holy Roman Emperor.

Designers: Stephan Rensing and Dietrich Potthoff


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6. Board Game: Panzer: Game Expansion Set, Nr3 – Drive to the Rhine – The Second Front 1944-45 [Average Rating:8.65 Unranked] [Average Rating:8.65 Unranked]
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Current Preorders: 211 (+211) NEW!!

First announced: September 2012

Current Status: Not There Yet

Preorder Price (List Price): $50 ($75)

Number of Players: 2

Comments: Hot on the heels of the base game and its first two expansions comes this title.

Game Link:
http://www.gmtgames.com/p-420-panzer-exp-3-drive-to-the-rhin...



Game Information: This expansion set includes the most significant US and British forces that saw action on the Western front in 1944 up until the end of the war in 1945. Also included are the German units that fought against their relentless advances from Normandy, across Italy, breaching the Siegfried Line, and finally pushing in to the German Fatherland. Its playbook includes rules for special units, new optional rules, 10 gripping scenarios, and unit summaries for the US, British and German units.

Ownership of Expansions 1 & 2 is not required to field the German forces, they are all included here. However, this expands on those German units included in the first two expansions – no unit IDs are duplicated. Combine the German units from all three expansions to create customized scenarios on either the Western or Eastern Front.

Its TO&Es booklet includes details for the US, British and German forces covering the period from 1944 through 1945, including the US heavy and light armored divisions, British armored divisions, in both Western Europe and Italian configurations, and infantry and airborne divisions. German forces include Panzer Lehr, the 101st SS Heavy Tank Battalion (Michael Wittmann commanded its second company), and two independent Panzer Brigades.

Finally, this expansion includes the next 4 double-sided geomorphic mapboards, modeling the terrain found in the close confines of the French boscage country and many other features as the Allied forces push into the heart of Germany. Add these 4 geomorphic mapboards to the 6 geomorphic mapboards from expansions 1 & 2 for added play and many possible battle combinations.

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7. Board Game: 1914: Glory's End / When Eagles Fight [Average Rating:7.56 Overall Rank:4721]
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Current Preorders: 238 (+8)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $34 ($49)

Number of Players: 2

Comments: All the best for this reimplementation.

Game Link: http://www.gmtgames.com/p-402-1914-glorys-end.aspx



Game Information: Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic “players-games”.

In August 1914, Imperial Germany gambled its future on a rapid conquest of France, designed to free up the German army within six weeks to face the Russian steamroller of France’s Tsarist ally on the eastern front. Seven German armies deployed opposite five French armies, the army of “plucky little Belgium”, and the “Old Contemptibles” of the British Expeditionary Force in a series of battles that turned August and September 1914 into the bloodiest months of the entire war.

The campaign opened with the French launching their infamous Plan XVII offensive to regain the lost provinces of Alsace and Lorraine, an offensive that ended in disaster against the massed machine guns and artillery of the German defenders. Yet even as Plan XVII came to grief, the real threat came from the north, where three German armies wheeled through Belgium and northern France on their way to Paris.

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8. Board Game: FAB: Golan '73 [Average Rating:8.00 Unranked]
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Current Preorders: 255 (+43)

First announced: August 2012

Current Status: Not There Yet

Preorder Price (List Price): $44 ($65)

Number of Players: 2

Comments: The FAB series is very good, and I'm glad to see it brought to a non-WWII theatre of operations.

Game Link: http://www.gmtgames.com/p-417-golan-73-fab-3.aspx



Game Information: Michael Gustavsson teams up with Fast Action Battles (FAB) series designer Rick Young to jointly bring you volume III in the FAB game series. These two designers take you to the Golan Heights on October 6, 1973, where during the holiday of Yom Kippur, the silence on the Heights was disrupted by the thunder of tanks, guns, and aircraft when a Syrian assault was launched. The Syrian operation, code-named as Badr, was aimed to retake the Israeli-occupied Golan Heights, which the Syrians lost in the 1967 Six-day war.

In Golan '73, you will command highly mechanized forces and maneuver them across the rocky terrain of the Golan Heights. You will find new asset types to aid your cause such as SAM’s, mortars, and anti-tank guns. Battle specific events include Operation Dugman 5, Strategic Reserve Releases, the GHQ Air Raid, Lt. Zvicka Greengold, Electronic warfare, the Syrian Frog-7 missile strike and more. New terrain features in Golan '73 include escarpment, wadi, and the anti-tank ditch, known as the purple line. Helicopter-borne air-assaults and special rules for the first night are included to add more historical flavor from this important campaign.
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9. Board Game: Wellington in India [Average Rating:8.00 Unranked]
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Current Preorders: 255 (+13)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $39 ($60)

Number of Players: 2

Comments: Wellington not in Europe - what's not to love?

