WBC 2013 - A Theater, Some Luck, and a Whole Lot of Eights
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Recommend
31 
 Thumb up
2.00
 tip
 Hide
This was my fourth year at WBC, and in terms of tournament play, it was definitely my most successful. Not only did I win my first tournament since the first year I went (I won Notre Dame in 2009), I made 3 final tables and won two events, including my first Century event. Of course, if you read on you might find out that I got a little (or more than a little) lucky, so take that as you will. In any case, I had a great time, and I'm looking forward to next year already!
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Merchant of Venus [Average Rating:7.20 Overall Rank:445]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Merchant of Venus is my favorite game, so I always look forward to competing at WBC. I've qualified for the semifinals in two of the last three years, so I was optimistic here.

Monday, Heat 1 Opponents: 3 people whose names I don't recall

I'm usually pretty good at remembering game details, but for some reason I'm drawing a bit of a blank on this one. I did have some incredibly poor rolls early. I failed to discover a planet on my first turn; fortunately no one else jumped ahead of me in that direction. I got an early Clipper, but it didn't help much. At one point, I rolled a 1,1,1,1, and at another point I rolled a 2,2,2,2. I did pick up a Jump Start about halfway through the game, which allowed me to finish in a distant second instead of dead last.

Wednesday, Heat 2 Opponents: GM Richard Irving, 2 others

I had a better game this time, but Richard jumped out to a big lead and stayed there all game. I managed to pick up a Mulligan Gear, which I used to decent effect (that is to say, I didn't forget to use it). By the time I identified a profitable route, I found that I was following Richard around the board, and he had already bought all the factories. Richard also picked up a Jump Start, which he had some problems using, but I'm not going to say it slowed him down. In the end, Richard won by a good margin, and I was again second.

I didn't get to play in the third heat because of a semi, so my Merchant experience for this year ends there.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Ra [Average Rating:7.48 Overall Rank:95]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
I love Ra, but I had a ton of conflicts on my schedule this year. My performance in my first heat would likely determine whether I tried to skip out on other great games to play more Ra.

Monday, Heat 1 Opponents: 4 people whose names I don't recall

I didn't have a particularly good game here. I tried to go after Pharoahs and Niles, and while the Niles strategy worked out okay, I didn't manage to get control of the Pharoahs until round 3. A particularly long round 1 meant that people were able to rack up some early points. I tried to avoid having lowest suns at the end, and was able to upgrade all 3 of my tiles... and still got lowest suns. I finished with 33 points, which isn't a horrible score, but it was a 5th place score in this case.

None of the other Ra heats were convenient for me, so while I would have loved to play more, I didn't.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Vegas Showdown [Average Rating:7.24 Overall Rank:276]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
I almost always win Vegas Showdown at home, but I've never won a game at WBC previously. I often have scheduling issues with Vegas Showdown, but this year it looked like it was in the clear, so I was pretty excited.

Monday, Heat 1 Opponents: Henry Dove, 2 others

I find that I play Vegas Showdown pretty differently than many people, as I really don't concentrate on building up my engine very much, and instead work on grabbing points from the very beginning. This game exemplified this, as I never got more than a single slots the entire game. I end up spending a lot of time going to publicity to save up money, and because of my constant saving I was able to get both the Night Club and the Theater for 25 apiece. I thought that I'd have a pretty solid victory, but it turned out that I won on tiebreakers over another player who got a ton of base buildings and almost filled up his board (he went from last to tied with first during end-game scoring). I was a little amused that I never got more than one copy of any building during the game.

Thursday, Semifinals Opponents: Eric Sokolowski, Lexi Shea, 2 others

I played this game largely has I had done the first. An early advertising that I took and no one else did helped me jump out to an early lead. I got both Night Clubs in this game, but somehow managed to miss out on every single Fancy room that went by, which proved to be very problematic, as I could not buy any of the level three rooms. The game lasted way longer than I was comfortable with, and I saw my early lead dwindle into almost nothing. Fortunately, there was a somewhat inexperienced player at the table who bought a Buffet thinking that he could use it to score his yellow section--because he bid so much on that Buffet, neither of the players who could have used it to fill their blue sections could get it. That player also did very well on both income and population, making my inevitable low score in those areas a little less painful. Eventually the game ended, and I managed to win by a few points.

