Games that I won't play without an expansion.
Ben Weiler
United States
Wauwatosa
Wisconsin
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I've noticed that several of the expansion packs I own just don't add as much to the original game as I had hoped. I usually prefer to play the original game. After all, I liked the original version enough to go out and spend more money on an expansion pack (unless it is Thurn and Taxis: I bought one of the expansions to T&T in an attempt to make the original version palatable and to tell myself that I didn't waste my money--in the end I just wasted another ten bucks) But I digress . . .This list is an attempt to find the games where an expansion is NOT a waste, but a MUST HAVE. What are the expansions that make you never want to play the original again?
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1. Board Game: El Grande: König & Intrigant [Average Rating:7.39 Unranked] [Average Rating:7.39 Unranked]
Ben Weiler
United States
Wauwatosa
Wisconsin
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"King and Intrigue" changes a very good base game into a great one. This version somehow simultaneously gives players more and less control. Even better, the 10th anniversary version of "El Grande" has the expansion included!
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2. Board Game: Thurn und Taxis: Der Kurier der Fürstin [Average Rating:6.69 Unranked] [Average Rating:6.69 Unranked]
Adam Alleman
United States
Denver
Colorado
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Well since you mention Thurn and Taxis in the intro, I thought it would be appropriate to add this. This turns the game into a race at the beginning to lay down routes and claim tickets which help to use additional postal workers. It adds a little player interaction and makes it a much better game. It should have been included in the original and not just been available through Spielbox.
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3. Board Game: Carcassonne: Inns & Cathedrals [Average Rating:7.60 Unranked] [Average Rating:7.60 Unranked]
Luke Morris
England
Faversham
Kent
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Carcassonne on it's own is a good game but lacking SOMETHING. I think it's lacking Inns and Cathedrals with the big meeple to allow more vicious competition, the Inns to make the roads more interesting and the cathedrals to allow for a nice screwage factor in the cities.

I only ever play it with the Inns and Cathedrals (along with River II which lengthens the start but offers more options for play once it's laid.)
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4. Board Game: Attack! Expansion [Average Rating:6.57 Unranked] [Average Rating:6.57 Unranked]
Rick Vinyard
United States
Las Cruces
New Mexico
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Attack! is supposed to be a better Risk than Risk... and IMHO it is. But, with the elements of political allegiance, National investment in the sciences, the introduction of espionage, additional board to complete the world map, naval miniatures and increased choices in paths to victory the Attack! Expansion adds elements that completely transform the game.

Fred is going to re-release this as Attack! Deluxe Expansion which combines the original game plus the expansion, which is great to see because this game wasn't meant to be played without the expansion.

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5. Board Game: War of the Ring: Battles of the Third Age [Average Rating:8.12 Unranked] [Average Rating:8.12 Unranked]
Bob Menzel
United States
Montpelier
Vermont
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A great game that is made even better - but you can never go back! sauron
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6. Board Game: Mare Nostrum [Average Rating:6.78 Overall Rank:738]
Universal Head
Australia
Sydney
NSW
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I just got this and the Mythology expansion, and while I haven't played it yet, I hear that the expansion really improves the game and fixes some balance issues.
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7. Board Game: Twilight Imperium (Third Edition) [Average Rating:7.88 Overall Rank:31]
C Lloyd
United States
North Reading
Massachusetts
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Just to clarify... I would still play the base game if I didn't have the expansion. However, Twilight Imperium (Third Edition): Shattered Empire takes a great game and makes it better. Alternate (better IMO) roles, more races, more technologies, additional player colors, more board tiles, etc. One of the best expansions I've ever seen.

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8. Board Game: Ticket to Ride: USA 1910 [Average Rating:8.01 Unranked] [Average Rating:8.01 Unranked]
Bob Menzel
United States
Montpelier
Vermont
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The improved card size alone makes this a must have, plus it adds several new options and wrinkles to an already fun game.
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9. Board Game: Power Grid [Average Rating:8.00 Overall Rank:10]
David Turner
United States
Dallas
Texas
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I loved this game with the original map when I first starting playing. But now I enjoy some of the other maps much much more.

I also consider the new power deck superior. Fewer stall outs.
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10. Board Game Publisher: Fantasy Flight Games
Adam Marostica
Canada
Toronto
Ontario
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Yay! It will only cost me $40 to fix the $70 base game. Phew!
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11. Board Game: A Game of Thrones: A Clash of Kings Expansion [Average Rating:7.87 Unranked] [Average Rating:7.87 Unranked]
Dan Cain
United States
Tacoma
Washington
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Pretty much essential for the harbors, although lots of other good stuff is mixed in here as well. This takes a 9 straight to a 10 in my book.

LA
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12. Board Game: Hive: The Mosquito [Average Rating:7.44 Unranked] [Average Rating:7.44 Unranked]
James Ludlow
United States
Saint Louis Park
Minnesota
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Especially online, it's nearly impossible to find a base-only Hive game anymore. For good reason too. The mosquitoes are not overpowered at all, but still give you a nice boost in options to exploit.
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13. Board Game: Age of Steam Expansion: Sun / London [Average Rating:7.74 Unranked] [Average Rating:7.74 Unranked]
James Ludlow
United States
Saint Louis Park
Minnesota
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This and the dozens of other expansions for Age of Steam make the base game a rarity on the table, although it's still very good.
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14. Board Game: Helden & Zaubersprüche [Average Rating:6.72 Unranked] [Average Rating:6.72 Unranked]
I can show you anything, on my belly belly belly screen. Skyscrapers! Taxicabs! Traffic Lights!
Canada
Caledon
Ontario
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This expansion to 'Magic Sword and Dragon Egg' adds SO much.

