Games Where Some Guy Just Totally Flipped Out
Robert Martin
United States
Atlanta
Georgia
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Have you ever been involved in a game where somebody at the table just totally flipped out? I'm talking throwing a temper tantrum, threatening people, crying, flipping the table over, whatever. Drama. If so, add it to this list. I've got a couple of semi-lame anecdotes of my own to add but I'm counting on others to add their own stories.

There will be a nice reward for the most entertaining episode. No made up stories though. I will be checking references...

WINNERS

1st Place - #23: Alex nearly drops Brad off a second story balcony over a game of Trivial Pursuit.

2nd Place - #20 (comment): Drunk bully and sober guy assault each other with night sticks and smash car windows over a game of Diplomacy.

3rd Place - #26: Mel turns into a living Frankenstein and tries to choke Steve over a game of Warhammer 40K.

HONORABLE MENTIONS
#22 - An acoustic guitar is smashed over a game of Supremacy.
#35 - A D6 draws blood over a game of Supremacy.
#65 - Corey bursts into tears after his pet bear is shrunken and punted across a river in a game of D&D.
#61 - Greg Jackson slams a door into his brother Simon's face over a game of Warhammer.
#31 - Ron interrupts worship at a Hindu temple with a blood curdling scream over a game of Puerto Rico.
#47 - Erik's college aged friend breaks down in tears after a bad move in Fortress America.

SPECIAL PRIZE
#40,#41 - Dennis entertains us with a pair of fantastic stories about an old guy who plays the whole table in Poker and a snot nosed kid who learns a life lesson in humility in Blood Bowl.

Thanks to everyone for the great stories!
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101. Board Game: Battle Cry [Average Rating:7.18 Overall Rank:403]
Steve R Bullock
United States
Palm Coast
Florida
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I had just pimped out my Battle Cry game with 3D hills, tiles with farm houses on them, forest hexes with trees, and all the soldiers with some nice terrain painted about their bases.
I knew my wife liked the game (we had played the plain version about a year ago), so I figured I would set it up and surprise her with the "all new" 3D version.
Well, she really liked the work I had done on it, and we began to play the game. My first move was to position my cannon on a 3D hill and await her approching infantry.
She moved her men into range, and on my next turn I announced I was firing at them. She promptly said I could not because "that was not the way cannons target".
We argued about it for a few minutes, I showed her the rules in the manual, and she still refused to back down.
I finally said, OK, I was not going to play like this the entire game if she was going to question every single thing I did.
I rather calmly began to carefully pick up all the pieces of my newly pimped out game and returned everything to the boxes they came out of.
The three weeks of game pimping got me exactly 1.5 rounds of game time.
The game is still in the box,yet to be tried again.
Totally flipped out?
No.
But I had to share the sad tale of a sweet game pimping gone sour.
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102. Board Game: Bridge [Average Rating:7.46 Overall Rank:300]
Siegfried Steurer
Austria
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Among the many stories of 10 years of tournament Bridge, the best I witnessed was this one: Two newbies arrived at the table of one of the clubs best playing married couples. Unfortunately, they were also very aggressive and rude with each other most of the time. After two games of dispute, nagging and swearing, one of the two still silent newbies dared to turn over to the furious wife and asked: "Excuse me please, is this your husband?"

"Do you think I would have taken such an idiot as my *boyfriend*?", was the reply.
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103. Board Game: Ticket to Ride [Average Rating:7.50 Overall Rank:84]
Thomas D
United States
Kennebunk
Maine
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We were playing Ticket to Ride with the family: me, the wife, my sister-in-law, mother-in-law, and father-in-law. For those of you who haven't played Ticket to Ride, the game is really about developing alternate plans. In TTR--especially when playing with five players--someone is going to inadvertantly claim a train route you need. You must always have backup plans to get around congested areas.

Now the mother-in-law, she always plays with a pad of paper so she can write down her route. If she's blocked, she has to stop and write down another optimal path. Not only that, but she always tries to chain her trains together to get the longest route bonus at the end of the game. She's also one of those players that doesn't seem to play any cards to start claiming routes until she's ready to claim the entire route on a destination card. Of course by then, everyone is already claiming her routes and she's got to redo her optimal path with the thirty-some cards in her hand.

