Your Favorite Game Family - Win Geek Gold
Donald Dimitroff
United States Beltsville Maryland
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Some games, I believe will live on forever.
There will always be a new expansion to that game or a new associated spin-off.
So thumb your favorite game family and you may also win geek gold! Remember, you are selecting your favorite game family and not your favorite game! To enter this contest, you must just simply thumb this list.
THIS CONTEST IS NOW CLOSED
PRIZES: I will give away the following prizes: First prize: 5 To one individual selected at random who thumbs this list. Second prize: 3 To one individual selected at random who thumbs this list. Third prize: 2 To one individual selected at random who thumbs this list.
Additional Door prizes: 1 per door prize. I will give door prizes to as many individuals as I can, based on what ever tips I get for this list. Door prizes will also be selected at random.
I will not keep any for myself. All tips that I receive will given away as prizes. Obviously, I cannot control tips given to other users who add items to this list.
The contest will end on May 31st, 2010, 11:59 PM, Eastern Time.
EDIT #1 I can think of more than a two dozen families which could be your favorite game family: 1. Carcassonne 2. Settlers of Catan (or just Catan) 3. Ticket To Ride 4. Power Grid 5. Formula D/Formula De 6. Agricola 7. Munchkin 8. Arkham Horror 9. Empire Builder 10. Zooloretto/Aquaretto 11. Small World 12. Memoir '44 13. Age of Steam/Steam 14. Railroad Tycoon/Railways of the World 15. Cosmic Encounter 16. Magic: The Gathering 17. Ra 18. Civilization 19. Niagara 20. Fluxx 21. Zombies! 22. Alhambra 23. Bang! 24. Bohnanza 25. Chrononauts 26. Ubongo
and very large traditional game families such as: 27. Monopoly 28. Uno 29. Yahtzee 30. Scene It! 31. Scrabble 32. Risk 33. Stratego There are more than 360 game families listed in BGG!
Please add your favorite game family. I have added my favorite game family, Carcassonne, as a starter. You may present your favorite game family in any manner you choose. You may want to list: the base game(s), expansions, spin-offs, alternative printings, fan-based expansions, express versions, pictures, videos, diagrams, or whatever you thinks best represents your favorite game family!
After a few days, I will periodically rearrange the list in order of the most thumbs! Arrangement of the list is entirely my decision.
My former contest Your Favorite Color - Win Geek Gold is now closed.
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武士に二言無し
Italy Caravaggio Europe + Earth + Via Lactea
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Battle from the Age of Reason >>>> BAR
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Patrick Carroll
United States Carver Minnesota
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
"That's how the light gets in." (Leonard Cohen)
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The Ironclads family of games is very small--only three titles. But each game in the series contains many scenarios, and there is always the limitless possibility of designing your own scenarios.
Ironclads is the original game, published by Yaquinto in 1979. A revised Excalibre edition is currently available from Decision Games (I).
The Ironclads Expansion Kit is the original expansion, also published by Yaquinto. A revised Excalibre edition is currently available from Decision Games (I).
Shot and Shell is a stand-alone game which also serves as an expansion and update to the two games above. It was published by 3W.
This family of games offers detailed simulation of naval combat (and amphibeous operations) in the second half of the nineteenth century, with a focus on the American Civil War.
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Lee Massey
United States Teachey North Carolina
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Don't forget the ASL family! It's the King of the Hill!
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Ethan Van Vorst
United States Spencer North Carolina
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The Milton Bradley Gamemaster series from the 1980's. Most of the games in this series have seen considerable time at my gaming table, with the notable exception of Shogun/Samurai Swords, which continues to elude me on eBay.
Fortress America Axis & Allies Broadsides & Boarding Parties  Conquest of the Empire Shogun (later renamed Samurai Swords)
I'm thinking Axis & Allies alone could probably form a major family of games all its own what with all of the various spin-offs and stand-alone games that have been released under its banner, but I figured I'd keep it simple for now. 
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Bart de Groot
Belgium Turnhout
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The family: Ambush! solitaire wargame system
The base game Ambush! was one of the first wargames I bought myself, a long time ago. It allows a solitary player to take a squad of WW2 soldiers into tactical situations. Ambush uses a special scripting system that creates rich experiences, yet has enough randomness to not be completely predictable. The base game has 8 scenarios.
Soon after I bought the Ambush! Move Out! expansion as well which adds another 4 scenarios to the same maps.
It has taken me some time, but recently I was able to complete my set with the final two Ambush expansions, Ambush! Purple Heart and Ambush! Silver Star, which add another 6 scenarios each on new maps.
The same system is also used for a game in the pacific theatre: Battle Hymn.
There is an expansion for this game as well, but I haven't been able to buy it yet: Battle Hymn: Leatherneck.
An attempt was made to use the same system for an armor game, instead of an infantry squad. I am not familiar with this game, and it is generally less well received: Open Fire.
Finally there is a two-player version of the Ambush system, Shell Shock!. Where normally two player wargames are often also suitable to be played more or less solitaire, this game takes a solitaire system and expands it for two players.
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George Husted
United States
Connecticut
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My family loves this game. I substituted the cowboy hat wooden meeples with pewter knights (jewlery charms with the loops cut off) glued to different colored glass bead bases.
I added a few optional rules, such as a dragon that can be controlled by various players through out the game and chase opposing players around, block pathways, and/or send them back to the village. Control of the dragon changes anytime a 1 is rolled. The dragon is also pewter and glued to a blue glass bead. There is a blue glass moon token that symbolizes control of the dragon. Players holding it are immune from the dragon and may move (for one turn only) the blue dragon piece in addition to their own knight.
I also added a magic blue dragonfly that carries players to the castle key. They gain possession by rolling double sixes. It may thereafter be used anytime a six is rolled. Posession of the blue dragonfly may change between players. The dragonfly is made of blue glass.
This is not my favorite game, although I like it very much, but it is currently our family's favorite game.
They also like the Monopoly Deal card game, The aMAZEing Labyrinth game, Monopoly (with the speed die), Valley of the Pharaohs, Dread Pirate, and that about wraps up family games. There are others, but they don't see the table as often, although I think I will be putting out Operation tonight, after we play The aMAZEing Labyrinth. We might even sneak in a game of Monopoly.
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TA DA!
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Springfield
Pennsylvania
I've played Martian Rails at least a dozen times.
I've also done the unofficial print and play games African Rails and German Rails. Sill more cutting to do with Fantasy Island Rails and Benelux Rails. Now somebody has gone and made South American Rails too.
Beltsville
Maryland
I agree. I would encourage you to add that game and its family to this list.
Grand Prairie
Texas
Beltsville
Maryland
I do not understand your statement.
1
Please explain.