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Enough!!!
Ryan Gritter
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I love gaming, but the gaming business is a business and sometimes you have to draw a line where your interest in a game ends and their desire to sell you more additions/versions/etc. of a game continues. I want to make the disclaimer up front that I really enjoy the games I'll list here, but at some point there were just too many variants, too many expansions, or too many additions. For whatever reason, the game (or series of games) reached the saturation point for me; the point of diminishing marginal returns. I know I'm not alone in this, so what I want to know is, where did you "hit the wall" with buying extras, expanstions, new editions, etc. of a game? At what point did you say "enough!"?

Go ahead and list the specific expansion or edition that broke the camel's back. If you're feeling really brave, you can even include $ amounts

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1. Board Game: Memoir '44 [Average Rating:7.56 Overall Rank:65]
Ryan Gritter
United States
Des Moines
Washington
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This is the one that inspired the list, though by no means the worst offender. I love this game - I rate it higher than the BGG average. I'll play it anytime, anywhere, but here's a quick rundown...

Memoir '44 - Sweet!
Terrain Pack - Got this a bit later - after the next two items
Eastern Front Expansion - Oh yes, gotta have Stalingrad & cool Soviet command rules
Winter/Desert Board - Sure! How can I fight in Russia w/out it?
Pacific Theater - I've got the East so I gotta have the Far East...
Air Pack - Errr...Ok. I guess I need planes? Don't I? I know I need the new terrain cards, unit cards, troop cards, and scenarios.
Campaign Bag - No, I don't really think I need a tote bag to tote all my Memoir stuff...even if it includes a map..

Enough!!!

I balked at Tigers in the Snow, Hedgerow Hell, and Operation Overlord. I DID fall off the wagon for the Med Front and the Campaign book though. It's hard for me to say "no" to Memoir. I think now I'll just stick with the army expansions...


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Brian Morris
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Raytown
Missouri
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The Campaign Bag got downright laughed at by even hardcore Memoir '44 players.

Early on DoW was producing some great expansions for this. Memoir '44: Eastern Front, Memoir '44: Terrain Pack and Memoir '44: Pacific Theater were really nice values. Somewhere along the way though it was almost like DoW figured all they had to do was stamp "Memoir '44" on something, put $40 on it and people would buy it. The expansions were simply milking more money from the franchise rather than true value for the money. Unfortunately they had the same view of Battlelore. Thankfully that is now with Fantasy Flight.

In the end what DoW did with both Memoir and Battlelore made me distrustful of the company. By that I don't mean I dislike DoW or anything of that nature. What I mean is after seeing how they handled the expansions for these games I will be reluctant in the future to buy into a game system published by them. I wouldn't have faith that future expansions for it would be a good value for the money.
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  • Edited Sun Aug 30, 2009 8:15 am
  • Posted Sun Aug 30, 2009 7:30 am
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Jason
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I personally like the map packs. A bit cheaper would be nice, though, or more for the buck there, maybe the Overlord scenario AND a 2-player scenario plus the new minis.
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  • Posted Wed Sep 2, 2009 3:34 pm
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R.T. Sloan
United States
Pittsburgh
Pennsylvania
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Actually, I quit with Battle Cry.

 
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  • Posted Wed Sep 2, 2009 9:56 pm
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Patrick Carroll
United States
Carver
Minnesota
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sloan66 wrote:
Actually, I quit with Battle Cry.



I did too--but recently I discovered this cool set of advanced rules for BC, so I'm planning to pull the game out and try again.
 
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  • Posted Wed Sep 2, 2009 11:07 pm
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Mike W.
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ZombyDawg wrote:
I've got two of the basic sets, two desert/winter maps, and two of every expansion except Overlord (obviously I don't need it) and the Air Pack. There's no way I could fit everything in the Campaign Bag...


I've got 3 base sets (3rd minus the board), 2 winter/desert boards, 2 of every boxed expansion, 1 Air Pack and 1 Campaign Book in my campaign bag. Plenty of room!
 
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  • Posted Sun Jan 10, 2010 11:43 pm
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2. Board Game: Wings of War: Famous Aces [Average Rating:6.95 Overall Rank:375]
Ryan Gritter
United States
Des Moines
Washington
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Another game I love, but man, this has got to be something of a cash cow for the good folks at Fantasy Flight/Nexus - at least if I'm anything like the average WoW player. Count me in for the Delux mini set, all planes in all three series (12 x 3), the Burning Drachens and Watch Your Back sets (gotta have the blimp and two-seater rules!), and a Recon Patrol booster set (a gift). But a play mat to play it on?

Enough!!!

I'll still pick up the Mini's as they come out (looking forward to the upcoming balloon-busters), but I can't go in for any more boxes, boosters, or playing surfaces. Ugh. And my addiction doesn't even involve the WWII series with their multiple box sets and minis! Must stay away......
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Matt Hiske
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Kentwood
Michigan
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They are expensive, but sweet!
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  • Posted Sun Aug 30, 2009 1:41 pm
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Mark Chaplin
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We've played with and without the playmats, and I've got to say that the game was really enhanced when using them. Expensive, but I think worth the expense.



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  • Posted Tue Sep 1, 2009 5:28 pm
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Kevin Purring
United States
Columbia
Maryland
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Yugblad wrote:
We've played with and without the playmats, and I've got to say that the game was really enhanced when using them. Expensive, but I think worth the expense.


I agree that a nice backdrop enhances the game. This is why I lay out as many boards from Conflict of Heroes: Awakening the Bear! Russia 1941-1942 as will fit on the table when I play. It makes a perfect backdrop that looks amazing - I'll have to get a photo uploaded.
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  • Posted Wed Sep 2, 2009 2:26 am
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Joseph
United States
Mercer County
New Jersey
This is how I spent my 2011 Supporter Bonus ... how about you?
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Just got into this game. Bought Famous Aces. Figured I would pick up Burning Drachens and Watch Your Back, at Some Point in the Future (isn't that what we all say?).

Wasn't gonna do miniatures, wasn't gonna do WW II stuff. Went to game store, they were having a sale. Came home with 4 miniatures and Dawn of WW II. They didn't have the others in stock or I would have bought them too.

Now I keep building my wish list online to get free shipping (cause that’s saving money, right?).

Worst part is my wife, she's an enabler, "You work hard and you don't spend money on other things, you should order those miniatures ... and those two games ... after all your birthday is coming up."

I can see it now, "Hi, My Name is Joe, and I’m addicted to Wings of War." "Hi Joe, come on in, we're setting up Chutes and Ladders"
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  • Posted Wed Sep 2, 2009 3:30 am
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Chris Bailey
United States
Broomfield
Colorado
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SleightOfHand wrote:
I agree that a nice backdrop enhances the game. This is why I lay out as many boards from Conflict of Heroes: Awakening the Bear! Russia 1941-1942 as will fit on the table when I play. It makes a perfect backdrop that looks amazing - I'll have to get a photo uploaded.


Great idea!!
 
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  • Posted Mon Sep 14, 2009 4:27 pm
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3. Board Game: Axis & Allies [Average Rating:6.55 Overall Rank:830]
Ryan Gritter
United States
Des Moines
Washington
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I thought about this one the other day when I saw that great "beautiful maps" list. I played the daylights out of the 1981 edition and I was thrilled to get the 2004 edition (I stayed away from the Europe/Pacific verisions because I wanted the whole war). But now, only 4 years after that they have the Anniversary Edition? For how much? Enough!!! And now a 1942 edition? It's interesting to see the timeline compress:

A&A - 1981
A&A Europe - 1999 (technically not the same scale as the original A&A)
A&A Pacific - 2001 (ditto)
A&A Revised - 2004
A&A Anniversary - 2008
A&A 1942 - 2009

It was over 20 years between the first MB version and its re-worked offspring, then four years until the "ultimate" monster edtion, now only one year between the Anniversary and 1942. What next? I almost expect to see a A&A 1943 editon in 6 months!

