My entire game collection - Rated, ranked, and with comments
Josh
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All right, I'm taking matters into my own hands - if BGG won't allow me to separate expansions from the total number of games in my collection, I'm just going to have to do it myself. The GeekList format will allow me to combine the expansions in the same entry as the base game and, as games and expansions come and go from my collection, I can simply add or delete entries in this list to keep a running tally. Additionally, it will allow me to individually rank each game in my collection that shares the same rating.

And the timing is right. I recently spent several hours going through and updating all my game ratings and comments. Also, I don't expect much fluctuation in my game collection to happen for a while. My wife and I have focused our financial energies on paying off debts and saving for a down-payment on our first home, so there will be no new game purchases for the next several months. (Fortunately, I'm quite content with the great collection of games that we currently have.) Between that and being out of shelf space, I'm going to have to rely on trades to get my hands on new (or old) games that I really want (and on that note, I will mark any games in my collection that are available for trade - though you'll have to look close to the end of the list to find them - and will seriously consider any offer for an item that is currently on my Wishlist, so don't hesitate to send me a PM!).


A quick note regarding my personal rating system: I assign a "Game design" rating out of 5 (which attempts to objectively encapsulate everything from the physical components to the way in which the game mechanics work together), and a "Personal enjoyment" rating out of 5 (which is a purely subjective measurement of how much, or how little, I enjoy the game), to get my total out of 10. Thus, a game that has only an average fun factor but is very well designed (eg. Jamaica, Keythedral, Shear Panic) can get a high rating. Similarly, a game which is a ton of fun but suffers some design flaws (eg. Betrayal at House on the Hill, Cosmic Encounter Avalon Hill edition, A Lover's Touch) might not get as high a rating as I would like to give it.


The games on this list will be organized in the following manner:

1) By overall rating out of 10 (more specifically, the rating I give the game when it is played with all expansions that I currently own)
2) Where more than one game has the same rating out of 10, by the "Personal enjoyment" rating (although this will mean that the "party games" will tend to float to the top...)
3) Where more than one game has the same rating out of 10 and the same "Personal enjoyment" rating, by personal ranking preference (THIS is the hard part!)


These are only the game that I currently own. If anyone is curious to see the other 70-or-so game that I've rated and commented on, feel free to check out my game ratings (for example, my very favouritest game of all time for 4-6 players is currently not in my collection - mainly because it hasn't been released yet!). I toyed with the idea of creating a separate GeekList for the games I've rated but don't own, but after spending many, many hours creating this list over the past 2 days (thanks to being stuck at home due to illness), the very thought of doing it again is enough to send me into a panic attack.

So this list is mainly for my own benefit (and I expect I'll keep it regularly updated), but if anyone else finds it interesting, so much the better!



[EDIT] I've decided to leave the following types of games off this list and out of my personal BGG collection tracking:
-games I've picked up for my kids that I would not be otherwise interested in playing
-one or two games that my wife has acquired to play with her friends that I'm not likely to play at any point
-bedroom games (which are basically just co-op games where everyone wins, anyhow)
-PnP games where I haven't even completed the first "P" yet

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26. Board Game: Mr. Jack Pocket [Average Rating:7.08 Overall Rank:425]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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Rating: 7.5/10

Personal enjoyment: 4/5
Game design: 3.5/5

I am already a rabid fan of all things Mr. Jack and in my opinion, this is a brilliant addition to the series. They've taken the Mr. Jack theme, distilled it and shrunk it down into a simple, fast-playing, pocket-sized package, and added a new spin on it, all while keeping true to the core game. Not too shabby! My only concern is that, with the simplification of the game, luck seems to play a much greater role. In my first game playing as Jack, at around turn 5 my opponent made a move that left me with no option to counter it, and I lost the game. Then playing as the Inspector, in turn 2 I made an error and left 6 of the 7 remaining suspects visible, however the 1 suspect I left in the dark turned out to be Jack and there was nothing my opponent could do to counter it again, so I accidentally won the game. But further experience has made this a much more competitive game. The components are top-notch, although I wish the artwork used somewhat lighter hues, because it can be difficult to make out characters in low lighting. And I love the small package, which literally fits in a pocket.