So we pass out destination cards and all throw back at least one, but she sits there and looks at her cards, looks at the board, looks at her cards, looks at the board, and decides she will keep all four destinations. We don't play for the next ten minutes while she writes down her optimal path that apparently stretches from coast to coast, and from Mexico up to Canada.

On the very first play of the game the sister-in-law takes the one-train route from Atlanta to Nashville. Mother-in-law: "GODDAMMIT!". Cards go flying.

Not a fun afternoon.
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104. Board Game: Risk [Average Rating:5.59 Overall Rank:9744]
John Christopher
United States
Edwards
California
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Back when I was in college I used to play Risk at least once a weekend, generally there was always some group starting up a game or looking to down in the dorm lobby. There was one person there who played every Saturday and 'Never lost a game' (or so he often gloated to everyone he played against), now I'm competitive but I generally don't like playing with people like this so I tended to stay away from any game he was playing in. If I had left it at that this would have ended as a very dull story, so you can see where it goes from here. It was a good game of Risk, probably one of my better games, that came down to the two of us fighting for dominance. I took out a player, turned in cards and swept across the board, he did the same and we went back and forth for a little while. The game ended when I turned in my cards, picked up my 'bonus' units and made a final push for the win and pulled it off (barely). I admit that I did gloat a little about being the 'only person he ever lost to' and I'd like to say that the story ended in the usual way (physical violence, game mutilation, scattered pieces, etc) but it didn't.

The next week I went down to the lobby again to see if I could pick up another game (feeling quite good about the whole thing still) when he called me over and asked if I'd like to sit in on a game that was about to start. I felt the game went a little strange because it seemed that ALL the players would pound me into near oblivion then leave me alone with just one or two countries left, that is, until the end of the game when he swept through and won the game. It wasn't until a few days later that 2 of the people I had played with explained why. It turns out that when he 'flipped out' he decided to get revenge. To do so he paid off 4 people ($100 each from what I was told, and both of the players who came to me afterwards gave me $50 of it)to make sure I didn't defeat him but also that he won the game and took me out. I used to love playing Risk but that game really just turned my stomach to the point that the game just isn't fun any more.
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105. Board Game: HeroQuest [Average Rating:6.96 Overall Rank:495]
Henrik Schunk
Germany
Cologne
NRW
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I used to bring Hero Quest down to my after school club to play it. At one point a girl wanted to play with us, but one crazy guy refused to "play with a girl" (wtf?). She started to cry and his argument was that she was too young to play it, although we were all the same age (!).

When she challenged that statement he referred to the packaging, according to which the game was supposed to be played by kids 12 and upwards.

When the girl complained to one of the grownups, nobody was allowed to play the game anymore, because nobody was old enough anyway.

D'oooooooooooooh

We mobbed that boy for weeks.



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106. Board Game: Risk [Average Rating:5.59 Overall Rank:9744]
Nicholas
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Alright, I was playing a game of Conquer club online, which is basically risk with new maps and game modes, pretty neat if you ask me. We were playing the standard game with escalating spoils, 5 players, and on the World 2.1 map (which is basically an expanded version of the classic map.) Anyway, several turns in, I see that two players are about to get huge continent bonuses, so I of course invade a territory to remove the bonus. I do this two turns in a row. One of the players just reinforces his borders so I can't break through again, while the other one goes ballistic in the ingame chat, accuses me of being a dirty cheater, and says he's going to spend the rest of the game wiping me off the map.

The next turn I trade in a group of spoils (worth 30 troops by then), and effectively wipe him out. It was incredibly satisfying. (He had only a few regions left, and another guy finished him off soon after.)

That messed up my position pretty badly, and the other players of course took advantage, but the funny part is that I came back and won. I was down to one region left with only two troops, but when you have a set of spoils and they're worth 60 troops... I eliminated them one by one, and traded in 4 total sets of spoils for over 300 troops that turn. WIN.
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107. Board Game: Monopoly: Family Guy [Average Rating:5.25 Overall Rank:9827]
Kenny VenOsdel
United States
Saint Paul
Minnesota
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This contest may be over but I feel compelled to leave this story. Around Christmas of 2008 I was preparing to leave for a month long trip to Africa. I was currently on Mefloquine, an anti-malarial, which can have some side effects.