And of course, I'm leaving out all of the other series which have the A&A name, but little to do with the original game other than the WWII setting (D-Day, Battle of the Bulge, Guadalcanal, Minis, and Naval Minis).
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Leo Zappa
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Aliquippa
Pennsylvania
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Well, in fact, Larry Harris has announced completely revised (and linkable) versions of AA Europe and AA Pacific, due out in 2010, for, what he calls, the "biggest, baddest, greatest two Axis & Allies games ever." So, there you go.

...And yes, I will buy them when they come out.
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  • Posted Sun Aug 30, 2009 4:11 am
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Bob Hansen
United States
Menomonee Falls
Wisconsin
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I gave up on Axis and Allies after playing the D-Day version and realizing just how stupid it was.
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  • Posted Tue Sep 1, 2009 3:37 pm
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4. Board Game: Formula Dé [Average Rating:7.03 Overall Rank:281]
Ryan Gritter
United States
Des Moines
Washington
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I feel a certain pride with this one because it said "uncle" before I did. Yep, I got all of the 35 tracks for this bad boy (including the hard-to-find 10th anniversary and Shaghai/Bahrain tracks AND a pack of pewter minis, which I lovingly painted) and Euro Games doesn't make it anymore. So there!

Wait...

It's been re-launched by Asmodee as "Formula D"? And there are two track expansions out? Compatible with the original? Enough!!! I say this doesn't count because it's a different publisher and the game isn't even spelled the same way anymore. It's "Formula D" not "Formula De" - totally different, right?
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Dave VanderArk
United States
Coopersville
Michigan
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A long time ago I picked up 10 expansion tracks for this on eBay for $75. My wife told me to keep bidding when it went over $50, I was ready to quit. When it closed for $75 I thought I had spent too much. Then it went out of print. I was tempted to sell the tracks, but I like the game too much.
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  • Posted Sun Aug 30, 2009 8:26 pm
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Brian Moore
United Kingdom
Bolton
Lancashire
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After 10 years of hunting, I finally was able to get all the expansion boards - then Formula D comes along and now I have the expansions for this too. I shouldn't be such a completist..
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  • Posted Mon Aug 31, 2009 11:31 am
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Chris Bailey
United States
Broomfield
Colorado
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I have tracks 3 & 4 plus the 10th year anniversary and I was thinking of selling them. What are those worth?
 
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  • Posted Mon Sep 14, 2009 4:36 pm
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5. Board Game: Carcassonne [Average Rating:7.46 Overall Rank:89]
Ian Klinck
Canada
Toronto
Ontario
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I'm surprised I'm the first to put this one on the list, even if the list hasn't been up very long.

I never did get any of the "mini-expansions", but Carcassonne: The Tower is the one that really burned me out on expansions, although I did buy Carcassonne: Abbey & Mayor. Besides all of the additional rules, some of which I'm not a big fan of, it just makes the game too long! I've decided that, next time we play, it's just Carcassonne: Inns & Cathedrals & Carcassonne: Traders & Builders.
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Jim Hills
Canada
Saskatoon
SK
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My favorite new expression "catapulting the meeple" = "jumping the shark"
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  • Posted Sun Aug 30, 2009 5:09 am
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Peter Brichs
Denmark

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I was gonna add this, if it wasn't already.

Yeah....it's a bit too much. I enjoy them enough, when they make thematic sense. But...seriously...wheel of fortune?
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  • Posted Thu Apr 22, 2010 1:17 pm
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Andreas
Germany
Nagold
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If You have all expansions I would be interested in Your opinion about the Catapult. You like it a lot?
 
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  • Posted Sat May 1, 2010 6:20 pm
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Randall Bart
United States
Granada Hills
California
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Xeenu wrote:
If You have all expansions I would be interested in Your opinion about the Catapult. You like it a lot?

Only with zombies.
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  • Posted Sat May 1, 2010 7:33 pm
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Mycroft XXX
United States

Massachusetts
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This is exactly why I bought Hunters & Gatherers. I like the base game just fine, and no expansions!
 
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  • Posted Fri Mar 16, 2012 4:58 pm
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6. Board Game: Alhambra [Average Rating:7.05 Overall Rank:248]
Jim Hills
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Saskatoon
SK
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Really? Five expansion for this? Sounds like a "push your luck" publishing plan to me
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"L'état, c'est moi."
Canada
Vancouver
BC
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And each expansion is actually 4 mini-expansions, so there are really 20 add-ons and you can use any combination of them.
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  • Posted Sun Aug 30, 2009 5:14 am
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All Hail Knucklebeard!
Australia
Wodonga
Victoria
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BorderCon 101 - Bring the fun, bring a smile, grab a game from the pile. Place the Meeple, play a card, swing your sword and kill the guard! So make the trip, don't be docile, look for details on my profile!
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No these expansions are gold really and given the combinations possible - offer great re-playability.

Go Alhambra.
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  • Posted Tue Sep 1, 2009 11:41 am
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The root of all evil... but you can call me cookie.
United States
Gainesville
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These expansions came LONG after the base game was released and in one fell swoop. So they kind of pissed me off. Out of each of the boxes I usually only wanted 1 or 2 of the "mini" expansions so I never felt I could bring myself to buy them for expansion I knew I wouldn't play. I've been meaning to mock up a couple of the ones I really liked and have them in my copy though.
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  • Posted Tue Sep 1, 2009 2:21 pm
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Felix Rodriguez
United States
Somerville
Massachusetts
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I like grabbing a D20 and rolling it 3 times to select which expansions to play in every games. This gives a Dominion-like every game is different feel to it.
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  • Posted Mon Sep 14, 2009 4:20 pm
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Chris Bailey
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Broomfield
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Kaelistus wrote:
I like grabbing a D20 and rolling it 3 times to select which expansions to play in every games. This gives a Dominion-like every game is different feel to it.


That's a cool idea!
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  • Posted Mon Sep 14, 2009 5:11 pm
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7. Board Game: Tide of Iron: Map Expansion Pack One [Average Rating:6.78 Unranked] [Average Rating:6.78 Unranked]
Jim Hills
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Saskatoon
SK
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30 bucks for maps you already own? I picked up the base game for $50 for amazon.com in the first place. I will certainly buy any NEW content FFG puts out for this. I cann't wait! But old maps in the new-style to match all the other new stuff? REALLY???
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Kevin Sussman
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Los Angeles
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Well... the color on the original maps is kinda washed out... Not that I would've noticed if I hadn't seen the new ones. But I agree, $30 is a lot to pay for something I already have.

I would love another designer scenarios book, one that includes scenarios for the Normandy expansion. Anyone know if something like that is in the works?

And, as long as I'm making my TOI wishlist, you know what I want? A new rulebook. One that has an index that's much more thorough than the original. I hate flipping through the rules, trying to find something I know I've read before but can't for the life of me figure out where it is. Because it's a long game, I don't get to play that often, so some rules usually need to be looked up. I want a big, comprehensive, index, with cross-referencing, etc.
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  • Posted Sun Aug 30, 2009 9:35 am
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Bob Hansen
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Menomonee Falls
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Tide of Iron is one of my favorite games. I will continue to throw cash at FFG every time they produce new content for the system. Except for the extra boards everything they have come out with has been gold. I especially liked the Normandy expansion.
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  • Posted Tue Sep 1, 2009 3:39 pm
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8. Board Game: Last Night on Earth: The Zombie Game [Average Rating:7.29 Overall Rank:175]
Maciej Welc
Poland
Wrocław (Vratislavia)
Lower Silesia
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I love this game. I do appreciate Flying Frog releases additional scenarios - but these are exclusive to their Internet shop and IMHO are a little bit too expensive (I'm thinking of price/what you get ratio).

There are new supplements planned to be released. They also seem to be too expensive (in a mean mentioned above). So probably I won't buy until the prices will drop.

