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Games that require Pattern Recognition using Objects with Different Attribute Sets
Mike Summers
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Ammon
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Yes, I know it's an odd List. I'm actually quite facinated with these FEW games that I have found like this and I'm really hoping some of you can add to it. I like games in which there are various objects (whether they be cards or pieces) each with different sets of attributes, and some or all of those attributes need to be taken into account to find patterns.

Thanks in advance to anyone who can add to this list!
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26. Board Game: Last Minute [Average Rating:5.62 Unranked]
Eddie Bonet
United States
Sunrise
Florida
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27. Board Game: Oraklos [Average Rating:5.31 Overall Rank:6890]
Eddie Bonet
United States
Sunrise
Florida
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28. Board Game: Orbit [Average Rating:6.28 Overall Rank:4669]
Eddie Bonet
United States
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29. Board Game: Right Turn, Left Turn [Average Rating:5.43 Overall Rank:6504]
Eddie Bonet
United States
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30. Board Game: Take it Easy! [Average Rating:6.68 Overall Rank:752]
Eddie Bonet
United States
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31. Board Game: Top Speed [Average Rating:6.09 Overall Rank:4777]
Eddie Bonet
United States
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32. Board Game: Cubus [Average Rating:6.06 Overall Rank:4957]
Eddie Bonet
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33. Board Game: Froop! [Average Rating:5.47 Overall Rank:6295]
Mike Summers
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34. Board Game: Pensari [Average Rating:0.00 Unranked]
Harvey Wasserman
United States
Alexandria
Virginia
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Pensari (1986) is played with a special deck of 32 cards, which represent all the combinations of 10 features for a "frame," and a "pip." Four additional features consider the frame and pip together. The object of the game is to find the one quadlaw (specific set of cards) that exists in a "dealt" 14-card world.

Very simply, you're looking for 4 cards that fit your guess for a quadlaw---4 opposing cards must be missing from the 14-card world; a new guess each turn. There will be only one quadlaw to find, by design, since the 14 cards are selected according to a chart on the back of each card.

An example of a quadlaw:
Every card that has a red pip, and a diamond frame also has a black frame.
The 4 cards that have an opposite third feature (RP, DF > RF, in this case) must be missing from the 14-card world. If you find one of the opposing cards while testing your guess, then it is the other player's turn.

A frame can be black or red, oval or diamond.
A pip can be black or red, solid or hollow, oval or diamond.
Frame and pip can be same color, different colors, same shape, different shapes.
 
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Harvey Wasserman
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Cover of the Pensari Guidebook showing the faces of the 32 icon cards.
 
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  • Edited Tue Nov 11, 2008 6:46 pm
  • Posted Tue Oct 9, 2007 7:34 pm
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35. Board Game: BUX - the matchin' cash-in card game [Average Rating:4.75 Unranked]
Harvey Wasserman
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Alexandria
Virginia
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Chips are won by matching 3 suits, or shapes, or both. Chips are also used to bid on wanted cards. Game ends when a third Bux card is turned over---the player with the most chips wins the game.
 
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36. Board Game: MixUp [Average Rating:6.46 Overall Rank:3487]
Harvey Wasserman
United States
Alexandria
Virginia
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(2006) "Get four in a row — one player goes for shapes, the other for colors. Upset your opponent’s plan, while shaping your strategy to win."
 
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Mike Summers
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Ammon
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Wow, this one looks interesting. Thanks for posting it.
 
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  • Posted Thu Sep 28, 2006 9:04 am
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Christa Haley
United States
Phoenix AZ
Tatooine
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Good game! I really like this one.
 
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  • Posted Fri Jan 19, 2007 3:54 am
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37. Board Game: Trezo [Average Rating:5.00 Unranked]
Harvey Wasserman
United States
Alexandria
Virginia
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Another game by Maureen Hiron.
 
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Mike Summers
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Sounds just like Quarto with the rules changed around just a tad.
 
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  • Posted Thu Sep 28, 2006 9:06 am
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38. Board Game: Toppo [Average Rating:5.96 Overall Rank:3899]
 
Harvey Wasserman
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Uses symbols that remind me of an ESP test. The ESP test had a deck with 5 different symbols, but all those symbols were black. Basically, shuffle the deck (use 25 cards), put it back in the box, and then have the person who is taking the test write the symbols in the same order as the cards in the deck. The number of hits are then scored. Anyway, it's another way to use the Toppo deck.

For example: http://www.mdani.demon.co.uk/para/esp1.htm
 
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Mike Summers
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played this one and enjoyed it.
 
