My most anticipated releases of 2011
Henrik Schunk
Germany
Cologne
NRW
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THIS LIST IS DISCONTINUED, If you are interested, take a look at my similar geeklist: N/A

With 2010 coming to and end an me struggling to play all the games I had initially been interested in, I wanted to create and possibly maintain (update) a list of upcoming releases that interest me. Of course, this list is highly subjective by nature and by no means complete. I will try however to order the games according to my personal buzz.


Edited on 15/03/2011:
New games added:
None

Marked as released:
Mansions of Madness
Dungeons & Dragons: Wrath of Ashardalon
Cargo Noir
Conquest of Planet Earth


If you add items, please be so kind as to retain my formatting to keep the list more informative.

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26. Board Game: Isla Tetra [Average Rating:6.43 Unranked]
Scott Nelson
United States
Idaho Falls
Idaho
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At first glance: Lost or Castaway done Euro-style with Tetris thrown in for good measure.

I want to play it because: It has a tech tree, some unique mechanisms, and an unused theme (until this year it seems). The ideas fit thematically after you get past the point that you are gathering shapes as "drift cubes". Everything else is right in line with the theme of castaways lost on an island.

What I do not like the look of (if anything): At the moment, there is not much I do not like about it, except the board numbers more than just the 5's making it kind of cluttered. But, that is a very small thing to worry about.

What could go wrong: delays in the publishing because of pieces, and limit of 200 games because it is done by-hand by the designer.

Word on the street: "According to the publisher/designer, it looks like it is going to see the light of day in early 2011, maybe January"

Picture that sold it for me:
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27. Board Game: Rusalka's Sorrow [Average Rating:0.00 Unranked]
Henrik Schunk
Germany
Cologne
NRW
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At first glance: Competitive rendition of Ghost Stories with less puzzling and more theme (just a wild guess)

I want to play it because:
It sounds, being set in medieval fantasy Russia, maybe we will be enjoying a really gritty setting in the barren and grim landscape of the Northeast ? It looks like you will be maintaining and building some sort of fantasy empire, with constructions and units (heroes?) at your disposal.

What I do not like the look of (if anything): There is not much to look at, would be good to see some pictures of the artwork, board and bits.Each player has its own board, suggest some kind of multi-solitaire, Dungeon Lords experience and I do not like that !

What could go wrong: Well, fantasy is not the most favourite of themes especially when it is generic or low-fantasy but it is too early to tell where this game comes in. No word on mechanics yet. The bits do not sound exciting and let's hope they are not all too abstract (wooden pieces ? Yuck!)

Word on the street: Silence

The pictures that sold me:
Nada


 
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28. Board Game: Dragon Valley [Average Rating:6.86 Overall Rank:2650]
Henrik Schunk
Germany
Cologne
NRW
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At first glance:: Competitive fantasy realm game


I want to play it because:
I do like the backstory (or theme that is) about lords defending and cleansing a fantasy realm, it looks to have some neat mechanics and a nice flow.

What I do not like the look of (if anything): Well, the fact that there is not much to look at is something I do not like the look of to be honest, no artwork, pieces, cards, gameboard etc.

What could go wrong: Not sure, some fantasy games with a generic theme and artwork have a hard standing. Defenders of the Realm did not live up to its hype and many blame the artwork and dull theme for it. The same could happen to this game.

Word on the street: "Rating based on unfinished prototype, I look forward to the finished product. I really like the theme, and the interesting way that assets and enemies are selected, distributed, deployed, and moved. Nicely concise play time given the amount of things going on in the game."

The pictures that sold me:
Nada


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29. Board Game: Faux•Cabulary [Average Rating:5.85 Overall Rank:6879]
Henrik Schunk
Germany
Cologne
NRW
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At first glance: Another 'party' wordgame in the vain of Balderdash. This time: Make up bogus words for weird definitions

I want to play it because:
I like partygames and think they are very underrated in the world of serious geeksters. The idea of making up words to strange definitions sounds intriguing and not too complicated.

What I do not like the look of (if anything): It seems you draw 'word cubes' from the box in order to create your word. If this is the case, the whole game limits your creativity quite a bit and is that not the point of a game like this in the first place ?

What could go wrong: Partygames have a hard standing here at BGG and are not considered serious games by many. This one does not reinvent the wheel but still looks quite fun. I am not keen on the 'word cube' mechanic and I think this could make the game quite unpopular.

Word on the street: The only 'good' ratings come from people who work at the company (and they rate it a 9, not a 10 mind you)

The pictures that sold me:
N/A


 
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30. Board Game: The Hobbit [Average Rating:6.12 Overall Rank:2394]
Henrik Schunk
Germany
Cologne
NRW
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RELEASED !
as of December 2010

At first glance: Finally a good game based on The Hobbit, which I just read for the third time.


I want to play it because:
I do like Knizia's rendition of Lord of the Rings and Beowulf: The Legend and while his game are usually light on the theme, no matter whether it's original (original might not be the right word) or licensed, I like how they flow. I expect set collecting, trick-taking and auctions.

What I do not like the look of (if anything): It does look a bit of a kid's game with a tiny, colourful board and maybe it is nothing but a toned-down, non-coop version of The Lord of the Rings by the same designer.