PS
I've checked FF web store. Crystal Clear zombie miniatures - WTF?
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James Cartwright
England

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The other one to this 'A touch of Evil' is my Bane! at the moment as I keep buying all that's going for it ( oh! look more cards a new expansion!, must have now!) . I also like the look of LNoE but haven't been able to find it and it's expansions at a reasonble price at the moment.
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  • Edited Sun Aug 30, 2009 6:29 pm
  • Posted Sun Aug 30, 2009 6:28 pm
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Dan
Canada

Alberta
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Mine! MINE!!!

*Nom* *NOM* *NOM*
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  • Posted Sun Aug 30, 2009 8:42 pm
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Maik Stich
Germany

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Totally agree.

3 mini expansions for $ 25 each. Total of $ 75 whith less content than the overpriced Growing Hunger expansion ...
 
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  • Posted Tue Sep 1, 2009 2:28 am
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Scott Everts
United States
Foothill Ranch
California
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This is the first game I thought of when I saw this geeklist. I love this game and A Touch of Evil: The Supernatural Game but they really are milking them for all its worth. The web exclusives are insane for what you get and their new mini expansion format at $25 a pop is even worse. For the first time I decided not to buy them direct and am waiting for them to show up at the online shops.

I love Flying Frog's games but wow, they've been making even a hardcore fan like me reconsider keeping up.
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  • Posted Tue Sep 1, 2009 9:54 am
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Brother J
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South Carolina
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This is the one that did it for me. I am hard core collector and have been all my life. At various time it was comics, DVDs, books, video games, etc. I have a great weekeness to the I have to have everything syndrome.

This really over priced expansions that are coming out, and the mini web only expansions, have cured me of that weakness; at least where FF is concerned.
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  • Posted Tue Sep 1, 2009 2:34 pm
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Joe Johnson
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Gotta add my agreement to this one. I've owned LNoE for all of a month and a half, love it to deathzombie, but I also looked just the other day at what I want from their web store. My cart total came to $200+. soblue

I understand why the small $10 expansions cost that much (setup costs for printing, especially with the high quality of the components), but I can't find my way to paying $10 (plus shipping) for ten cards and a single new scenario. Give us a bundle that actually saves us some money (unlike the bundles for A Touch of Evil). Help us help you.
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  • Posted Tue Sep 1, 2009 3:06 pm
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9. Board Game: Arkham Horror [Average Rating:7.56 Overall Rank:71]
Brian Morris
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Raytown
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Ok, someone has to post this and it might as well be me. I love this game and the expansions. I think Innsmouth (the latest addition) is a must have. I have every expansion and I'm glad I do. I have however reached my saturation point. At this point it would be close to a miracle for me to pick up anything else Arkham Horror wise.

What I would much rather see is Kevin Wilson start putting his energies into new titles. Aside from Android we really haven't seen him come out with something completely brand new in the last 3 years or so. Mostly we've seen new Arkham and Descent expansions from him (well done expansions mind you. I have no complaints on the quality of work he's done there) and the remaking of a few older titles like Cosmic Encounter. Would love to see him tackle something with a pirate or a Sherlock Holmes theme.
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Stevie T
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Three reasons I agree with you:

1. Space Availability: The board just takes up too much space - my dining room table just barely fits Dunwich and all the cards.
2. Complexity: I have a difficult enough time getting my non-gamer friends to play the base game. Adding more complexity with expansions means I spend too much time explaining the player's options, & I could imagine this detracting from the fun factor of the game - making it seem more like work.
3. Time: Hand-in-hand with the added complexity brought about by expansions is an increased game duration. Tell a non-gamer that the game could play for longer than 3 hours and most of them surprise...

I only have the Dunwich and CoDP expansions, but neither has had any play aside from solos. I don't know what the sales figures are for the expansions but I would imagine they would all be less than the base game? If this is the case then you are correct in saying that Kevin Wilson, would be better off putting his efforts towards new titles. He's obviously a great designer.

One of my favorite games, but yeah...
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  • Posted Sun Aug 30, 2009 11:22 am
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All Hail Knucklebeard!
Australia
Wodonga
Victoria
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For me the key is the enjoyment I get from a game and/or expansion, not how much I play it.

If I play Arkham 4-5 times in a year, that to me is a sound investment given the timeframe. Same goes for the reviews.

I'm about to buy the base game mainly for the solo play. I can see myself getting 1-2 years solid play out of it to experience all the characters and Ancient Ones, before I look to the 1st expansion.

On that scale I should still be experiencing new Arkham content for the next 20 years.
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  • Posted Tue Sep 1, 2009 11:54 am
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Rauli Kettunen
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I'm using all the expansions I have (which is everything but KH) and games have been getting shorter, not longer. Going past 2 hours is getting rare (soloing with 4 investigators or 2+2 with my friend). In the last 24 games (since adding IH), I think the average Mythos card count before the game ends has been about 14. Either I've won by that point or the GOO woke up.
 
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  • Posted Tue Sep 1, 2009 12:48 pm
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Mike Jones
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I own most of them.

But, I do find the 'small box' expansions more enjoyable.
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  • Posted Tue Sep 1, 2009 2:36 pm
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Rauli Kettunen
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Guantanamo wrote:
I own most of them.

But, I do find the 'small box' expansions more enjoyable.


I don't know about more enjoyable (though I'm a sucka for Curse of the Dark Pharaoh), but I do find Dunwich and Innsmouth necessary, at least in the sense that more unstable locations, more ground to cover, adding to the difficulty.
 
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  • Edited Wed Sep 2, 2009 3:42 pm
  • Posted Wed Sep 2, 2009 3:40 pm
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10. Board Game: Commands & Colors: Ancients Expansion Pack #4: Imperial Rome [Average Rating:8.45 Unranked] [Average Rating:8.45 Unranked]
Jerome
Netherlands
Eindhoven
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C&C:A is my most played game, heads and shoulders above the rest of my collection. But do I need to buy yet another full army, while just a few extra blocks in existing colour would have been enough. Actually you end up buying the same army over and over again, only the artwork on the stickers and the colours of the blocks are different.

Anyway, I have expansions 1,2 and 3, and this is where it stops. Plenty of scenarios still unplayed, apart from all the fanscenarios. The upcoming epic expansion also won't end up in my collection. I don't see how I'll ever play with 8, and for 2 players epic simply lasts too long. I prefer more complex games in those amounts of time.

Still: Thank you GMT for the many hours of Ancients-fun, in the past and future.
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Gregory Bay
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With this one I need to say the game is very fun...but I want something other than the Romans! Romans, and Romans, and more Romans. Sure they ruled the world and had many enemies but we need something else here.
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  • Posted Tue Sep 1, 2009 3:44 am
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Marshall Miller
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Medford
Massachusetts
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I have the base set as a back up for when I run out of BattleLore and Memoir'44. That said, I've not gotten any expansions because I'm just not that into Rome. Where are the Far East expansions?
 
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  • Posted Tue Sep 1, 2009 8:46 pm
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joel fournier
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Minneapolis
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I thought I was stopping at Exp.3 but I bought Exp.5 Epic Ancients II, because it fits perfect with everything you already have. It makes Epic a thousand times better. Exp.4 I have no interest in.
 
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  • Posted Fri Jan 22, 2010 9:15 pm
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11. Board Game: Munchkin [Average Rating:6.04 Overall Rank:2015]
D a v i d B u r k e y
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Fort Smith
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My daughter was a HUGE Munchkin fan when the game first came out, and she eagerly bought the expansions (Munchkin 2: Unnatural Axe, Munchkin 3: Clerical Errors), different-themed editions (Star Munchkin), and novelty items (Munchkin Dice) when they appeared. But the sheer number of different Munchkin items that were being released became overwhelming, and she finally threw up her hands and said no more. The specific game that signaled the end of her Munchkin acquisitions was Munchkin Cthulhu 2: Call of Cowthulhu, which I purchased as a gift for her, only to be greeted with a exasperated "I don't need any more of these" tirade. This is definitely one of the best examples of overdoing it with a game franchise.
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suPUR DUEper
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Given the quality of the base game play (uh, terrible), I am completely amazed that anyone buys more than one or two of the expansions (especially given how much they cost....).

