$10.00
Games Where Some Guy Just Totally Flipped Out
Robert Martin
United States
Atlanta
Georgia
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Have you ever been involved in a game where somebody at the table just totally flipped out? I'm talking throwing a temper tantrum, threatening people, crying, flipping the table over, whatever. Drama. If so, add it to this list. I've got a couple of semi-lame anecdotes of my own to add but I'm counting on others to add their own stories.

There will be a nice reward for the most entertaining episode. No made up stories though. I will be checking references...

WINNERS

1st Place - #23: Alex nearly drops Brad off a second story balcony over a game of Trivial Pursuit.

2nd Place - #20 (comment): Drunk bully and sober guy assault each other with night sticks and smash car windows over a game of Diplomacy.

3rd Place - #26: Mel turns into a living Frankenstein and tries to choke Steve over a game of Warhammer 40K.

HONORABLE MENTIONS
#22 - An acoustic guitar is smashed over a game of Supremacy.
#35 - A D6 draws blood over a game of Supremacy.
#65 - Corey bursts into tears after his pet bear is shrunken and punted across a river in a game of D&D.
#61 - Greg Jackson slams a door into his brother Simon's face over a game of Warhammer.
#31 - Ron interrupts worship at a Hindu temple with a blood curdling scream over a game of Puerto Rico.
#47 - Erik's college aged friend breaks down in tears after a bad move in Fortress America.

SPECIAL PRIZE
#40,#41 - Dennis entertains us with a pair of fantastic stories about an old guy who plays the whole table in Poker and a snot nosed kid who learns a life lesson in humility in Blood Bowl.

Thanks to everyone for the great stories!
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126. Board Game: Summoner Wars: Master Set [Average Rating:7.77 Overall Rank:56] [Average Rating:7.77 Unranked]
Kyle Thompson
United States
Texas
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First off my favorite game.

This was the payback for my gf destroying me in a game of Puerto Rico.

I was playing Tundra Orcs, she is playing Deep Dwarves. I would like to thank Colby for creating the Event 'Freeze.' I played freeze on her summoner taking the magic factory out of play on my first turn of the game. I promptly steam rolled most of her starting commons as well. This lead her to pay the 2 magic to free her summoner to move him out of harms way, but no-no I said and dropped my second freeze on him. Pissed off after not being able to summon a single creature due to her inability to kill my commons she unfroze him again the next round. Manically I laughed as my turn began... My final Freeze... I chuckle the whole time while I roll to kill her summoner; the entire game the only creature summoned was a fighter. I did not lose a single card.

Without saying a word, and with hatred in her eyes, she grabbed her dog and went home. She has ,however, taken my summoner the last three games in a row since then.
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127. Board Game: Blood Bowl (Third Edition) [Average Rating:7.59 Overall Rank:164]
William Garramone
United States
Nashville
Tennessee
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This was the 3rd time (2000) in 35 years of playing board-games I 'lost it'. I was playing my best friend and long time gaming partner in a tournament game. My goblins were taking on his undead team. His team was undefeated and the other 5 players in our league were pummeled by him. I was playing him to stalemate pretty much and the score was still 0-0 in the second half with only 2 turns left. I managed to get a goblin the ball after his ghoul who was knocked down by my troll, had dropped it. I ran towards the endzone with the ball and got one space away but ran out of movement. In my excitement I didn't realize that there weren't any undead that could have reached me because the closest undead was the ghoul and he was just injured. I should have just ended my turn and scored a touchdown on the next turn and won the match. But I decided to 'go for it' and extend my movement. Anything but a 1 and I score a touchdown. On a 1 I fall down and drop the ball. Yes, I rolled a 1. My opponent starts laughing and fist pumping while I sit there stunned. Then he reminds me that I didn't have to 'go for it' because none of his players could have reached me!