Game Link: http://www.gmtgames.com/p-400-wellington-in-india.aspx



Game Information: Wellington in India (WIN) is GMT’s first game in its Great Battles in Asian History, a series emphasizing easy, quick play that focuses on the unusual features of this area of history virtually untouched by the hobby but truly rich in gameplayer goodies.

WIN simulates the battles of the 2nd Anglo-Mahratta War in India (1803), in which Major General, The Honorable Arthur Wellesley (later the Duke of Wellington) had field command in the Deccan (the center of the subcontinent) against the huge forces of the Mahrattas, the largest independent empire in India, under the Scindia rulers of Gwalior and the Bhonsle rulers of Nagpur and Berar, complete with the a massive artillery corps, plus the equally important battles in the northern, Hindustan where the troops of the East India Company were under the oft-unappreciated General Lake; all of which was part of the almost subconscious, ongoing efforts of the British, in the guise of their East India Company, to gobble up an entire continent and civilization.

Much of the game system will be familiar to any wargamer. There is no set number of turns, and this is not Igo-Hugo gaming. Variable activation of commands, based on leadershipo quality, is the baseline. The usual fire/move then shock mechanics are all there, and we hope to eventually use this basic system to simplify our Great Battles of the Civil War battles.

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10. Board Game: 1914: Glory's End / When Eagles Fight [Average Rating:7.56 Overall Rank:4721]
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Current Preorders: 258 (+11)

First announced: April 2012

Current Status: Not There Yet

Preorder Price (List Price): $34 ($49)

Number of Players: 2

Comments: Still moving along nicely.

Game Link: http://www.gmtgames.com/p-401-when-eagles-fight.aspx



Game Information: Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic “players-games”.

Winner of the Charles S. Roberts award for best pre-WWII boardgame, When Eagles Fight covers the eastern front in World War I, the last war of Tsarist Russia, Habsburg Austria, and Imperial Germany. From 1914 to 1917 the armies of the Tsar battled from the Carpathians to the Baltic against the outnumbered but logistically superior German army and the badly-led multi-ethnic forces of Austria-Hungary (the Central Powers). Though repeatedly inflicting massive defeats on the Habsburg armies, the Russians were ultimately undone by the skill and firepower of the German army and the collapsing political structure of the Tsarist autocracy. By March 1917 the 300 year-old Romanov dynasty was no more, and the stage was set for the coming of Lenin and the Bolsheviks. But the empire of the Habsburgs was left mortally wounded, and the Kaiser’s Germany would meet its own doom less than two years later on the battlefields of the western front.

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11. Board Game: Bear's Claw: The Battles of Kiev-Uman and Smolensk, 1941 [Average Rating:8.50 Unranked]
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Current Preorders: 269 (+10)

First announced: June 2012

Current Status: Not There Yet

Preorder Price (List Price): $34 ($48)

Number of Players: 2

Comments: Still growing by double digits.

Game Link: http://www.gmtgames.com/p-409-bears-claw.aspx

Complexity: low to moderate
Solitaire suitability: high

Game Information: BEAR'S CLAW - The Battles of Kiev-Uman and Smolensk, 1941

the time is:
0910 hours, 26 June 1941 (Kiev-Uman)
0610 hours, 11 July 1941 (Smolensk)

Bear's Claw is two-games-in-one; featuring two separate and standalone, operational-level treatments of the German advance and Soviet counter thrusts from July to August 1941 during Operation Barbarossa.

Kiev-Uman covers the action of German Army Group South, from the beginning of Soviet bold counterattack on 26 June led by the Soviet South-Western Front comprising four full mechanized corps (more than 2,000 tanks), to the closing of the Uman Pocket on 6 August.

Smolensk covers the action of German Army Group Center, from the German 2nd Panzergruppe's crossing of the Dnepr on 11 July, followed by numerous Soviet counterattacks of the Soviet Western Front led by Marshal Timoshenko, to the climax of operations at Smolensk on 9 August.

