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Coloretto Expansion Card Contest!
jonathanWC
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Hello fellow Board Game Geeks. Michael Schacht and I would like to invite you to participate in a Coloretto Expansion Card Contest.

An action card can work however you like. Maybe its drawn from the deck and placed in a row, put in front of you, or given to another player. Maybe everyone is given one card in secret at the beginning of the game.

To enter add an item for each card idea. The card should have some sort of name and description as to how it works. You may enter as many ideas that you have.

Winners will be announced on Saturday, April 4th. There will be four winning entries. One that will be decided by BGG users who can vote on all the entries they like by giving then a thumbs up thumbsup. The other 3 will be chosen by Coloretto designer, Michael Schacht.

I will add a couple of my own that gave me the idea of the contest. I've also set the list to sort by game average to try to randomize it a bit hopefully.

Be sure to check back often to vote check out and vote on the latest entries!

Update: It has been brought to my attention that I didn't really specify a deadline. After speaking with Michael Schacht we decided to set the deadline at March 28th so that he has time to make his selections. Also, I'm going to try to change up how the entries are ordered every so often so that we can hopefully rotate the ones that are up front. I'll have to see how this works. Lasty, Michael whipped up the following image to go along with the contest.


UPDATE April 5th: Sorry been a bit busy of the weekend and Michael has been out of town. Hope to have the winners announced tomorrow.

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1. Board Game: Go [Average Rating:7.78 Overall Rank:44]
Chris Long
United States
State College
Pennsylvania
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Select Row Immediately or "Ordered Retreat"

This card is shuffled into the deck like normal cards. When drawn, the player who drew it must immediately choose a row to select, effectively ending the round for that person. This card does not count as positive or negative points against the person who drew it.
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Erik van der Weide
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Ede
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What would happen if all rows were still empty when this card is drawn?
 
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  • Posted Tue Mar 10, 2009 10:57 pm
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2. Board Game: Pandemic [Average Rating:7.62 Overall Rank:43]
Chris Long
United States
State College
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Discard Row or "Quarantine"

This card is shuffled into the deck like normal. When drawn, the player who drew it immediately chooses and discards a row from play. This will leave one player without cards at the end of the round. In this instance, the player who did not get a row draws the first card of the new round.
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3. Board Game: Pandemic [Average Rating:7.62 Overall Rank:43]
Chris Long
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State College
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Neutralize Row (actually "Quarantine" works as a name for this too)

A slight variation on my other idea, this card is shuffled into the deck as normal and also played out onto a row like normal. However, that row when chosen by any player will be discarded, along with any color cards it contains. No one gets the cards, and the person who chose the row winds up getting no points for the round.

The variation here is that you may wind up neutralizing an otherwise good row for an opponent. Or, you could choose this row because all other rows offer worse options. No points is occasionally the best you can do.
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4. Board Game: Ra [Average Rating:7.58 Overall Rank:52]
Stephen Tudor
United States
Chester Springs
PA
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Landslide (Disaster):

Draw and draft like any other card. A player who drafts the row containing Landslide must discard 1 card from each of his or her 2 highest colors, and keep Landslide as a +3 card. If 3 or more colors are tied for the highest, pick any 2.
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Sheamus Parkes
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Indianapolis
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That's much nastier than anything else though. Wouldn't the player who drew it just get stuck with the dang thing since everyone else would drop to duck it?
 
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  • Posted Tue Mar 10, 2009 5:51 pm
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Stephen Tudor
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Sure, it's nasty, but it's thematic. Besides, it wouldn't necessarily be so bad to get one early in the game when colors are still in flux.

Edit: Revised to make it a bit less malicious. The choice whether to duck this card will be a little more difficult, depending on what the other rows contain and what colors you have in play.
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  • Edited Tue Mar 10, 2009 6:15 pm
  • Posted Tue Mar 10, 2009 5:57 pm
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5. Board Game: The Settlers of Catan [Average Rating:7.50 Overall Rank:85]
Tim
Australia
Mitcham
VIC
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Trade
Trade 1 card from your tableau with 1 card of any other player.

Kind Version
This trade must be agreed to by both parties involved.

Nasty Verstion
Swap 1 card in your tableau with 1 card of any other player.

If there are no cards in your tableau...?
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Tim
Australia
Mitcham
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very similar to the swap option below but more focus on successful trading.
 