It is reported to me that during a game of Family Guy Monopoly I became incredibly upset, yelling and screaming at my brother for some reason.

Now I can't attest to the reason I got mad, or even the result, because I have absolutely no memory of this whatsoever! In fact, when I think about that Christmas a lot of my memory is very, very hazy. Side effects you say?

I can only hope that the reason I was mad in the first place was that we were playing a version of Monopoly!
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108. Board Game: Munchkin [Average Rating:6.02 Overall Rank:2309] [Average Rating:6.02 Unranked]
James Lin
United States
Spring
Texas
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I'm surprised this never made it onto the list.

One night, I was playing this game with some friends. Two of them were going out at the time. I will refer to them as "boyfriend" and "girlfriend".

The boyfriend was your typical CS geek. He wasn't socially awkward, but social interaction wasn't his forte. He also didn't have much of a board gaming history.

The girlfriend was RUTHLESS when it came to board games. One time, I won a game of Munchkin against her and her friend, and they spent the next five minutes analyzing the rulebook to make sure they couldn't do anything about it. (they couldn't)

So we're playing and both the boyfriend and the girlfriend are at level 9. It's the boyfriend's turn, so he kicks down the door and draws some low-level monster (might have been the Lawyers). His girlfriend is suddenly pleading with him to let her help out "for the lulz".

At this point, warning klaxons are going off in my head, but I wasn't sure what she had in mind. She couldn't have turned the fight in the monster's favor because he was too powerful.

The boyfriend saw no harm in her request, so he accepted her help.

She then used her Wizard ability to charm the monster, denying him the kill.

Her turn came up next, and she drew a potted plant for the win.

I am flabbergasted. It was a brilliant play, but it was also pretty cold-blooded, and it was against her boyfriend. But all's fair in love and war, right?

Her boyfriend's response was to smash a jello shot onto his forehead and storm off into his room, without saying a word.
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109. Board Game: Hex Hex [Average Rating:5.99 Overall Rank:3293]
James Lin
United States
Spring
Texas
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In another gaming session, I'm playing with the girl from the Munchkin debacle, her new boyfriend, her partner-in-crime (from the other Munchkin session I referred to), and one of her old high school teachers.

Her new boyfriend is ultra-conservative. He's also the kind of guy who will PK you in a co-op game if friendly fire is on.

Her partner-in-crime is fairly liberal and an easygoing guy overall.

Her high school teacher has an EXTENSIVE board game collection. Naturally, we had the gaming session at his place.

Hex Hex has a rule where the winner of one game can invent a new rule for the next game. So the partner-in-crime (who won the last game) stated that everyone below 0 voice could not speak.

On our next game, everyone but the partner-in-crime ends up below 0 voice. The partner-in-crime then uses this opportunity to extol the virtues of Obama's health care system.

At this point, all of us are in hysterics because the ultra-conservative boyfriend turned bright red with rage at this liberal demonstration. He busts out his car keys and makes it clear that something's gonna get keyed, and it's not someone's car. He was a good sport, though, since he remained mute this whole time.

This game will definitely be around for our next gaming session laugh
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110. Board Game: Catan [Average Rating:7.35 Overall Rank:164]
Paul Ingram
United States
Cullman
Alabama
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A little background:
Growing up my family always played games. There was a little bit of rivalry between my dad and I, especially as I grew older. Now I am an adult with a family of my own, but whenever I head home for the holidays I bring games and everyone would sit down to play.

About 10 years ago I brought Settlers home for Christmas. We got a 5-player game going with my wife, sister, mom, dad, and myself. Things were going great and everyone was enjoying the time together until I made a move that sent my dad way over the top.

My dad and I were both one turn from winning. I would win if I could just collect enough resources during my turn and the same for him. It was my turn, so I knew I needed to try and win or he would take the game right after my turn was over. He had a wheat harbor, and I had a lot of wheat, so we started a turn of considerable trading. I basically emptied his hand of everything but wheat by trading him my wheat 2 for 1 because I convinced him that he would then be able to get whatever he wanted by using his wheat harbor during his turn. However, when the trades were completed, I played the monopoly card and called in all the wheat I had just traded to him. He was not happy (understandably) but his reaction really surprised everyone at the table. He left the game without a word, disappeared into his room for a couple of hours, didn't ever talk about what happened and didn't play any games with us for 9 years! All that pent up rivalry was just too much in the moment.