Both games share a common set of rules and deliver a quick, yet intensive gaming experience as BOTH sides will have the opportunity to initiate attacks during play. In essence, these are not one-sided affairs as the pendulum will swing in the Soviet's favor as well as they attempt to mount several counter blows to thwart the German advance.
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12. Board Game: Fury of Harrows [Average Rating:0.00 Unranked]
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Current Preorders: 282 (+4)

First announced: November 2011

Current Status: Not There Yet

Preorder Price (List Price): $45 ($69)

Number of Players: 2

Comments: I love block games, but this strikes me as a potential competitor for Columbia's excellent Wizard Kings.

Game Link: http://www.gmtgames.com/p-370-fury.aspx



Game Information: Fury, GMT’s new game of fantasy warfare, brings the Manoeuvre game system to the lands of the West. Knights and Orcs fight against Dragons and Dwarves to decide the outcome of the 2nd War of the West. Fury takes the bones of Manoeuvre and builds a game that has more of everything you like in the original. More and varied types of movement such as flight and teleportation, more combats in a turn each with their own deadly styles, and devastating spells that can turn the tides of war in your favor. Your ability to control the Fury of the battlefield will determine your fate.
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13. Board Game: Thunder Alley [Average Rating:7.65 Overall Rank:390]
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Current Preorders: 286 (+5)

First announced: September 2011

Current Status: Not There Yet

Preorder Price (List Price): $39 ($59)

Number of Players: 2-7

Comments: There aren't a lot of car racing games that grab my attention, but this one is on my watch list.

Game Link: http://www.gmtgames.com/p-359-thunder-alley.aspx



Game Information: Thunder Alley is a stock car racing game for 2-7 players with the feel and flexibility of a card-driven simulation. Players controls not one car, but a team of 3-6 cars. Each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important but if you race one car to the finish line, your team might end up outside of the winner’s circle looking in.

Designer: Jeff Horger
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14. Board Game: Manoeuvre: Distant Lands [Average Rating:8.67 Unranked] [Average Rating:8.67 Unranked]
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Current Preorders: 381 (-2)

First announced: August 2011

Current Status: Not There Yet

Preorder Price (List Price): $30 ($46)

Number of Players: 2 (although you could have multiple games going at the same time - there are enough tiles and armies to have a mini tournament in your own home!)

Comments: Were it not for the decks of cards required for each army, this would be a great C3i expansion/supplement. Or maybe they could do one army an issue for the next 4 issues.

Heck, I'd KickStarter this.


Game Link: http://www.gmtgames.com/p-356-manoeuvre-distant-lands.aspx



Game Information: Manoeuvre: Distant Lands is an expansion for Manoeuvre. Four new armies are included to allow you to bring the fight from the frozen north to the sub-continent and the mythic east. Included in this set are counters and cards for Sweden, the splintered Kingdoms of India, the Chinese 8-Banner Army and the crumbling remains of the Japanese Shogunate. Also included is a set of 8 new land tiles that will force veteran players to learn new tactics among the swamps and fields of the Orient as well as the forests of Scandanavia.

Designer: Jeff Horger
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15. Board Game: Unconditional Surrender! World War 2 in Europe [Average Rating:8.69 Overall Rank:1257]
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Current Preorders: 419 (+9)

First announced: April 2010

Current Status: Not There Yet

Preorder Price (List Price): $49 ($70)

Number of Players: 2-4

Comments: This one keeps going and going and Mr. Vasta is tireless in his efforts to promote this one. If you're into ETO games, you owe yourself a solid look at this one.

Game Link: http://gmtgames.com/p-310-unconditional-surrender.aspx



Game Information: Unconditional Surrender! is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of the Axis, Western, and Soviet factions which fought for European dominance and survival.

Game Components

One Rulebook with supporting examples and designer notes
One Playbook with over 15 scenarios, extended examples, design notes, playing tips, and adjustments for Play-by-Email and Solitaire play
Two 22”x34” maps
700 counters on 2 ½ counter sheets
Three 11”x17” Player Aid sheets
Three 8.5”x11” Faction Cards
Two 8.5”x11” Flowchart Cards
Two six-sided dice

Designer: Salvatore Vasta
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16. Board Game: France '40 [Average Rating:7.98 Overall Rank:1914]
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Current Preorders: 436 (+30)

First announced: June 2012

Current Status: Not There Yet

Preorder Price (List Price): $35 ($55)

Number of Players: 2

Comments: Zoom! This might make the cut by Christmas.