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  • Posted Wed Mar 11, 2009 4:35 am
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6. Board Game: Ingenious [Average Rating:7.32 Overall Rank:137]
M. B.
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Faenza
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Ingenioretto
During scoring, remove the column with most cards.
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7. Board Game: Container [Average Rating:7.07 Overall Rank:305]
j w
Belgium
Brussels
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Secret Scoring Colours

At the beginning of the game, each player is dealt one card secretely displaying which colours will score them x amount of points. This will make certain colours more valueble to some, less to others.
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8. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
jonathanWC
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+5 Card When a player draws this card they place it in front of themselves. At this point the player also specifies 2 colors (ie. Green and Yellow). Whenever another plays a card in a row that combines these two colors they take the +5 card for themselves.
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Sheamus Parkes
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Indianapolis
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I'd worry about the memory element. Maybe force them to choose two colors they already have and lay the "+5" across those stacks.

That way they'd lose the +5 but gain a nice stack of goodies.
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  • Posted Tue Mar 10, 2009 5:06 pm
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jonathanWC
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Which leads me to wondering if I should expand it so that once it was taken by someone else that they could respecify two other colors...
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  • Posted Tue Mar 10, 2009 6:08 pm
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9. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
jonathanWC
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-3 Card When a player draws this card they place it in front of themselves. From this point on the first player to take a row also takes the -3 card from the person who holds it.
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Sheamus Parkes
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Wouldn't it only matter during the last round of the deal? Why not just set it aside until then?
 
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  • Posted Tue Mar 10, 2009 5:07 pm
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jonathanWC
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Yeah, I thought this too. I thought maybe since sometimes you cant tell if this is going to be the last round or if you might get one more in that it might work. Maybe if there were some way to randomize the last turn card a bit it might work better.
 
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  • Posted Tue Mar 10, 2009 6:11 pm
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10. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
jonathanWC
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Traveling +2 Card When a player draws this card they place it in front of themselves. On a future turn they may give this card to another player and take any colored card in front of that player that they only have 1 of.
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11. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Drew
United States
Eau Claire
Wisconsin
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Swap.

Option #1: Each player receives one "Swap" card at the beginning of the game. On any turn, instead of drawing a card or taking a row, the player may use his Swap card to exchange one of his cards with another player's card.

Option #2: "Swap" cards are placed in the draw deck as normal, and placed in rows as normal. When a player takes a row with a Swap card, that player must exchange one of his own cards with another player's card (even if swapping does not benefit him).
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12. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Everyone wants to be Chad Thriftington III
United States
Oklahoma City
Oklahoma
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SWAP
When you draw this card you may swap any color card of yours for a card of another player. Each player must already have a card of the color they are receiving.

Sheesh, missed being first by seconds.

How about
SWAP
When drawn, the drawing player may swap two cards currently in rows on the table.
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Drew
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GMTA! Glad I got mine in first, though. cool
 
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  • Posted Tue Mar 10, 2009 4:54 pm
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13. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Sheamus Parkes
United States
Indianapolis
Indiana
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The "X"

Play and draft the "X" like any other card.

During end scoring, you may discard one card for each "X" card you have collected. The "X" card itself does not score anything.
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Chris Long
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That's actually exactly what we use the hungry tower for.
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  • Posted Tue Mar 10, 2009 8:00 pm
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14. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Everyone wants to be Chad Thriftington III
United States
Oklahoma City
Oklahoma
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INVISIBLE

When drawn, instead of playing or drawing a row, one available row is removed from play for the round.
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Sheamus Parkes
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But then the other players can just take rows and leave you with nothing...

Although it is true that nothing is better than something sometimes.
 
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  • Posted Tue Mar 10, 2009 4:59 pm
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Everyone wants to be Chad Thriftington III
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Depends on when the card comes available. If there aren't too many cards out there (or none) some folks would push their luck to get something (or nothing if everything out there would hurt them)
 
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  • Posted Tue Mar 10, 2009 5:03 pm
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15. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Sheamus Parkes
United States
Indianapolis
Indiana
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The "Thief"

Draft and play the "Thief" like normal.

On any future turn you choose to draw a card, if you have a "Thief" you have the option of immediately adding the drawn card to your score pile. After being used once, discard the "Thief".

If you keep the "Thief" until the end of the game, it scores nothing.
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16. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Drew
United States
Eau Claire
Wisconsin
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Pass

Each player receives a "Pass" card at the start of the game. Once turning the game, instead of drawing and placing a card or taking a row, the player may discard his "Pass" card to have his turn skipped.

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Peter Dahlstrom
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Arlington
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Or what about not getting Pass cards at the beginning of the game, but having them in the deck & playing them in rows, like other cards?
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  • Posted Wed Mar 11, 2009 1:08 am
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17. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
MMB
United States

Florida
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STEAL!