Thursday, Finals Opponents: Randy Buehler, Sceadeau D'Tela, Max Jamelli, Cary Morris

There's a lot of sharks at this table, but I guess that's to be expected at a Century final. Players at this table played much closer to how I was used to playing, with players not placing a crazy premium on Slots (though they were still in demand), not automatically dismissing an early game advertising, and generally saving up and saving up. I saw some things I hadn't seen before either, such as a Restaurant being placed in reserve to wait for a Lounge to make the door situation better (though that ended up backfiring, as the 3-points-per-restaurant card came out the next turn). The entire game came down to an incredibly fortuitous (for me) sequence of events, though. Both Cary and Randy had more money than me when the Night Club and the Theater were both out. I tried to bid on the Night Club, hoping that both of the others would have their eyes on the Theater, but Randy outbid me. (I should have known better as Randy had no Fancy Lounge, but I was panicking a little as I knew I had no shot if I didn't get one of those buildings.) Next turn, the Theater dropped down to $42, and I only had $40, where Cary had more. I was start player. I draw Slot King, which gives me $2 and gives Cary $3. That doesn't help, right? Next card is Pull Strings, and I pick a large room hoping the other Night Club comes out so I can stay in the game (it doesn't). With the Slot King, I've got the $42 to bid on the Theater now, so I do that, making Cary pay more if nothing else. However, it turns out that the Slot King bumped his cash reserve from $43 to $46, meaning he couldn't outbid me. So I win the Theater, and a few turns later, the game.

So that's my first win in a Century event, coming by a crazy stroke of luck. Who would've thought that a Slot King that gave my opponent more money than me would win the me game?
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Empire Builder [Average Rating:6.93 Overall Rank:673]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
I've never actually played in Empire Builder at WBC before, because it always seemed to conflict with either Merchant of Venus or Power Grid. This time, only one heat had such a conflict.

Tuesday, Heat 1 [LUNAR RAILS] Opponents: Claire Brosius, Mark Kennel, 1 other

I was a bit flustered by the "sit wherever you want" tables in this tournament, as I was always the one left standing up and looking stupid in musical-chair-like activities in grade school. Eventually someone announced that they were looking for one more for Lunar Rails, which happened to be the only crayon rail I hadn't played yet. Heck, why not? I sat down and got a brief overview of the map-specific rules, which mainly consisted of huge rocks falling out of the sky. I start off in a cheaper region of the incredibly mountainous board, and manage to get a bunch of deliveries that don't ask me to leave the northern hemisphere. The rocks are flying, but I'm only affected a little--other players seem to get really screwed. Mark seems to be doing really well, while I seem to be having trouble drawing cards with decently-sized deliveries. I'm looking for good opportunities to draw south, but it's really expensive on this board. Eventually Mark hints that he's pretty close to ending the game, and while I had a decent pile of money, I still needed to connect 3 major cities (he helpfully pointed out that each major city not connected is a -$50 penalty). I had a long-term plan, but I pretty much abandoned it to spend the next three turns connecting major cities. Turns out that was prudent, as Mark then declared victory. Shockingly, I still had $90-some after all that spending, which, also shockingly, as good for 2nd place, as the other two players each had $70-some.

Wednesday, Heat 2 [EURORAILS] Opponents: Catherine Raymond, Jennifer Thomas, 1 other

In this heat, I sat down at a table featuring the old (pre-Chunnel) Eurorails. I wanted to play at a new Eurorails board, since I haven't done that yet, but there was none available. I started off with a pair of fairly lucrative worker deliveries from southeast Europe to the middle of the board. I then got some deliveries involving Spain and happily drew there, recalling a conversation with Eric Brosius a while back in which he said they actually rejiggered the deliveries in the new version to make Spain less powerful. I felt like I was doing well the entire game, but not enough to pull significantly ahead of Catherine and Jennifer. Jennifer did spend a few turns flushing, so I hoped that that set her back a little. The fourth player was just getting hammered. At one point he drew a Strike card that said that he could no longer operate or build his rail for a turn, and then on the very next turn drew two more strike cards (while flushing)--one said that no one could pick up or deliver to coastal cities, and the other said that no one could pick up or deliver to non-coastal cities. My wife would later point out that after three strikes, shouldn't he be out? Toward the end of the game, Catherine was getting really close, and I had about $200. I made a $20 delivery in Poland, and had the good to make another $20 delivery in Belgrade, though that would require a little bit of drawing. I drew another card, and it said oranges to Ruhr for $30, so I abandoned the Belgrade delivery and started trekking across the continent, hoping I'd be able to make that one delivery to end the game. Alas, it was not to be, as Catherine ended the game before I even got to Spain. I actually finished in a dead tie for 2nd with Jennifer, as the GM said there was no real tiebreaker.

