From Prototype to Finished Game - Photo Comparisons of Well-Known Games
Rob Bartel
Canada Edmonton Alberta
-
This Geeklist is inspired by a recent Art in Prototypes thread. The basic question (and one that comes up fairly frequently among new designers) was "How much effort should be put into the art for a prototype before it gets submitted to publishers?" There are various answers to that question of course (and I'd encourage you to reply to the original thread with yours) but it prompted an interesting journey through the BGG image gallery.
This Geeklist provides some side-by-side image comparisons of original prototypes and the now-familiar games that they became.
-

bruno faidutti
France LES ANGLES
-
The prototype :
The published game, european edition :
The published game, US edition :
-
-

EPRON Alain
France LA GENEVRAYE
-
The prototype
The published game
-
-

Rob Bartel
Canada Edmonton Alberta
-
-
-

bruno faidutti
France LES ANGLES
-
The prototype :
The published game :
-
-

bruno faidutti
France LES ANGLES
-
Prototype :
Published game :
-
-

Daniel Danzer
Germany Stuttgart southwest
-
Not yet published, but development quite obvious already:
Playtest copy at BGG.CON
...to be continued with the final art ...
-
-

bruno faidutti
France LES ANGLES
-
The prototype :
The first edition of the game :
The published game :
-
-

A. B. West
United States Beech Grove Indiana
-
Early prototype II (but not the first):
...then prototype III...
...and the final product
-
-

Jaroslaw Kuczynski
Poland Warsaw
-
-
-
Rob Bartel
Canada Edmonton Alberta
-
-
-
37.
Board Game: Senji
[Average Rating:6.68 Overall Rank:939]

bruno faidutti
France LES ANGLES
-
The prototype (LO5R version, I think):
The published game :
-
-

Daniel Danzer
Germany Stuttgart southwest
-
The designers sent out graphics and rules with assembly instructions for a PnP playtest version using "Ingenious" tiles.
The board has the same topology, but looks quite a bit different in the published game ...
-
-

Jon New
United Kingdom Sunny North Devon
-
Prototype of Talisman - or Necromancer as it was known originally!
Which became this little beauty...
...and now this!
-
-
40.
Board Game: Opera
[Average Rating:6.72 Overall Rank:1044]

Rob Bartel
Canada Edmonton Alberta
-
-
-

Gerry Paquette
Canada Ottawa Ontario
-
Early play test vewrsion using spare Settler hexes along with Axis & Allies pieces.
There's a wonderfully detailed description of the design & manufacturing process on game's website:
http://www.viktorygame.com/viktoryiihistory/
-
-

Rob Bartel
Canada Edmonton Alberta
-
-
-

Silvano Sorrentino
Italy Bari Unspecified
-
One of the latest prototypes, using flat cardboard fiefs
, a different scoretrack and cards showing 3D pieces:
An image of the boxed game:
-
-

Gerry Paquette
Canada Ottawa Ontario
-
-
-

bruno faidutti
France LES ANGLES
-
A very underrated game, and an old favorite :
The prototype :
The published game :
-
-

Emmanuel Aquin
Canada Mont-Saint-Hilaire Quebec
And D-Day Dice, too!
I'm an "A"vatar.
-
My game's not well-known (it's only a little print-and-play), but here is its prototype:
And the final product:
-
-

bruno faidutti
France LES ANGLES
-
The prototype (with designer Antoine Bauza and publisher Philippe Nourah):
The published game :
-
-

Lukasz Pogoda
Poland Warszawa Mazowieckie
-
Picture below shows two very, very early prototypes, one cancelled offspring, and working prototype from the beginning of the final development.
This picture shows final stable prototype (2008/2009) that was sent to publishers and finally acquired by Rebel, just before introduction of the lastest development changes.
This photo shows almost final prototype, all the final changes to the mechanics, introduced by Ignacy Trzewiczek, are in. The board is still in working form (it was cut down in production to smallest possible size).
Now, the game components look like that. It is done!
-
-

Rogério de Leon Pereira
Brazil Maringa Paraná
-
Prototype
Final version
-
-
|
|
Holly Springs
North Carolina
Vienna
Pisa
San Clemente
California
Personally I enjoy seeing the earliest iterations of my favorite games... it goes so far that I kind of feel like owning a copy of the prototype to play with for some reason.