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Bait Games
Scott Nicholson
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Fayetteville
New York
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I gave a recent talk about games in libraries, and introduced the concept of "Bait".

The idea of a "Bait Game" is that it is short, easy to teach, visually attractive, and instantly engaging. It's a game that you can have out on a table and someone says "Hey, what's that?' It's a game to have out alongside video games and draw people over to try it. If someone watches a Bait game in action, they should be able to get a basic idea of what's going on from watching it for a short while.

While we have gateway games like Ticket to Ride, these aren't as good as Bait. Gateway games are the 2nd step. Bait is how you lure them over. 2-player only games are not as good Bait choices as you want to get some interaction going between a group.

We talked about this on the On Board Games podcast at http://onboardgames.libsyn.com/index.php?post_id=434294

Help me make a great list of Bait Games!
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Popular Tags: gateway [+] bait [+] [View All]
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1. Board Game: Tsuro [Average Rating:6.48 Overall Rank:811]
Scott Nicholson
United States
Fayetteville
New York
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Tsuro is great. It's easy to teach, attractive, plays 2-8 just fine, and is over quickly. Sadly, Wizkids just announced they are shutting down, so get it while you can.
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Stephen Brewbacker
United States
Long Island
New York
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I've used this recently (and successfully) to "bait" all of my neighbors into playing games. I started with one couple and then lured others in. I've recently had three other couples/neighbors over the house - we started with Tsuro and then played Sabatuer - it's tough to find games that will play with eight.

Everyone had a blast - alcohol helps too.

Prior to Tsuro - no one ever wanted to even try one of my 'bored' games.

Good idea for a list.

-BrewB
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  • Posted Thu Nov 13, 2008 2:53 pm
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Verb, subject to the predicate.
United States
Madison
Wisconsin
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Wonderful suggestion, Scott.

This looks like it has the aesthetics, simplicity, and length to appeal to friends where something like Settlers or Ticket to Ride would fall flat. I'll have to pick this up.

I think you've really nailed what appeals to non-gamers with some of your picks here. Thanks!
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  • Posted Wed Dec 10, 2008 5:07 pm
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Mike Barno
United States
Unspecified
Earth
I agree, Scott; Tsuro is good bait. Very visual and quick. Also affordable when a big-box game's price tag might scare off kids or newbies.
 
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  • Posted Tue Jan 6, 2009 8:43 pm
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Jason Lott
United States
Cheverly
Maryland
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Excellent first choice. I like this game, and if I wasn't a gamer I do think it would make me curious.
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  • Posted Thu Feb 12, 2009 1:54 am
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2. Board Game: Blokus [Average Rating:7.14 Overall Rank:214]
Scott Nicholson
United States
Fayetteville
New York
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Or GIANT Blokus if you can manage it. Very attractive, easy to teach, and fast to play. Too bad it only handles 4 really well. I keep Travel Blokus on my desk at school, and have played with many students.
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Erik van der Weide
Netherlands
Ede
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Absolutely seconded. The bright colors really attract onlookers, and the premise and rules of the game are explained in one or two sentences.
You could consider the Trigon version for three players, as it plays well, is equally attractive and doesn't cause the word "Tetris" to float by as often as the original does.
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  • Edited Fri Nov 14, 2008 1:04 pm
  • Posted Fri Nov 14, 2008 1:03 pm
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PenumbraPenguin
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Sydney
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Absolutely. Our school library got this, I put it out and watched, and when recess started kids immediately went over and started fitting the bits together to cover the board. One quick "Do you want to know how to play this?" later, and they were hooked. Blokus and all variants (except Giant Blokus, which we don't have ) are now very popular.
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  • Posted Sat Nov 15, 2008 1:28 pm
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Laura Lawson
United States
Cincinnati
Ohio
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Just out of curiousity, what is the age/grade level of the school library?
 
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  • Posted Sat Nov 15, 2008 6:26 pm
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PenumbraPenguin
Australia
Sydney
NSW
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High school, years 7-12. This corresponds to ages 12-18 or so.
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  • Posted Sun Nov 16, 2008 4:25 am
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Mike Barno
United States
Unspecified
Earth
Good choice. Attracts young kids, but their parents (once they get turned onto the game) will often play when their kids are gone.
 
