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Prototypical Game Box Covers of the early 1970s
Chuck Uherske
United States
Rockville
Maryland
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To those of you who didn't grow up precisely at that time, it is prohibitively difficult to convey the vivid, chemically-enhanced flavor of an early 1970s childhood.

I was born in 1963, which meant that my precious years of inquisitive innocence, those wonderful seasons of pre-adolescent elementary school enthusiasms, were spent in the early 1970s.

Those years were something like a bad hangover after the turbulent, socially-revolutionary late 1960s. My summers were not the Summer of Love, nor the experimental communal life of the Haight-Ashbury. No, the day-glo colors, lava lamps, and substance abuse of my generation's older siblings and cousins were all facilitated by the likes of Spencer Gift stores at the local suburban shopping mall, lacking any political statement other than a desperate determination to escape the dreary ennui of American suburban life.

The cultural tastes of the GI generation and the Baby Boomers had configured themselves into a bizarre coexistence, with television variety shows exhibiting, during one minute, old Vegas crooners singing the latest hallucinogen-saluting rock, and in the next, sobbing their way through the most maudlin love songs ever to play on AM radio.

Much of the garish artistic counterculture of the 1960s had managed to trickle, in various sanitized forms, into early-youth culture by the early 1970s, onto our cereal boxes, our baseball cards, and our toys, especially those of an arts-and-crafts nature. Whether this was a commercial sellout, or a clever subversion, by the counterculture, I couldn't possibly tell you. All I know is that it was a weird, weird time to be a kid.

The game box covers of the 1970s reflected the changing pop-culture aesthetics of the time. Shown here are a few of my favorites. Feel free to add your own.
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1. Board Game: Superfection [Average Rating:4.96 Overall Rank:9958]
Chuck Uherske
United States
Rockville
Maryland
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Somewhere during this time, American culture decided that making up new words was especially fun and way cool. This was an irresistible marketing hook for games. Shag-ariffic! Fantasmic! Wonderageous! You know something is REALLY fun if two strong words must be combined to describe it.
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2. Board Game: Oil War [Average Rating:5.52 Overall Rank:9208]
Chuck Uherske
United States
Rockville
Maryland
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Especially popular by the early 1970s was taking an iconic, strait-laced American image and rendering it ironic with a small insertion or alteration. MAD magazine specialized in this sort of thing -- they frequently ran political cartoons consisting of an image casting a shadow in the shape of what the thing depicted "really" was.

We thought ourselves impressively deep and insightful for appreciating this sort of thing.
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3. Board Game: Point Of Law [Average Rating:4.51 Overall Rank:10700]
Chuck Uherske
United States
Rockville
Maryland
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One intriguing aspect of growing up in the 1970s is that the extremely earnest popular cultures of the 1940s and 1950s still persisted, co-existing with the more recent ironic counterculture. Now it seems like EVERYTHING is ironic, so much so that it's hard to meaningfully satirize anything.

In my childhood, one minute you were looking at that "Oil War" game, the next you were looking at this absurd "Point of Law" cover, which really asks for a lot of sincere cooperation by the viewer in ridiculously projecting drama onto the depicted scene. But plenty of consumers were still willing to do just that.
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4. Board Game: Tank Battle [Average Rating:5.30 Overall Rank:10396]
Chuck Uherske
United States
Rockville
Maryland
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You really can't bring back the gaming atmosphere of the early 1970s without an example of the classic Milton Bradley covers, which all had that little grey band and logo along the left edge.