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  • Posted Thu Sep 28, 2006 8:52 am
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Mike Summers
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Update: I now own this game. Thanks for the suggestion!
 
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  • Posted Thu Oct 26, 2006 8:32 am
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39. Board Game: Zzzymble [Average Rating:4.00 Unranked]
Harvey Wasserman
United States
Alexandria
Virginia
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(2006) Game by Sam Bromet. 5 suits, numbered 1 to 9, plus special action cards. It is a game of avoiding placing 2 cards of the same suit, or the same number next to each other, in any direction. Players place cards in a 5x5 grid, and try to be left holding cards with the fewest points.
 
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40. Board Game: Tricky Fingers [Average Rating:6.24 Overall Rank:5446]
K F
Australia

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this game has some pattern matching features
I have 2 sets and play with 4

It's great
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41. Board Game: Qwirkle [Average Rating:6.89 Overall Rank:416]
Harvey Wasserman
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(2006) "Using the blocks, players attempt to score the most points by building lines that share a common attribute - either color or shape."
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I really want this one. If I get gift certs or cash for Christmas this year I think I'll grab this one for sure.
 
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  • Posted Wed Oct 24, 2007 12:00 am
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Mike Summers
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I now own this. great game.
 
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  • Posted Tue Sep 2, 2008 9:36 pm
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42. Board Game: Doodle Dice [Average Rating:5.72 Overall Rank:5452]
Harvey Wasserman
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(2006) Six doodle dice, and a deck of 65 cards with doodle patterns. Roll the dice, and try to match the pattern on one of the cards to win that card. First player to have six different color cards wins the game.
 
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43. Board Game: DaVinci's Challenge [Average Rating:5.65 Overall Rank:5235]
Christa Haley
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I played this once and had a lot of fun with it.
 
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44. Board Game: Color Catch [Average Rating:3.95 Unranked]
Harvey Wasserman
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(2006) Recognize the correct color combination on the cards, and win that chameleon card. Collect the most chameleon cards to win.
 
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45. Board Game: Set Cubed [Average Rating:5.31 Overall Rank:6975]
Harvey Wasserman
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(2008) SET dice, on a board, with scoring, and a Wild option.
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46. Board Game: Taktiko [Average Rating:0.00 Unranked]
Harvey Wasserman
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Needs more information. Apparently 32 chips are placed randomly, and then players take turns trying to arrange 9 chips on their designated 3x3 grid. The chips have 4 shapes, in 4 colors.
 
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47. Board Game: Swish [Average Rating:6.02 Overall Rank:5799]
Harvey Wasserman
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ThinkFun (2011)
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48. Board Game: Spectra Forma [Average Rating:8.00 Unranked]
Harvey Wasserman
United States
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Virginia
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Needs more information. Still in the prototype stage. 3 shapes, 6 colors.
 
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49. Board Game: Gawp [Average Rating:4.27 Unranked]
Petter Ilander
Finland
Pori
Satakunta
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Plays just like Set. Place 15 cards on the table and try to find 3 that make a set. The rule in this game is Red beats Yellow, Yellow betas Blue, Blue beats Red. You try to find three cards where the three rings on each card beat the colors of the rings on the next card. So this card beats that card, that card beats the next card which beats the original card.
 
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Eddie Bonet
United States
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Some of the games I added might be on the fringe of your description, but you will probably like them also.









 
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  • Posted Thu Feb 3, 2005 2:34 am
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Greg Jones
United States

Washington
Wow, so many entries it should be a mechanic tag. Say, "Attribute Matching".
 
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  • Posted Thu Sep 28, 2006 9:06 am
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Mike Summers
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There is a mechanic tag for "Pattern Recognition", which is on some of these. Should be on more, I think.
 
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  • Posted Thu Sep 28, 2006 10:08 am
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Betty Dingus
United States
Austin
Texas
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The Math Pentathlon program has games which use school Attribute blocks (differ in thickness, shape, size and color). Like you'll place a block that differs in three ways from its neighbors, and you move your pawn three spaces. Some of their games are takeoffs on old abstract strategy games, but they're all copyrighted and only available in school sets. I've been wanting to make a game with our Attribute Block sets.
 
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  • Edited Sun Aug 12, 2007 3:10 pm
  • Posted Sat Jul 28, 2007 4:17 am
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Sam Collard
United Kingdom
York
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Whilst not matching multiple attributes, The Stars Are Right is an amusingly themed game which requires pattern matching, with the interesting mechanic of ignoring certain pieces of patterns (sort of the opposite of 2 set cards defining the third required).
 
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  • Posted Thu Jan 28, 2010 1:41 am
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