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  • Posted Tue Jan 6, 2009 8:45 pm
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3. Board Game: Hamsterrolle [Average Rating:6.87 Overall Rank:637]
Scott Nicholson
United States
Fayetteville
New York
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This is expensive bait, but it draws a crowd, and is a dexterity game with no setup time.
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Atomic wedgie
United States
Vancouver
Washington
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This always draws people in. My engineering friends love it.
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  • Posted Fri Nov 14, 2008 6:05 pm
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4. Board Game: Tumblin-Dice [Average Rating:7.13 Overall Rank:362]
Scott Nicholson
United States
Fayetteville
New York
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Another large Bait game. This one doesn't sound fun until you try it. Then, before you know it, you are hooked.
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David Smidt
United States
Littleton
Colorado
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Perfect! This game is so intuitive, everyone who tries it already knows how to play. And it is addictive. "C'mon, one more game?"
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  • Posted Sun Nov 16, 2008 4:02 pm
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5. Board Game: Sorry! Sliders [Average Rating:6.64 Overall Rank:676]
Scott Nicholson
United States
Fayetteville
New York
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Sorry Sliders is quickly become a new big hit. Cheap, easy to teach, readily available, and varied game boards makes this work well.
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Donald Dennis
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South Carolina
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Though I'm betrayed by this games very presence on the list, it makes sense. Another benefit of this game is the familiarity. The name Sorry!, the shape of the pawns, all add to the comfort factor that some stranger games wouldn't have.
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  • Posted Wed Nov 12, 2008 2:00 am
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David Kahnt
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Upper Gwynedd
Pennsylvania
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It's fun, it's healthy, it's good exercise. The kids will just love it. And we put a little sand inside to make the experience more pleasant.
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You know, they say there was a man who jumped from the forty-FIFTH floor? But that's another story...
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Once again:

A game this dumb, should not be this fun.

-DK
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  • Posted Wed Nov 12, 2008 2:35 am
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Donald Dennis
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South Carolina
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DKahnt wrote:
Once again:

A game this dumb, should not be this fun.

-DK
Well put.

That's what I should have said up above.
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  • Posted Wed Nov 12, 2008 3:00 am
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Andrew Brown
United States
Lawrenceville
New Jersey
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Quote:
Another benefit of this game is the familiarity. The name Sorry!, the shape of the pawns, all add to the comfort factor that some stranger games wouldn't have.


Would this keep it from being a good "bait game"? I wonder if people will simply see another version of Sorry and still consider other 'more unusual' (i.e. unfamiliar) games to be foreign. I feel that this game, even if improved in game play, could potential entrench passers-by in the Target/Wal-Mart gaming market.

If this doesn't play out in practice though...go Sorry! Sliders.
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  • Posted Sat Nov 15, 2008 7:47 pm
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Donald Dennis
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GodfatherPTS wrote:
Would this keep it from being a good "bait game"? I wonder if people will simply see another version of Sorry and still consider other 'more unusual' (i.e. unfamiliar) games to be foreign. I feel that this game, even if improved in game play, could potential entrench passers-by in the Target/Wal-Mart gaming market.

If this doesn't play out in practice though...go Sorry! Sliders.

If it werent so easy to tell the two games apart then this could be a serious handicap. Because the energy, and game play posture, of the participants are so different in this case the familiar name will be a benefit instead of a barrier.
 
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  • Posted Thu Jan 15, 2009 5:42 pm
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6. Board Game: Wits & Wagers [Average Rating:7.08 Overall Rank:254]
Scott Nicholson
United States
Fayetteville
New York
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This is my go-to party game. Attractive to anyone who likes to gamble, and very easy to teach as you play a round. After a round, people can bow out but rarely do. Also, it will handle a big group well.
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Arden Nelson Jr.
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I personally love Wits and Wagers and it will always have a place. However, I'm wondering if Say Anything might fit a little better as Bait. For some people Wits and Wagers can come across as "mathy" whereas Say Anything is more of a structured conversation starter. That isn't the best description but it is easier for non-gamers to get into from my experience.
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  • Posted Tue Feb 24, 2009 4:14 am
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7. Board Game: Hive [Average Rating:7.37 Overall Rank:115]
Pietro Del Mar
United States