Then it gets worse. I was on the sideline and the ball bounces out of bounds and gets subsequently thrown back in bounds towards the other end of the field. You guessed it, his player gets the ball and then on the last turn his vampire scores a touchdown and wins 1-0. This game marks the most 'pissed-off' I've ever been at myself for not paying attention in a game. I lost it all....the complete loser. I ranted on and on for 3 days about how dumb I was in trying to 'go for it'. As a matter of fact, just thinking about it now has re-kindled that flame somewhere deep inside. I need to stop writing now...angry
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128. Board Game: Dominoes [Average Rating:5.44 Overall Rank:10472]
Tony Hodge
United States
Hanover
Maryland
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My wife and her family love to play Dominoes. I don't know the name of the specific game they play but it basically starts by handing out the dominoes, starting with the 9/9 domino, matching the pips until someone goes out or nobody can make a move, and scoring the dominoes left, lowest score at the end of all 10 rounds (9/9 through blank/blank dominoes start each round) is the winner.

We went on vacation several years ago with two of my good friends and one night while winding down my wife busts out the dominoes and suggests we play. My friends and I agree, she gives a cursory explanation of the rules, and we're off. My one friend, James, isn't enjoying himself. His openings to get rid of his high valued dominoes keep getting blocked and he's just all-around just not having fun. Well we finally finish up the round, tally the scores (of which James had the highest due to his bad luck the first round) and start shuffling the dominoes for the next round when he says:

J: "What are you doing?"
Us: "Getting ready for the next round"
J: "Next round? You mean it's not over?"
Us: "No, there are 9 more rounds..."
J: "NINE MORE ROUNDS?!"
Us: "Well, yeah, but if you're not having fun we don't have to keep playing"
J: "NO! We are going to play FOR NINE MORE ROUNDS!"
Us: "Really, it's not a big deal. We don't have to play if you don't..."
J: "I said no! We are going to sit here and play FOR NINE MORE ROUNDS!"

And play we did for nine more rounds with James loudly reminding us between each round how many there were left. It was the most good-natured "flip out" I've ever seen. I've since lost touch with James but whenever it is relevant my wife and I and friends in the know will still shout "FOR NINE MORE ROUNDS!" in memory of this.
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129. Board Game: Advanced Civilization [Average Rating:8.01 Unranked] [Average Rating:8.01 Unranked]
τὰ ὄντα ἰέναι τε πάντα καὶ μένειν οὐδέν
United States
Brookline
Massachusetts
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I know I'm late to the list, but I couldn't resist telling my story.

In 8th grade I was in an enhanced learning program called Quest. In Quest we did all sorts of self-guided things where the supposedly gifted kids were allowed to explore their interests and discover their inner brilliance or some nonsense. I usually used it as an excuse to fuck off for an hour a day. For an entire semester I played the Kings Quest games on one of the classroom's Apple IIes for instance. Anyway, at one point the teacher brings to class a copy of Advanced Civilization and decides that we're all going to play it.

The game would ultimately take over the next week+ of class. It started normally, with everyone branching out, building up their base and expanding, getting some technologies under their belt and generally becoming better civilizations. Then one kid, let's call him J, starts trying to get the other kids to gang up on me. For whatever reason, this just struck him as the best course of action.

For the most part the others agree, but most of them are either too far away to do anything or are more interested in concentrating on their own thing. J keeps pushing it and insists on sending stuff my way every round. (It's been years since I played this, so I don't remember any of the terminology. Sorry if this is bugging someone!) I make sure that I'm able to deal with it, but for the most part I'm working on getting an agricultural machine running. Still, he's starting to bleed me.

So after class I decide that I've had enough and I talk to two classmates, C and T. They agree that they'll join with J, do some trade and plan with him to destroy me and then they'll slice up my lands. On Friday they work together to improve their militaries and get themselves in position. Over the weekend they apparently go into long strategy sessions with him on how best to mess with me. It sounds like it's going to be pretty epic.

Except that doesn't happen. Come Monday C and T turn on Josh and start tearing him apart. What they don't claim, I manage to grab ahold of. In two rounds Josh is completely wiped out.