The next time we convinced him to play was when I brought out Pandemic. He loved it and we played 8 games in a row.

So we are a happy gaming family again. Taking Defenders of the Realm home to try this Christmas.
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111. Board Game: Charades [Average Rating:4.87 Overall Rank:11017]
Joseph Ellis
United States
Ashland
Ohio
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Let this be a lesson about how NOT to play charades.

I was on vacation with my cousins and aunt and uncle and we played guys vs. girls, and we played where each team comes up with the items that the opposite team has to act out. Never play this way. You're supposed to pick things everyone has heard of but of course with guys vs. girls there's going to be a dispute.

The guys were falling way behind, and to be honest it was due to the girls' coming up with better items for us to guess... For example, they did "Amadeus" which everyone's heard of but which is impossible to act out.

Our frustration was mounting but then we were thrown what seemed to be an unfair item: Steel Magnolias. All of us guys will swear to this day we had never heard of it before, and that it was a very "girl" clue. But they would not replace the clue with a substitute.

So when we split into separate rooms to come up with the next round of items, all us guys had one mind: come up with the most mind-numbingly obscure clues possible. Some were more guy-centric, such as "Justice League," which the girls protested but begrudgingly accepted. But the worst was some book. I can't remember the exact title, something like "Stained Glass Windows, A History and Pictoral Craft Guide." My aunt had randomly picked it up at some gift shop around town. We actually snuck out of the room into the kitchen (where the girls were inventing clues) to find the book and copy down the exact title.

Obviously, they didn't guess it, and the result was not just one guy flipping out but an all-out war of words between teams that went on (sometimes civilly, sometimes loudly) for about 45 minutes. We kept protesting, "but you ALL heard of it!" Each person has been loyal to their side and has refused to budge, even seven years later.
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112. Board Game: Antike [Average Rating:7.16 Overall Rank:362]
Xavier
France
Colmar
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It's already an old story but I still need a geekotherapy...

Back in 2008, I bought Antike and was eager to try it. We were six players, three were my wife's colleagues and the two others their husbands.

I play the Celt. On the East part of the sea, the game seems fun : the Phenicians, the Greeks and the Persians fight, reconcile, betray each others with gales of laughter. They simply enjoy the game.

I don't. I need to expend and my direct neighbour is the Roman... I attack him and get a general, but the guy immediately stopped playing. To the end of the game, he only took ressources, mumbling things half inaudible, half unpleasant to me (forcing a laugh whenever I speak, etc.).

And here am I, blocked behind a small rampart of disagreeable Romans who don't play any more, they don't even found a city. The only way to continue the game was to go and challenge the Greeks. What interest in playing against a guy who doesn't really play anymore? Further, I was afraid he would actually knock over the game if I attacked him one more time...

Finally, his wife - the Carthaginian - won the game, despite a Greek attack (who tried to attack in the same time the Persian and the Phenician).

I was a bit disappointed by this game, when I realised she was looking at me in a stiffy way, and she told me it was I who had hounded her and her husband all along the game.

I really love those people!!
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113. Board Game: Twilight Imperium (Third Edition) [Average Rating:7.88 Overall Rank:31]
Brian Schroth
United States
Middletown
Connecticut
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Sometime last year my friends and I miraculously found the time to try playing this beast of a game. One of them pursued a strategy where they essentially had control of the center (Mecatol Rex) since early in the game. Almost all of their ships were on Mecatol Rex, as well as production facilities. I played politics and one of the three options was a card that amounted to the following:

If this vote passes, roll a D8. On 1-4, all players gain 2 free technologies. On 5-8, everything on Mecatol Rex is destroyed, and everything on spaces adjacent to Mecatol Rex is destroyed as well unless the controller makes some very low chance roll. (edited to add: as has been pointed out in a comment below, the way this card actually works is to roll 3 dice for each fleet in the adjacent system and take 1 damage per die, but the way the card was worded made us think it was 3 dice per unit, rather than per fleet.)