Expansion: Mr. Jack Pocket: Goodies
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27. Board Game: Shadow Hunters [Average Rating:6.89 Overall Rank:511]
Josh
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Cambridge
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 4/5
Game design: 3.5/5

So far, this game has been teasing me, since I've only been able to play it with 4 players. I can sense the great amount of fun that is to be had in this simple and quick-playing game, but it really needs a minimum of 5 players to be at all interesting. And yet this isn't too bad, considering Shadow Hunters is often described as the board game version of The Werewolves of Miller's Hollow, which clearly needs about twice that number of players to begin to get interesting. This game also suffers from ugly artwork (according to my very subjective tastes), and, according to at least one very experienced player of this game, it requires some tweaks to be balanced (which tweaks can fortunately be found in the "variants" forums). But most importantly, this game seems to succeed marvelously at being a quick and dirty "experience" game, where you're never quite sure who to trust (unless you're playing with fewer than 5 players...). [Edit: Yes, it is much better with 5!!]


Expansion: Shadow Hunters Expansion Kit

I haven't yet had a chance to try the expansion characters, so I don't know if the over-all rating for this game will rise at all, or if it will simply provide a bit more variability in play.
 
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28. Board Game: Fast Flowing Forest Fellers [Average Rating:6.55 Overall Rank:1283]
Josh
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Cambridge
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 3.5/5
Game design: 4/5

A perfect racing game would simulate the physics and hazards of racing with a very simple rule set, would have a bit of a "push your luck" element where racing on the edge would come with greater risks, would not have any "runaway leader" issues but would allow players to interfere with/block each other, would have a variety of tracks to race upon, and would have fast and fun game play. "Formula De Mini" has a very clever "gear dice" mechanism and does a great job of simulating damage and the risks of going too fast in a simple manner, but contains too much counting of spaces, has not enough variability in track options and too few meaningful decisions, and drags on a bit long. "Um Reifenbreit" does an amazing job with recreating a bicycle race with simple rules and has a small variety of race routes to choose from, but it too has few interesting decisions since it relies mainly on dice rolls, and to get the most out of the game requires a lap around the full board with 4 players, which can drag on a little long. "Fast Flowing Forest Fellers" (FFFF), however, while it does have a fair bit of the "luck of the draw" with card play and no real "push your luck" element (other than taking chances with positioning near currents), but it has more player interaction than most race games I've experienced, it has a HUGE variety of river configurations that can be created (which creates high replayability), and, most importantly for a race game, it plays fast and fun while providing players with enough meaningful decisions to keep things interesting. It is wonderfully easy to learn, and doesn't overstay it's welcome (and if it does, you can only blame yourself for creating such a long, difficult course!). I'll see how the rating holds up over time, but it leaves a very good first impression.
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29. Board Game: Sorry! Sliders [Average Rating:6.48 Overall Rank:1068]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 3.5/5
Game design: 4/5

Sliders they may be, but sorry I am not - I will send your pawns flying without mercy! In a nutshell, this is a remarkably simple yet surprisingly fun dexterity game that can be enjoyed by adults and kids alike. In fact, it seems like it could simultaneously fill the role of dexterity game, party game, and filler game. For your pawn-sliding fix, it is one billionth the cost of a nice Crokinole board (roughly) and takes one millionth the time to set up in comparison to a PitchCar track (roughly). It would have been nice if they had thrown in a few more variations of the cardboard score boards, but there is still a decent variety of ways to play the game. I can't think of anything else to add that might e helpful. Sorry.
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30. Board Game: Fearsome Floors [Average Rating:6.67 Overall Rank:699]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 3.5/5
Game design: 4/5