On the other hand, I haved stopped my son on more than one occasion from burning up his saved allowance on an expansion impulse buy.
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  • Posted Sun Aug 30, 2009 2:04 pm
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Scott Everts
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I keep wondering when the bubble will burst and sales finally tank. Will that be the end of Steve Jackson Games? They don't seem to have much else but GURPS. We used to play GURPS years ago but haven't heard many playing it now. Not sure its enough to keep them going.
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  • Posted Tue Sep 1, 2009 9:59 am
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Carc >> BSG
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I've filled my original box with the expansion cards. That's enough for me.
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  • Posted Tue Sep 1, 2009 5:10 pm
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Jason
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Arnold
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I only have Munchkin Cthulu...that's only because I'm a sucker for HP Lovecraft.
 
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  • Posted Wed Sep 2, 2009 3:37 pm
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Gene Dickens
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I enjoy Munchkin immensly. Actually, I have yet to play a game. I simply enjoy reading the cards and rules. I find the Munchkin humor to be rather enjoyable.

However, I am only following three expansion type games at this time, Talisman, Munchkin & Panzergrenadier.
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  • Posted Thu Sep 3, 2009 7:32 am
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12. Board Game: World in Flames [Average Rating:7.40 Overall Rank:418]
suPUR DUEper
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Okay, I have probably logged more hours playing WiF than any other game (or any combination of 5 games for that matter....). Love it. But.

Australian Design Group did an amazing job with the original design. It was so good that it kept begging for more..... chrome. ADG did several things with the series.

1) They released numerous versions of the game (3.0, 4.0, 5.0, Classic, Deluxe, Super Deluxe, Super-dee-duper deluxe etc). Okay, I made up the last one.
2) They released a mountain of expansions. For the following list, add the words "in Flames" to the noun. Planes, Ships, Carrier Planes, America, Leaders, Mech, Bank Account, Convoys and Cruisers. I have most of these. They also released Asia Aflame and Africa Aflame
3) They released related products like Patton in Flames and Day of Decision (I, II, and III' I might add).
4) They created Annuals (magazines with strategy articles and other mini expansions (see Leaders in Flames above).

I like big WWII games as much as the next guy. The problem got to be each expansion upped the fun factor a bit but eventually diminshing returns set in and the cost (financial, time, complexity) outweighed the benefit. The cognitive load to play the game became....excessive.

I haven't played WiF for several years now (Geesh, I hope Wendell isn't reading this....). I just can't get myself motivated to sit down and pull apart all the counters and rules etc. to bring it back down to a manageable level. Maybe they can develop an expansion for that. "Simplification in Flames: Untangling Your WiF Universe and Getting Back to Basics". Actually, since time is more important to me than money at this point, I would probably just order a clean copy of WiF Classic or Deluxe.



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Wendell
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Arlington
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I figured WIF would be on this list!

If anybody wants to see how these things fit together, my geeklist below describes them.

http://boardgamegeek.com/geeklist/22228
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  • Posted Sun Aug 30, 2009 2:00 pm
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Ross Menzies
Australia
Katoomba
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Quote:
"Simplification in Flames: Untangling Your WiF Universe and Getting Back to Basics".


The Basics were unintelligable.
 
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  • Posted Tue Sep 1, 2009 12:36 pm
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13. Board Game: Lord of the Rings: Battlefields [Average Rating:7.27 Unranked] [Average Rating:7.27 Unranked]
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This collection is not nearly as numerous as the others so I hesitate to even include it. However....

Base game is really quite good. Friends and Foes makes it even better (though some would argue that F&F is actually part of the base and was split off just to make the expansion....). Sauron Expansion makes it a competitive (versus cooperative) game and is just downright brutal. We rarely play it. Sauron was the shark jumping point. Battlefields has none of the feel of the base game (or of the battlefields for that matter). It's almost like retrofitting your sports car with a luggage rack and trailer hitch.
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D Weimer
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I've never played Battlefields, but I must say I love Sauron. It totally changes the game, and I say that as a compliment. Gives the game a different vibe that you might sometimes prefer to the purely competitive game.

Plus, it's so, so much more satisfying when you win.
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  • Posted Sun Aug 30, 2009 3:33 pm
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♫ Eric Herman ♫
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West Richland
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I disagree totally. I think Battlefields is by far the best of the three expansions, and adds quite a lot of tactical decision-making which coincides very well with what's going on in the base game. And it really feels like there's something going on with the movement and action on the battlefield boards which adds some good excitement and tension to the game, as opposed to F&F, where the Foes are just cards lined up in a row (i.e. not very thrilling).
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  • Edited Sun Aug 30, 2009 10:43 pm
  • Posted Sun Aug 30, 2009 10:42 pm
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suPUR DUEper
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Friends and Foes is not great because of the foes; it is great because it gives you Bree and Isengard....
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  • Posted Mon Aug 31, 2009 1:57 am
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Phil McDonald
England
Staffordshire
UK
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I have got Sauron and Friends & Foes, and I DO want to pick up Battlefields. I just think maybe it should all have been sold as a single game.
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  • Posted Mon Aug 31, 2009 2:02 pm
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Rauli Kettunen
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I completed my LotR set last month by adding the Sauron expansion (in preparation for MEQ later in the month ). I have to say I was pleasantly surprised by it. Got more than I was expecting. And I'm still yet to use the Dark Event tiles.

Friends & Foes is still my go-to expansion (minus the Military Victory BS of course). Battlefields adds the most difficulty IMO, though Sauron is by no means a slouch. Especially in a 2-hobbit game with base + Battlefields, with 3 of the scenario Main Activity lines being Fighting and the Battlefields also requiring Fighting/Jokers, card drainage is very high.
 
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  • Edited Tue Sep 1, 2009 12:59 pm
  • Posted Tue Sep 1, 2009 12:58 pm
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Dan Foster
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TedW wrote:
Friends and Foes is not great because of the foes; it is great because it gives you Bree and Isengard....


And Bree is so easy to get through... The first time we played it, we were half way to Sauron, and he was set on easy! Loved the game, made it tense again.

 
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  • Posted Tue Dec 1, 2009 9:36 pm
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14. Board Game: Runebound (second edition) [Average Rating:7.00 Overall Rank:328]
Joe Norris
United States
Dublin
Ohio
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I love this game, but for anyone on a budget the number of expansions and decks can be intimidating to say the least. There is already another big box expansion announced on FFG's website for this one. I will own it because I'm an obsessive/compulsive collector, but self-aware, if that helps!

edit: Mistake on expansion...wishful thinking or Descent: The Sea of Blood mix-up. Many apologies... gulp
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Tim Fiscus
Germany
Landstuhl
Armed Forces Europe (AE)
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There's already a....wha'? Another wha'? My god, I didn't know - off to FFG website, might be back someday.
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  • Posted Sun Aug 30, 2009 4:08 pm
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Brian Moore
United Kingdom
Bolton
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I'm one of those who bought Runebound 1st Edition and the odd expansion it had. When it went to 2nd Edition, I deliberately refused to buy it as I knew there would be expansions galore, which I would have to get - so not buying the base 2nd edition has saved me a packet!
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  • Posted Mon Aug 31, 2009 11:38 am
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Joe Norris
United States
Dublin
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Flight of the seabirds, scattered like lost words, wheel to the storm and fly. Fare thee well now, let your life proceed by it's own design. Nothing to tell now, let the words be yours, I'm done with mine.
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Gargamel wrote:
HuckmanT wrote:
There's already a....wha'? Another wha'? My god, I didn't know - off to FFG website, might be back someday.


Nope, Sands is a reprint (of what I hear is the best of all the big box expansions.) It is not a new expansion.