So of course, I choose that card because it would be a brutally effective move. The next turn, I take politics again. My friend starts getting pissed when he sees the card, but keeps his composure. After all, one other player is considering voting with him because he has a few ships in an adjacent space. In the end, he decides against it, and my friend starts getting even more pissed. Still, he keeps it together, because the dice roll might just give us all techs. Well, we rolled the die and sure enough, the result was to destroy everything else. He yelled and then stormed out of the room. And that was the end of that game.

I regret picking that card now, because it really did ruin the game. Sure, it was an effective move, but having an epic game like TI:3 be decided by what was essentially a coin toss was extremely unsatisfying.
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114. Board Game: Cosmic Encounter [Average Rating:7.21 Overall Rank:928]
Alan Lutton
United States
Lexington Park
Maryland
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We had a tight group that used to play CE multiple times a week over the course of several years, but unfortunately we didn't always have luck inviting new people to join us. Alas, someone invited a meat-headed "win at all costs" jackhole and things didn't always go well.

We were all pretty ruthless, but because we were all good friends, no one ever stayed mad long, and it really helped us all develop our "it's just a game, no worries" attitude towards board gaming, even when things got heated or intense. This guy, unfortunately, never did learn this lesson. One particularly heated night (which, to the rest of us, was FUN), he got pummelled and lost... at which point he flipped over the entire table, game and all, and told us all to go fuck ourselves.

Despite this we tried the old "come on man it's just a game, chill out," but that was pretty much it - he grabbed his jacket and left.

Then we all looked at each other and said, "Another game, then?" Turned out to be quite fun for the rest of the evening, and I don't think we ever gamed with him again. All's well that ends well!
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115. Board Game: Spellfire [Average Rating:4.88 Overall Rank:11086]
Rick Janssen
United States
Lake Zurich
Illinois
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I used to play with with a group of friends in college. We would play several times a week late into the night.

For the longest time, I was the only player in our group to have Midnight, Goddess of Magic.

Her power was, while only one copy of her was in play, no wizard could cast spells without her permission. When I had her in play, everyone had to ask me permisssion for their wizards to cast spells. The standard routine was for me to ask what spell they were casting and on whom. Obviously, if it was against someone else, I'd let it go, but if it was against me, of course not.

This went on for days...weeks. It became a standard operating procedure for when they wanted their wizards to cast spells and I had Midnight in play, they would ask and I would allow only if it was against someone else.

Then, one night, it's getting late. We're getting tired. We'd been playing a long time. I have Midnight in play in front of me. My friend asks if his wizard can cast a spell. Overcome with monotony, before he can even finish his question I say, "Yeah, sure." He then proceeds to cast Death Spell on Midnight killing her and removing her from play.

I was stunned! I was shocked! I protested! My friend pointed out that I let him cast it and didn't ask what spell it was. I was seething! But he was right. I tried arguing that it would make no sense for Midnight, Goddess of Magic to allow a wizard to kill her with a spell when she could easily prevent it. No dice.

After a good 5 minutes seething and arguing and ranting I calmed down and (I like to think) graciously removed Midnight from play. Maybe it wasn't so gracious, because I do remember stating that Midnight was never going to let any wizard cast any spell ever again. Unfortunately for me, my friends soon got their own copies of Midnight and my domination of wizard spells came to an end.
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116. Board Game: Scattergories [Average Rating:6.12 Overall Rank:1862]
Rick Janssen
United States
Lake Zurich
Illinois
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I was playing Scattergories with my wife and her family. The letter was "R" and the category was State.

I thought for a moment and realized that Rhode Island is the only US state that started with "R." So, I used the broader sense of the noun and wrote down Romania.

When we revealed our answers my sister-in-law quickly skipped over that category saying that there is only Rhode Island beginning with "R," so no one would get points. I said, "Not so fast," and showed her my entry of Romania. This brought on a 10 minute argument that Romania was not a state. I said it was a country and countries were States. The State Department dealing with foriegn "states," lead by the Secretary of State. I didn't have a dictionary handy, but it is defined as "a body politic, especially one constituting a nation."