Wife's rating: 7/10

It's no wonder those floors are so fearsome, what with those blood slicks and body parts that sully them! Other than the decidedly fearsome aspect of this game, it is definitely a light and fun experience. Best of all, it can be played with up to 7 players (how many games can claim this distinction?), although it gets a little too chaotic with more players. It's a fairly light game, although not really short enough to be considered a "filler". The fun part is trying to work out how to draw the monster just the right way!
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31. Board Game: Winner's Circle [Average Rating:6.94 Overall Rank:510]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 3.5/5
Game design: 4/5

Wow, I can't believe this is a Knizia game! Not only is it fun (oooo, burn!), but it is also very thematic. In typical Knizia fashion the game is very easy to learn yet more often than not presents agonizing choices for the players during their fairly quick turns. The game components are perhaps slightly below average, with the exception of the large plastic horsies... I mean... horses. Yet even with those, the colour choices are truly baffling (to the point where it affects game play). It would probably be more fun to replace the little money tokens with poker chips (or real money...), and I can't imagine playing the game without the "placing bets face down" variant. All in all, this is the type of game that could definitely be fun for the whole family.
 
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32. Board Game: Telestrations [Average Rating:7.49 Overall Rank:185]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7.5/10

Personal enjoyment: 3.5/5
Game design: 4/5

Like Balderdash and other party games before it, this officially published game came from a popular "unofficial" game. And they've done a real good job with it! Everything from the booklets to the "dry erase" markers is very well produced and makes the game easy to play. My only real complaint is that I wish they had thrown small phrases into the mix, instead of just one- and two-word items. Otherwise, it's a fun and funny party game that can be enjoyed by any age from older children and up. There's nothing really original about the officially published version (except perhaps the scoring systems), but that's fine because the original game didn't need to be improved upon.
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33. Board Game: Time's Up! Title Recall! [Average Rating:7.82 Overall Rank:223]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7/10

Personal enjoyment: 3.5/5
Game design: 3.5/5

Wife's rating: 9.5/10


This is essentially the same game as Time's Up! (which I rated 6/10), except the design is slightly better because it has the hilarious "posing" fourth round and apparently none of the repetitions of the same cards that filled the original game's box, and it's slightly more fun due to the fact that it makes much more sense to try to act out titles of movies, books, and songs rather than a bunch of obscure names. This is the game they should have made the first time around!
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34. Board Game: The Rivals for Catan [Average Rating:7.14 Overall Rank:466]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7/10

Personal enjoyment: 3/5
Game design: 4/5

I don't like Catan (although truth be told, I've never met them). I especially don't like playing Settlers with only 2 players. I'm also not a particular fan of most card games. So imagine my surprise when I discovered what a great little game this is, which is particularly pleasing since Settlers has always been one of my wife's favourite games. In a nutshell, it is a very clever implementation of Settlers in a small, portable, 2-player, card game format. The other cool thing is that there are several different "scenarios" that can be played. We've only tried the basic game so far and it felt just a little limiting in terms of the buildings that can be built, but it has us intrigued enough that we're looking forward to trying the others. I can imagine that the game will be at its most interesting when all of the scenario cards are mixed together. But for now, we're enjoying it, and I'm pleasantly surprised! Even the card artwork is quite good.


Expansion: The Rivals for Catan: Age of Darkness


Expansion: The Rivals for Catan: Age of Enlightenment
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35. Board Game: Return of the Heroes [Average Rating:6.52 Overall Rank:1212] [Average Rating:6.52 Unranked]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7/10

