Enough!!!
Ryan Gritter
United States Des Moines Washington
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I love gaming, but the gaming business is a business and sometimes you have to draw a line where your interest in a game ends and their desire to sell you more additions/versions/etc. of a game continues. I want to make the disclaimer up front that I really enjoy the games I'll list here, but at some point there were just too many variants, too many expansions, or too many additions. For whatever reason, the game (or series of games) reached the saturation point for me; the point of diminishing marginal returns. I know I'm not alone in this, so what I want to know is, where did you "hit the wall" with buying extras, expanstions, new editions, etc. of a game? At what point did you say "enough!"?
Go ahead and list the specific expansion or edition that broke the camel's back. If you're feeling really brave, you can even include $ amounts 
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Ryan Gritter
United States Des Moines Washington
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This is the one that inspired the list, though by no means the worst offender. I love this game - I rate it higher than the BGG average. I'll play it anytime, anywhere, but here's a quick rundown...
Memoir '44 - Sweet! Terrain Pack - Got this a bit later - after the next two items Eastern Front Expansion - Oh yes, gotta have Stalingrad & cool Soviet command rules Winter/Desert Board - Sure! How can I fight in Russia w/out it? Pacific Theater - I've got the East so I gotta have the Far East... Air Pack - Errr...Ok. I guess I need planes? Don't I? I know I need the new terrain cards, unit cards, troop cards, and scenarios. Campaign Bag - No, I don't really think I need a tote bag to tote all my Memoir stuff...even if it includes a map..
Enough!!!
I balked at Tigers in the Snow, Hedgerow Hell, and Operation Overlord. I DID fall off the wagon for the Med Front and the Campaign book though. It's hard for me to say "no" to Memoir. I think now I'll just stick with the army expansions...
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Ryan Gritter
United States Des Moines Washington
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Another game I love, but man, this has got to be something of a cash cow for the good folks at Fantasy Flight/Nexus - at least if I'm anything like the average WoW player. Count me in for the Delux mini set, all planes in all three series (12 x 3), the Burning Drachens and Watch Your Back sets (gotta have the blimp and two-seater rules!), and a Recon Patrol booster set (a gift). But a play mat to play it on?
Enough!!!
I'll still pick up the Mini's as they come out (looking forward to the upcoming balloon-busters), but I can't go in for any more boxes, boosters, or playing surfaces. Ugh. And my addiction doesn't even involve the WWII series with their multiple box sets and minis! Must stay away......
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Ryan Gritter
United States Des Moines Washington
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I thought about this one the other day when I saw that great "beautiful maps" list. I played the daylights out of the 1981 edition and I was thrilled to get the 2004 edition (I stayed away from the Europe/Pacific verisions because I wanted the whole war). But now, only 4 years after that they have the Anniversary Edition? For how much? Enough!!! And now a 1942 edition? It's interesting to see the timeline compress:
A&A - 1981 A&A Europe - 1999 (technically not the same scale as the original A&A) A&A Pacific - 2001 (ditto) A&A Revised - 2004 A&A Anniversary - 2008 A&A 1942 - 2009
It was over 20 years between the first MB version and its re-worked offspring, then four years until the "ultimate" monster edtion, now only one year between the Anniversary and 1942. What next? I almost expect to see a A&A 1943 editon in 6 months!
And of course, I'm leaving out all of the other series which have the A&A name, but little to do with the original game other than the WWII setting (D-Day, Battle of the Bulge, Guadalcanal, Minis, and Naval Minis).
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Ryan Gritter
United States Des Moines Washington
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I feel a certain pride with this one because it said "uncle" before I did. Yep, I got all of the 35 tracks for this bad boy (including the hard-to-find 10th anniversary and Shaghai/Bahrain tracks AND a pack of pewter minis, which I lovingly painted) and Euro Games doesn't make it anymore. So there!
Wait...
It's been re-launched by Asmodee as "Formula D"? And there are two track expansions out? Compatible with the original? Enough!!! I say this doesn't count because it's a different publisher and the game isn't even spelled the same way anymore. It's "Formula D" not "Formula De" - totally different, right?
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Jim Hills
Canada Saskatoon SK
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Really? Five expansion for this? Sounds like a "push your luck" publishing plan to me
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Jim Hills
Canada Saskatoon SK
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30 bucks for maps you already own? I picked up the base game for $50 for amazon.com in the first place. I will certainly buy any NEW content FFG puts out for this. I cann't wait! But old maps in the new-style to match all the other new stuff? REALLY???
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Maciej Welc
Poland Wrocław (Vratislavia) Lower Silesia
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I love this game. I do appreciate Flying Frog releases additional scenarios - but these are exclusive to their Internet shop and IMHO are a little bit too expensive (I'm thinking of price/what you get ratio).
There are new supplements planned to be released. They also seem to be too expensive (in a mean mentioned above). So probably I won't buy until the prices will drop.
PS I've checked FF web store. Crystal Clear zombie miniatures - WTF?
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Brian Morris
United States Raytown Missouri
2nd, 6th & 7th Wisconsin, 19th Indiana, 24th Michigan
24th Michigan monument at Gettysburg Pa.
