Expansions that "complete" base games
Chris Wood
United States Wheaton Illinois
-
This list is designed to explore expansions that make the original game "complete". These expansions usually are almost necessarily included in every game, and after the implementation, vanilla base games are rarely ever played. Lets get this party started.
-

Josh
United States
Massachusetts
GRRRRR!
GRR!
-
I'm surprised we got to page 3 without a BSG Expansion.
A lot of people question the value of what Pegasus brings to the table, but I think Exodus rounds out the basic rules nicely. Conflicted Loyalties and the Cylon Fleet board both directly address some of the issues with the base game.
-
-

All your base are belong to us
Canada Montreal
-
Puerto Rico is a good game on its own until seasoned players figure out the better building combinations. The expansion allows players to choose which buildings will fit the few cost slots for the building selection effectively allowing players to "veto" an opponent's favorite hallmarks.
This selection process alone lessens the "solitaire" feel of Puerto Rico.
-
-

Joel Eddy
United States Coeur d'Alene ID
-
It seems silly because it's just one tile, but after you've played the game a few times, you find that this is sorely needed at the end of the game.
Also, it's included in all the new editions of Caylus, but I have the first edition and my friend was kind enough to fabricate this tile for me. I will always consider it an "expansion".
-
-

-
While the basic game book has point costs for individual troops, the army lists in this book are quite necessary for building "proper" armies and staging balanced battles. The different scenarios offered here are a nice bonus, too.
-
-

Adam
United States Bloomington Illinois
-
I'm amazed this didn't make it on this list before now. Evidently, FFG agrees with me, since they made sure it was included in War of the Ring Collector's Edition.
-
-

Jason Waeber
United States Batavia Ohio
-
Really, the king of expansions isn't on here yet?
IMHO, the original game is deeply flawed, in terms of the trading mechanic and limit on technologies, and the tech tree is quite weak in a couple places.
Advanced Civ not only makes trading soooo much better, but gives you a much stronger and far more interesting tech tree. The AST works infinitely better when you're not capped on the amount of techs you can buy. There are variants that I'm fond of, but that's really just sauce and not essential.
IMHO this is another "fix" that really obsoletes the old game by itself. There's a reason it costs so much....
-
-
57.
Board Game: Cross of Iron
[Average Rating:7.58 Unranked]
[Average Rating:7.58 Unranked]

J.L. Robert
United States Sherman Oaks California
-
Advanced Squad Leader would never have become a thought if the Soviet and German forces from the original Squad Leader weren't fleshed out in this set.
The additional rules in Crescendo of Doom and GI: Anvil of Victory overburdened the original Squad Leader rules to the point of becoming unwieldy, necessitating the development of ASL. But SL purists point to this expansion as the one that made the system come alive.
-
-
58.
Board Game: G.E.V.
[Average Rating:6.88 Overall Rank:852]

J.L. Robert
United States Sherman Oaks California
-
The additional armor types introduced in this game turned the Ogre system into a fully-fleshed out light wargame system.
-
-

J.L. Robert
United States Sherman Oaks California
-
No self-respecting Kingmaker player would willingly play without these.
-
-

J.L. Robert
United States Sherman Oaks California
-
Another add-on which became the standard for afficionados of this particular game.
-
-

Ethan Krindle
Canada Victoria British Columbia
-
A prime example for this list. The High Frontier expansion seems like the "real game", with the base game acting as more of a "training module" to get you used to the fundamental concepts before introducing the expansion's added complexities.
-
-

Mark Englehart
United States San Diego California
-
A ways back someone mentioned Cities and Knights. I disagree with that one, but would make a case for this one.
Specifically, as I recall, the designer intended for this to be part of the base game (making it like Friends & Foes for LotR, an expansion that completes the designer's original intent).
-
-

Damon Asher
United States Jefferson MA
-
Jambo becomes a whole different beast with the expansions. I liked the base game quite a bit, but with the first 2 expansions mixed in, especially the huts, a whole new, more strategic game opens up. Even if you don't think Jambo needs this expansion, there is little doubt that Expansion #1 needs Expansion #2, because Exp #1 doesn't come with the ware cards you need to just mix all the new cards in. More thoughts in my Exp #2 review.
-
-

Jon Gray
United States Los Angeles California
-
Thematically necessary. SotF introduces rules for barricades, among other things. I can't imagine a Zombie apocalypse without boarded up doors and windows.
Mechanically necessary. The Growing Hunger expansion's Exploration markers, I feel, are absolutely necessary for LNOE. Otherwise the game devolves to Heroes running from building to building wasting their ENTIRE turn trying to draw the right card.
-
-

Stefano Castelli
Italy Rome
-
Some time ago I created this geeklist which seems somehow a complement to this one.
-
-
66.
Board Game: Elfengold
[Average Rating:7.10 Unranked]
[Average Rating:7.10 Unranked]

Sean Hixenbaugh
United States Dayton Ohio
-
Not sure how this one did not make your list yet, although it is a tough expansion to find these days we do not play Elfenland without it anymore (unless we are playing with the kids). This expansion makes Elfenland much more of a gamers game as strategy becomes much more relevant.
-
-

Eric M. Aldrich I
United States
California
-
This and Illuminati Expansion Set 1 make this game far more fun. Never play without them.
-
-
69.
Board Game: Scorched Earth
[Average Rating:7.77 Unranked]
[Average Rating:7.77 Unranked]

Eric M. Aldrich I
United States
California
-
If you're going to play with the monster that is Fire in the East, why go only part of the way?
-
-

Freelance Police
United States Palo Alto California
-
Teuber's original design for Settlers of Catan was simplified to the base game we're now familiar with. Add the Seafarers expansion, and you have the closest game to the original.
-
-

David Anderson
United States seattle Washington
Two Time Cancer Survivor - Never Give Up. Never Surrender. -Jason Nesmith from Galaxy Quest (1999 movie)
After losing my Father, Grandfather and childhood best friend to suicide, My message is simple: You are not alone.
-
I can't believe this hasn't been added yet. If you haven't checked out this free downloadable expansion, you need to...right now! I feel the base game ends too quickly and there aren't as many paths to victory as I'd like. This expansion fixes that. I have no desire to play the base game anymore since I found this expansion.
-
-

-
Suprised this one not out there yet. 5th player, more components, more destruction...
A good expansion
-
-

Damon Asher
United States Jefferson MA
-
I recently was teaching this game to some new players, so I removed the expansion components, and I was very surprised how limited I felt. No Balrog? No Dundlendings? Ents? Siege engines? Without the expansion elements, the game is much more scripted (Kill Gandalf right away, tap the Voice of Sauron again and again....). It is very nice that the expansion is available to open up some options for experienced players, and I will always use it unless teaching the game.
-
-
|
|
Bolingbrook
Illinois
Arvada
Colorado
Appears that some here would say, "You had me at the base game."
Brighton
E Sussex
The list was:
Which Expansion? RESULTS - Updated for New Votes
Salford
Greater Manchester
Wheaton
Illinois
Well, I'm glad that we found out what they are; this was the purpose of my list; there are several games that I was looking at, and its good to know if the expansion should be gotten at the same time or if I should wait.