Personal enjoyment: 3/5
Game design: 4/5

Wife's rating: 10/10

This is our first fantasy adventure game, and it has quickly become my wife's second favourite game, just behind her long-time favourite, Catan. And I kind of enjoy it too, despite it's high degree of randomness in the dice rolls, the discovery of the encounters, and the drawing of tiles from the bag; and its rather excessive game length for such a repetitive game. In a game like this, the randomness merely adds to the sense of adventure and excitement (and occasionally the frustration), as well as the re-play factor. It is a beautiful game, even if the artwork on many of the tiles is rather strange and slightly grotesque. It is also a game which has a lot of possibilities for variations and the possibility even for creating your own events, items, creatures, and quests. To be honest, we've never played this game without either the Under the Shadow of the Dragon expansion (I'm glad we had THAT rule book!), or the Die Rückkehr der Helden: Die Gralssuche expansion (the one that finally pushed this game from a 6 to a 7), however I suspect that playing the base game would be almost as fun, and would certainly shave off some of the rather lengthy playing time (which is possibly the biggest downfall of this game in my opinion). There just isn't quite enough variety of things happening to keep me interested for 4 or 5 hours in a 4-player game. However, I've gone to a LOT of work to create a playable variant that incorporates both the expansions that we own... http://www.boardgamegeek.com/thread/402460 ...and I am now much more satisfied with the game.


Expansion: Under the Shadow of the Dragon

This expansion makes the world of Return of the Heroes even more interesting by adding several different types of terrain that add various challenges to travelers, as well as adding a whole new victory condition in the form of the dragon. Of course a whole lot of smaller items and a few more characters are added too, which all adds to the variety of the adventures. I've never played without this expansion even though it seems to create a tediously long play time, because the extra elements it contributes seem to outweigh that negative aspect. Of course, if you're really concerned about play time, this expansion can also apparently be played as a stand-alone 2-player game. ---Since we play it strictly as an expansion, I have not made it a separate entry in this GeekList.---


Expansion: Die Rückkehr der Helden: Die Gralssuche

I like this version of Return of the Heroes (RotH), and find it a little more interesting than the "beat up the big baddie" winning condition of the base game. Sure, there aren't nearly as many interesting things to discover and work through as you find in the base game with the Under the Shadow of the Dragon (UtSotD) expansion, and the German language thing is a bit of a hurdle, but it is a quicker game (a HUGE plus: RotH + UtSotD = a game that drags on far too long) and you actually get to bring some companions with you on your quest (although I feel that more could have been done with those). The search for the Grail aspect is very well implemented, and I like the fact that if you fail to find it, you're not right out of the game (you were simply looking in the wrong spot!). I do miss the board elements from UtSotD, and I think I'll work on a variant that incorporates those and some extra tiles (although by doing so I'm sure I'll increase the game length again!). And does anyone else think that the new female thief character is downright hot? (Okay, that is now officially the geekiest thing I have ever said...)
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36. Board Game: Dice Town [Average Rating:6.87 Overall Rank:535]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 7/10

Personal enjoyment: 3/5
Game design: 4/5

Don't let my rating of 6.5 throw you off - this game fills its niche perfectly. It's a dice game that actually has some strategy (which isn't to say that luck isn't still a big factor), that can be enjoyed by casual gamers who enjoy throwing the bones, and which is almost fast-playing enough to act as a filler for a group of more "serious" gamers. In fact, just last night (editorial note: it might not be "last night" by the time you're reading this) we played Dice Town with a couple of fairly hardcore gamers and they immediately requested to play it again. What it is not: a Liar's Dice variant. Don't let the poker dice fool you - this game has very little in common with Liar's Dice. The game components are mostly excellent, with a few very annoying exceptions. There really needs to be more General Store cards (and a larger variety of cards would be nice too), since players just end up cycling through the same small pile, and the text at the top of those cards, indicating when the cards can be played, is so tiny that I thought I was going to have to run upstairs to get my reading glasses. Also, I think I'll replace those little dollar bills with poker chips. As for the game balance, we've had some very wide ranges of scores in the games we've played and I think that some strategies might be fairly weak. For example, focusing on collecting gold is apparently a recipe for getting your ass kicked... But overall, it's a fun game (if someone doesn't roll five 10s to beat the four aces that you thought was a shoe-in for best hand) that is easily accessible to a wide range of players.