What could go wrong: Well, the game seems to play very similar to Beowulf and while that is not a bad thing it might not be worth picking this one up. Somehow I wonder whether The Hobbit is the reason why FFG is dropping Beowulf from their product line, to make room for this game. Like in Beowulf, the players are only companions of the hero (Bilbo) and will try and assist him on his adventure, gathering the necessary gold on their way to win the game. Apparently, it focuses more on die rolling than card draws.

Word on the street: "The obvious comparison to make is with the Lord of the Rings - again you proceed along a track and the graphics and presentation are lovely - but the mechanics are rather different and this is much simpler and easier to win. We found it enjoyable as a 'light' game and there are some nice touches but this is much more a family game than one for gamers."

The pictures that sold me:



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31. Board Game: Mansions of Madness [Average Rating:7.47 Overall Rank:148]
Henrik Schunk
Germany
Cologne
NRW
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At first glance: It looks like Arkham Horror meets Betrayal at House on the Hill

I want to play it because:
I adore H.P. Lovecraft and enjoy almost all games based or inspired by his lore, apart from some 'silly' interpretations of the Mythos. The setting of the game looks appropriately eerie and tense and I think stories and the Cthulhu mythos go well together on any account.

What I do not like the look of (if anything): I am not keen on games which 'recycle' the same characters from other games. Yes, I know the game is set in the same 'universe' as Arkham but I would appreciate the extra effort (Same thing with the Runebound universe, just think of something new for god's sake)

What could go wrong: The same that went wrong with the re-release of Betrayal at House on the Hill. It is a given that FFG will not struggle from the same component issues (its FFG people) but despite the modular nature of the board, the game might still be inflexible and not as repayable as Arkham Horror

Word on the street: "Very tense, lots of adventure, great components, brilliant story (the guy who wrote the fluff was the keeper in our game, Tim U. So the game was especially immersive) and lots of challenging puzzles and other obstacles to overcome." Colorcrayons

The pictures that sold me:



RELEASED
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32. Board Game: Conquest of Planet Earth: The Space Alien Game [Average Rating:7.06 Overall Rank:768]
Henrik Schunk
Germany
Cologne
NRW
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At first glance:It is never easy to guess what Flying Frog Productions will be coming up with next. I did not like Invasion from Outer Space: The Martian Game but this looks interesting, but why did they change their trademark art style ?

I want to play it because:
I like all Flying Frog Productions, more or less and am a big fan of the 50ies Sci-Fi theme.It looks to be a competitive game and not semi-cooperative such as Last Night on Earth: The Zombie Game. (although it comes with a cooperative game mode). And the usual replayability of Flying Frog games

What I do not like the look of (if anything): I took me a while to get used to the 'cinematic' artwork of the Flying Frog games but it grew on me. Now, this one looks like it features illustrated artwork and I do not think it looks very good and not like the 50ies at all.

What could go wrong: Somehow, it seems that each game published by Flying Frog has been less successful than the other and if this game continues this trend, the future of FFP is grim. This is similar to Invasion from outer Space, which has just been released, so I am not sure how the fanbase will react to that.

Word on the street: Silence

The pictures that sold me:


RELEASED
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33. Board Game: Cargo Noir [Average Rating:6.55 Overall Rank:1104]
Henrik Schunk
Germany
Cologne
NRW
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At first glance: A Days of Wonder auction game by the same man who designed Shadows over Camelot, Mystery of the Abbey and Mystery Express (It features Set Collection, who would have thought !?)

I want to play it because:[/b] I love auction games and like most Days of Wonder games although I think that many have not been designed to remain interesting for a long period of time, which is a shame (I am looking at you Smallworld). I like the 'Smuggler' theme

What I do not like the look of (if anything): The artwork is incredibly awful, I mean, take a look at this board and tell me your eyes are not melting:
.

What could go wrong: People have been saying that Days of Wonder have lost their touch and they certainly need to recover after the superflop Mystery Express game and let's hope this one is any better. I think one problem with the Days of Wonder games is that they are too simple which makes them look elegant at first but quickly makes room to boredom and burnout.It looks a tad similar to Mystery Express and Mystery of the Abbey, set collection in the vain of Sleuth and this might put people off who do not like the other games or the mechanic in the first place or are not interested in more of the same.

Word on the street: None

The pictures that sold me:
What a cute little boat !


RELEASED

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34. Board Game: Dungeons & Dragons: Wrath of Ashardalon Board Game [Average Rating:7.31 Overall Rank:319] [Average Rating:7.31 Unranked]
Henrik Schunk
Germany
Cologne
NRW
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RELEASED !

At first glance: Dungeons & Dragons: Castle Ravenloft Board Game set in the D&D 4th Ed. fantasy universe

I want to play it because:
I thought Castle Ravenloft was okay, not a great game, slightly underwhelming but a good filler dungeon crawler and definitely something to play with kids or the girlfriend. As such, I am interested in this but it is not a must-buy as of yet.

What I do not like the look of (if anything): I think out of all fantasy settings and licenses in the world of gaming, I like the D&D world the least, a über-generic, toned-down and bland post-Tolkien randomness of soulless creatures (ouch), but hey, Ameritrashers can't be choosers, especially with so many bad releases in 2010 (such as DungeonQuest (third edition)).

What could go wrong: Well, it definitely looks like Castle Ravenloft and considering the latter has just been released I can see this game being met with less than a considerate amount of interest. Of course, you can already see the fanboy effect (this game is rated almost 10, but no comments), but even the most hardcore fanboy will probably yield when confronted by a bad game.

Word on the street: TBD

The pictures that sold me:


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