Game Link: http://www.gmtgames.com/p-412-sichelschnitt-1940.aspx



Game Information: “...even if the operation were to have only a 10% chance of success, I would stick with it. For only this can lead to the defeat of the enemy.” —General Halder, Chief of General Staff

Sichelschnitt: Guderian’s Drive to the Channel covers the crucial 10 days in May, 1940 when the German army broke the French line on the Meuse and raced to the sea at Abbeville. The daring sickle-like-cut across France cut off the BEF from their bases in Normandy and also trapped the French 1st and 7th Armies in Picardy. The French high-command became paralyzed and failed to counterattack. The British saw the situation was hopeless and headed for Dunkirk. It doomed France.

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17. Board Game: Circus Train (First Edition) [Average Rating:7.04 Overall Rank:3364]
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Current Preorders: 447 (+2)

First announced: August 2011

Current Status: Not There Yet

Preorder Price (List Price): $39 ($59)

Number of Players: 1-5

Comments: As a huge fan of Victory Point Games, I love that this title is here licensed by GMT for the deluxe GMT treatment.

However, with their latest Gold Banner line, and the fact they now have Columbia style slipcover boxes, does this mean we're not going to see VPG games make it to the GMT production lists anymore?


Game Link: http://www.gmtgames.com/p-355-circus-train-deluxe-edition.as...



Game Information: In Circus Train you are the owner and operator of a small circus train in Prohibition-era America. Through clever card hand management, you control the movement of your train around the American Northeast, making strategic business decisions about talent, performances and payroll in this fast-paced strategy game.

Circus Train includes a wonderfully competitive 2-5 player standard game, and a tense solitaire version where money is a very tight resource indeed. Optional rules build upon the game's rich narrative, providing greater management challenges and plenty more opportunities for competitive backstabbing.

Game Designer: Tom Decker

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18. Board Game: A Distant Plain [Average Rating:8.09 Overall Rank:673]
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Current Preorders: 467 (+61)

First announced: July 2012

Current Status: Not There Yet

Preorder Price (List Price): $52 ($78)

Number of Players: 1-4

Comments: Andean Abyss' strongly favourable reception is giving this one a huge boost. If it doesn't make the cut for next month's list I'll be shocked.

Game Link: http://www.gmtgames.com/p-416-a-distant-plain.aspx



Game Information: Afghanistan—scene of tribal, ethnic, colonial, and Cold War conflict across the ages. Into this cockpit dropped a multinational post-9/11 coalition to root out al-Qaeda and replace the hardline-Islamist Taliban regime that harbored it. A quick invasion and regime change portended quiet reconstruction and good governance, but it was not to be so. In their sanctuary across Pakistan's border, the Taliban rebuilt for an insurgency that would ensnare the Coalition in the tangle of Afghan rivalries, shifting allegiances, and warlordism that the West could at first only distantly grasp.

The latest volume in Volko Ruhnke's COIN Series takes 1 to 4 players into the Afghan conflict of today’s headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare. A Distant Plain teams Volko Ruhnke, the award-winning designer of LABYRINTH—The War on Terror, with Brian Train, a designer with 20 years' experience creating influential simulations such as Algeria, Somalia Interventions, Shining Path, and many others.

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19. Board Game: 1914: Offensive à outrance [Average Rating:8.06 Overall Rank:4332]
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Current Preorders: 509 (+35)

First announced: June 2012

Current Status: Made the cut NEW!!

Preorder Price (List Price): $75 ($115)

Number of Players: 2

Comments: Makes the cut with ease.

Game Link: http://www.gmtgames.com/p-415-1914-offensive-outrance.aspx



Game Information: 1914, Offensive à outrance, The Initial Campaigns on the Western Front in WWI realistically covers the battles fought in Belgium, France, and Germany during the first months of World War One.

Historically, Germany launched its armies through Belgium and northern France in an attempt to achieve a quick triumph and avoid a long costly two-front war. The first weeks of the war resulted in a series of German victories that took them to the outskirts of Paris. There, in early September, the French counter-attacked at the River Marne and forced the Germans into a short withdrawal. Subsequently, when the Allied counter-offensive stalled at the Aisne River, the belligerents unsuccessfully maneuvered to outflank each other in what is known as the “Race to the Sea.” The campaigning season ended in exhaustion and stalemate at the Battle of Ypres.