Expansion: Dice Town: The Indians

We tried "The Indians" expansion last night. One player took the Indian die early in the game, and no one else thought it would be worthwhile to attempt to take it from her. I was going to say that this die seemed to have a minimal impact on the game play, but now that I'm thinking about it, it has occurred to me that the player who had it won the game by a single point. Interesting - did she win as a result of clever game play, or did that die give her just the edge she needed, or both? Since this expansion doesn't add much to the game I'm going to rate it the same as the base game, but it's a fun little addition and I'm very glad to own it.


Expansion: Dice Town Extension

This is one serious expansion! With a second option available at each location, it adds a lot to the game in the form of some tough decisions for the winner of each location. I particularly enjoy the edition of the outlaws - nice touch! My only complaint is that they could have included more cards. We ran out of the river cards and had to reshuffle the deck, and we also ran out of the outlaw cards on the last turn of the game. The Indian die is another fun little element, although I had already previously obtained that mini expansion. And based on a single play with 4 players, the expansion seems to be very well balanced, since 3 of the 4 players finished within about 5 points of each other, with the 4th trailing way behind. Overall, it's a well thought out expansion that can be added to the game or left out, depending on the currently desired play experience.

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37. Board Game: Age of Mythology: The Boardgame [Average Rating:6.18 Overall Rank:1824]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 6.5/10

Personal enjoyment: 3/5
Game design: 3.5/5

Wife's rating: 7.5/10

Man, how can you have 300 stunningly beautiful mythological miniatures and not have a large, lovely board for them to run around on, or even a decent combat system for them to fight with? Having been a bit of an Age of Empires addict on the PC in the past, I was certainly expecting something different from this game. But once I was able to set aside my expectations, I realized there was a pretty decent and intricately complex game in there. It is a marvelously designed game which is very nearly ruined by a combat system that just plain sucks (which becomes even more clear when you see the number of battle variants that are in the forums for this game, including my own: http://www.boardgamegeek.com/thread/312322), and which adds far, FAR too much time to the game length (to the point where, in one 4-player game, I was just wishing it would be over already, even though I ended up winning the game). I don't often get angry when playing games, but there is something truly infuriating about successfully out-guessing your opponent in unit selection, having overwhelming odds in your favour, and not being able to roll a single bloody six! The simplest fix you can do for this game is say that die rolls of 5 or 6 count as a hit. But stay tuned, because I've got a HUGE variant in the works that will take all those lovely little plastic creatures and gives them a hidden world/map to explore. Now if only I had any computer graphic design skills at all...
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38. Board Game: Ligretto [Average Rating:6.26 Overall Rank:1786]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 6.5/10

Personal enjoyment: 3/5
Game design: 3.5/5

Wife's rating: 9/10

Perhaps it's the Dutch blood in me, or my love for all things Anabaptist, but I tend to agree with the assessment on the front of the box, that it is "A vonderful goot game". This is definitely my kind of card game - fast, furious, and marginally violent (surprising considering its popularity with the Mennonites - although the fact remains that I have seen blood drawn while playing this game, especially when opponents don't keep their fingernails neatly trimmed, or trim them to a nice jagged point). It is one that requires speed, lightning reflexes, concentration, and the ability to watch several things at once. Therefore, it is not recommended if you're tired at the end of a long day and looking for a nice, relaxing game with which to unwind. And while it can be played with 2-4 players (or more if you have more decks), the optimal number is definitely 4.
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39. Board Game: Once Upon a Time: The Storytelling Card Game [Average Rating:6.54 Overall Rank:937]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 6/10

Personal enjoyment: 3/5
Game design: 3/5

Wife's rating: 7/10

This is a game that, even more than most other games, requires a very specific group with whom to enjoy it. And most certainly to a greater degree than the vast majority of games, it is the people playing this game that make it or break it. I can see it appealing to a rather specific niche audience, with all others really having a strong dislike for it. (Have I just said the same thing 3 times in a row?) But for those who enjoy weaving a good yarn and improvising some tall tales, this is a great way to spend a little time with a group of two or more people. In fact, it is sometimes more fun to sit and listen to another player's story than to win the game yourself. My two chief complaints about this truly unique game are: I wish the base game had come with more cards, and I feel like they could have done a much better job with the illustrations on the cards.
 
