Games that can be played with Rainbow Deck
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The Rainbow Deck is a cardgame system that has a total of 162 cards. There are 12 suits with each suit having 13 ranks, and 6 Joker cards. The suits are represented by both colour and numbers. The ranks are from 0-9, J-K. The cards also numbered from 0 to 119, and have letters from A to Z.
The deck can be adapted to play a variety of games, just like a deck of Poker cards. The difference is that Rainbow deck has 8 more suits, numbers from 0 to 119 as well as alphabet letters, thus it is most suitable for playing abstract games that require numbers, colours or letters. It can also be used by game designers as components in their own prototype games.
The deck can be complemented by 6 colours x 27 chips.
This Geeklist contains games which can be played using the Rainbow Deck.
The Rainbow Deck is available at BGG, The GameCrafter and Artscow.
BGG http://boardgamegeek.com/filepage/48531/rainbow-deck
GameCrafter v1.17 (162 cards, plus additional 14 blank cards with Rainbow Deck back) http://www.thegamecrafter.com/games/rainbow-deck http://www.thegamecrafter.com/games/rainbow-deck-deluxe (contains additional 6 colours x 27 chips)
Artscow v1.17 (split into 3 x 54 decks) http://www.artscow.com/gallery/playing-cards/rainbow-deck-v1... http://www.artscow.com/gallery/playing-cards/rainbow-deck-v1... http://www.artscow.com/gallery/playing-cards/rainbow-deck-v1...
Discussion thread can be found in the Board Game Design forum here ( http://www.boardgamegeek.com/thread/453565).
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Ron Hale-Evans
United States University Place Washington
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These games can mostly be played with the Rainbow Deck. There is some overlap with the other GeekLists cited above.
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Ron Hale-Evans
United States University Place Washington
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Similar GeekList, many different games and game systems.
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Ron Hale-Evans
United States University Place Washington
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There are too many GeekLists about games that can be played with a Poker deck to add them to this list individually, but this is a particularly good one.
See the Rainbow Deck Wiki for more information:
http://www.ludism.org/rainbow/Games
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6.
Board Game: 1-2-3 OY!
[Average Rating:5.00 Unranked]

Ron Hale-Evans
United States University Place Washington
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"1-2-3 OY! is a set of ten card games which are adaptable to any age level or ability. Flexible rules provide for optional use of one or all of the basic math skills (addition, subtraction, multiplication or division) up to 16x tables. Both fast and slower card games are included and the games are suitable for ages 5 to adult." (BGG)
Pagat.com says, "A pack of 90 cards... There are 5 cards for each of the numbers 0 to 16 and 5 wild "OY!" cards."
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8.
Board Game: Acquire
[Average Rating:7.41 Overall Rank:106]

Tim Stellmach
United States Arlington Massachusetts
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I feel like this one doesn't quite work, but I'm adding it anyway. At the very least, you need $1.25 to make it work.
This is another Rainbow Deck "deluxe" game.
Use the first 12 cards of 9 suits as your tiles. Deal out 9 cards face-down along the left of the playing area and 12 cards along the bottom to mark out the grid, and start drawing these cards when the deck runs out (or just use cards of the 3 remaining suits to mark the grid).
Use the mini poker chips as your stock certificates. 25 of each is just enough. Now you still need to mark which corporation is which on the board, so use the kings of the corresponding colors (laid crosswise so you can pick them out) for that.
The problem is that Acquire has seven corporations, not 6. So you're short 25 stock chips and a matching card. That's where the $1.25 comes in. (If you feel like that's cheating, there's enough leftover cards to use them as the certificates in the 7th corporation).
Keep track of money on paper, or how you will.
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11.
Board Game: Babel
[Average Rating:6.73 Overall Rank:596]