Anyway, all this argument for nothing. I was voted down 3-1 and no one got points. angry
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117. Board Game: Mille Bornes [Average Rating:5.68 Overall Rank:5064]
Ryan Tharp
United States
Springfield
Missouri
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Ah Mille Bornes, fun little game that my family played since I can remember. I brought it to school one day to play at lunch with some friends.

The 1st turn me and this other guy (we'll call him Rupert) both played roll cards. The next turn he played a 100 miles card and I gave him an accident. "D*mmit!, already!?" Rupert responds. As the game progresses others have accidents and repair cards and one guy gets the safety card but Rupert is just sitting there drawing and discarding, swearing to himself every time he draws a card. Mind you there's only 6 repairs and the one safety card and he knows it. After 5 repairs and the safety have been used this guy is fuming. My turn comes up and I draw the repair card and discard it. Rupert stands up and screams "D*mmit!" He throws the cards on the table and says "f*ck you, f*ck you," etc. as he points at each of us and then storms off saying "I'm out!".

We all just start laughing because most of us had just seen Office Space the night before and thought of Scarface's quitting scene "f*ck you,f*ck you, you're cool. I'm Out!"

Rupert never played with us after that.
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118. Board Game: A Castle for All Seasons [Average Rating:6.78 Overall Rank:753]
Brandon Tibbetts
United States
Oak Lawn
Illinois
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In the years that I have been gaming I've sat at a table with many individuals who, to me, seemed "not right" in one way or another, but only one whose behavior throughout the game stuck in my mind as truly and universally "not right."

This man had come to a group that was a pretty much dedicated to light-to-medium weight euro games. Things were sort of off to a bad start for him when he could not interest anyone in a game of Advanced Squad Leader, which he had brought with him. I briefly engaged him in a conversation about the game, which I knew little about besides its legendary complexity. About that, I remember him describing it as "really not that hard to understand" and how so many of its rules "just made sense so they are easy to remember."

Begrudgingly, he sat down to a game with me and one other person, who had brought a copy of A Castle for All Seasons. I think he may have made this selection only because it was the game I chose to play and I had been the only person that had indulged his ravings over ASL to any extent.

It was a first-time learning game for myself and for him.

I will never forget how he required nearly every rule relevant for his current turn repeated each time, and how he always reacted to these reminders with some sort of eye rolling or shoulder slumping gesture, or a sigh of despair, or a verbal comment about how absurd the rule was. It was as if every moment of the game was incredibly painful for him to process, and he felt a great need to make this known to everyone around him.

Finally, during the last turn of the game and just before final scoring, though I had realized it several turns earlier, he apparently discovered for the first time that he was going to be in last place. Immediately, he took all of his cards and pieces and threw them onto the board, displacing some of the other pieces and causing a good deal of confusion. After this act, he stood up and walked to another table, where he began to observe the game being played there, arms crossed behind his back. We were able to finish the game and score it without him, but only barely, and I'm sure it was not 100% correct due to his final outburst.

What puzzled me the most is why, if he hated playing the game so much, did he even care if he won or lost?
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119. Board Game: Bohnanza [Average Rating:7.09 Overall Rank:280]
Joseph Ellis
United States
Ashland
Ohio
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I know this is a really old list but it's still my favorite and since there's no Bohnanza story on here yet I'll add a recent one:

I'm playing Bohnanza with John, Josh and Kerri. John and Josh are my wife's brothers, and Kerri is John's fiance. Josh is not much into games. I like to compete but never take it too seriously.

The last time we had played, Kerri gave a bunch of beans to John for free, since they're a couple, and was shocked when John didn't return the favor later. If you've ever played games with John, this would not surprise you.

Nonetheless, in this current game, Kerri is taking the same attitude, giving preferential treatment to her future husband and expecting the same in return.

So it's John's turn and he is about to turn over his two face-up cards to plant/trade. But before he does, Kerri says, "John, I'll give you this Soy bean I don't want." He accepts and plants it in his soybean field. Technically he should have flipped over the cards first, but it didn't seem to matter, so no one complained.

So John flips over his two cards and one of them is a Stink bean, which is exactly what Kerri needs. She says, "John, I need that!" John doesn't hesitate. "Nope!" he says and immediately plants the stink bean by itself in his third bean field.

