I plan to make the perfect storytelling game, this is where I gather my inspiration.
Johan Herrnsdorf
Sweden
Göteborg
Sweden
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I want to make the perfect game of storytelling. What this is I am not quite shore of yet, but it will most likely be somewhere in the borderland between Once upon a time and some of the less system-dependent rpgs.

Some features important to me:
I dont want players to get their own character, but I like the characters to be more important than in Once upon a time.
I dont want a GM.
I want it to be language-independent.
I want to help the players with their inspiration, much like it is done in Once upon a time.
I want to build in some kind of structure to the story, maybe based on the http://en.wikipedia.org/wiki/Monomyth or something similar.

As for right now, I´m gathering inspiration from different sources, and this is where i collect them. Each entry will have a short description on why i´m interested in that particuliar item.

At the moment this is only ment to be played by me, and becouse of that, many games will be listed simply becouse of the bits.

Feel free to add things that might bring me closer to my goal.

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1. RPG: The Extraordinary Adventures of Baron Munchausen [Average Rating:7.17 Overall Rank:76]
 
Johan Herrnsdorf
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I like the coins, and the fact that you are able to say no to the storytelling if your not in the mood right now, and the fact that it has a quite nice mechanic for stopping boring stories.
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2. RPG Item: Universalis (Revised Edition) [Average Rating:7.72 Overall Rank:430]
Johan Herrnsdorf
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Göteborg
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I have understand that this game also has some nice "coin"-system. I have to look it up more.
 
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Johan Herrnsdorf
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Göteborg
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The thread is quite self explaing.
 
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4. Board Game: Dixit [Average Rating:7.43 Overall Rank:115] [Average Rating:7.43 Unranked]
Johan Herrnsdorf
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The cards! This is true for Dixit 2 as well.
 
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5. Board Game: Fabula [Average Rating:5.99 Overall Rank:4322]
Johan Herrnsdorf
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The boards. I plan to use them as startingpoints for the stories.
 
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6. Board Game: Once Upon a Time: The Storytelling Card Game [Average Rating:6.54 Overall Rank:896]
Johan Herrnsdorf
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I like the different endings, but the interuptions are a bit messy with new players.
 
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7. Board Game: Aye, Dark Overlord! [Average Rating:6.05 Overall Rank:2524]
Johan Herrnsdorf
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The setting is really easy for player to grasp, and its a blast. I like the "passing the buck" and interupt-mechanic.
 
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Johan Herrnsdorf
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Need a closer look.
 
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9. Board Game: Bizzarie [Average Rating:7.14 Unranked]
Johan Herrnsdorf
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The drawing of elements in a story might work.
 
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10. Board Game: StoryTellers [Average Rating:6.00 Unranked]
Johan Herrnsdorf
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Seems like a game made to make fast stories.

From their webpage:
Quote:
There are other Storytelling games out there. What sets yours apart?
Sheesh! A hardball question on my own company's FAQ? Who is asking these questions, anyway? The story behind storytellers is simple. We wanted a Storytelling game that would be enjoyable both for people who like telling stories and for people who like winning games. These goals are often in conflict with each other, and designing a game that meets both of them helps bring those different people together. See the designer notes for more information.
 
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11. Board Game: Rory's Story Cubes [Average Rating:6.44 Overall Rank:1520] [Average Rating:6.44 Unranked]
Johan Herrnsdorf
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Dice instead of cards.
 
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12. Board Game: Story Dice [Average Rating:6.80 Unranked]
Johan Herrnsdorf
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Göteborg
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Same as above.
 
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13. Board Game: Rory's Story Cubes: Actions [Average Rating:6.58 Overall Rank:2169] [Average Rating:6.58 Unranked]
Johan Herrnsdorf
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An expansion.
 
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14. Board Game: Unpublished Prototype [Average Rating:7.05 Overall Rank:1483]
Johan Herrnsdorf
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Tumbolia

Found here: http://jorendorff.blogspot.com/2009/06/storytelling-game.htm...

Rules

Each player starts by jotting down a very brief story outline: just five lines. Each line should be seven words or less. It's OK to steal the outline of a familiar story, as in the example below.

a girl in red
a wolf with a plan
the wolf eats grandma
the wolf's disguise is unconvincing
someone saves the day with an axe
Or of course you can make up your own. You do not have to stick to fairy tales.

Each player passes their story outline face-down to another player. (No peeking!) Then the game begins.

From here on out, it's very simple. All the players are going to cooperate to tell one big story including all the elements in all the story outlines. On your turn, look at the first line of the story outline that someone placed in front of you. Suppose it says ‘a lonely house on a hill’. Tell the first little bit of the story. Keep it brief, and be sure to work in a lonely house on a hill.

Then it will be someone else's turn. Perhaps they will read: ‘a girl in red’. They will pick up the story where you left off, adding a girl in red.

Take turns for five rounds.

The end.
 
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15. Board Game: Zombie Cinema [Average Rating:7.30 Overall Rank:5730]
Karsten
Germany
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Don't know if you like the setting, but here's a storytelling game for you!
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