Shortly before his last city is taken off the board he stops, stands up and, visibly shaking, says, "You're not hurting me, you know. This isn't hurting my feelings. It's just a game and you aren't hurting me and I am better than this game." Then he screams and pitches the entire table over, snaps the board off of the floor and starts using it to whack C over the head, all the while screaming, "YOU AREN'T AFFECTING ME! YOU CANNOT AFFECT WHO I AM!" When T, two unnamed players and I finally pull him off of C, he squirms away from us, knocks over three desks, kicks the teacher's desk and tries to leave, but is so frustrated he keeps pushing on the door without turning the knob all the way. He then kicks and kicks at the door, but it's an old school and the door is solid wood, so it refuses to yield. Finally he shrieks once more with rage, flips over a desk into the wall and tears down the whiteboard. He takes several long, deep breaths, turns toward us and screams, "FUCK YOU!" and then leaves the room.

We watch all of this in stunned silence, including the three people in the game who had no part of it and three other people in the class who weren't even playing. When he leaves we all just look at one another and start putting the classroom back together. Eventually the teacher comes back and has a hell of a time believing our answer when she asks us what in the world happened to the classroom.
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130. Board Game: Citadels [Average Rating:7.19 Overall Rank:211]
Benjami Pitarch
Spain
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I was playing this with my usual group after a good lunch with some alcohol. At the beginning of the game one of us used either the assassin or the thief, can't remember which one, and the victim got pissed and the next turn he used the warlord paying all his money to destroy one distict of the other player. When I pointed that his move made no sense he told us that he punish each player that harms him so that way he sends a message and people will thing twice before attacking him, I tried to point that the other player targeted a character, so he had no idea who he was attacking, thus his reasons had no sense, but he was not listening, so the game keep going. After a while, he atacked me with the warlord and when I hit him back in retaliation he got pissed for my attack, so I told him I was just using his strategy, he send me to hell and said he will never play with me again because I was too competitive, I told him he was an asshole to say that after what he did at the beginning of the game, and when the thing seemed that could not get worse, another player said he had to leave, we talked about keep going without him, and then he just used his last turn before leaving to pick the warlord and use all his money to destroy my most expensive district saying that I played too slow and that it was my fault that he could not finish the game. I told him how bad it was to spoil a game because he was leaving but with the words you would use if you were very pissed and half drunk if you know what I mean, I throwed my cards over the table and went away.

The player that attacked me before leaving apologized later, but the other one still hates me 2 years later. The group broke down that day and we never played games again together. No need to say that I never played citadel since.
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131. Board Game: Puerto Rico [Average Rating:8.15 Overall Rank:5]
ackmondual
United States
SoCal
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4p game. I was p1, the person to my left was p2, to his left p3, and the last player was p4.

What turned out to be the last round of the game (we already hit one of the "last round of the game end triggers"), it was up to me and p2 to take the last turns. I thought it was between p3 (had 2 unmanned large buildings) and p4 (p4 had an unmanned Palace) for the lead, so I passed up on Mayor, anticipating that p3 manning his 2 large buildings and p4 manning his Palace (he had lots of VP chips AFAI could tell) would help them much more than the 4pts I'd get for my large buiding, so I just choose another role instead. P3 yelled out something like "unbelievable!", got up from the table, and walked out of the door. To note, p2 didn't have a large building, so she had no reason to choose Mayor for herself, which she didn't. She also choose some irrelevant role to wrap up. P4 would've ended up getting an additional 6pts off his Palace, while p3 would've ended up getting another... 8pts to 10pts from his large buildings? P4 ended up winning, and would've won anyways IIRC.


P3 never came back that night. It was late enough that it was a given that this was going to be our last game for the day/night anyways. P2 knew p3, so she gathered up his games for him. Then she apologized for p3 before we all left.