1914, Offensive à outrance (translation: Offensive to excess) is a comprehensively researched model that explores this fascinating set of campaigns with an accurate order of battle and detailed game map. The map encompasses the entire theater of war from the English Channel to the Swiss Border. The game system used is a streamlined derivative of the 1914, Twilight in the East system, modified to speed play, with care not to lose focus on those aspects of warfare that made the opening stages of WWI so unique. This game system, in conjunction with the accurate map, allows the German advance to be conducted along historical routes with the eminent “Open Flank” present (instead of units strung out from map edge to map edge). The Allied player has an opportunity to recreate a “Miracle of the Marne” type victory or to stop the Germans earlier. Likewise, the German player has a chance to change history and defeat the Allies’ armies in 1914.

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20. Board Game: Rebel Raiders on the High Seas [Average Rating:7.32 Overall Rank:3145]
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Current Preorders: 521 (+1)

First Announced: ??

Current Status: Made the cut

Preorder Price (List Price): $48 ($69)

Number of Players: 2

Comments: Good thing this has a production slot or it would be on this list for a long long time...

Game Link: http://gmtgames.com/p-238-rebel-raiders-on-the-high-seas.asp...

Complexity: Low
Solitaire Suitability: Good

Game Information: Rebel Raiders on the High Seas is a comparatively short and simple game of the naval conflict at sea and on the great rivers in the American Civil War. Easily playable in less than three hours, Rebel Raiders on the High Seas is a strategic contest between two players, one seeking to reunite the Union by force, the other to maintain its new independence in the face of the escalating industrial might and resolve of its northern brother. More of a representation than a detailed simulation of that conflict, the game is intensely engaging, highly interactive and moves along quickly, with players constantly responding and reacting to their opponent’s moves.

Components
One 22 x 28 map
One Short Rule Book
Eight six-sided dice
One deck of 110 cards
6 Plastic Stands for Leaders
4 Blue Cannon Pawns
1 Grey Cannon Pawn
176 5/8” ship, leader and battery counters
100 ½” cargo, victory point, control and informational counters
20 small plastic tokens

Regular Price: $69.00
P500 Price: $48.00

Game Design: Mark McLaughlin
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21. Board Game: Cuba Libre [Average Rating:7.81 Overall Rank:484]
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Current Preorders: 533 (+52)

First announced: November 2011

Current Status: Made the Cut NEW!!

Preorder Price (List Price): $48 ($69)

Number of Players: 1-4

Comments: Bursts through the 500 mark as Andean Abyss makes its mark in the gaming world. The COIN series looks awesome.

Game Link: http://www.gmtgames.com/p-371-cuba-libre.aspx



Game Information: In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans’ deep opposition to their dictator Fulgencio Batista y Zaldívar. Castro’s takeover of the country became a model for Leftist insurgency.

Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and ex-patriots try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.

Designer: Jeff Grossman & Volko Ruhnke
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22. Board Game: Newtown [Average Rating:7.28 Unranked]
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Current Preorders: 543 (+3)

First announced: November 2011

Current Status: Made the cut

Preorder Price (List Price): $45 ($65)

Number of Players: 2

Comments: Still growing.

Game Link: http://www.gmtgames.com/p-375-newtown.aspx



Game Information: “The Indian country is not merely to be overrun, it is to be destroyed.” With these marching orders from General Washington, Major General John Sullivan set out on a scorched earth campaign designed to bring the Iroquois to their knees.

Since the beginning of the war the Iroquois and other British-allied Indians had been the scourge of the western frontier. Wyoming, Cherry Valley and Schoharie are just some of the names that resonated through American hearths and homes. By the summer of 1779 Washington had had enough. He was determined to not only defeat the great Indian confederacy but also break its ability to make future war. It was to be a campaign that presaged Sherman’s march some eighty five years later.

Designer: Mark S. Miklos

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23. Board Game: Iron and Oak [Average Rating:7.02 Overall Rank:3440]
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Current Preorders: 545 (+4)

First announced: November 2009

Current Status: Made the cut

Preorder Price (List Price): $42 ($59)

Number of players: 2 or more

Comments: Decent growth on this title.

Game Link: http://gmtgames.com/p-293-iron-and-oak.aspx



Game Information: Iron & Oak is game of ship-to-ship combat set during the American Civil War. As a tactical representation of naval warfare, each of the ships is accurately modeled for offensive capability including gunnery, ramming and spar torpedoes; for defensive capability including damage and five distinct armored or wooden hit locations; and for maneuverability, crew size and draft.