Kerri can't believe it. She insists we're ganging up on her, etc. (which was somewhat true because she was way in the lead). She is almost speechless with anger at John. I try to break the tension by saying, "Haha, look, she's trying to conjure up a tear for pity" but after I say it I realize maybe she's going to cry for real. But she doesn't. Instead she puts her hands on John's field and coin cards and flings them off the table. John then returns the favor. Kerri still won in the end. Josh and I were both shocked and disturbed.

They're getting married in three weeks and I bought them a copy of Lost Cities for Christmas... Hopefully the gift doesn't indirectly cause a honeymoon murder.
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120. Board Game: Dominion [Average Rating:7.77 Overall Rank:30] [Average Rating:7.77 Unranked]
Ronnie Edwards
United States
Carrollton
Texas
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My wife has totally flipped out and thrown cards at me several times. Usually due to Ambassador or Mountebank... devil
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121. Board Game: Kill Doctor Lucky [Average Rating:6.17 Overall Rank:1693]
Ian Toltz
United States
Boston
Massachusetts
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I totally flipped out over this game.

I forget why we weren't playing D&D that night, but the group of us ended up playing this instead. We played several rounds.

For those who haven't played it, the idea is that everyone wants to kill that cantankerous coot, Dr. Lucky. Unfortunately, the old fellow has quite the string of luck, so it's much easier said than done.

Boiling away the flavor, basically when you try to kill him, you play weapons and such to get as high a value as you can. Then, going clockwise around the table from you, every other player may play cards from their hand to help Dr. Lucky or pass. The thing is, once you play or pass, you're not allowed to hop back in.

This means that the person in the last seat is in the position of weakness, where they're forced to play enough to save Dr. Lucky (and thus weaken their hand), or maybe the rest of the table miscalculated and didn't give the poor schlub enough help and the last player doesn't even have enough to help him.

So with that out of the way, whenever my friend Leonard would be in that last position, if he thought other people were holding back and not pitching in their fair share, would opt not to play any cards and allow the murder attempt to succeed. Basically, he'd throw the game. His stated objective was that he didn't want people to put him in that position.

In my opinion, that's complete BS. A reasonable person would just nod and smile and try to get seated to Leonard's left, the better to take advantage of his suicidal attitude.

Proving that I am not that reasonable of a person, I called him on his shenanigans the first couple times and refused to play his game. The third time he did it, I absolutely flipped out and screamed at him that that's just how the fucking game is played and to fucking play to win. Or something like that... I may not have been quite that polite. devil
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122. Board Game: Diplomacy [Average Rating:7.09 Overall Rank:360]
Benjamin Maggi
United States
Clifton Park
New York
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This was back in my college days when some buddies and I all had free time on the weekends, worked long hours together in the school cafeteria, and generally were really close friends. We had frequently played Risk during our breaks and in the evenings and when one guy decided to introduce us to Diplomacy we all thought it was great.

I remember that first evening we had printed out maps for each person, laminated them, and were huddled around the table. To make it more interesting, someone had decided to turn it into a drinking game whereby after every Spring turn we would take a bit of beer and after every Fall turn we would take a shot. Looking back, I realize that as a lightweight who normally avoids alcohol (not for ethical reasons, but for practical ones like the need to drive home, or because I hate spending $7 for a beer that tastes terrible, etc.) this was a bad situation to walk into but I said okay and we started.

I drew Austria-Hungary, one of the hardest countries to play (aside from Italy) and in a 7 player game also one of the easiest to attack. As we broke up to make our negotiations with each other no one wanted to talk to me. No one at all! I went from group to group to try and convince them to work with me but it all fell on deaf ears. The typical R/T alliance was in full swing, as was B/F. Germany and Italy were working together and moderately with each other but I was on my own.

Now, I was the youngest of the group by a year or two but also the others thought it would be fun to screw me over. Additionally, since we were all new to the game it wasn't worthwhile to try and logically explain to them why working with me would be to their benefit (even if I knew myself, which I didn't.)