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Yeah, I know you said no 2 player games, but I always have this with me and Hive always gets questions. Coffee shops, restaurants, bars, outside...anywhere. People wanna know about it.
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David Short
United States
Tucson
Arizona
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Hive and Red November are the only two games that have permanent residence in my car. They go everywhere with me. They both are so portable and so attractive to new gamers.
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  • Posted Thu Feb 12, 2009 9:09 pm
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8. Board Game: The Powerpuff Girls: Villains at Large Game [Average Rating:6.42 Overall Rank:2929]
Pietro Del Mar
United States

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Believe it or not-four adults played this at a recent Portland Boardgame Meetup. There were probably 5 other game tables going but everybody stopped to check this one out. A good, mean game if you've got the right players. And quick too.
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Mike
United States
Maple Valley
Washington
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Being essentially a card game, this may not quite work on it's own as a 'bait' game.

However, 3 or 4 grown men sitting at a table vieing for control of these 3 big-eyed girls is sure to turn a few heads. And it really is a fun game.
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  • Posted Wed Nov 12, 2008 11:51 pm
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Davido
United States
Mather
California
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You want mean in a lil' girl package? Try:

Bratz Babyz Stylin' Scavenger Hunt

you can do some nasty, nasty stuff-see Sagilarus review or my strategy comment.
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  • Posted Thu Nov 13, 2008 6:54 am
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9. Board Game: Ca$h 'n Gun$ [Average Rating:6.74 Overall Rank:463]
Donald Dennis
United States
Pawleys Island
South Carolina
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Maybe this isn't for everyone, or suitable for every setting, but a bunch of guys pointing guns at each other certainly gets everyone's attention. And the game play is engaging as well.
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10. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Greg Gatto
United States
Exton
Pennsylvania
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Can a card game be a "bait"? I love this game for its simplicity: you spend 5 minutes on the rules, and they look at you as if to say, "Please, how could this possibly be interesting??"

And then they play it, and then want to play it some more.
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Scott Nicholson
United States
Fayetteville
New York
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Sure, a card game can be Bait. I think this is a great example where Coloretto is the Bait, then Zooloretto is the Gateway experience. Zooloretto takes too long to teach to be good Bait (although the theme and pretty animals help).
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  • Posted Wed Nov 12, 2008 11:50 am
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Andrew MacLeod
Canada
London
Ontario
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What Greg said! THAT was exactly my experience when I first played this game!
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  • Posted Fri Nov 14, 2008 1:43 pm
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11. Board Game: Villa Paletti [Average Rating:6.54 Overall Rank:810]
David Kahnt
United States
Upper Gwynedd
Pennsylvania
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It's fun, it's healthy, it's good exercise. The kids will just love it. And we put a little sand inside to make the experience more pleasant.
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Having never actually seen this game played... I'm sure it qualifies as a "Bait Game."

-DK
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Shawn Fallon
United States
Helmetta
New Jersey
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Beat me to the punch, David! This game surprised a lot of people who thought this was just a colorful form of Jenga.
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  • Posted Wed Nov 12, 2008 2:45 am
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Richard Irving
United States
Salinas
California
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Someone brought their homemade Giant set to WBC and I sent in the pictures. The Mor...derator rejected the photos because they should have been shot with flash. shake
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  • Posted Wed Nov 12, 2008 5:06 am
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Dan
United States
Bountiful
Utah
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I'm already a gamer, but I saw this being played at the local FLGS, and I was baited. Played it the very chance I got!
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  • Posted Fri Nov 14, 2008 5:31 pm
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12. Board Game: Ricochet Robots [Average Rating:7.00 Overall Rank:343]
David Kahnt
United States
Upper Gwynedd
Pennsylvania
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It's fun, it's healthy, it's good exercise. The kids will just love it. And we put a little sand inside to make the experience more pleasant.
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You know, they say there was a man who jumped from the forty-FIFTH floor? But that's another story...
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What could be better for a "Bait Game" then one in which anyone can enter at any time?