There would be 1 for each color. Once you take acquire this card you immediately "steal" one of your opponents cards that matches that color.





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18. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
MMB
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Florida
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Good-Bye

A small limited amount of these cards per game. Drafted and acquired just like all the others. Prior to end game scoring, you can remove/say good-bye to 1 of your cards for each "Good-Bye" card you have.
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19. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Daniel Chen
United States
Green Bay
Wisconsin
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Loki 2004-2011
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Transformer

Change one color card to any other color during scoring.
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20. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Sheamus Parkes
United States
Indianapolis
Indiana
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The Double Down

Play and draft like any other card.

When you collect the double down, it must be assigned to a color you already have. When scoring, it counts as two cards of the chosen color. If you collect any more of that color however, they must go to a new scoring stack that counts separately.
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21. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Drew
United States
Eau Claire
Wisconsin
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Wipe out!

Each player receives a "Wipe out!" card at the start of the game. On his turn, a player may discard his "Wipe out!" card to remove all the rows from play and start the round over.

"Wipe out!" cannot be used in the final round.


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Luke Morris
Japan
Nagoya
Aichi
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I kinda like the vibe on this but this just seems to over-bulk the game.
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  • Posted Tue Mar 10, 2009 5:21 pm
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Drew
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"Overbulk"?
 
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  • Posted Tue Mar 10, 2009 5:28 pm
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22. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Everyone wants to be Chad Thriftington III
United States
Oklahoma City
Oklahoma
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Merge

when drawn, keep this card. On a future turn, prior to the final round, you may play this card instead of taking a turn. This card will immediately merge the two smallest columns of any player into one column.
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23. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Everyone wants to be Chad Thriftington III
United States
Oklahoma City
Oklahoma
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Back into the Wild

Drawn and played like a normal card. When collected from a row, it may be used to discard a Wild card from any player.
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24. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
designer
Entropy Seminar:
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The results of a five yeer studee ntu the sekund lw uf thurmodynamiks aand itz inevibl fxt hon shewb rt nslpn raq liot.
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Refresh

This card is placed on a row as per the normal game rules. When a player takes this row, he places this card in front of him. By itself, the card scores no points, but at any point during the game, a player can discard this card to refresh the remaining rows on the table, making sure that the number of cards in each row remains the same. This can be done when all rows are still available, or after other players have taken rows.
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♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
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Entropy Seminar:
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Alternately (and maybe more strategically), each player could get one of these cards at the start of the game for use at any point during the game.
 
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  • Posted Tue Mar 10, 2009 5:25 pm
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jonathanWC
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I think this one would work well if you were to have a small deck of different action cards (like 7 or so) and everyone gets one at random at the beginning of the game. It would remain secret until you decided to use it.
 
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  • Posted Thu Mar 12, 2009 3:25 pm
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25. Board Game: Coloretto [Average Rating:7.00 Overall Rank:273]
Daniel Chen
United States
Green Bay
Wisconsin
designer
Loki 2004-2011
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Poof!

One stack of your choice disappears from you area during scoring and magically re-appears in front of another player.
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7 comments [Hide]
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Erik van der Weide
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Maybe it would be more fair to end this contest with a poll, as the cards that were posted last would get way less votes.

Additionally, sorting this list by averate rating is a bit weird, as the order will depend on the game each user picked, not on the amount of thumbsups. Maybe a different sorting would be better?
 
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  • Edited Tue Mar 10, 2009 11:34 pm
  • Posted Tue Mar 10, 2009 11:13 pm
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Rob Herman
United States
Cleveland
Ohio
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Time to shill vote down everyone else's item to get mine to rise to the top!
 
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  • Posted Wed Mar 11, 2009 5:16 am
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Michael Schacht
Germany
Frankfurt
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Already a lot of nice ideas. The voting will be hard to decide ...
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  • Posted Wed Mar 11, 2009 9:54 am
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Ted Vessenes
United States
Somerville
Massachusetts
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Half Wild

A wild that counts as one of two specific color pairs. For example, a Blue/Grey card that counts as either blue or grey at the end of the game. As there are 21 color pairs, there would be 21 such unique cards.

Forced Wild

Can be any color, but it's color must be assigned when you claim the stack.

+1 Point, +1 Stack Size

Worth +1 point. The stack it's in can contain an additional card.
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  • Posted Thu Mar 12, 2009 4:02 pm
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John W
United States
Sacramento
California
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Winners were announced here:
http://www.boardgamegeek.com/geeklist/41360/coloretto-expans...
 
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  • Posted Mon Feb 27, 2012 2:04 am
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