My apologies for the misinformation posted. I confused a Runebound expansion for a Descent expansion, Sea of Blood. Will still be spending my money for this one, but did not want to lead anyone astray.

blush
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  • Posted Mon Aug 31, 2009 11:47 am
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Scott Everts
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I used to buy this game compulsively too but have finally said no to the expansion decks. Since we rarely play it I just don't see any need for the challenge and variant decks. They are only for the base game and its the big box expansions that are most interesting. And the character decks added unneeded extra complexity as for as I am concerned.

I do like the item decks since they can be used by all the big box expansions.
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  • Posted Tue Sep 1, 2009 10:05 am
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Joe Norris
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Related to this thread and my original mistaken post, FFG is developing a new Runbound expansion, Runebound: Mists of Zanaga! A new big board expansion with a jungle theme! Very exciting news! You can track the progress of this game here;

http://new.fantasyflightgames.com/edge_upcoming.asp
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  • Edited Thu Apr 22, 2010 12:14 pm
  • Posted Thu Apr 22, 2010 12:13 pm
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15. Board Game: Descent: Journeys in the Dark [Average Rating:7.54 Overall Rank:79]
Brian Morris
United States
Raytown
Missouri
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The current expansions for Descent are Descent: The Road to Legend, Descent: The Well of Darkness, Descent: The Altar of Despair, Descent: The Tomb of Ice, Descent: Journeys in the Dark: Quest Compendium: Volume One and the upcoming Descent: The Sea of Blood. Except for the Quest Compendium these are big box expansions. I had the base game for this, The Well of Darkness and The Altar of Despair. I played it with the same group I played Arkham Horror with. Problem was because I owned it I got to be the GM every time which can be a bit of a brain burner because there is little downtime for you. I finally traded this to one of the guys in my group to save myself from my own descent into expansion madness. Worked out rather well actually as now he can manhandle Descent to our get togethers while I do Arkham Horror.
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Ron D
United States
Davis
California
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Balthus_Dire wrote:
the problem for me with this one is that the pieces don't fit together--when I buy arkham lord of the rings or even carcassonne expansions, I get to play with all of it together as one game. One giant, messy, exciting game.

When I buy Descent 'expansions', I just get to play the 10 little scenarios in that box, which tend not to use the stuff (monsters, etc.) from other expansions. I guess I could use the bits to build my own dungeon using everything, but I won't. So the real usable stuff is just a few extra chars, some extra equipment to buy, etc.

This makes Descent 'expansions' pretty limited to me--I shelve half the game while I play with the new 'expansion'. That's why I'm done with buying them. If I buy expansion after expansion, I expect to end up with one mega-monster game, like carcassonne, lord of the rings, or arkham.


I can't imagine agreeing with someone less on this. "Mega-monster" games with all the expansions at once is what turned me off to Carcassonne and Arkham for a long time. Any one (or even two) Arkham expansions is good when tacked on to the base game. "Mega-monster" Arkham is just a mess. Even if you just add the best expansions to Carcassonne (Probably I&C, T&B, A&M, and one or both of the Rivers) the game seems to outstay its welcome, but with one expansion, or maybe one small and one big, the game length is about right for what you're getting. With few exceptions, I don't want "mega-monster" games. I want discreet expansions like Descent where I can enjoy the new stuff for what it is without the game becoming a total mess. Of course, I wouldn't mind if some of the terrain or monsters from one expansion showed up in scenarios from another, but I understand the desire to keep them independent.
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  • Posted Mon Aug 31, 2009 12:15 am
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Emivaldo Sousa
Brazil

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The DOOM expansion (a game similar to Descent) made a very interesting thing: they paired all monster in a table, so you could switch one monster to other equivalent. A very nice idea that I would want to see implemented in Descent. It would be an excuse to revisit some dungeons, replacing giants with trolls and hell hounds with wendigos.
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  • Posted Mon Aug 31, 2009 2:58 pm
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Adam Tucker
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Warren
Michigan
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Dr Lucky wrote:
I can't imagine agreeing with someone less on this. "Mega-monster" games with all the expansions at once is what turned me off to Carcassonne and Arkham for a long time. Any one (or even two) Arkham expansions is good when tacked on to the base game. "Mega-monster" Arkham is just a mess.


What do you mean "just a mess"?
As you can see by my post above, under the Arkham Horror entry (75+ plays of Arkham with all the expansions [available at the time] so far this year), I think all-in Arkham is great, and have a blast playing it every time.

Dr Lucky wrote:
With few exceptions, I don't want "mega-monster" games. I want discreet expansions like Descent where I can enjoy the new stuff for what it is without the game becoming a total mess. Of course, I wouldn't mind if some of the terrain or monsters from one expansion showed up in scenarios from another, but I understand the desire to keep them independent.


Ideally, the expansions would perfectly in any configuration (individually, or mixed in with any or all of the other expansions), but perfect is a lofty expectation. However I find that while some aspects of some expansions have less of an impact (corruption from BGotW, exhibit items from CotDP) when everything is mixed in, for the most part they all work quite well mixed in, and, if anything, only add to the theme, immersion, and sense of impending doom from all different directions. If anything, I'm finding more and more that (unless playing a teaching game), that Arkham should have at least one big box expansion, even when playing with a small box specific variant; and that playing with less than all-in Arkham is more of an interesting variant to play from time to time rather than having all-in Arkham as a rare variant to try.

mrbeankc wrote:
I disagree. The expansions for Arkham don't have to be played all at once and in fact I don't know anyone who plays with them all at once as you describe. My group we simply change which expansions we use from game to game. It's actually a modular system. One game you play Curse in Yellow with the base game. Next you play Innsmount and Dunwich. I agree playing Arkham with all the expansions at the same time is a mess which is why we don't do it.

Somebody really needs to explain this "mess" that everyone keeps mentioning. As far as I can tell, all-in Arkham is only a mess of awesome.

Dr Lucky wrote:
That's exactly what I'm suggesting. I'm saying the game is good when you use one or two expansions at a time, and bad when you use all of them. I'm saying that I'm not upset that you can't combine all the Descent expansions at once, because it would get to be a mess. I would rather use one at a time.

We use aspects from all of the Descent expansions all the time (except Road to Legend, other than maybe the dungeon/outdoor tiles): mixing in treachery from later expansions into older quests (and vice versa), making/using home-brew quests that utilize all the expansions, etc.. Again don't find it to be much of a mess at all. Tomb of Ice in general seems to slow the game down quite a bit (due to Stealth, Ice, and to a lesser extent, Feats), but in general is a good expansion, just like the Well and Altar. Again, I don't get the "mess" comment.

 
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  • Posted Tue Sep 1, 2009 6:42 am
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Marshall Miller
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Medford
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With Descent, I see a game that will be my children's version of Hero's Quest, Warhammer Quest, etc... The expansions are shiny, but I probably should have skipped RTL and purchased a different expansion instead. Will play eventually, they just take so darned long... (and the wife won't move on until she's beaten the scenario...)
 
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  • Posted Tue Sep 1, 2009 8:51 pm
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David Brauner
United States
Oak Park
Illinois
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Don't forget: Descent:Escalator of Doom, Descent:Elevator of Darkness; Descent:Staircase of the Stubbed Toe; and Descent:Ramp of Hesitation. devil
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  • Posted Wed Sep 2, 2009 7:34 pm
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16. Board Game: Magic: The Gathering [Average Rating:7.35 Overall Rank:138]
Nick Bah Doo
Netherlands

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Posterchild.

It's cardboard heroin where each new serie ups the ante just a little bit forcing you to come along or be left behind in the dust. Ok, overstated that a bit, but I lost interest in this game when the powerplay entered.

A great game, but there's just too much, and it rewards excessive purchasing habits.
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  • 16 comments [Hide]
Erin Sparks
United States
Hazel Park
Michigan
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I was in near te beginning but got out around the time of Mirage and the Phasing rules.
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  • Posted Sun Aug 30, 2009 10:16 pm
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Matthias Kortleven
Netherlands
Enschede
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stagger lee wrote:
Rindel wrote:
Yeah, I think you now only get 40 cards in a starter where as you used to get 60.