I'm especially fond of this one, whose garish colors remind me of nothing so much as contemporary lunchboxes. I can practically smell Billy Garber's peanut-butter-and-jelly and the plastic of my Snoopy thermos.
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5. Board Game: Guinness Game of World Records [Average Rating:5.25 Overall Rank:9404]
Chuck Uherske
United States
Rockville
Maryland
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By the early 1970s, colors began to be used for kids' play objects that had previously only appeared in concert posters for the Grateful Dead. We kids, of course, ate it up with a spoon. Be gone, all those dull black and white television shows that our grandparents watched! This game cover recalls the 1972 TOPPS baseball card set, both in color and style.
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6. Board Game: Contigo [Average Rating:5.58 Overall Rank:8763]
Chuck Uherske
United States
Rockville
Maryland
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Some game marketers got the idea that it was important to associate their games with progressive, experimental affluence. You'd never catch Mr. and Mrs. Ward Cleaver playing this daring game! Only those with the right wardrobe and sufficiently exciting lifestyle need bother even showing up in its presence.
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7. Board Game: Tennis [Average Rating:4.87 Overall Rank:10435]
Chuck Uherske
United States
Rockville
Maryland
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At the same time, some game covers basically resembled anti-perspirant containers. And by the way, only in the 1970s would it seem to anyone that tennis simulation would make for a good card or board game, simply because it had worked for baseball and football.
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8. Board Game: Organized Crime [Average Rating:5.68 Overall Rank:8021]
Chuck Uherske
United States
Rockville
Maryland
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If there was one trend that truly marks the 1970s and was done to death during that era, it was the fashion for dressing up completely implausible actors in the costumes of game characters.

I mean, look at these folks. They're not even trying. If you think anything other than "struggling actor" when looking at them, you've not observing very closely.
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9. Board Game: Trade [Average Rating:6.69 Overall Rank:6839]
Chuck Uherske
United States
Rockville
Maryland
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Sometimes words aren't necessary to place a game in the early 1970s. If you can't place this game within a year or two of its publication date of 1974, then you weren't around then.
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10. Board Game: Perfection [Average Rating:4.19 Overall Rank:11026]
Chuck Uherske
United States
Rockville
Maryland
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I suppose there's been some of this in every era, but the early 1970s were especially keen on photos capturing a family, at the moment of gaming climax, fixing them in frozen delight.
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11. Board Game: Voice of the Mummy [Average Rating:7.21 Unranked]
Chuck Uherske
United States
Rockville
Maryland
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Then there were the game boxes that served principally to remind you of how much cooler other kids' parents seemed to be than yours. A talking mummy tomb, gravely pronouncing somber curses -- I can't bear to think of what I missed out on!
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12. Board Game: Business Strategy [Average Rating:5.96 Overall Rank:6727]
Chuck Uherske
United States
Rockville
Maryland
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The early 1970s also produced a plenitude of games portraying business strategy as an engrossing thought problem absorbing the minds of stodgy but smart men in conservative suits.

Contrast this with the 1980s, when business success was portrayed in popular culture as more of a hip, fashionable thing, the entrance key to an exciting lifestyle of conspicuous consumption.

In the 1970s, however, numerous games attested to an image of business as a soberly calculated and highly cerebral enterprise.
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13. Board Game: Playboss [Average Rating:6.16 Overall Rank:6411]
Chuck Uherske
United States
Rockville
Maryland
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Another phenomenon of the early 1970s was the mainstreaming of pornography. Something weird was in the water -- it wasn't as though you had regular theaters and porn theaters like you did before, and after; a cinema house back then might show The Sound of Music one week and some X-rated film the next.

This phenomenon is hard to describe to a younger generation that has grown up in a generally much more sexualized culture. It's not as though our evening television was regularly seeking to titillate us; it wasn't. It was more as though the pornographic aspect of American life, formerly hidden, had marched into the board meeting and declared it was unembarrassed to sit there. Kids were far more sheltered from sexual images than they are now, but we were dimly aware that folks in the neighborhood were doing a few things that hadn't been done a decade before.

This game cover brings those feelings of childhood confusion back to mind.
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14. Board Game: Smess: The Ninny's Chess [Average Rating:5.50 Overall Rank:9307]
Chuck Uherske
United States
Rockville
Maryland
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No 1970s game cover collection would be complete without an example of the mostly-white box cover with the title in squiggly colorful lettering, accompanied by a cartoony image.
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15. Board Game: MASH Game [Average Rating:4.00 Unranked]
Chuck Uherske
United States
Rockville
Maryland
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We also can't have a complete 1970s image list without at least one example of the art of Jack Davis.