You command 70 famous ships of the era, including the Union: Onondaga, Tecumseh, Winnebago, Monitor, Osage, Minnesota, Brooklyn, Hartford, Essex, Carondolet, Kearsarge, Ossipee, Queen of the West, Iroquois, Spuyten Duyvil; and the Confederate: Tennessee, Virginia, Atlanta, Palmetto State, Arkansas, Albemarle, Alabama, Florida, General Beauregard, Sumter; and many more.

Components
* One 22” x 34” map
* Rule Book
* Play Book
* Two 8-1/2” x 11” Player Aid Reference Cards
* Campaign Game Status Sheet
* Ten dice (2 x d10, 4 x d8, 2 x d6, 2 x d4)
* One deck of 50 Action Cards
* One deck of 16 Navy Yard Cards
* 76 4” x 3-1/2” Ship and Fort Data Cards
* 70 1” x 1/2” ship counters
* 114 9/16” status and informational counters
* 140 1/2” status and informational counters

Number of Players: 2 or more

Game Design: James M. Day
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Current Preorders: 556 (+9)

First announced: October 2010

Current Status: Made the Cut

Preorder Price (List Price): $39 ($59)

Number of Players: 1-2

Comments: Have you tried Red Winter while waiting for this one?

Game Link: http://www.gmtgames.com/p-315-operation-dauntless.aspx



Game Information: Operation Dauntless is a moderately complex wargame that covers the actions of the British 49th Infantry Division a.k.a "The Polar Bears" near Caen during Operation Martlet (called Operation Dauntless by the British at the time of the battle). Opposing these lads are elements of the 12th SS Panzer Division "Hitlerjugend" (Hitler Youth) and Panzer Lehr- elite panzergrenadier units. The goal of the British division is to seize the town of Fontenay, then press onward to secure the high ground near Rauray in time for the impending Operation Epsom, to be launched the next morning.

The game by designer Mark Mokszycki uses the same system as Red Winter, his game on the Battle of Tolvajärvi from the Russo-Finnish Winter War of 1939. The scale and key mechanics of Operation Dauntless are the same as Red Winter. Proposed future games in the series include Red Winter 2: The Battle of Ägläjärvi, Guadalcanal Land Battles, Scottish Corridor: The Battle for Cheux, and the Breaking the Panzers expansion for Operation Dauntless, covering the German counterattack at Point 110 (all are working titles and subject to change).

The scale is grand tactical- 90 minutes per game turn, 425 yards per hex, and mostly company sized infantry units with platoon sized armor units. Gone are the Winter War specific rules such as ski movement and night raids, and in their place we have a more detailed armor/anti-tank subsystem. There are lots of tanks on both sides in this one!

Designer: Mark Mokszycki
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25. Board Game: The Dark Valley [Average Rating:8.18 Overall Rank:2121]
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Current Preorders: 566 (+3)

First announced: June 2011

Current Status: Made the cut

Preorder Price (List Price): $39 ($59)

Number of Players: 2 (easily playable solo according to the design team)

Comments: Still moving up the charts.

Game Link: http://www.gmtgames.com/p-352-the-dark-valley.aspx



Game Information: The Dark Valley is a new game from award-winning designer Ted Raicer, focusing on the entire East Front campaign in World War II. The game components feature a beautiful map from Mark Mahaffey (see GMT web site), stretching from Leningrad in the north to the Caucasus Mountains in the south, and around 600 counters representing every major unit that appeared during the course of the conflict. Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle. All German mechanized divisions are present in the game, while their infantry is a mix of division and corps.

Although the game is a semi-monster, and covers the entirety of the conflict from the launch of Barbarossa to the end of the war, the game system emphasizes playability rather than rules overhead, allowing the players to concentrate on strategy choices rather than rules minutiae.

The core of the game system is a “chit-pull” activation system. Each turn a variety of action chits are drawn, in a random order, from the Action Chit Pool, and it is this that determines the exact flow of operations on that turn. If a German “Move/Combat” chit is drawn, the German player decides to move or fight (but not both), with all Axis units. If a German PZ HQ chit is drawn, units in command range of that HQ can move and conduct combat (with greater flexibility for armored units). If the Soviet Stavka chit is drawn, units may be deployed from Stavka Reserve to attempt to stem the Axis onslaught. If the Soviet Counterattack chit is drawn, Stalin insists that the attacks are made upon the fascist invaders, possibly to the detriment of the overall defense. When the Logistics chit is drawn, supply status is checked for all units.

Designer: Ted Raicer
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