-DK
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Eric Dodd
New Zealand
Martinborough
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This did surprisingly well at an annual church boardgames night with videogaming teens. Well worth a try.
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  • Posted Wed Nov 12, 2008 8:10 am
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Rich P
United Kingdom
Sheffield
United Kingdom
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Back home after a world tour. How quickly a year goes...
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DKahnt wrote:
What could be better for a "Bait Game" then one in which anyone can enter at any time?


Or leave at any time when they discover it requires spatial awareness and is "too much like hard work". I tried this as a "Bait Game" at a local board games evening and by the end of the game the only people still playing were the ones who brought it. shake
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  • Posted Sat Nov 15, 2008 12:05 pm
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Donald Dennis
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woodnoggin wrote:
Or leave at any time when they discover it requires spatial awareness and is "too much like hard work". I tried this as a "Bait Game" at a local board games evening and by the end of the game the only people still playing were the ones who brought it. shake
I also thought this might be a little tougher to get people to buy into. On further consideration I think this might still be a good bait game? Why?

I'd say most of the bait games on the list are best when presented in concert with other bait games. Many of the games on the list might not have sustained appeal by themselves over the course of an evening, often because they are pretty simple games. Having a game that draws people in but is a little to brain-burny to keep people playing that game all night would be a great compliment to the lighter fare that makes up the rest of the list.

By itself though, I'd have to agree that there would be a host of other games that would be better suited as bait.
 
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  • Posted Wed Nov 26, 2008 2:17 pm
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13. Board Game: GiftTRAP [Average Rating:6.59 Overall Rank:872]
Shawn Fallon
United States
Helmetta
New Jersey
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I found GiftTrap to be a great "Bait" game with people I know. (Despite the fiddly tracking of points.)
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14. Board Game: Heroscape Master Set: Rise of the Valkyrie [Average Rating:7.39 Overall Rank:147]
Keith Creighton
United States
Decatur
IL
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With my students there is nothing that draws them in faster than a huge board with dragons and ninjas. The game basics are easy to teach and the more fiddly rules can be added in game without too much trouble. This is even more successful if the game is pre-set with armies. Thus eliminating the need for drafting and the concept of "point values."
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15. Board Game: Set [Average Rating:6.50 Overall Rank:829]
Greg Jones
United States

Washington
I have witnessed the bait effect of this game. It's not that visually appealing. I think it just has familiarity as a puzzle. People look at it, and if they are puzzle minded, they think, "I bet I can do this." They ask how it's done.

When it comes to explaining it, the game follows through. The rules are pretty easy.

There's also no reason you can't let them join in mid-game. There's no player pawn, no per-player setup of any kind. In fact, I've found there's no stopping them from joining in mid-game. Once they know how, they can't resist playing along in their heads, and usually once they've found one, they can't resist calling it out.
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Linda Baldwin
United States
White Plains
New York
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First one I thought of. You're absolutely right. They call out "Set!!!", look apologetic, and you just invite 'em in. Even if they called it wrong, now they're DETERMINED.
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  • Posted Fri Nov 14, 2008 12:20 am
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Mikko Saari
Finland

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Ah, remember the golden rule: everybody in the world is playing in each and every game of Set. So the bystanders who want to join mid-game are actually already participating =)

If I'm in a board game club meeting and playing something with downtime, there are few things I love as much as a Set game going on on the next table. "Set!"
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  • Posted Fri Nov 14, 2008 6:59 pm
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PenumbraPenguin
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Sydney
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I completely agree with this one too. People come over to watch, and a short explanation, a slightly longer explanation, and a couple of almost-sets later, they're hooked.

Bonus - The absolute worst way to explain this game, even to a mathematician: "Each card represents an element of (Z_3)^4. A set of three cards is a Set iff they add to zero"
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  • Posted Sat Nov 15, 2008 1:40 pm
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Colls
United States
Silver Spring
Maryland
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This morning, my six-year-old and I were playing in the doctor's waiting room. The nurse wandered over, asked for an explanation, got one set wrong, got one set right, and was then called away, just as our doctor walked by and exclaimed how much her family loves this game. In the examining room, the nurse played with us for a few minutes (two correct sets for her!) before weighing my daughter. And she asked about where she could find the game for her nine-year-old niece. Nurse: "Target, maybe? Where's this Value Village?" Then I realized that I actually have another copy at home, and said that if her niece didn't mind it not being in shrink, she could have the copy we were using right then.

