Last game purchased, that you regret
John Bandettini
United Kingdom London
No, no, no, no, no, yes
A new season and all is well in the world
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We all think (or at least hope), when we buy a new game that it's going to be great. That it will be one of the best games we ever bought and we won't even think about another game for several months because this one is so good.
But sometimes, the new game isn't quite up to it. And sometimes it all goes terribly wrong and it's a game you really wish you had not bought.
So what was your last mistake?
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John Bandettini
United Kingdom London
No, no, no, no, no, yes
A new season and all is well in the world
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To be fair not the worst game I ever bought, (Say hello Smokers Wild) but the last one I regretted. The thing is it's not awful it just seems a bit pointless. It's dumbed down Rummy, so if you like Rummy, play Gin Rummy and if you don't like Rummy, you won't like this.
I did write a review giving more details. This explains my view in more detail.
http://www.boardgamegeek.com/thread/396100
This game was recycled through BGG within about a week of me buying it.
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Wulf Corbett
Scotland Shotts Lanarkshire
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I don't regret it so much as I have to admit it'll never get played... It's way too big and the rules way too long (not necessarily too complex, but too involved). I bought it for the theme, though, so I only have myself to blame...
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Jose Augusto Moreira
Brazil Sao Paulo Sao Paulo
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I ever wish has this game...and i finally buy the new edition, but dont know....is so Solitaire and take a long time ( and i like long games). Is in my collection, but dont know if this one can see play again
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Jeff Miller
United States South Weber Utah
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Buying an expansion for a base game which I don't own.
It's hard enough having fully playable games sitting shrink-wrapped and unplayed. They mock me but it doesn't sting as bad when I can pull them off the shelf at any time.
This 'game' has brought a level of regret I hadn't yet realized was in me. I have no leverage with this expansion... it owns me. It reminds me constantly that I'm worthless unless I go out and buy its base game. And when I do pick it up, it wasn't out of my own will, it's because it made me.
I feel like I sold my freedom for $2 at the thrift store.
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Magnus Nyberg
Sweden Luleå
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Not sure how to get rid of it eather. It's in Shrink and I don't own 3rd Edition at all. It works with 2nd to but i won't dare to take away the shrink. I even have it in the same badded plastic it came in.
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Jim Patterson
United States Iowa City Iowa
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I had pretty high hopes for this, and it might play a bit better with more experienced players than we were, but this turned out for me to be an overlong, underthemed disappointment, and a fairly pricey one. Not enough flavor, too much abstraction, too many distinctions in the contests that didn't amount to enough. The worst of it is, I had this traded away on a math trade, then ended up having to leave my copy behind when my wife and I split, then ended up buying a second copy to complete the math trade. So I actually regret buying AoC twice.
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michael casey
Australia Blue Mountains NSW
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Bought this game because my daughter "liked" it.
Not a fan at all although I could see how others might like it. Love to sell/trade, to at least give it a caring home.
PS. love all games but would like to get a copy of Way Out West.
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8.
Board Game: Wasabi!
[Average Rating:6.63 Overall Rank:644]

Peter Freer
New Zealand Wellington
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It's success, I'm certain, is entirely based on it's components.
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Peter Freer
New Zealand Wellington
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oh oh another one.
possibly not that bad a game. But I could not get past the badly designed "internationalised" icons. Please please, when making a game that has a lot of variable powers and abilities, write it on the card or board! do not make an awful, inscrutible icon system that forces you to constantly refer to the rulebook....I know this is due to making the game affordable to localise, without major changes to the graphics etc etc but for this game it makes it nigh on unplayable straight off the bat. I hope you're enjoying it Minty 
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Patrick Carroll
United States Carver Minnesota
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
"That's how the light gets in." (Leonard Cohen)
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I used to be an avid wargamer and partial to very complex, immersive games like ASL. So I figured I might like a heavily themed game that I can really lose myself in imaginatively and emotionally. I heard this one is solo-friendly, and I didn't like the theme of Arkham Horror, so I gave this a try.
Halfway into my first (and only) solo game, I said to myself, "This is stupid. All I'm doing is moving almost randomly around the map, jumping on colored dots, and rolling all-too-similar battle results over and over.
I noticed I wasn't bothering to read the card text after a while, and I'm guessing the cards and story are a big deal for fans of this game. Turned out not to be my thing at all.
One bright spot: My wife saw the game set up in my room and asked about it. She said it looks interesting. So, maybe we'll try it together someday.
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Mark Waenink
New Zealand Whangarei Northland
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I thought it was going to be a cool dexterity game. In fact, it is more a cool dexterity toy.
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"L'état, c'est moi."