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colour red x 1-13 (Red balloon cards)
colour pink x 7 (Red trophy card) colour orange x 1-3,5-9,J-K (Orange balloon cards) colour pink x 6 (Orange trophy card) colour green x 1,2,4,6,7,8,10,Q,K (Green balloon cards) colour lightgreen x 5 (Green trophy card) colour blue x 1,3,5,7,9,J,K (Blue balloon cards) colour lightblue x 4 (Blue trophy card) colour violet x 1,4,7,10,K (Violet balloon cards) colour lightpurple x 3 (Violet trophy card) colour lightgrey x 1,2,3,4 (Plains card) colour black x 1,2,3,4 (Mountain card)
13 x red chips (red cubes) 11 x orange chips (orange cubes) 9 x green chips (green cubes) 7 x blue chips (blue cubes) 5 x violet chips (violet cubes)
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The mapping for suits is a bit complicated. Basically, the idea is to use odd numbers for the 1s,3s and even numbers for the 2s,4s.
* symbol suit 0 x 1,2,3,5 + colour 0 x 7 (7x1s , 2x2s in Forbidden Tomes) * symbol suit 1 x 1,2,3,5 + colour 2 x 7 (7x1s , 2x2s in Manuscripts) * symbol suit 2 x 1,2,3,5 + colour 4 x 7 (7x1s , 2x2s in Holy Books) * symbol suit 3 x 0,2,3,4 + colour 6 x 5 (4x2s , 3x3s, 2x4s in Pigments) * symbol suit 4 x 0,2,3,4 + colour 8 x 5 (4x2s , 3x3s, 2x4s in Monks) * All J + Joker spade (13x1 gold) * All Q + Joker heart (13x2 gold) * All K + Joker club (13x3 gold) * colour 10 x 1,3 (+1, 1 die church) * colour 11 x 1,3 (-1, 1 die church) * colour 10 x 2,4 (+1, 2 dice church) * colour 11 x 2,4 (-1, 2 dice church) * colour 10 x 9 (+1/-1, 1 die church) * 5 coloured dice (red,orange,green,blue,violet)
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Tim Stellmach
United States Arlington Massachusetts
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This game has two variants, one using polyhedral dice and one using a single d6. The latter can be played with a Rainbow Deck deluxe.
Play to half as many points, and use cards of rank 1, 2, 3, 4, 5, 6, and 10 (zero, really, via the usual convention) rather than 2, 4, 6, 8, 10, 12, and 20. Form a deck of dice out of unused cards for your d6, and use the chips for your "minions." If using the (optional) Veto and Big Cheese cards, proxy Jacks and Kings.
(This one comes very near to being playable with regular playing cards, and the Rainbow Deck set just gets you the needed d6 equivalent and chips as well).
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2 Rainbow decks, and a playsheet that indicates the amount of gold that a number of a particular bean is worth are required. Each card can represent a gold, as in the game rules.
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Requires additional 5 colour x 5 chips to play.
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Ron Hale-Evans
United States University Place Washington
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BGG:
Highly regarded 2-player Bridge variant. Rules for beginner to advanced play.
It uses a standard deck of 52 cards with three extra cards called "Colons." Bridgette can be played with a standard deck of 52 cards. The colon cards can be made with the two jokers and the display card that often comes in a pack of cards.
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5 colours x 18 chips to represent buckets
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22.
Board Game: Bugs
[Average Rating:6.09 Overall Rank:4516]

Roger Meertens
Netherlands Nijmegen
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Climbing game: 9 cards of 1 through 1 card of 9. Some special cards.
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Roger Meertens
Netherlands Nijmegen
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A pawn, 36 counters and 36 cards: 6 numbers in 6 colours.
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Roger Meertens
Netherlands Nijmegen
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This game has:
* 12 countries (12 suits) * 2x12 tables (2 face cards of each suit) * 96 guests from 12 countries: half male, half female (numbers 1-8 of each suit. Male cards are even, female cards are odd).
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Ron Hale-Evans
United States University Place Washington
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From Pagat.com:
The ranks from ace down to 4 are each marked with their point values and show fruit on the numeral cards and crowns on the courts. The red and black threes are replaced by "bonus" cards with fireworks and "stop" cards with a stop sign, and the twos and jokers become "small wild" and "big wild" cards showing mice and a parrot. In addition to the normal double deck of 108 cards there are two "caliente" cards.
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Ladenburg
You are planning to throw in some games you invented by yourself, aren't you?
Arlington
Massachusetts
Well, I think Mr. Bart was kidding, but even so, some of the games you could easily mock up on blank cards are still hard to do with a Rainbow Deck. Onirim, for example.
Granada Hills
California
I don't know most of these games well enough to tell, but For Sale is not quite practical. Houses can be any distinct numbers, but there are 30 checks, two sets of $0 and $2 thru $15. ....
Arlington
Massachusetts
Agreed. As I've said, I'm skeptical of the ones that need many suits running 1-20, and I'm not entirely comfortable with the quadruple-color suits you'd need for Mahjongg and Poison.
Still, I applaud the effort, and possibly the early attempts will lead to improvements (in either the mapping, or the deck).
For games with mapping that is more complicated, I imagine them to get easier after a few rounds. If not, then perhaps just do not play them. They are included in the list with the belief that they are still reasonably playable, using a few mapping rules. Although some might think this geeklist contains too many games that might seem diffcult to play, I think they are not impossible to play, and thus should be included to provide an alternative for whoever has the RD to explore for themselves.