She beamed! She hugged me! She hugged my daughter! The doctor came in and told us how delighted the nurse was! It was a lovely experience that I just had to share.
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  • Posted Wed Jan 19, 2011 9:59 pm
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United States
Steubenville
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Colls wrote:
This morning, my six-year-old and I were playing in the doctor's waiting room. The nurse wandered over, asked for an explanation, got one set wrong, got one set right, and was then called away, just as our doctor walked by and exclaimed how much her family loves this game. In the examining room, the nurse played with us for a few minutes (two correct sets for her!) before weighing my daughter. And she asked about where she could find the game for her nine-year-old niece. Nurse: "Target, maybe? Where's this Value Village?" Then I realized that I actually have another copy at home, and said that if her niece didn't mind it not being in shrink, she could have the copy we were using right then.

She beamed! She hugged me! She hugged my daughter! The doctor came in and told us how delighted the nurse was! It was a lovely experience that I just had to share.


she'll be posting here in no time.
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  • Posted Wed Jan 19, 2011 10:07 pm
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16. Board Game: Wasabi! [Average Rating:6.63 Overall Rank:644]
Michelle Z
United States
Mesa
Arizona
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Seriously, could a game look any more fun?

EDIT: If this is too long (officially 45 minutes, though usually shorter), you can cut down the number of recipes needed to win).
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Donald Dennis
United States
Pawleys Island
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I was thinking that the number of bait-way games could be increased if they were altered slightly - even if it were to put them on a timer, lower the number of VPs required, or limiting the number of choices.
 
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  • Posted Wed Nov 12, 2008 3:04 am
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Just Another User
United States
Mundelein
Illinois
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A few years ago, during the beer commercial frenzy, just saying the name of this game would be decent bait (wa-SAAA-bi). Nowadays, who knows?
 
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  • Posted Thu Nov 13, 2008 2:50 pm
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Shemp Fill-in: Chan?
United States
Fountain Valley
California
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And the stuff you put wasabi on is pretty much like bait, too.
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  • Posted Sat Nov 15, 2008 12:00 am
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PenumbraPenguin
Australia
Sydney
NSW
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Using this as bait? What, you want the fish to die in agony?
 
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  • Posted Sat Nov 15, 2008 1:43 pm
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Josh Cappel
Canada
Toronto
Ontario
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Adam and I went about designing this game so that (in addition to being a challenging and rewarding experience for seasoned gamers) it would be approachable and appealing to people that wouldn't normally be interesting in playing a board game. We didn't think of it as a "Bait game" in exact terms, but the concept matches what we were striving for... and early reports seem to confirm that it's doing fine on that front!

I guess you could say that we're both Master Baiters.

~Josh
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  • Posted Thu Dec 4, 2008 1:31 am
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17. Board Game: Gulo Gulo [Average Rating:6.93 Overall Rank:427]
Donald Dennis
United States
Pawleys Island
South Carolina
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Just make sure M&Ms aren't being served as a snack...
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United States
Macedon
New York
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This is and Chicken Cha Cha Cha are great to get both parents and kids.
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  • Posted Thu Sep 10, 2009 5:30 pm
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tom franklin
United States
Garner
North Carolina
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Specifically, Peanut M&Ms.



(One of the things I love about this game is that it gives kids and women with small hands a distinct advantage overmost guys.)
 
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  • Posted Wed Mar 14, 2012 12:55 am
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18. Board Game: Affentennis [Average Rating:7.31 Overall Rank:1604]
Michelle Z
United States
Mesa
Arizona
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Yes, monkey tennis. Officially this is a 2-player game, but we usually play doubles, so four people can all be falling over laughing at the same time. The 60 minute playing time is way, way longer than we've ever played, and you can adjust the time by only playing a couple of sets.
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bob weaver
Estonia
tallinn
Excellent bait.
I set this up in my class when I first got it. The whole class surrounded it and watched the first match (also played doubles). The game simulates the actual feel of a tennis match rather well as it is all about placement and movement to the ball.
 