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40. Board Game: Pass the Pigs [Average Rating:5.25 Overall Rank:11055]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Rating: 6/10

Personal enjoyment: 2/5
Game design: 4/5

Wife's rating: 6/10

My favourite memory of this game was playing it at a pub in Australia with my girlfriend (now my wife) and my cousin. (Unfortunately my memory isn't good enough for me to recall whether the pub was in Sydney or Perth.) The cuteness factor (of both my wife and this game) is high - why roll dice when you can roll pigs? It even comes in its own very handy traveling case, making it easy to slip into your pocket and carry it to and from the pub (although to be honest, while I'm at the pub I'd much rather be playing billiards or darts, or even Hive, if possible). The game itself is your very basic push-your-luck style game, much like Diamant except it plays better than Diamant with fewer players.
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41. Board Game: Battles of Westeros [Average Rating:7.47 Overall Rank:341]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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The base game is here and expansions are on the way! So long, BattleLore...


Expansion: Battles of Westeros: Promo Cards


Expansion: Battles of Westeros: Wardens of the North


Expansion: Battles of Westeros: Wardens of the West


Expansion: Battles of Westeros: House Baratheon Army Expansion


Expansion: Battles of Westeros: Lords of the River


Expansion: Battles of Westeros: Tribes of the Vale


Expansion: Battles of Westeros: Brotherhood Without Banners
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42. Board Game: The Boss [Average Rating:6.97 Overall Rank:831]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Deductiolicious!!


Expansion: The Boss: 5-6 Player Expansion
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43. Board Game: Clash of Cultures [Average Rating:7.75 Overall Rank:129]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Great game!! Possibly a 9/10 after first play...


Expansion: Clash of Cultures: Civilizations
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44. Board Game: Manila [Average Rating:7.02 Overall Rank:443]
Josh
Canada
Cambridge
Ontario
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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FINALLY got it!!!
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45. Board Game: Lords of Xidit [Average Rating:7.41 Overall Rank:444]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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I'm gonna own it the instant it's available, so I might as well add it...


Expansion: Lords of Xidit: Bonus Titans Promo
 
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46. Board Game: Kings of Air and Steam [Average Rating:7.04 Overall Rank:913]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Great game!!


Expansion: Kings of Air and Steam: World's Fair
 
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47. Board Game: Viticulture [Average Rating:7.81 Overall Rank:122]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Kickstarter items should be arriving soon...


Expansion: Viticulture: Kickstarter Promotional Cards


Expansion: Tuscany: Expand the World of Viticulture
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48. Board Game: Flash Point: Fire Rescue [Average Rating:7.36 Overall Rank:168]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Awaiting the latest Kickstarter items...


Expansion: Flash Point: Fire Rescue – 2nd Story


Expansion: Flash Point: Fire Rescue – Urban Structures


Expansion: Flash Point: Fire Rescue – Extreme Danger
 
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49. Board Game: Defenders of the Realm [Average Rating:7.43 Overall Rank:230]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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Pandemic 2.0!!


Expansion: Defenders of the Realm: The Dragon Expansion


Expansion: Defenders of the Realm: Hero Expansion #1


Expansion: Defenders of the Realm: Hero Expansion #2


Expansion: Defenders of the Realm: Hero Expansion #3


Expansion: Defenders of the Realm: The Barbarian


Expansion: Defenders of the Realm: The Errant Paladin


Expansion: Defenders of the Realm: Global Effects Cards


Expansion: Defenders of the Realm: Legends Deck


Expansion: Defenders of the Realm: Quest Deck
 
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50. Board Game: Lady Alice [Average Rating:6.47 Overall Rank:2540]
Josh
Canada
Cambridge
Ontario
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“Some people never go crazy. What truly horrible lives they must lead.” -Bukowski
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“And those who were seen dancing were thought to be insane by those who could not hear the music.” -Friedrich Nietzsche
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I didn't dun it!!
 
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