With two seconds I did show up at the semis and found out I was the second alternate, but I didn't get in.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Last Will [Average Rating:7.31 Overall Rank:235] [Average Rating:7.31 Unranked]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Last Will is a lot of fun, and I actually managed to place second last year (despite not winning a heat). Hopefully, the tournament would be a bit bigger this year.

Wednesday, Heat 1 Opponents: Jeff Kahan, 2 others

We randomly flipped $80 for our start money this game. My opening hand seemed to scream "FARM!" but I feel pretty uncomfortable going the farm route with low start money, so I kept a $2 freebie reservation card and left it at that. Turns out that this was correct, as I quickly drew two Waiters, and soon after was able to snag a $4 reservation for an action. So I played my real-estate-free strategy, while everyone else dived into real estate. I picked up an Old Friend at a convenient time. I got my engine going and the game ended in round 6. Unfortunately, one of my opponents managed to rack up a -$15 to my -$13, so I got a close second. I did some quick math, and figured that if the game was only $70 I would have won.

Friday, Heat 3 Opponents: Randy Buehler, Chaka Benson, 1 other

We again flipped $80 for start money in this heat. On the first turn there were two Old Friends and I was second in the turn order, so I decided to put my marker in the first spot to grab one. In retrospect, I'm not 100% convinced that this was a great idea, as I really needed to see more Helper cards early to get my strategy going. My cards in the early going were pretty confusing. I started out by putting down a $2 freebie carriage, but then drew another carriage and two waiters. I figured that waiters/coachmen were rarer than reservations/carriages, so I kept the waiters and tried to switch tracks. I did get a $4-for-an-action reservation, but didn't get any others for the rest of the game. Mid-game, no one seemed to want the expensive Old Friend, so I was able to get him with late turn order--but I had to fire my freebie carriage to get him down. I got down the Chum who lets you draw white cards, so I tried to use that to power through the rest of the game. On the last turn of the game (round 6), I thought I needed some more cards to make sure I had enough dinners for all of my actions, but it would also be really nice if I could snag the Hectic Day that was out. I placed ahead of Randy hoping that the other two would go for the big spots in the rear, but the fourth player grabbed the Hectic Day, and I drew a whole bunch of dinners that I couldn't use. I ended up finishing at -$1 to Randy's -$2.

With two seconds, I thought about showing up to the semi, but it wasn't convenient to my schedule, so I didn't.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: El Grande [Average Rating:7.83 Overall Rank:26]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Sometimes I shy away from El Grande in tournament play because it's a little confrontational and take-that. I was glad I played this year, though!

Wednesday, Heat 2 Opponents: Andrew Emerick, 3 others

I drew Galicia as my Grande region in this game. In a game I played at home a week ago I also had Galicia, and I had a lot of success just not playing in Basque or Old Castile so that when I put the King in Galicia, all of my stuff would be safe. I tried to do similarly here, but I'm not sure if that mattered as much as being more focused on the Castillo than in past games. In any case, I went 1/13 in Rounds 5/6 to lock down Galicia for the middle scoring. In Round 7, we all thought it was strange that the player playing the 3 card (and going 3rd) ended up with the King card, but that was nothing: in Round 8, the player who played the 1 got the King card! I'm not really remembering other details very well here, but I ended up winning in a very close game.