Thus, the alcohol and the beating I took by the others added up until probably 1902/1903 I couldn't take it anymore. After someone promised to help only to stab me- mostly for the reaction I would give and the laughing approval of the others- I completely lost it, started yelling out loud, and threw a chair across the room... in his house. Nothing broke, but after that we all came to the conclusion that the collective ability of the group to play had broken down (mostly from the alcohol) and we all passed out on the couch or floor.

The next game we played (same rules all around) I again drew A/H, and faired no better. After those two games, I decided that drinking and playing well don't mix.
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123. Board Game: Risk 2210 A.D. [Average Rating:6.74 Overall Rank:759]
Benjamin Maggi
United States
Clifton Park
New York
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After playing this game at a local board gaming club, my wife and I were invited to another gentleman's house to play against him and his son. The other guy and I got along well though we were always trying to screw each other in whatever game we could. My wife sometimes likes to play games but she gets really competitive and this leads her to act up at times. Normally, though, it is only at home when we are playing two player games.

But...
As we set up the Risk game I laid out my pieces in Australia primarily and my wife set up most of hers in Africa. This version of Risk randomly selects four (4) areas to be impassible for the entire game, and this time the "desolation" zones cut the top of Africa off from Europe and South America so that the only way for her African troops to get out of there was through the waterway on the east, heading towards Australia and North towards Asia. She went first, and on her first turn her African troops moved directly through the water and parked right NEXT TO my Australian capitol. Meanwhile, some other troops that she had placed in Asia directly attacked me in Australia through the New Guinea territory.

In response, on my turn first turn I returned the favor by attacking her (mostly to get out of Australia... she had me surrounded). As I declared my battles she threw a big fit and started crying because I was ganging up on her. Somehow the fact that she had surrounded my units with hers, had attacked me herself, and had left me with no other alternative but to fight to survive didn't register with her.

Since we were at a friend's house it was extremely awkward and embarrassing. The other guy and his son were giving me weird looks and I could only shrug my shoulders. So, I just bit the bullet and let her rant for a while, and then she just got silent and beet red. I offered to resign but she just responded "play on." I don't remember who won or lost.

Later at home she apologized to me but time has shown that this is the type of board game player that she is. She understands her problem and now usually just turns down opportunities to play games. I normally don't invite her to go with me anymore and she is fine with that.

PS: In case my wife is reading this, all uses of the word "wife" means someone else besides you!
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124. Board Game: Citadels [Average Rating:7.19 Overall Rank:215]
Chad Miller
United States
Stigler
Oklahoma
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Here's one of my own: I'm in a 3-player game. I'm losing horribly because I've been hit by the Thief or Assassin literally every turn. I've long past fallen so far behind that both of my opponents aren't even trying to hit me any more, but they keep accidentally hosing me instead of each other.

I get the chance to draft either the Assassin or the Thief. I look at John's giant pile of money, and Clinton's hand full of cards. Maybe if I steal John's money I can get back in the game. Regardless, Clinton can easily spend all his money on his Assassin turn, and he has no reason to believe John, his main competition, would take the Thief, so he really has no reason whatsoever to assassinate the Thief. No reason.

I hate Citadels.
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125. Board Game: Puerto Rico [Average Rating:8.14 Overall Rank:5]
Kyle Thompson
United States
Texas
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During a game night at my bosses house this gem was pulled as the first game. This was my girlfriends first game night with me as well as the first time she meet my boss. All in all the game was going well and I was pretty well ahead after pulling a total Sugar monopoly and taking the big ship for myself twice in a row.

Unaware of what was going on since this was my gf's first time playing the game she pulls the captain right after I produce leaving me to destroy 9 sugar and 3 corn. So the next time around everyone has shifted their workers after a Mayor phase leaving everyone producing only what was already on the remaining two ships. So of course I produce my sugar fest leaving really only corn and indigo able to be played minus my gf's one coffee. I figure she has lots of upgrades to trade the coffee for a huge chunk of money so she would be wanting to trade... Nope she throws the captain and takes the big ship with her one coffee making me destroy my sugar and corn once again. I flipped shit and tossed my piece in the air because of course I took my guy off the store room the turn before mine. Everyone got a big kick of me losing a run away victory to my gf during her first play through.

She ended up winning the game...
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