Games that require Pattern Recognition using Objects with Different Attribute Sets
Mike Summers
United States Ammon Idaho
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Yes, I know it's an odd List. I'm actually quite facinated with these FEW games that I have found like this and I'm really hoping some of you can add to it. I like games in which there are various objects (whether they be cards or pieces) each with different sets of attributes, and some or all of those attributes need to be taken into account to find patterns.
Thanks in advance to anyone who can add to this list!
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Eddie Bonet
United States Sunrise Florida
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Eddie Bonet
United States Sunrise Florida
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28.
Board Game: Orbit
[Average Rating:6.28 Overall Rank:4669]

Eddie Bonet
United States Sunrise Florida
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Eddie Bonet
United States Sunrise Florida
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Eddie Bonet
United States Sunrise Florida
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Eddie Bonet
United States Sunrise Florida
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32.
Board Game: Cubus
[Average Rating:6.06 Overall Rank:4957]

Eddie Bonet
United States Sunrise Florida
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Mike Summers
United States Ammon Idaho
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34.
Board Game: Pensari
[Average Rating:0.00 Unranked]

Harvey Wasserman
United States Alexandria Virginia
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Pensari (1986) is played with a special deck of 32 cards, which represent all the combinations of 10 features for a "frame," and a "pip." Four additional features consider the frame and pip together. The object of the game is to find the one quadlaw (specific set of cards) that exists in a "dealt" 14-card world.
Very simply, you're looking for 4 cards that fit your guess for a quadlaw---4 opposing cards must be missing from the 14-card world; a new guess each turn. There will be only one quadlaw to find, by design, since the 14 cards are selected according to a chart on the back of each card.
An example of a quadlaw: Every card that has a red pip, and a diamond frame also has a black frame. The 4 cards that have an opposite third feature (RP, DF > RF, in this case) must be missing from the 14-card world. If you find one of the opposing cards while testing your guess, then it is the other player's turn.
A frame can be black or red, oval or diamond. A pip can be black or red, solid or hollow, oval or diamond. Frame and pip can be same color, different colors, same shape, different shapes.
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Harvey Wasserman
United States Alexandria Virginia
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Chips are won by matching 3 suits, or shapes, or both. Chips are also used to bid on wanted cards. Game ends when a third Bux card is turned over---the player with the most chips wins the game.
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36.
Board Game: MixUp
[Average Rating:6.46 Overall Rank:3487]

Harvey Wasserman
United States Alexandria Virginia
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(2006) "Get four in a row — one player goes for shapes, the other for colors. Upset your opponent’s plan, while shaping your strategy to win."
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37.
Board Game: Trezo
[Average Rating:5.00 Unranked]

Harvey Wasserman
United States Alexandria Virginia
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Another game by Maureen Hiron.
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38.
Board Game: Toppo
[Average Rating:5.96 Overall Rank:3899]
Harvey Wasserman
United States Alexandria Virginia
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Uses symbols that remind me of an ESP test. The ESP test had a deck with 5 different symbols, but all those symbols were black. Basically, shuffle the deck (use 25 cards), put it back in the box, and then have the person who is taking the test write the symbols in the same order as the cards in the deck. The number of hits are then scored. Anyway, it's another way to use the Toppo deck.
For example: http://www.mdani.demon.co.uk/para/esp1.htm
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39.
Board Game: Zzzymble
[Average Rating:4.00 Unranked]

Harvey Wasserman
United States Alexandria Virginia
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(2006) Game by Sam Bromet. 5 suits, numbered 1 to 9, plus special action cards. It is a game of avoiding placing 2 cards of the same suit, or the same number next to each other, in any direction. Players place cards in a 5x5 grid, and try to be left holding cards with the fewest points.
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this game has some pattern matching features
I have 2 sets and play with 4
It's great
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Harvey Wasserman
United States Alexandria Virginia
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(2006) "Using the blocks, players attempt to score the most points by building lines that share a common attribute - either color or shape."
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Harvey Wasserman
United States Alexandria Virginia
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(2006) Six doodle dice, and a deck of 65 cards with doodle patterns. Roll the dice, and try to match the pattern on one of the cards to win that card. First player to have six different color cards wins the game.
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Christa Haley
United States Phoenix AZ Tatooine
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I played this once and had a lot of fun with it.
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Harvey Wasserman
United States Alexandria Virginia
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(2006) Recognize the correct color combination on the cards, and win that chameleon card. Collect the most chameleon cards to win.
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Harvey Wasserman
United States Alexandria Virginia
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(2008) SET dice, on a board, with scoring, and a Wild option.
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46.
Board Game: Taktiko
[Average Rating:0.00 Unranked]

Harvey Wasserman
United States Alexandria Virginia
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Needs more information. Apparently 32 chips are placed randomly, and then players take turns trying to arrange 9 chips on their designated 3x3 grid. The chips have 4 shapes, in 4 colors.
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47.
Board Game: Swish
[Average Rating:6.02 Overall Rank:5799]

Harvey Wasserman
United States Alexandria Virginia
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ThinkFun (2011)
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Harvey Wasserman
United States Alexandria Virginia
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Needs more information. Still in the prototype stage. 3 shapes, 6 colors.
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49.
Board Game: Gawp
[Average Rating:4.27 Unranked]

Petter Ilander
Finland Pori Satakunta
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Plays just like Set. Place 15 cards on the table and try to find 3 that make a set. The rule in this game is Red beats Yellow, Yellow betas Blue, Blue beats Red. You try to find three cards where the three rings on each card beat the colors of the rings on the next card. So this card beats that card, that card beats the next card which beats the original card.
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