Thursday, Semifinals Opponents: Ed Fear, 3 others

I usually don't keep a good tally of anyone's Castillo cubes but mine, but I usually don't play in the semifinals either, so I decided to give it a shot. It was difficult (but not impossible) to keep all those numbers in my head! In any case, I drew Old Castile as my Grande region. At the end of the third round, I knew that yellow had enough cubes in the Castillo to win Old Castile outright, so I put a few insurance cubes in there (which actually got a reaction from the yellow player). Counting pays dividends already! My plan was to go 1/13 in Rounds 5/6, since I find that there's generally too much competition in Rounds 8/9, but I was beat out by someone who had the same thought process. Fine then, I would try to go 2/1/13 in Rounds 7/8/9. So I'm 3rd to bid in Round 7, and the guy to my right plays the 2. D'oh! I end up playing the 3 since I was low on cubes anyway, and end up with the Decay of Authority (2 cubes into the Castillo). In round 8, it turned out that that player wasn't trying to go 1/13 after all, so I gladly dropped the 1. Only problem was, a Veto came out, so the round 9 King could be vetoed! I was hoping if I stayed quiet enough, the Veto might actually fall to me, but the brown player (Ed), who was going second-to-last, grabbed it, leaving me with the 4-cube take-a-card-back card, which is a surprisingly good number of cubes for going last (4 cubes into the Castillo). In round 9, I play the 13 and take the King card, but Ed does not veto it, instead holding it to make sure no one screwed him later (he ended up vetoing a Grande movement of all things). I only had four cubes left, so I put them in the Castillo. So here's where my paranoia kicked in. In the Castillo, I had 10 cubes, Ed had 10 cubes, and red had 7. I had 7 cubes in Old Castile. Somehow I convinced myself that Ed was going to dump in Old Castile, even though it would only net him 4 points since he was in 3rd already. Given that I didn't have enough cubes to stop him, I mentally gave up on Old Castile, instead trying to win the Castillo and the next biggest region with it (New Castile). When red put the 7th cube in the Castillo, I realized that he could bother me too, but at that point it was already gone in my mind. Of course, Ed went to New Castile, which was worth more points to him, red went to Old Castile to tie me, and all of my cubes were only worth second in New Castile. If I had stopped to think about what made the most sense to people, I could have dealt with red with an insurance cube (I think), and put my own cubes in Granada, the yellow player and eventual winner's Grande region.

What an intense game! Aside from some mistakes at the end, I think I played a good game.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: The Castles of Burgundy [Average Rating:8.08 Overall Rank:9]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
This is the first time Castles of Burgundy has been at WBC, and I was pretty excited as it's in my personal top 10.

Wednesday, Heat 1 Opponents: Loc Nguyen, Emily Bacon, 1 other

We were all playing the base boards in this game. I think the start player was able to grab both mines in his first turn. I don't really remember exactly how everything went down, but I did manage to grab the 4-points-per-different-animal and the 3-points-per-different-good bonus tiles, which were both worth nice points at the end. By the time the game ended, I was pretty far in first place, even before adding in my bonuses. However, Loc, who had been in last place pretty much the entire game, had an absolutely amazing last turn, completing two 5-hex regions and placing his fifth cow tile. With that, he jumped way up on the score track ahead of me, and with the help of some nice bonus tiles, won the game by a few points.

Friday, Heat 2 Opponents: Sceadeau D'Tela, Rick Bynaker, Redie Smith

Here, Sceadeau was the start player, and he took both mines on his first turn. Luckily for me, I was able to sell a good and take a mine from the middle as the third player. I took a 4 sheep tile pretty early, and then I got the points-per-different-animals tile. The next round, a 4-sheep and a 4-pig tile showed up in the middle. Sceadeau had already committed to sheep, so my preference was to take the 4-pig tile, but Rick grabbed it first. So I took the sheep. Later, I was able to get another 2-sheep tile (don't know why Sceadeau left it for so long), and filled out my fields with a cow tile and a chicken tile for the bonus. I was competing with Rick for boats and start player, and I happened to be the start player when the 4-points-per-color-good tile came out. I obviously grabbed that, though I only managed four different colors by the end of the game. When the game ended, I had won.

Friday, Semifinals Opponents: Steve Simmons, Nunzio Thron, 1 other

We were playing with advanced boards for the semis (board 8 was vetoed), and I got board 3 (the yellow donut). Steve really wanted to stick with the base board, since he didn't know the advanced boards, which is fine with me, since I think the advanced boards score higher. I was start player this time, and I managed to grab both mines with the help of my worker. From there on, though, my game went downhill. I didn't make the mistake of starting in the donut hole, but I still grabbed a bunch of yellows early. Unfortunately, only one of the six yellow tiles I took all game actually gave me any points, and the in-game bonuses I did get didn't turn out to be that good. I got the same building type in one zone tile, but that was mostly useless since I couldn't get the building bonuses I wanted. I got the mines-provide-workers, which was actually decently useful, since I had early mines. I got the takes-goods-from-adjacent-boxes tile, at which point my opponents made sure there were never goods in adjacent boxes. The player to my right took control of the shipping track, and used that to grab all of the point tiles I wanted before I could--he got the points-per-animal-type tile, the points-per-color-good tile, and even the points-per-trade-building tile that I was trying to work toward. He basically blew us out of the water, though Nunzio was able to keep a little close at least. I finished in third.