.


Wrong. Starter decks actually went from 60 cards to 75 before they were phased out last year. What you are thinking of is the "preconstructed decks" that were 40 card pre-built decks aimed at new players. This is more than enough to introduce someone to the game and give them room to throw their own cards into the deck to add some of their own personality into.


Sorry, you also made a mistake. The pre-constructed decks (or intro packs as they are called now) indeed consist of 40 cards, but you also get an extra booster of 15 cards with it to immediately introduce new players to the customizability and collectability aspect of the game.

Personally, I think they are an OK introduction, but it could also possibly turn of some people from the game when they buy a cool preconstructed deck and cannot use the best cards from their booster in said deck. At least they know what they are getting into now.
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  • Posted Tue Sep 1, 2009 12:56 pm
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PenumbraPenguin
Australia
Sydney
NSW
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I agree that constructed formats are very expensive to be competitive in, but there's a lot of fun to be had in limited formats, not necessarily even with any expensive cards. You can buy a big stack of commons / uncommons cheaply.
 
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  • Posted Tue Sep 1, 2009 2:21 pm
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Carc >> BSG
United States
Topeka
Kansas
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rockhpi wrote:
I was in near te beginning but got out around the time of Mirage and the Phasing rules.


Yep. Shadow? Flanking? Phasing? F That. And I was easily spending $10 a week (I'm sure it was more, but that's what I'm admitting to.)
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  • Posted Tue Sep 1, 2009 5:21 pm
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Pete Lane
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Saint Paul
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ravager wrote:
I still have 2 3rd Edition Starter packs, unwrapped.

No real reason to say that.



Sell them... they will get you about $20 a pop now... BUT, those old boosters in the "wax pack" are subject to a bit of scrutiny since dealers sometimes manipulated the pack to see what rare was in there, opened the pack carefully, replaced anything good with junk, and resealed them. I know a local shop that got in a huge amount of trouble for doing it.

As for Phasing/Flanking/Rampage etc... the old mechanics were notoriously hard to understand and are often joked about by current players. These days the new mechanics at least go to lengths to explain themselves a bit and are a bit more intuitive. Exhalted, Kicker, Cycling... all pretty straight forward.
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  • Posted Wed Sep 2, 2009 6:05 pm
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17. Board Game: Advanced Squad Leader [Average Rating:7.90 Overall Rank:68]
Patrick Carroll
United States
Carver
Minnesota
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I abandoned this series in 1995 or so. But during the previous 15 years, I had bought Squad Leader and all its expansions, then the ASL rule book and most of the modules. But the modules started coming out faster than I could keep up, and that was discouraging to me.

What really took the wind out of my sails, though, was when the modules started being incompatible with each other. First there was "Deluxe ASL" (with the big hexes), the "Historical ASL" (with the big, historical map). I bought into DASL even though it went against my grain. Then I got fed up and quit.
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Michael Decker
United States
Colorado Springs
Colorado
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Come back, come back....

It's all worth it, but then again, I don't get out very much.
 
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  • Posted Mon Aug 31, 2009 5:17 pm
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Tom Picinich


New Jersey
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In the early '80s, I got into playing SL. Couldn't get enough of it. Then onto CoI:OK, Armor units were changed. Then onto CoD:Infantry Units changed, I could deal with it. Then onto G.I.AoV:Units changed again. Couldn't get any worse right? WRONG!! Ordered more scenarios & boards from AH. The boards looked as if a kid used water colors! As for the rules, well, that's another story.
Got back into the hobby 2 yrs ago with GMT's Musket & Pike series. Have Vol. I, II, III & IV, with V on pre-order. Also have Gringo and its' expansion game, Men of Iron Vol. I (waiting for Vol. II) and pre-ordered Chariots of Fire. To sum up, GMT's Gaming System(s), Living Rules, Playing Pieces, Maps & Charts: PHENOMENAL.
 
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  • Posted Tue Sep 1, 2009 1:37 am
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Gregory Smith
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Newark
California
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I'm pretty sure no other game has more expansions. There are 15 pages of expansions listed on the ASL page.

Quote:
What really took the wind out of my sails, though, was when the modules started being incompatible with each other.


I'm really not sure what you mean here. Everything is compatible. The Deluxe boards had MUCH bigger hexes so they don't join with normal geomorphic boards, but ALL OTHER components are compatible, and the Deluxe modules are optional.

Historical maps also don't join to the generic geomorphic map boards (it seems silly to want to do that, but maybe I misunderstood your issue with them). They are self sufficient maps meant to accurately recreate a specific action, ALL OTHER components are compatible, and they are also totally optional.

It is easy to be overwhelmed by the sheer number of ASL modules available, especially if you are a completist. Once you have the base modules, just cherry pick whatever else interests you at your own pace.
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  • Posted Tue Sep 1, 2009 1:37 am
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Patrick Carroll
United States
Carver
Minnesota
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JaggedTech wrote:

Quote:
What really took the wind out of my sails, though, was when the modules started being incompatible with each other.


I'm really not sure what you mean here. Everything is compatible. The Deluxe boards had MUCH bigger hexes so they don't join with normal geomorphic boards, but ALL OTHER components are compatible, and the Deluxe modules are optional. . . .

It is easy to be overwhelmed by the sheer number of ASL modules available, especially if you are a completist. Once you have the base modules, just cherry pick whatever else interests you at your own pace.


That's just it: I am a completist, so nothing that's connected with a series is ever optional to me. When the series branches out (into the likes of DASL and HASL), it goes against my grain.

Another thing that irks me is the Incremental IFT. It was published in an issue of the ASL Annual, and some fans apparently think it's the greatest thing since sliced bread, while others consider it heresy. To me, it's just a pain in the neck--another one of those "optional" things that messes up the uniformity of the game system.

I just like things nice and neat and complete, that's all.

In fact, that's my general response to this whole Geeklist: as long as the game is great and all the expansions are perfectly in sync with the base game, the more the better. But as soon as something comes out that's incongruent with the rest, I'm done. And I'm as likely as not to throw the baby out with the bath water.


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  • Edited Wed Sep 2, 2009 3:47 pm
  • Posted Tue Sep 1, 2009 1:56 am
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joel fournier
United States
Minneapolis
Minnesota
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The more ASL the better!
 
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  • Posted Fri Jan 22, 2010 9:40 pm
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18. Board Game: Zombies!!! [Average Rating:5.60 Overall Rank:6596]
Andreas Miliopoulos
Greece
Koropi
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Over 10 expansions for this game?... surpriseshake I thought it was going to be over after the first.
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Ryan Gritter
United States
Des Moines
Washington
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Good one! I forgot to add this one to the list. Are you including the extra Zombie figures (glow-in-the-dark zombies, dog zombies, female zombies, male zombies) in that 10+ expansion total? zombie
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  • Posted Sun Aug 30, 2009 10:54 pm
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Dan
Canada

Alberta
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Gotta admit, about the 4th booster... I realized that Last Night on Earth: The Zombie Game was WAY better. I'm deciding what to do with my collection, and I could not bring my self to buy the boosters featuring zombie clowns.

Nope.
 
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  • Posted Thu Sep 3, 2009 3:29 am
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Randall Bart
United States
Granada Hills
California
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Selling games to zombie fans is the real no-brainer.
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  • Posted Thu Sep 3, 2009 4:07 am
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Dan
Canada

Alberta
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Yes, but I have learned that there ARE good zombie games.

My copy of All Things Zombie: The Boardgame sould be arriving soon...
 
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  • Posted Thu Sep 3, 2009 8:33 pm
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Joshua Meadows
United States
Independence
Kansas
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To be fair a couple expansions added a lot of fun to the mix. 3.5, 5, and 6 are core for me. It i actually a favorite of 2 players I know. Just add a couple of house rules in and the game is a lot of fun.

Really though most expansions are just themed cash grabs. At least the card art is entertaining.
 
