$10.00
Proposed igGameCenter.com games
Arty Sandler
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Kanata
Ontario
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This geeklist is for games proposed as candidates for http://www.iggamecenter.com/ ( igGameCenter).

Add games you would like to see online on igGameCenter and vote for already added games to increase their chances of being implemented!
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101. Board Game: Game of SIM [Average Rating:4.00 Unranked]
Arty Sandler
Canada
Kanata
Ontario
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Liked the idea, maybe I will implement it
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102. Board Game: 9tka [Average Rating:7.20 Unranked]
Grant Fikes
United States
Abilene
Texas
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Why not? It's a nestorgames game, it has perfect information, and it handles two players (for intense intellectual action) or up to four (for intense social action). I really like that igGameCenter has a few games I can play socially with more than one opponent, like Omega.
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103. Board Game: TRITT [Average Rating:5.39 Unranked]
Grant Fikes
United States
Abilene
Texas
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Another perfect information n-in-a-row from Néstor.
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104. Board Game: Mana [Average Rating:6.61 Overall Rank:4788]
Quinn Swanger
United States
Holly Springs
North Carolina
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From the designer of Gyges, Claude Leroy:

Here's another game from him that uses a 6x6 board and 12 pieces that can move 1, 2, or 3 spaces. The catch is that movement is determined by the space the pieces are on (not the pieces themselves) and is limited to pieces that are on the same type of space as the piece your opponent just landed on. So, there a bit of Gyges here, a bit of Kamisado, and of course a bit of chess-like kill the king elimination rather than race to goal.
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105. Board Game: Yodd [Average Rating:8.00 Unranked]
Luis Bolaños Mures
Spain
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A very elegant connection/territory game with no draws. You can place stones of both colors. The object is to end up with less groups than your opponent. At the end of a turn, there must be an odd number of groups on the board.

This is a very intuitive and fluid game. The odd groups restriction spices up tactics in an unexpected way, without interfering with clarity.

Christian Freeling has implemented it on his turn-based playing site. He's said: "[Yodd] is arguably the quintessential dynamic goal non-parity connection game".
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106. Board Game: Robotory [Average Rating:6.35 Overall Rank:2756]
-matt s.
United States
Eugene
Oregon
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This is a very good game and (I think) wouldn't be TOO difficult to implement.
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107. Board Game: Fire and Ice [Average Rating:6.83 Overall Rank:2841]
Johannes Wentu
Italy
Parma
Unspecified
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It looks soooo terribly interesting!
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108. Board Game: Battle of LITS [Average Rating:7.08 Unranked]
Grant Fikes
United States
Abilene
Texas
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Is it uncouth for me to promote my own game, when I'm not exactly a big name like Nestor? Possibly. But I'm doing it anyway.

I'm hosting a Coffee tournament on a small community, using igGameCenter for the actual game-playing. One great thing about it is that I can look at the games after they're played even if I wasn't around to see them "live", and see that the players used the correct board size and time control, and whatnot. Sure, the game only remains archived for a week, but that's more than enough time. Anyway, several people in this community are playtesters of Battle of LITS, and one person who joined the Coffee tourney thinks I should do a Battle of LITS tourney later, too. While the game is playable in the Sandbox, for obvious reasons, a non-Sandbox version coded for igGameCenter would be preferable.
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109. Board Game: Carnac [Average Rating:7.07 Overall Rank:3979]
Grant Fikes
United States
Abilene
Texas
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Might as well add this Johannes Wentu creation for karma. Also because it looks neat. The goal of making separate groups instead of a connected one reminds me of Omega.
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110. Board Game: Towers of Hamburg [Average Rating:7.00 Unranked]
dave doma
Spain
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just stack. A simple game with easy mechanics, deep play and high towers.goo
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111. Family: Shibumi
Néstor Romeral Andrés
Spain
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What about a Shibumi sandbox, Arty?

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112. Board Game: Zaic [Average Rating:6.95 Unranked]
Russ Williams
Poland
Wrocław
Dolny Śląsk
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I've been enjoying this in real life and AFAIK there's no place to play it online.
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113. Board Game: Xodd [Average Rating:8.78 Unranked]
Luis Bolaños Mures
Spain
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This is the square version of Yodd. It has more tactics than its counterpart, but choosing between them may well be a matter of taste.

They're elegant, drawless connection games.
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114. Board Game: SyGo [Average Rating:0.00 Unranked]
Luis Bolaños Mures
Spain
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A very intriguing Go relative, featuring the Symple move protocol and othellonian capture.
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115. Board Game: RED [Average Rating:7.41 Overall Rank:5316]
Néstor Romeral Andrés
Spain
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3 player only

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116. Board Game: Feed the ducks [Average Rating:7.31 Unranked]
Néstor Romeral Andrés
Spain
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An easy one
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117. Board Game: Gardens of Mars [Average Rating:7.60 Unranked]
Grant Fikes
United States
Abilene
Texas
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Not exactly as luckless as typical igGameCenter fare, but I'm really reluctant to pay for this game, as interesting as it looks, without a demo. (Same goes for the game Red above.)

This game may be more well-suited for Tanaka's site, actually.
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118. Board Game: Morpion Solitaire [Average Rating:5.00 Unranked]
dave doma
Spain
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http://joinfive.com/


you can play solitaire at previous link, but it can be played by 2 players, the object of the game would be block your oponnent


http://en.wikipedia.org/wiki/Join_Five
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119. Board Game: LAP [Average Rating:6.38 Unranked]
dave doma
Spain
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battleships mechanism?surprisewowgoo
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120. Board Game: Ayu [Average Rating:8.64 Unranked]
Luis Bolaños Mures
Spain
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Ayu is a connection game (in the Lines of Action sense) with very simple rules.

Players take turns to move their groups always closer to their closest neighbors. Using your own groups as obstacles for your opponent is essential to the strategy.
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121. Board Game: Foxy [Average Rating:5.30 Overall Rank:9050]
 
Grant Fikes
United States
Abilene
Texas
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Require players to sit in small chairs while they play, too.
 
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122. Board Game: Nestortiles [Average Rating:7.89 Unranked]
Grant Fikes
United States
Abilene
Texas
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This may be too complex, possibly, but some kind of nestortiles sandbox, no matter how rudimentary, would be grand. I want to try to design nestortiles games.
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123. Board Game: Sugar Gliders [Average Rating:7.40 Overall Rank:6135]
Néstor Romeral Andrés
Spain
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A tough one to develop

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124. Board Game: Sheep, Dogs and Wolves [Average Rating:7.50 Unranked]
Néstor Romeral Andrés
Spain
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Maybe?

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125. Board Game: Siege Master [Average Rating:8.40 Unranked]
Phil Leduc
United States
Tiverton
Rhode Island
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Simple rules for conquering the world.
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