Moral of the story: if you want to get the good points tiles, make sure you go first.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Navegador [Average Rating:7.61 Overall Rank:99]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
My wife Anni is the GM for this event, so naturally I'm an assistant GM and try to help out as much as possible. I was present for Heat 1, but bowed out to make the numbers work.

Friday, Heat 2 Opponents: Antero Kuusi, Rick Atwater, Tom Vickery

I got off to a really strong start in this game. As I've been doing a lot lately, I intentionally avoid exploration so I don't have to spend turns buying ships, and just sail behind everyone and snatch up colonies. This strategy worked better than it ever has before. I bought 2 workers on the first turn, and when I came around to sailing again, I split my boats to Africa and South America. I had just enough money to get both a sugar and gold colony. A little while later, I used those same boats to get another sugar and gold colony. And then, a third. All told, I had seven colonies before the game left phase one, and was working to build up my churches too. At that point, I thought I had the game in the bag, as I had basically stolen the thunder of Rick and Tom, who looked like they also wanted to be colony people. I was feeding Antero money, since he went factories, but I didn't need the market that often. While Tom didn't do much for the rest of the game, Rick pulled an amazing turnaround using a blended strategy that I don't see very often. He was the only one really going for shipyards, so he managed to get a bunch of exploration tokens, and he was able to pick up the colonies as well. At one point, he even got 3 colonies with one action. Somehow, he found time to get factories too, and ended the game with a decent number of colonies, factories, exploration tokens, and shipyards, with bonuses in all of those columns. My game fizzled out a little, and I only finished with 10 colonies, the same number as Rick. I only was able to get four churches too, because of competition. I still scored very well, but Rick edged me out by a few.

This wasn't the first time I felt like I was cleaning up in Navegador, only to go on to lose. Maybe I just don't understand the game very well...
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Catan [Average Rating:7.34 Overall Rank:164]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
It often seems like I'm one of the only people locally who still loves Settlers, but I never get to play at WBC because the event always conflicts with the Merchant of Venus semi. Well, I sucked at Merchant this year, but I was mighty happy to play Settlers!

Saturday, Heat 1 Opponents: 3 people whose names I don't recall

Problem with playing all these Settlers games in the same day, is it's hard to remember what happened in the individual games. I ended up getting some spots on the board that I was pretty happy with, and did my usual city/card strategy. I got largest army and at least one VP card to win.

Saturday, Heat 2 Opponents: 3 people whose names I don't recall

This game started a little bizarrely, as one of the players really wanted to play with his hand of resources face up on the board, as he claimed that it helped him strategically. I really didn't care, but the other players did, so the GM was brought over, and he was told that he could reveal individual resources when he was trying to trade them, but couldn't keep his hand face-up at all times. *shrug* That player also claimed to be vindictive before the game started, which always annoys me a little, but never affects what I actually do in the game (no mind games!). In any case, this game proceeded much like my first game, with me getting largest army and winning the game.

Saturday, Heat 3 Opponents: Natasha Metzger, 2 others

I was told that I probably needed to at least play in the last game to guarantee me a spot in the semis (which turned out to be true), so here I go again. Somehow my opening settlements make me Mr. Sheep Port, even though my general philosophy on basing your game on a 2:1 port is "that never works". True to form, it did not work here, and while I was aiming to go cities/cards again, I fell behind in soldiers to Natasha (that's what happens when you draw two Road Buildings). Even worse, the second road building came at a time when there were no legal spots for me to put a settlement left on the board (and the longest road was well out of reach). Natasha ended up winning by taking both largest army and longest road. I ended up in a tie for second, but only because the eventual 4th place player had longest road taken away to end the game.