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Ok, someone has to post this and it might as well be me. I love this game and the expansions. I think Innsmouth (the latest addition) is a must have. I have every expansion and I'm glad I do. I have however reached my saturation point. At this point it would be close to a miracle for me to pick up anything else Arkham Horror wise.
What I would much rather see is Kevin Wilson start putting his energies into new titles. Aside from Android we really haven't seen him come out with something completely brand new in the last 3 years or so. Mostly we've seen new Arkham and Descent expansions from him (well done expansions mind you. I have no complaints on the quality of work he's done there) and the remaking of a few older titles like Cosmic Encounter. Would love to see him tackle something with a pirate or a Sherlock Holmes theme.
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Jerome
Netherlands Eindhoven
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C&C:A is my most played game, heads and shoulders above the rest of my collection. But do I need to buy yet another full army, while just a few extra blocks in existing colour would have been enough. Actually you end up buying the same army over and over again, only the artwork on the stickers and the colours of the blocks are different.
Anyway, I have expansions 1,2 and 3, and this is where it stops. Plenty of scenarios still unplayed, apart from all the fanscenarios. The upcoming epic expansion also won't end up in my collection. I don't see how I'll ever play with 8, and for 2 players epic simply lasts too long. I prefer more complex games in those amounts of time.
Still: Thank you GMT for the many hours of Ancients-fun, in the past and future.
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D a v i d B u r k e y
United States Fort Smith Arkansas
Having an average weekend...
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My daughter was a HUGE Munchkin fan when the game first came out, and she eagerly bought the expansions (Munchkin 2: Unnatural Axe, Munchkin 3: Clerical Errors), different-themed editions (Star Munchkin), and novelty items (Munchkin Dice) when they appeared. But the sheer number of different Munchkin items that were being released became overwhelming, and she finally threw up her hands and said no more. The specific game that signaled the end of her Munchkin acquisitions was Munchkin Cthulhu 2: Call of Cowthulhu, which I purchased as a gift for her, only to be greeted with a exasperated "I don't need any more of these" tirade. This is definitely one of the best examples of overdoing it with a game franchise.
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suPUR DUEper
United States Villa Hills Kentucky
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Okay, I have probably logged more hours playing WiF than any other game (or any combination of 5 games for that matter....). Love it. But.
Australian Design Group did an amazing job with the original design. It was so good that it kept begging for more..... chrome. ADG did several things with the series.
1) They released numerous versions of the game (3.0, 4.0, 5.0, Classic, Deluxe, Super Deluxe, Super-dee-duper deluxe etc). Okay, I made up the last one. 2) They released a mountain of expansions. For the following list, add the words "in Flames" to the noun. Planes, Ships, Carrier Planes, America, Leaders, Mech, Bank Account, Convoys and Cruisers. I have most of these. They also released Asia Aflame and Africa Aflame 3) They released related products like Patton in Flames and Day of Decision (I, II, and III' I might add). 4) They created Annuals (magazines with strategy articles and other mini expansions (see Leaders in Flames above).
I like big WWII games as much as the next guy. The problem got to be each expansion upped the fun factor a bit but eventually diminshing returns set in and the cost (financial, time, complexity) outweighed the benefit. The cognitive load to play the game became....excessive.
I haven't played WiF for several years now (Geesh, I hope Wendell isn't reading this....). I just can't get myself motivated to sit down and pull apart all the counters and rules etc. to bring it back down to a manageable level. Maybe they can develop an expansion for that. "Simplification in Flames: Untangling Your WiF Universe and Getting Back to Basics". Actually, since time is more important to me than money at this point, I would probably just order a clean copy of WiF Classic or Deluxe.
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suPUR DUEper
United States Villa Hills Kentucky
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This collection is not nearly as numerous as the others so I hesitate to even include it. However....
Base game is really quite good. Friends and Foes makes it even better (though some would argue that F&F is actually part of the base and was split off just to make the expansion....). Sauron Expansion makes it a competitive (versus cooperative) game and is just downright brutal. We rarely play it. Sauron was the shark jumping point. Battlefields has none of the feel of the base game (or of the battlefields for that matter). It's almost like retrofitting your sports car with a luggage rack and trailer hitch.
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Joe Norris
United States Dublin Ohio
Flight of the seabirds, scattered like lost words, wheel to the storm and fly. Fare thee well now, let your life proceed by it's own design. Nothing to tell now, let the words be yours, I'm done with mine.
To seek the sacred river Alph, to walk the caves of ice, to break my fast on honey dew and drink the milk of paradise... I had heard the whispered tales of immortality, the deepest mystery from an ancient book I took a clue.
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I love this game, but for anyone on a budget the number of expansions and decks can be intimidating to say the least.
There is already another big box expansion announced on FFG's website for this one. I will own it because I'm an obsessive/compulsive collector, but self-aware, if that helps! 
edit: Mistake on expansion...wishful thinking or Descent: The Sea of Blood mix-up. Many apologies...
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Posterchild.