Now 5 people can play. New landscapes, heroes, spells and artifacts.

Would never play just the base game again.
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15. Board Game: Canyon [Average Rating:6.24 Overall Rank:2278]
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
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Canyon by itself is just Oh Hell with a board. Once you add the Grand Canyon expansion, it elevates the game to something with a lot more chaos, and more fun.
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16. Board Game: Alhambra [Average Rating:7.05 Overall Rank:304]
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
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The most I'll play Alhambra with is 4, but for those games where everyone insists on playing, I'll add the Vizier's Favor module. Without it, the game is an exercise in tedium and chaos.
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17. Board Game: Zooloretto [Average Rating:6.90 Overall Rank:421] [Average Rating:6.90 Unranked]
Steve Wagner
United States
Wood River
Nebraska
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For me, I have to play at least with the Petting Zoo. I've used all of the different expansions at least once, except the construction one, which adds a "take this" part to the game which isn't needed.
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18. Board Game: Catan: Cities & Knights [Average Rating:7.51 Unranked] [Average Rating:7.51 Unranked]
Zack Stockdale
United States
Auburn
Washington
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I hate having to play Settlers unless I can play with cities and knights. the base game is just too dull now without this. It adds a lot more descions to the game while actually making it more of a challenge by taking away some of the resource generating powers of cities.

Also for an addition difficulty level you can add hard barbarians:
The first several times we played this we miss read the rules and thought the barbarian attack power was based on the number of total cities and settlements. Needless to say those first couple of games were long and killer, we would go rounds without any cities because we would build one and then lose them. Once we realized our mistake we started playing it correctly, which made the game seem easier. Every game though we now ask if were going to play hard barbarians. Every once and a while we actually will.
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19. Board Game: Lord of the Rings: Friends & Foes [Average Rating:7.30 Unranked] [Average Rating:7.30 Unranked]
Alfred Das
Netherlands
's-Hertogenbosch
Noord-Brabant
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I pondered whether to add this or not, it is hardly a surprise anymore since this has been mentioned many times:
LotR+(F&F-MV)+BG

That's the original game plus this expansion sans Military Victory with the Black Gate card added.

The BG card is in the middle of the top row;
its other side is shown top-right...


EDIT: typo/formula/pic info
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20. Board Game: Carcassonne: Traders & Builders [Average Rating:7.59 Unranked] [Average Rating:7.59 Unranked]
Erik D
United States
Elmhurst
New York
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T&B adds an element to a good game thus making it great: incentive to finish features you don't control. Do you use your tile to block your opponent's city in hopes he doesn't get a lucky draw down the road, or do you close his city now, let him have 16 points but secure a trade good (which, in a 2-player game, could mean a 20 point swing).

While this strategy is further explored in The King and the very evil, confusing and underrated The Count, it's best in T&B.

The Builder isn't too shabby. The pig is entirely superfluous. Anyone have a game decided by the pig?
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21. Board Game: BattleLore: Call to Arms [Average Rating:7.37 Unranked] [Average Rating:7.37 Unranked]
David Matchen
United States
Baltimore
Maryland
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I think just about any player of Battlelore will tell you this expansion is an absolute necessity, to the point of telling you not to bother with the base game without it.
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22. Board Game: Duckling Dancin' [Average Rating:6.68 Unranked] [Average Rating:6.68 Unranked]
Yoki Erdtman
Sweden
Södertälje
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The first game I thought of... yadda yadda. The expansion makes an already great kids game fantastic! With just the base game it can take a while for a chicken to cha cha cha past another, but now they also have to dodge bird poo on the way. Definitely pick this up if you only have the base game.
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23. Board Game: Conquest of Pangea: Atlantis [Average Rating:5.79 Unranked] [Average Rating:5.79 Unranked]
Monkey Wrench
United States
Durham
North Carolina
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Haven't played yet, so I'm cheating; it's my understanding you must get this expansion, which fixes some broken elements of Conquest of Pangea.
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24. Board Game: Descent: Journeys in the Dark [Average Rating:7.40 Overall Rank:163]
Scott Lewis
United States
Thornton
Colorado
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Similar to the entry for Twilight Imperium 3 above, if I had no expansions I'd still play this. However, adding the expansions adds quite a bit more flavor and fun to the experience, with more monsters, items, skills, and terrain.

The Road to Legend expansion isn't one I'd "need" to play with, but the Well of Darkness and Altar of Despair expansions at this point are, to me, ingrained into the game to the point where I wouldn't want to play just the core game alone anymore; heck, you can even play the original QUESTS and still use some of the stuff from the expansions seamlessly.
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25. Board Game: Warrior Knights: Crown and Glory [Average Rating:7.68 Unranked] [Average Rating:7.68 Unranked]
Edwin Priest
United States
Inverness
Illinois
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Have yet to play this, but doesn't this constitute an "essential" expansion.
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