Saturday, Semifinals Opponents: Haim Hochboim, Allyson Field, Eve Secunda

I end up fairly happy with my opening placements in this game, but while I'm still working on getting my engine going, Haim jumps ahead in soldiers and ends up with 2 played before I even drew one. I'm trying to be a little careful not to rob Haim when I roll 7, to discourage him from trying to buy or play more soldiers. I finally get my cities going, and start buying cards and flipping soldiers. I ended up buying two cards instead of my third city. Haim had a third card, but it turned out to be a VP, and he couldn't manage to buy another card until I got my third soldier down for largest army. From there, it wasn't long until I won.

Saturday, Finals Opponents: Natasha Metzger, Julie, 1 other

I feel a little embarrassed not remembering everyone's name here, especially because the one guy whose name I don't remember at all was so friendly. I'm faced with a little bit of a conundrum with my opening placement here, with me being the first player. Wheat was a little short on this board, with a 9/4/11/12. My first play needed to be a decent wheat hex, or else I would probably get locked out of wheat (which, in my experience, is a surefire way of losing). So my choices are 6 wood/9 rock/4 wheat or 6 brick/9 wheat/5 wood. My typical strategy lends itself more to the former, but I'm somewhat concerned 4 wheat won't be enough, so I take the spot with the better overall numbers. I ended up getting locked out of rock with that decision, but I've got a wood port and a 3:1 port within easy access, I can probably pump out roads if I need to, and I've basically got the entire side of the board to myself. Well, it turns out all this agonizing didn't really matter much. Julie took 8 rock/5 rock/10 sheep and 6 wood/2 sheep/rock port. As I mentioned early, my philosophy with this sort of thing is "that never works", which should be doubly true with so few numbers. Well, in the early going, about 40% of the rolls were 8, allowing Julie to quickly build two cities on the 8-rock space. She was not concentrating on cards, so she should have been robber bait, but Natasha was the only one who could roll a 7, and she avoided the 8-rock hex because she thought it was better to try to shut down a hex that multiple people were on. The 8 kept on rolling at a ridiculous rate (especially by me, who got nothing on an 8) until about 2/3rds the way though the game. Julie then began drawing cards, and hit us all with a monopoly. I had some thinking that I could get longest road, but Natasha had been working on that all game, while I had been getting absolutely nothing resource-wise in the early going. I might've gotten there eventually, but Julie put us out of our misery first. Largest army wasn't even claimed in the game. I finished fourth.

Well, so much for "that never works".
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: TransAmerica [Average Rating:6.66 Overall Rank:718]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
TransAmerica is often a great way to end the weekend. I didn't get a chance to play any Ticket to Ride this week, but I didn't feel too bad as qualifying for that would mean that I miss out on one of my favorite fillers.

Sunday, Heat 1 Opponents: David Metzger, Faith Wobbeking, 2 others

I got off to a little bit of a slow start here, but finished pretty strong. Don't really remember the details, as this is such a featherweight game. I ended up coming in second on tiebreakers to Faith, but that isn't a problem as the GM said that both first and second place advance to the semis.

Sunday, Semifinals Opponents: Mike Kaltman, Cary Morris, Elaine Pearson

This had the look of a shark table, but fortunately that doesn't matter much in a game with so much luck. I got some really nice draws, and finished with a total score of four. That was easily the best at the table, so I move on.

Sunday, Finals Opponents: Debbie Gutermuth, Bobbie Warczak, 1 other

I had to pull off a bit of a strange move in the first round, as the player to my left had the look of going out the next turn. Debbie was building out west, either to Sacramento or Medford, and I just needed to get to San Francisco. The fastest route to San Francisco was through Sacramento, so I just built to Sacramento. Turns out that was Debbie's city, so the round ended immediately, and I scored a 1. It was still my best move, as I would have definitely scored 2 if I hadn't done that. The rest of the game went very smoothly for me, as I would only score 3 more points the entire game. That was good enough for the win and the plaque.

Can't really brag about my immense strategic prowess winning this game, as it really is mostly luck. I do enjoy playing though--winning is a nice bonus.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Cargo Noir [Average Rating:6.55 Overall Rank:1145]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
From here on out is a list of the non-tournament games I played.