Canada Vancouver BC
Roger's Reviews: check out my reviews page, right here on BGG!
Who let this guy become wargame subdomain moderator anyways?
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It's not that this is a bad game (it's not), but I was wavering between this and Unhappy King Charles! as a pre-order, and after playing both I like UKC a lot better.
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June Hwang Wah
Singapore Singapore
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Its not so much that it is a bad game. My wargaming buddies think it is too generic and German game like. My German game buddies got Agricola.
So this is destined to stay off the table for a long while.
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Michael B.
Canada Stratford Ontario
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Impulse purchase. I may play it eventually, but probably not until late this year or into 2010. I've got to read through and take notes on the rulebook, then ponder how I'll play it solo.
What was I thinking?
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Brandon Pennington
United States Springfield Missouri
If your orange juice doesn't burn on the way down, then you need more vodka!
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Again, like many others, this one will never make it to the table I am afraid.
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Jerry Wilkinson
United States New Castle Indiana
"I can't think of anything that has anything to do with anything." Marc Swinford
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At her request I bought this game for my wife for Christmas last year. We played it once with six players. We went through all of the cards for Actionland and Thinkingtown in one game. We put it away for several months, and recently got it out once more. It's just not that good...
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Michael Hellyer
United States Aurora Illinois
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Annoying abstract. Has nothing to do with the Tigris or Euphrates. It's just a tick-tack-toe game that costs $50.
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United States Fall River Massachusetts
This is how I spent my supporter bonus Geek Gold. With more support I could have had both Over Texts.
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Looked like a real winner of a game. Seemed to be dripping with humor and theme. Turns out it takes forever to be able to do anything. Then it sort of becomes beat on the leader. Really much too long for what it is.
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United States Fall River Massachusetts
This is how I spent my supporter bonus Geek Gold. With more support I could have had both Over Texts.
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This is a game I was expecting so much more from. It is ok, and at half what I paid for it would have been alright. Of course no one in my primary game group really likes it so even then it likely would have sat mostly unplayed.
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Kevin Everingham
United States Sheridan Michigan
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No offense to those many people who seem to love it, but I read many comments of people who loved "For Sale" and the theme sounded great... but I get this expensive game ($25 +postage) for basically 2 decks of cards! But several people told me it was great, so I tried it anyway, but it's sooooooo random and simple...
I just didn't get it.
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Mateusz Nowak
Canada Halifax Nova Scotia
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I played this a few times with my brother before realizing that I can play the computer version with him instead which we both find more fun and less tedious. At least this board game revived my interest in playing the computer game. Sadly though it now takes up a ton of room on my game shelf. Perhaps I'll have to pull it out again sometime and try playing with more than 2 players. I should enjoy that more, right? RIGHT?!
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suPUR DUEper
United States Villa Hills Kentucky
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Graduating from Purdue I really should have stayed away from a game with this title....
It is not a bad game, however, I just never warmed up to it. Whenever we want to play a game of this type, ND always seems to lose to the classics (i.e. Puerto Rico, Goa, Princes of Florence, Amun Re etc.)
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suPUR DUEper
United States Villa Hills Kentucky
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Okay, I know the list was about my last mistake but... I've got couple so I hope no one will mind.
Apparently when I bought this game, I mistakenly thought it was 1985 when I had infinite time, a tolerance for complexity, an opponent in a similar situation and Paths of Glory did not exist..
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Curt Carpenter
United States
Washington
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Heard some good buzz on this. Tried a couple of the many different complexity levels. At the higher end I have no idea what they're talking about. As a matter of fairness, I'm not exactly a huge baseball fan. But man this is boring. For comparison, I'm not a fencing fan, but I enjoy En Garde.I'm not a car racing fan but enjoy Detroit-Cleveland Grand Prix (a lot), etc. Both of those games are highly abstracted. Maybe if Knizia lived in USA he could do a abstracted baseball game with decent mechanics.
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Christian Jorgensen
New Zealand Auckland
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When I saw this print and play on the net it impressed me. It has an interesting concept, really nice artwork, and an unusual theme (think reverse pandemic).
Anyway I bought it, and spent the better part of a Sunday putting it all together as best I could. When I got it to the table at the club it hooked in a couple of players easily.
Then it flopped. It was repetitive, the cards didn't really do a damn thing. Worst of all, we played for over an hour, and our score markers were nearly all on top of each other. Dispite all we tried, the way the game works stopped anyone from getting ahead. the game was decided by the dice roll to see who went first on the last turn, which was the unpleasent tasting icing on the cake.
When I got home I sat down and wrote a whole A4 page of rejigs for the rules to try and shake it up a bit, but I havn't really got the interest to take it to the table again and try them.
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