It's a work of art! Games that are puzzles: cards with artwork that forms a single picture when combined
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Several games have artwork on the cards which can be combined to form a single image. The technical term for such panoramic images made up of multiple parts is polyptych.
I've started things off by listing the examples of polyptychs that I'm aware of, please add more!
Isn't it great when game designers and publishers show this kind of attention to detail?!
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26.
Board Game: Rage
[Average Rating:5.88 Overall Rank:4074]

Edmond Hyland
United Kingdom Newport Gwent
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I realise that this is only five cards out of hundreds, Rage being a collectible card game... but the five chase cards from the "Legacy of the Tribes" expansion form a single image, on both front and back.
Front:
Back:
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Brian Hamilton
United States Madison North Carolina
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Not cards but descent expansions.
I think that if you put the base box next to it it adds more to the picture. I couldn't find a picture.
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Tiles earned in Celtica are puzzled together to form point-scoring amulets:
The gameplay of this game isn't that great, but the board features fantastic artwork as well - lovely components all round!
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Uisge Beatha
Scotland
http://www.thekanofoundation.com/
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Slightly dull, compared to some of the more artistic efforts here, but the fronts of the cards from 'The Great Wall of China' can be combined to form a picture of, what else, the wall. None of the pictures here show that specifically, but this one should give you a good idea
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30.
Board Game: Why
[Average Rating:5.86 Overall Rank:5574]

Christopher Hill
United States Wilmington North Carolina
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Apparently, it's not a new concept to find puzzles in board games. Take for example 1958's, Why?
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Mike
United States Maple Valley Washington
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Cards are put side by side or overlapping to form image 'sets' in this rummy game.
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This works in a similar fashion to the Mummy Rummy game listed above, as players try to collect sets of three matching cards to complete vehicles.
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Basically a variant of Go Fish or The Game of Authors, in this game players must collect sets of four, which can be puzzled together as separate pictures. The cute artwork of Hans deBeer from his "Little Polar bear" series of books is featured here.
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Sebastian
Germany Merzig Saarland
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Thurn and Taxis does this with the carriages (and maybe also the Playercolourcard).
Maybe this evening I'll find time to post an Image
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Daniel Danzer
Germany Stuttgart southwest
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Comic artist Jacques Tardi made the artwork for this, where each "gang" has differently coloured "turf"-hexes to build a board of and fight for more with wheelbarrows, slingshots and "big brothers" (and a "sister"!).
Having a look at the hex tiles, I was curious, if they would function like pieces for a puzzle. They did, and I tell you, considering the size, they were not easily solvable! Each tile could be laid in six ways to any other one ...
Here two of the eight "puzzles":
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36.
Board Game: Troia
[Average Rating:5.45 Overall Rank:6563]

Daniel Danzer
Germany Stuttgart southwest
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It is not in the spirit of the very first OP, but several games like this were submitted (where the pieces have to be puzzled while gameplay, instead of being an unnessecary "plus factor"), so here I go.
In this historically rather correct "excavation" game, you excavate - Troia.
From a pile of tiles you draw from ...
... you have to complete the "excavation level" on square excavation sites.
This is a combination of the "before" and "after" situation to get an idea of the gameplay.
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Rob Robinson
England Rotherham South Yorkshire
Effortless...
... Mighty Trust Krusher
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The war machines are comprised of 2-3 cards each
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The High's......
..... and the Low's
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milhouse x
United States Unspecified Unspecified
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This isn't the same thing, but its along those lines. As I recall, this game had an unrealized feature where players could build a "flip-book" of animation using select cards. There was a Death Star Trench scene and a scene with the Corellian Corvette over Tatooine.
When all the cards were assmebled properly, they didn't form a composite image, as seen previously in this list, but a motion image. The game died before the sequences were filled in, though.
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Sir Cumference
United States Unspecified California
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Here is another one with very charming artwork.
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41.
Board Game: Thebes
[Average Rating:7.26 Overall Rank:169]

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The artwork on the Exhibit cards makes a single continuous image.
Here, image editing software has been used to show exactly how the artwork on two separate cards fits together:
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Jonathan Marchi
Canada Laval Quebec
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Church Tiles!
Not sure if that counts but...
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Daniel Danzer
Germany Stuttgart southwest
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The "vote" cards of this fit all together - the "0" is just an expansion ...
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44.
Board Game: Dwarves
[Average Rating:6.48 Unranked]

Young & Lawful Good
United Kingdom Redhill Surrey
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Currently: banned as per http://rpggeek.com/article/9104203#9104203
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There isn't an image of it (in fact none of the three current images are fantastic) but the tiles for each of the resources that can be mined have parts of a picture on the back. When placed together, all seven tiles for any one resource form the image of a dwarf of the same colour as that resource (yellow for gold, red for ruby...). You can see the complete images for each of the dwarves on the player screens in the background.
As you are mining, the picture of the resource is face up. When the mine is depleted, you then turn over the tiles for the resources you still have, and try to form the dwarf pictures from them. You score more points, the more pieces you have that fit together in a continuous picture.
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Adam Alleman
United States Denver Colorado
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Since I'm the only one who owns this, I will apologize for not being a very good photographer. It is a game of set collection and each set makes a nice picture:
How do I make these bigger BTW?
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Seda
Spain Zaragoza Zaragoza
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A old Spanish game (1965) in which the background artwork on the individual cards forms a single picture, just like in Caesar & Cleopatra. Quite an old technique!
Edit: Some of the cards are arraged in the wrong order
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Christian Frank
Germany Freiburg
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In addition to all 10 card types forming a large picture, each type shows 6 different actions like a storyboard. So you could spend hours arranging the cards in different ways...
And here "the storyboards"...
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Patrick Rael
United States Brunswick Maine
We see our role as essentially defensive in nature.
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Under the category of shameless self-plug, my PnP game puts players in the position of discovers racing to find foreign lands by completing maps.
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Andy
United Kingdom Stockport Manchester
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It's kinda the point of the game, but in Ogallala the cards make up sections of canoes... and in several cases the artwork is spread across 2 or 3 cards.
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The root of all evil... but you can call me cookie.
United States Gainesville Florida
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While we are talking about boxes the Mr. Jack and extension boxes I thought were incredible. The artwork depicts the same alley way but from both ends. In the first Jack is running away from the scene (and the viewer) and the extension has him running away from the scene (this time towards the views). Great work.
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Manor
Texas
Quite so, thanks for pointing that out!
http://en.wikipedia.org/wiki/Polyptych
Corvallis
Oregon
Milwaukee
Wisconsin
If you took all the cards from Arkham Horror (and its expansions), could they be arranged into a photomosaic of something unspeakable, or would the mere attempt drive a person insane?
Both of these are the same option!
the enclave Newark
California