Monday Opponents: Anni Foasberg, Vien Bounma, Bill Hoch, Carolyn Caton

Here on out is pick-up games. This was actually the first game of the convention for me, after a long session of the "what do you want to play" game. I got the card that gives you money for being outbid early, and spent the rest of the game trying to get outbid. What I didn't get was more ships, which I think hurt some. In any case, I did okay, but Anni and Bill were way ahead on points because of some nice late-game moves. I think Anni won on tiebreakers or something.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Galaxy: The Dark Ages [Average Rating:6.21 Overall Rank:2659]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Monday Opponents: Anni Foasberg, Jeff Kahan, Mark Mitchell, 1 other

I hadn't actually played this for about 10 years, so it was nice to get a refresher. Mark is actually the GM for the tournament of this, so he was happy to teach. I put down as a secret base the race that Mark invested in first, which would turn out to stick around all game. Unfortunately, some of my other investments didn't turn out as I hoped. With 5 players, it was particularly hard to have much control, as you never knew whether it would even come around to you again. Jeff had the same idea I did with his secret base, and ended up winning, despite being pretty screwed early on.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.99 Overall Rank:17]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Tuesday Opponents: Anni Foasberg, Jeff Kahan, Bill Hoch

I kept two tiles that gave me +1 on each of the first two tech tracks. There were lots of farming helpers available early on, but Anni seemingly gobbled up all of them. That's okay, I decided to double-down on the first track and pick up lots of corn tiles, and go for the 4-points-per-coin-tile monument. This worked pretty well, as my four workers never had food issues all game, and I even had enough corn to build some buildings with it using the yellow track spot. Points were a little harder to come by, though. I ended up picking up the monument that gives you points for tech levels, which was decent but not spectacular. I had decided to forgo skulls, which cut off a decent source of points, and also a decent way of climbing the temples. I tried to be competitive on the temples, but Jeff outdid me there, and I ended up getting lots of second places. Jeff won.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Yedo [Average Rating:7.55 Overall Rank:331]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Tuesday Opponents: Anni Foasberg, Jeff Kahan, Matt Charlap

I had some interest in learning this game, and was looking forward to trying it out in the Sampler Showcase. Fortunately, when we went in, it was the only empty table. We sat down and were joined by Matt, who I knew from EPGS. Mike Fitzgerald came over to teach. In the game, we had to complete a bunch of missions by getting a whole lot of stuff. Getting stuff worked a little like Princes of Florence--first there was an auction for some of the stuff, and then you could buy some of the other stuff (through worker placement). I didn't really have much of a strategy besides trying to get the stuff pictured on my mission cards. It seemed like it was more about being in the right place at the right time than anything else. I ended up drawing some pretty nice end-game bonus cards, and won with them.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Village [Average Rating:7.60 Overall Rank:76]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Thursday Opponents: Rick Bynaker, Cheryl Laughlin, Keith Levy

Cheryl was learning this game for the first time, and as many new players do, tried her hardest to keep her meeples alive. I knew better, and decided to try the exact opposite strategy: turbo-death! I intentionally chose moves that would kill off my guys faster, and quickly had all four of my level one guys in the book. The last guy was a little trickier, as I had to make sure he died in the right place. After that I had to really put on the brakes, as more guys in the book wouldn't get me any more points. I used my early level 2 guys to get to the top of the church and the town hall. I didn't score as well in the market as some other players, but I did well enough. My only guy in the travel section visited only one place, as I put him there specifically to die. I ended up winning.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Saint Petersburg [Average Rating:7.35 Overall Rank:156]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Thursday Opponents: Anni Foasberg, Vien Bounma

This was actually during Heat 1 of Navegador--we were the GM and the two assistant GMs, and we all decided not to play so that there would be even tables of 4. I got an early Observatory here, and used it throughout the game to get (I believe) 9 different nobles. Vien did his crazy building strategy, which got him a lot of in-game points, but he came up short on nobles at the end. Anni played a more balanced strategy. Hard to beat the early Observatory though--I won.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Notre Dame [Average Rating:7.41 Overall Rank:142]
Doug Faust
United States
Malverne
New York
flag msg tools
mbmbmbmbmb
Friday Opponents: Anni Foasberg, Jeff Kahan, 1 other

Anni taught this game of Notre Dame to Jeff's friend, who hadn't played before. He seemed to overemphasize keeping his city free of rats, instead of playing close to the edge like I usually do. I didn't have the best game, though. I maxed out my cubes right away, but was having more trouble with money. I was able to use the Juggler to move cubes to the Park, but I think I only got two of them. Worst of all, I actually had to eat the rats one turn, which happens occasionally but is never a good sign. I think I scored in the 50's. Anni won.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.