It's cardboard heroin where each new serie ups the ante just a little bit forcing you to come along or be left behind in the dust. Ok, overstated that a bit, but I lost interest in this game when the powerplay entered.
A great game, but there's just too much, and it rewards excessive purchasing habits.
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Patrick Carroll
United States Carver Minnesota
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
"That's how the light gets in." (Leonard Cohen)
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I abandoned this series in 1995 or so. But during the previous 15 years, I had bought Squad Leader and all its expansions, then the ASL rule book and most of the modules. But the modules started coming out faster than I could keep up, and that was discouraging to me.
What really took the wind out of my sails, though, was when the modules started being incompatible with each other. First there was "Deluxe ASL" (with the big hexes), the "Historical ASL" (with the big, historical map). I bought into DASL even though it went against my grain. Then I got fed up and quit.
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Andreas Miliopoulos
Greece Koropi
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Over 10 expansions for this game?...
 I thought it was going to be over after the first.
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Patrick Carroll
United States Carver Minnesota
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
"That's how the light gets in." (Leonard Cohen)
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Got this game last Christmas, then got a couple "people decks" for my birthday in March. After that, I just had to buy all the other "people decks" before they went out of print. But I've only played this game once so far, and I don't know when we'll get back to it.
So far, I've held off on buying the two deck-building expansions: Blue Moon Expansion: Emissaries & Inquisitors; Allies and Blue Moon Expansion: Emissaries & Inquisitors; Blessings. I don't imagine we'd ever get around to using them.
But--the collector in me complains that the game is incomplete without those two missing pieces. I may give in yet.
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Jeroen van der Valk
Netherlands Gouda Zuid Holland
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When I realized I needed TWO base games to play the Stalingrad campaign, I threw the towel in the ring. I mean, I'd skipped on CC:M anyway, because CC:E and the first expansion (Paratroopers) have more scenarios and diversity (playing both sides, and it's a random game with a different course of events each time you play the same mission, which is a good thing!) than I will ever need from this system.
I would have loved to play Stalingrad with this system, but that was just too much for me. And I also managed to stay away from CC , but just barely...
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Mike B
Netherlands Utrecht
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Strange nobody added this yet. Yes, it's the game that got a lot of us back to boardgaming, but man:
- Base game. - Expansion for 5 & 6 players. Ok, I used to play regularly with 5, so bought it. - Seafarer expansion. Hmm, sounds good! Didn't add much in my opinion though. Played a couple of times, but with - Seafarer 5 & 6 player expansion, group of 5 remember. - Cities & Knights. Ahhhh finally an expansion that does add something. It gave the game new life to me. But again I had to buy - Cities & Knights 5 & 6 player expansion, because I played it with 5.
Then I realised how much money I already had spend on 1 game. And quite a lot of it just to be able to play it with 5 instead of the "standard" 4. I felt ripped off, so I decided NOT to buy the various historical scenarios, the Fisherman, etc. Especially since by that time we had discovered Puerto Rico, and never looked back at Settlers again, because we felt it was so much better than Settlers Cities & Knights, because it packed the same excitement into shorter gameplay...
I wasn't interested at all in the Traders & Barbarians expansions, after all the various rethemed base games (Candamir, Zaharemia, Stone Age etc.)
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22.
Board Game: Fluxx
[Average Rating:5.73 Overall Rank:4257]

Chris Blakeley
United States Seattle Washington
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Do I really have to say more?
OK, fine.
They aren't really expansions, per se, they're themes that speak to different interest groups and so on and they obviously work. I bought a copy of Monty Python Fluxx the minute I saw it at my game store.
But can we just stop the game? Please?
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Rusty Ballinger
United States Arcata California
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Old school, man. If you didn't get the new Uncle Al's or AADA Vehicle Guide or ADQ, your friends would be hitting you with stuff you'd never heard of. I gave up on the arms race some time around 1988.
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Freelance Police
United States Palo Alto California
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You guys have it easy.

D&D Player's Handbook: $35 D&D Monster Manual: 35 D&D DM's Guide: 35
D&D Player's Handbook II: $35 D&D Monster Manual II: 35 D&D DM's Guide II: 35
Dice? $5 to $10 for ONE set. Dry-erase map? $20 plus pens. DM's screen? $10. Player miniatures? $10 for three. Monster miniatures? $15 for a *random* set of five. Tiles? $10 per pack (actually a good price) Counters? $16 as part of the Starter Set. Adventures? $25 to $30. Supplements? $30 each. On-line magazine subscription? $6 per month, for a full year.
Yeah, maybe sticking to 3rd edition *was* a good idea...
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Or is it "Meal Ticket to Ride"?
So - - we have the base game, its 1910 expansion, Europe, its 1912 expansion, Marklin, Switzerland, Nordic Counties, a card game and finally the dice game. It may be possible that Mr Moon will soon end up having more variations to his name than Mr Mozart.
The moment a card and/or dice variation to a game is made available is the moment the Ewoks arrive and kill the series.
I guess the reason why Im grumpy is that whilst we keep having all these Ticket to Ride expansions, the one train game I would really like from Mr Moon is out of print - - will someone please republish Santa Fe Rails!
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