It was really only that one time, as I still game with p3, and he did apologize about his outburst. As someone who's gotten emotional and upset about the way certain games played out, I do understand, but back then, it was the first time I've witnessed something like that, so it did hit me with more impact and was quite surprising.
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132. Board Game: Medici [Average Rating:7.12 Overall Rank:349]
ackmondual
United States
SoCal
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When goods get flipped up, we would align the goods to the appropriate sections on the board (e.g. when fur got flipped up, we'd place it below the fur track, cloth to the cloth track etc.). One player asked us not to do that. We kept doing it, and he said he would leave if we kept doign it. The rest of us voiced in and said we'd like to do it that way since it helps us line up which cube on which track would increment. When we did that again, he just silently got up, and walked out of the room


We continued the game without him. That was certainly a non-confrontational way to "flip out".
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133. Board Game: Empires in Arms [Average Rating:7.51 Overall Rank:592]
- -
Canada
Dartmouth
Nova Scotia
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A big, sprawling game where diplomacy really counts and alliances make or break you, right?

Context: I'm new to this gaming group, but they're all really good people. This is a multi-week effort because it's a full campaign. The main house rule is if you cannot make a session, your allies control you for that turn. The game must go on. The guy who organizes these sessions is a true gentleman and we all actually sign a piece of paper acknowledging this (no kidding...a real pro)! He did this because he'd had problems in the past with players not showing up and then whining, at his house, a real strategy boardgame central (with a whole room dedicated to World in Flames).

I drew Prussia. Fun to play but critically needs allies in either Russia or France. Russia attacks me early for cheap, easy points and I am forced to sue for peace and ally with France as defence against Austria. But the French player is content to do...nothing. He sits and builds up forces f-o-r-e-v-e-r. I get attacked by Austria. My ally does zilch. He's totally afraid to move his units. It's all defensive and he seems not to care he's in last place. Total hedgehog mentality and after suing for peace I've had to allow Russian and Austrian troops on my territory. It's so bad strategically that even Britain is thinking to ally with France to put some pressure on an emerging, invincible Russia, who also thumped the Ottomans in a light skirmish.

Now, the French player goes on vacation for 2 weeks (4 plays)so I will take over his units. He leaves some message about "holding the line". This will not do.

The moment I have control of France my instincts take over. Their military superiority is intact and the Russians and and Austrians are in striking distance. There are points to be had, so I move. Everything. Napoleon goes for the jugular just as my Prussia exits terms. Central Europe is aflame with Corps slugging it out and I know the odds favour me because the other 3 powers know that this build-up and standoff cannot benefit them; they need the big guys to punch it out. I oblige and wipe Austria, then hit Russia in an attrition close to the French border they cannot escape. Austria sues and I pursue Russia right through Poland. Sure, I've lost 1/3 of French forces but France is in the lead and has the resources and, now, vassal states. I know this game, I know the balance, I know the history,and play it the way it was meant to be played. To win, France needs to expand, reap the benefits, and defend with superior forces using diplomacy to keep everyone off balance. Now the game is fun and tense.

The real French player gets back, sees his army in a superior tactical position but also the losses and has a hissy fit only Napoleon would be proud of. He's in 1st place but that's meaningless. An hour long argument ensues. The pre-game contract is pulled out. He threatens to walk out. The other powers all agree the way I'd played was great for France. It's how the game is meant to be played and is way more fun than the cold war detente of the previous dozen sessions. Napoleon attacks. That's his superior asset. In the end I wind up playing France and he takes over Prussia! In reality he's so mad he spends most of the gaming sessions on the back deck having a cigarette after I tell him how to move the Prussian forces.
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134. Board Game: Diplomacy [Average Rating:7.09 Overall Rank:357]
Bob Durf
United States
Maine
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Gotta add Diplomacy again.

Throughout high school, a group of us had played several games of Diplomacy, each one lasting several weeks to months. One of the final ones was during my senior year, and tensions were running high, as I had normally won, and a couple players were desperate to finally put one over me. I managed to convince Austria to join me in a desperate struggle for survival, making it a 2v5 mega-campaign.