Jack Davis's art was everywhere then -- ubiquitous throughout MAD magazine, you'd also find him on TIME covers, on movie posters, and (as you see here) on game box covers.

Davis's characters always had tiny bodies, hugely oversized heads, and were often typified by flailing elbows, sweat pouring from brows, and other signs of intense activity. If you grew up then, you routinely saw images that he'd concocted; there was no avoiding it.
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16. Board Game: Which Witch? [Average Rating:5.19 Overall Rank:10828]
Chuck Uherske
United States
Rockville
Maryland
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The crafters of 1970s games were absolute masters at inducing young children to salivate with excitement over the prospect of owning and playing their product. This game's pop-up board was routinely displayed during Saturday morning commercials, and I could barely contain my gamelust.

But I had to. My parents wouldn't get it for me.

I have since learned that my beloved bride owned this game as a kid. No number of other stories about her childhood responsibilities and difficulties can destroy my certitude that she had a rarely privileged upbringing.
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17. Board Game: Trippples [Average Rating:5.70 Overall Rank:7520]
Chuck Uherske
United States
Rockville
Maryland
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The 1970s were also a heyday for new abstract strategy games, with titles and graphics that each told you something about the gimmick underlying each game's play.

Clearly, there's some significance in the three consecutive "p"s and the three-headed arrow image. But what? You'd have to buy and play the game to find out, I guess (that, or have Dad explain it to you, as is happening in this photograph.)
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18. Board Game: Holiday! [Average Rating:6.41 Overall Rank:6989]
Chuck Uherske
United States
Rockville
Maryland
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Just as some game covers recalled the psychadelia of rock music posters, others strove to emulate the comic book.

Not 100% clear whether this is a mainstream publication, or whether some disturbing Robert Crumb-style images are waiting on the next page.
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19. Board Game: 15 Love [Average Rating:3.86 Unranked]
Chuck Uherske
United States
Rockville
Maryland
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I don't know, you tell me.
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20. Board Game: Ultimate Mastermind [Average Rating:5.82 Overall Rank:4650]
Chuck Uherske
United States
Rockville
Maryland
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Another especially popular 1970s cover character was the mysterious, aloof, well-tailored, but ever-so-cool villain.

Do you dare to accept his gaming challenge? If you prevail, illicit pleasures may await. . . but if you fail. . .
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21. Board Game: The Ungame [Average Rating:2.71 Overall Rank:11029]
Chuck Uherske
United States
Rockville
Maryland
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And of course, much in the 1970s was all about subverting previous conventions. Go For Broke -- the game of losing all your money! How about ANTI-monopoly? Or better yet, an UNgame?

This was the sort of game foisted upon you by wormy guidance counselors. To be avoided at all costs. You could see it coming with one look at the cover.
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22. Board Game: Sub Search [Average Rating:5.63 Overall Rank:7942]
Chuck Uherske
United States
Rockville
Maryland
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Another in the "irresistible picture" category. One look at this cover and you'll never play Battleship again.
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23. Board Game: Rebound [Average Rating:5.56 Overall Rank:8470]
Chuck Uherske
United States
Rockville
Maryland
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Another classic 1970s cover -- makes this game seems like it offers an intensity of playing pleasure something on the order of your Hot Wheels set.
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24. Board Game: Thoughtwave [Average Rating:6.11 Overall Rank:6853]
Chuck Uherske
United States
Rockville
Maryland
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The early 1970s were chock full of games that were all about conveying just how SMART was anyone who played it. One could fill a whole list with game box covers depicting this theme alone.
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25. Board Game: Talking Football [Average Rating:6.15 Unranked]
Chuck Uherske
United States
Rockville
Maryland
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Finally, there were some game covers that implicitly signaled that it was all about some cool technological gimmick. It probably didn't work all that well, and there probably wasn't much of a game there.

But you were dying to play it anyway.
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