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  • Posted Mon Jan 2, 2012 5:26 am
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19. Board Game: Blue Moon [Average Rating:6.87 Overall Rank:395]
Patrick Carroll
United States
Carver
Minnesota
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Got this game last Christmas, then got a couple "people decks" for my birthday in March. After that, I just had to buy all the other "people decks" before they went out of print. But I've only played this game once so far, and I don't know when we'll get back to it.

So far, I've held off on buying the two deck-building expansions: Blue Moon Expansion: Emissaries & Inquisitors; Allies and Blue Moon Expansion: Emissaries & Inquisitors; Blessings. I don't imagine we'd ever get around to using them.

But--the collector in me complains that the game is incomplete without those two missing pieces. I may give in yet.
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Patrick McNamara
United States
Tequesta
Florida
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Patrick,

Don't bother getting them, they're not worth it. IMO, they just don't add enough to the base game to warrant buying them. Having all of the "people" decks is enough, trust me.
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  • Posted Mon Aug 31, 2009 3:56 pm
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Stefano Castelli
Italy
Rome
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It is just about 10 dollars for completing your collection.

Too bad Knizia won't create more people for this.
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  • Posted Mon Aug 31, 2009 6:26 pm
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David Jackman
United States
Indianapolis
Indiana
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This would be the only item on the list i dont agree with so far. One of my most played games in the past few months, and the emmisaries add a lot to a game that already has a lot of neat stuff.

Just me though - if they could keep producing decks of the same quality, i would keep buying em.
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  • Posted Mon Aug 31, 2009 11:05 pm
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20. Board Game: Combat Commander: Battle Pack #2 - Stalingrad [Average Rating:8.46 Unranked] [Average Rating:8.46 Unranked]
Jeroen van der Valk
Netherlands
Gouda
Zuid Holland
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When I realized I needed TWO base games to play the Stalingrad campaign, I threw the towel in the ring. I mean, I'd skipped on CC:M anyway, because CC:E and the first expansion (Paratroopers) have more scenarios and diversity (playing both sides, and it's a random game with a different course of events each time you play the same mission, which is a good thing!) than I will ever need from this system.

I would have loved to play Stalingrad with this system, but that was just too much for me. And I also managed to stay away from CC, but just barely...
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Cindy Nowak
United States
Kenosha
Wisconsin
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Ah, but what about Combat Commander: Battle Pack #3 - Normandy?
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  • Posted Sun Aug 30, 2009 11:47 pm
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Jerome
Netherlands
Eindhoven
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scoutmom wrote:


That's the first game of the CC-series I skipped. Plenty of scenarios to go from CC:E and CC:M, and both battlepacks are also still waiting for some attention...
 
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  • Posted Mon Aug 31, 2009 12:45 am
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Jeroen van der Valk
Netherlands
Gouda
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No I have enough to keep me busy as it is... I hardly play CC:E, only a few sessions a year, so I don't need any additions for the time being.
 
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  • Posted Mon Aug 31, 2009 2:31 pm
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Jon Bryon
China
Zhengzhou
Henan
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Yeah, I think I'm bailing on this one too, after getting CC:E,M,P and the Normandy battlepack.

The main reason is that I'm a completist and can't bear the fact that I can't afford each C3i with it's CC scenarios...so better to give up rather than try and compete with the rate at which stuff is being released. Given my lack of opponents, I've already got far more scenarios than I'll ever play...
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  • Posted Tue Sep 1, 2009 8:06 am
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21. Board Game: The Settlers of Catan [Average Rating:7.50 Overall Rank:85]
Mike B
Netherlands
Utrecht
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Strange nobody added this yet. Yes, it's the game that got a lot of us back to boardgaming, but man:

- Base game.
- Expansion for 5 & 6 players. Ok, I used to play regularly with 5, so bought it.
- Seafarer expansion. Hmm, sounds good! Didn't add much in my opinion though. Played a couple of times, but with
- Seafarer 5 & 6 player expansion, group of 5 remember.
- Cities & Knights. Ahhhh finally an expansion that does add something. It gave the game new life to me. But again I had to buy
- Cities & Knights 5 & 6 player expansion, because I played it with 5.

Then I realised how much money I already had spend on 1 game. And quite a lot of it just to be able to play it with 5 instead of the "standard" 4. I felt ripped off, so I decided NOT to buy the various historical scenarios, the Fisherman, etc. Especially since by that time we had discovered Puerto Rico, and never looked back at Settlers again, because we felt it was so much better than Settlers Cities & Knights, because it packed the same excitement into shorter gameplay...

I wasn't interested at all in the Traders & Barbarians expansions, after all the various rethemed base games (Candamir, Zaharemia, Stone Age etc.)




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D Weimer
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I was not present when my game group set up Settlers with 6 player expansion and cities/knights and seafarers. After the session, that setup was thereafter referred to as "Settlers of Eternity".
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  • Posted Mon Aug 31, 2009 1:24 am
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Gregory Bay
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Wake Forest
North Carolina
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As long as there is no more I am fine with this one. The Traders and Barbarians packages together a lot of the random expansions that were issued through the years, but I do not see what else you can do here. No more unless it really impacts the game...and I mean Really.

Greg
 
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  • Posted Tue Sep 1, 2009 3:49 am
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Luîs
United States
Mesa
Arizona
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baymonkey wrote:
As long as there is no more I am fine with this one. The Traders and Barbarians packages together a lot of the random expansions that were issued through the years, but I do not see what else you can do here. No more unless it really impacts the game...and I mean Really.

Greg


Awe come on, there's plenty more that can be done. Not saying it would be fun, but new hexes, pieces, and rules upon rules can still be added.

military units and combat rules
disasters(volcano, hurricanes, earthquakes, fires)
team play rules
co-op rules
co-op rules with hidden terrorist/cylon
card driven story events
deck building variant
role selection variant
worker placement for resources variant
animeeples of catan
roads -> boats -> planes?
catapult

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  • Posted Tue Sep 1, 2009 6:51 am
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Dan
Canada

Alberta
Yeah... I see what you did there.
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monteslu wrote:

catapult
Always the meeple to catapult...
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  • Posted Thu Sep 3, 2009 3:30 am
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William McDuff
Canada
Prince Rupert
British Columbia
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"'A grey man,' she said. 'Neither white nor black, but partaking of both. Is that what you are, Ser Davos?' 'What if I am? It seems to me most men are grey.'" -- Lady Melisandre of Asshai and Ser Davos Seaworth from A Clash of Kings by G.R.R. Martin
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A small part of a 17,000 pushpin video game art project I was involved with.
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Fishermen and Great River are expansions that I can get behind! I mean getting both of them'll set you back about a fiver.
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  • Posted Sun Jan 10, 2010 3:10 pm
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22. Board Game: Fluxx [Average Rating:5.73 Overall Rank:4257]
Chris Blakeley
United States
Seattle
Washington
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Do I really have to say more?

OK, fine.

They aren't really expansions, per se, they're themes that speak to different interest groups and so on and they obviously work. I bought a copy of Monty Python Fluxx the minute I saw it at my game store.

But can we just stop the game? Please?
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Ryan Hackel
United States
Falls Church
Virginia
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If it weren't for Fluxx, there'd be no Icehouse pyramids.
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  • Posted Mon Aug 31, 2009 2:00 pm
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Randall Bart
United States
Granada Hills
California
designer
Red October
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Earth is one of my favorite planets
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cerulean wrote:
If it weren't for Fluxx, there'd be no Icehouse pyramids.

And if it weren't for William Shatner, there would be no cell phones.
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  • Posted Mon Aug 31, 2009 4:54 pm
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Chris Schenck
United States
Dayton
Ohio
GO BUCKS!
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Stop touching me!
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"Without lamps, there'd be no light."
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  • Posted Tue Sep 1, 2009 3:04 am
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PenumbraPenguin
Australia
Sydney
NSW
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If it wasn't for Thomas Edison, we'd all be watching TV in the dark.
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  • Posted Tue Sep 1, 2009 2:25 pm
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Jason
United States
Arnold
Missouri
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If it wasn't for TV we'd all be reading books...in the dark.
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  • Posted Wed Sep 2, 2009 3:39 pm
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Mycroft XXX
United States

Massachusetts
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Seriously. And they're launching two more this year! It's all just flavor text papered over the same game. C'mon, Andrew, come up with a new game again.
 