Luckly, us all being competitive people, I was able to convince France to backstab Italy. The results however, were simply splendid. When Italy learned of this in a study hall, he literally picked up a desk and threw it, knocking over a shelf of books. The teacher in the room looked alarmed, but did nothing once the Italian started picking up the books to our laughter.

That same game, England had Sweden, which was surrounded by German units. England, new to the game, made a "gentleman's promise" with his friend Germany. Germany then promptly broke this promise, eliminating the very confused England. From then on, he made gentlemen's promises as jokes whenever he played with us.
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135. Board Game Publisher: Atlas Games
Wolf
Germany
KY
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This sad story happened around 1996 in the Black Forest.
I had just joined a group that had, among other running games, been involved in a very long campaign of Ars Magica, a RPG set in a version of the darkest middle-age where every player controls one main character, a magician, and several of his and the other players' serfs.
This campaign connected several roleplaying groups that all reported to this one guy, K, who was the older brother of my own DM and himself DM of some of the other groups. All events during the sessions were reported back to him and included in one big story arc. An awesome concept that is able to deepen the already unequalled roleplaying experience.
Every breach of the Codex Magicus and trespassing (things that happened all the time and were often unavoidable) could result in an investigation by the authorities, some of which were players, and be potentially discussed at the annual (real-time) meeting of the highest ranked magicians of that world, held every february in a hut deep in the black forest where we would spend a whole weekend doing politics and trying to find out what had actually happened in those sessions, passing sentences on sunday after over 30 hours of non-stop being in character, sleep deprivation and tension in addition to, naturally, lying and being lied to.
About 30 people were present on that weekend. My own character was a total newb just as I was, so I got assigned an NPC and tried unsuccessfully to hide under the radar instead of ending up as a vote-generating dud for the big players.
The awesomeness of the concept had been kind of severely hampered (in hindsight) by the stories that K had devised to go down in the previous year.
One of these stories was acomplete set-up of one of the main characters of the whole story, a guy I met there for the first time and have never met since. He played a magician (of course) that had been possessed unknowingly and comitted a serious crime that his player did not and could not know anything of.
The usual sentence for attacking a fellow Magus is of course death. We, as the council were presented with eyewitnesses and other evidence and, after long consideration, passed that sentence.
We were sitting in a dimly lit room, 30 of us, and voting to have a person killed that was present. The sentenced player was furious, and rightly so. He rose from his seat and gave a long speech full of resentment and anger, all in character.
His last words, though, were very personal. He left the room to standing ovations from everyone. We applauded and cheered him for being one hell of a roleplayer when we heard his car engine start and him drive off. He never returned and refused to continue playing with any of us.
I never spoke to K again after that weekend and stopped playing RPGs with that group shortly after, but we remained friends.
I have never felt worse about a game in my life and blame K for creating this situation just for his personal fun.
The player in question had put several years of actual playing time, sweat and love into a character that was killed off in a whim for a laugh. A joke that only one person knew about. Today I think that this a good example of a seriously flawed DM, to put it politely.
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136. Board Game: Stratego [Average Rating:6.01 Overall Rank:2088]
Nate Whitmore
United States
Bountiful
Utah
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In college we played games on most nights and one friend, Tyler was the most affected by a negative outcome and would normally just sulk if he lost.

He was good at stratego and had always won at it. I played him one evening and instead of putting thought into placing my pieces I placed everything randomly. I won and he was annoyed and demanded a rematch. We played again and he placed his pieces oh so carefully and I just threw my pieces up on the board. I won again. We must have done this six or seven times that night until I won again for the last time as he is shaking looking down. He grabs the board and flings all the pieces off with all his might and keeps ahold of the board and marches to the balcony and uses the board as a frisby and chucks it off and yells out a Conan bellow and stomps off for the rest of the night.

For the rest of the year whenever anyone lost a game we would jokingly beg them not to throw a Tyler on us.
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