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  • Posted Wed Nov 12, 2008 8:18 am
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Antonio Chavez
United States
Laredo
Texas
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How do you play this doubles? Do you take turns moving the monkey, get extra monkeys? I'd really like to know; if I could play it 4-players, this would get a lot more use.
 
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  • Posted Wed Nov 12, 2008 4:03 pm
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Michelle Z
United States
Mesa
Arizona
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Mr.Baggins wrote:
How do you play this doubles? Do you take turns moving the monkey, get extra monkeys? I'd really like to know; if I could play it 4-players, this would get a lot more use.


We take turns moving the monkey.
 
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  • Posted Thu Nov 13, 2008 12:58 am
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19. Board Game: Animal Upon Animal [Average Rating:6.91 Overall Rank:504]
Michelle Z
United States
Mesa
Arizona
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Another great dexterity game with no setup time! The colorful pieces draw people in, and the clever design of each shape encourages creativity.
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20. Board Game: Diamant [Average Rating:6.73 Overall Rank:510]
Michelle Z
United States
Mesa
Arizona
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Not only is this visually appealing, short, and easy to explain, but (like many push your luck games) people tend to get drawn in and react loudly to the vicissitudes of fate. As an added bonus, it plays up to 8.
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John Newall
United States
Lehi
Utah
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My wife and I love this game. Luckily, someone in our usual gaming group has a copy of this and we always pull it out, especially since one of the couples in our group aren't gamers gamers quite yet but this is some good bait.

I want to know where I can get a hold of this over the seemingly inferior Incan Gold so we can play it even when we aren't playing games with my one friend and his wife.
 
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  • Posted Wed Nov 12, 2008 5:28 am
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bob weaver
Estonia
tallinn
My top choice for what you are after.
It is also great that each turn is simulataneous. SO there is no wait for turn order, keeps everyone engaged. Also teaches division with remainders as an added bonus (dividing treasure amongst players).
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  • Posted Wed Nov 12, 2008 8:20 am
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Dan
United States
Bountiful
Utah
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I was introduced to this as Incan Gold, and now I own Diamant. I think that both versions have their merits.

I found the Diamant version at www.BoardsandBits.com last holiday, and it looks like it's there right now.
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  • Posted Sat Nov 15, 2008 12:50 am
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Macedon
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There's a reason this one plays up to 8. When I've played this at holiday gatherings each subsequent game consists of more players. Another good one for parents and kids. My 7 year old does a respectable job when we play with him.
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  • Posted Thu Sep 10, 2009 5:33 pm
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21. Board Game: Hula Hippos [Average Rating:6.26 Overall Rank:2093]
Michelle Z
United States
Mesa
Arizona
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Quick, fun, simultaneous action dexterity game.
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22. Board Game: Khet: The Laser Game [Average Rating:6.72 Overall Rank:668]
Michelle Z
United States
Mesa
Arizona
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Yeah, it's 2-player, but it's also a great spectator sport, what with the frickin' lasers and all.

If you really want to go all kinds of crazy and ensure that EVERYBODY stops by to watch, you can add the tower expansion:

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23. Board Game: Treehouse [Average Rating:5.84 Overall Rank:3308]
Avri Klemer
United States
NYC
New York
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Guaranteed to pass the "Whatcha doing?" test.

The simple game printed on the tubes is fast and fun, but a knowledgeble demoer can showcase many, many different games and (more importantly) game types using these pretty, pretty gaming pyramids.

Everything from dexterity games to perfect information abstract strategy games, and everything in between . . .
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T. Nomad
New Zealand
Winnipeg/Auckland/Cheonan
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We were playing this on the floor at Eindhoven airport while waiting for a flight. A family stopped to watch: their two boys were trying to suss out what we were doing. As I reached to move a piece, a clever passer-by (who could not have known anything except that it was a game) said loudly:
"Not that one! Whatever you do, don't move that one."