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  • Posted Fri Mar 16, 2012 4:46 pm
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23. Board Game: Car Wars [Average Rating:6.25 Overall Rank:1427]
Rusty Ballinger
United States
Arcata
California
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Old school, man. If you didn't get the new Uncle Al's or AADA Vehicle Guide or ADQ, your friends would be hitting you with stuff you'd never heard of. I gave up on the arms race some time around 1988.
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Beer be with you.
United States
Northlake
Illinois
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Last Ten Games I've Played: IGEL ARGERN, Glen More, PHASE 10 DICE, Phase 10, TANK CHARTS, Mexican Train, BLOKUS, TTR: Europe, RUMMY, Merchant of Venus
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I didn't mind the arms race as long as it was connected to Cars but when it became Every-Type-Of-Vehicle-Known-To-Man Wars, it was time to quit.

Still enjoy playing with Cars though.
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  • Posted Mon Aug 31, 2009 12:39 pm
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Mike Jones
United States
Gainesville
Florida
Yeah it's here! Really it's right here.
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I played A LOT. But, we got out of it when the 'arms race' got silly.

A couple years ago a gamers mentioned really liking it and we tried to play again. But, I got reminded very quickly why I stopped playing once he started getting all this weird armor and weapons on his car.

Really it should be the plastic boxes and that's it.
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  • Posted Tue Sep 1, 2009 2:42 pm
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Jeff Johnson
United States
Harrisonburg
Virginia
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Heh. The bright green Uncle Albert's was the "Enough!" point for me.

Okay... folding everything into a "compendium" was probably necessary... but boats, planes, blimps, tanks, etc. killed the game. Argh.
 
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  • Posted Wed Sep 2, 2009 4:29 pm
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William Hostman
United States
Eagle River
Alaska
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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I loved aeroduel. But then, I was running CW as an RPG. Having Boat Wars and Aeroduel really fleshed out the game for me. And yes, I've used DCW, Aeroduel and Boat wars in a single minicampaign.
 
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  • Posted Sun Jan 10, 2010 10:50 pm
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24. Board Game: Dungeons & Dragons Basic Game [Average Rating:6.77 Overall Rank:1115]
Freelance Police
United States
Palo Alto
California
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You guys have it easy. laugh

D&D Player's Handbook: $35
D&D Monster Manual: 35
D&D DM's Guide: 35

D&D Player's Handbook II: $35
D&D Monster Manual II: 35
D&D DM's Guide II: 35

Dice? $5 to $10 for ONE set.
Dry-erase map? $20 plus pens.
DM's screen? $10.
Player miniatures? $10 for three.
Monster miniatures? $15 for a *random* set of five.
Tiles? $10 per pack (actually a good price)
Counters? $16 as part of the Starter Set.
Adventures? $25 to $30.
Supplements? $30 each.
On-line magazine subscription? $6 per month, for a full year.

Yeah, maybe sticking to 3rd edition *was* a good idea...
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Tom Hancock
United States
Charleston
West Virginia
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chiddler wrote:
And its not even a real roleplaying game.


I don't think he was talking about the D&D basic game, he just used that as the entry for some reason.

If you don't think D&D 3.5 is a "real roleplaying game" you are probably defining those terms in a way that most people do not.

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  • Posted Mon Aug 31, 2009 2:47 pm
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Brian
United States

Virginia
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hancock.tom wrote:
chiddler wrote:
And its not even a real roleplaying game.


I don't think he was talking about the D&D basic game, he just used that as the entry for some reason.

If you don't think D&D 3.5 is a "real roleplaying game" you are probably defining those terms in a way that most people do not.



I think he could also be refering to 4.0 which some people argue is less of a roleplaying game than even 3.5.
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  • Posted Tue Sep 1, 2009 4:10 pm
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25. Board Game: Ticket to Ride [Average Rating:7.49 Overall Rank:74]
Dither Dither
Australia

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Or is it "Meal Ticket to Ride"?

So - - we have the base game, its 1910 expansion, Europe, its 1912 expansion, Marklin, Switzerland, Nordic Counties, a card game and finally the dice game. It may be possible that Mr Moon will soon end up having more variations to his name than Mr Mozart.

The moment a card and/or dice variation to a game is made available is the moment the Ewoks arrive and kill the series.

I guess the reason why Im grumpy is that whilst we keep having all these Ticket to Ride expansions, the one train game I would really like from Mr Moon is out of print - - will someone please republish Santa Fe Rails!
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Mark Slater
United Kingdom
Newport
Newport, South Wales
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What I would like to see is a new 5 player map. The 3 player ones were OK, but my group is normally 4+
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  • Posted Mon Aug 31, 2009 10:57 am
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Marshall Miller
United States
Medford
Massachusetts
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I'm ok with the TTR games.
Base game = good
Europe = European market
Nordic Countries = exclusive, less players
Switzerland = existing market but less players
Marklin = museum gift store market

You only need one base set

(though I'd like to see more in the way of maps, see Switzerland...)
 
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  • Edited Tue Sep 1, 2009 9:03 pm
  • Posted Tue Sep 1, 2009 8:58 pm
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William Hostman
United States
Eagle River
Alaska
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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Mease19 wrote:
I'm ok with the TTR games.
Base game = good
Europe = European market
Nordic Countries = exclusive, less players
Switzerland = existing market but less players
Marklin = museum gift store market

You only need one base set

(though I'd like to see more in the way of maps, see Switzerland...)


Disagree.
Base game = mediocre
Europe = more family and casual play appeal
Switzerland = Europe for 2-3 players
Marklin = experiment gone wrong; fiddly and unpleasant.

Card Game: cuthtroat canasta
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  • Posted Wed Sep 2, 2009 3:10 am
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The Honorable Mayor McCheese
United States
Clearwater
Florida
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While I have never played either version, Clippers is a re-theme of Santa Fe Rails.
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  • Posted Wed Sep 2, 2009 10:08 pm
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William Hostman
United States
Eagle River
Alaska
designer
Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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Having gotten and played 1912... the new cards are worth it. The depots suck.
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  • Posted Sun Jan 10, 2010 10:51 pm
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16 comments [Hide]
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Tony
United States

New Jersey
Pour Away,Mein Host
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No extras or add-ons for me. I can barely find enough time to play the original game itself, let alone spending more money for the simple notion of "completing the set".
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  • Posted Sun Aug 30, 2009 5:40 pm
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Dan Owsen
United States
Redmond
Washington
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Nice list, but I think it almost needs a counter-part, "Not Enough!!!" to list games where you want as many expansions as possible. For me games like ASL, WIF, SFB and Arkham Horror would actually be on the "Not Enough!!!" list-- I want more expansions to be available for these. It's not like anyone is forcing me to buy them or play them, but it's nice to have the option. (Or to just sponge off of friends who will buy everything...)
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  • Posted Mon Aug 31, 2009 11:12 pm
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William Hostman
United States
Eagle River
Alaska
designer
Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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mummykitty wrote:
Nice list, but I think it almost needs a counter-part, "Not Enough!!!"
then quit bitching and start it!
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  • Posted Tue Sep 1, 2009 2:33 am
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James Palmer
Canada
Kitchener
Ontario
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With some games, one is "ENOUGH!".
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  • Posted Tue Sep 1, 2009 2:47 pm
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Patrick Carroll
United States
Carver
Minnesota
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"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
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"That's how the light gets in." (Leonard Cohen)
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Felkor wrote:
With some games, one is "ENOUGH!".


Or even none.
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  • Posted Tue Sep 1, 2009 3:38 pm
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