He had us all giggling. The kids wrote down the Looney Labs www site.
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  • Posted Wed Nov 12, 2008 4:13 am
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Zack Stackurski
United States
Mankato
Minnesota
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Great Bait! I would play on lunch at my old job and a couple times a week somebody would stop by to see what we were doing.

The most memorable was a member of upper managment who quizzed me about all the rules for our six player game of Martian Chess and then watched the first several moves of the game. She then stopped back as we were cleaning up to find out who won and where in town she could get some pyramids of her own!
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  • Posted Thu Nov 13, 2008 3:50 pm
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24. Board Game: Crokinole [Average Rating:7.82 Overall Rank:33]
Jarred
United States
University Place
Washington
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This is the first thing that came to mind, but can you really use a dexterity game to lead into board games? I think it could work because at least you get the dialogue started, but it's sort of misleading...
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Jonathan Morton
Canada
Kitchener
Ontario
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Agreed, I don't think there's much of a connection between dexterity games and board/card games. At least this one is more than just a gimmick and has real replayability.
 
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  • Posted Wed Nov 12, 2008 3:08 pm
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Jarred
United States
University Place
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Jonny5 wrote:
Agreed, I don't think there's much of a connection between dexterity games and board/card games. At least this one is more than just a gimmick and has real replayability.


The only connection is that I love them both! Crokinole is the king of dexterity games though. Or the queen...
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  • Posted Wed Nov 12, 2008 3:34 pm
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Mikko Saari
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Getting some people to try any non-video games is a victory in itself.
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  • Posted Fri Nov 14, 2008 7:02 pm
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25. Board Game: ShakeDown [Average Rating:5.66 Unranked]
Ben Lott
United States
Mason
Michigan
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Most dexterity games will make this list, and this one is no exception.
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Shawn Fallon
United States
Helmetta
New Jersey
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Death to the Gate...long live the Bait!
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  • Posted Wed Nov 12, 2008 2:46 am
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Donald Dennis
United States
Pawleys Island
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matthiske wrote:
I just don't think these games would have ever turned my head and got me into gaming. I do enjoy a couple of them, but the rest of them would have not intrigued me enough to play them. I gave "Tsuro" & "Blokus" a thumbs up.

Ah, gotcha. The big deal about these bait games is that they are eye catching and quick. The idea is to make people come over and ask “what is that?” instead of having to drag people into the experience. In other words bait games sell them selves by appearance, while being short enough to keep the opportunity cost of learning them very low. If you don’t need, or appreciate, games filling that niche then bait might not be right for you.

As far as opening people up to the idea that games are more than a monotony fest of roll and move, or tedious trivia games, an array of bait games will cast a broader net than the so called gateway. When would bait games be particularly successful? Mixed social clicks (gamers and non gamers) parties like holiday or family gatherings. Scott’s (and my) interests also fall into public events not attended exclusively by die hard gamers, such as library open houses and game nights, industry trade shows, or other events of that ilk.

That being said, I agree that only having bait games would be much less effective if they stood alone. Having some gateway games on display and ready to go would help round out the appeal of any games presentation. Of course then you have to ask the question – what kind and how many?

For the record, I dislike the name “bait games” but I haven’t thought of a better one yet. Maybe First Step Games? (Because the game causes the target to take the first step.)
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  • Posted Wed Nov 12, 2008 8:44 pm
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Steubenville
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Fallonious wrote:
Death to the Gate...long live the Bait!


Thanks to this list I've come to the epiphany that I've been focusing my game collection on acquiring more and more gateway games and yet I have no bait games. gulp

This explains my constant "forcing others to play board games." Pulling out the Monk's famous line, "You'll thank me later." only to find out if I don't keep my energy level up in the first game with constant enthusiasm they may not want to play another game.

Why have I been such a dote. cry

Thank you, thank you, thank you for the list and for the new games in my wishlist. I knew there was a way just to relax and let the games be played. Now I know how to do it. And knowing is half the battle.
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  • Edited Wed Dec 10, 2008 3:33 pm
  • Posted Wed Dec 10, 2008 3:32 pm
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