The Dungeon of Doom Adventure
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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DUNGEON OF DOOM


They say if you stare into the black abyss of the dungeon entrance long enough you will see it. The Runes of the great Dwarven Stronghold of Tinnis-Kur are etched into the pure black stone. They are normally not visible but occasionally, when the moon is right, they shine.



You have stood outside the dungeon entrance long enough. Mustering your courage, you utter the magic phrase that was given to you by the old man in the nearby village. The huge stone door slowly swings opens. A musty smell emanates from the damp, dark corridor beyond. You light your torch, take a deep breath and move cautiously into the darkness. Stepping down you have arrived in the first room on Level 1 of the dungeon.


CHARACTERS
Players may choose any one of the four characters to start their adventure.
All characters have 15 hitpoints to start. When a character reaches zero (or below) they are dead.

Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
Notes: The strongest character. Since monsters make up the largest percentage of challenges, Brute is built to survive.
Background: Learned early that he could pick up heavy things. Or smash them to bits. Sometimes both.

Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
Notes: No real weaknesses and built to take what the dungeon dishes out with a reasonable chance of success.
Background: At home in forests but equally adept at navigating dungeons. What Flair's attacks lack in brawn they more than make up for in style.

Nimble - Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one skill challenge (not a monster nor a role-play encounter) instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
Background: Lurking in shadows and being opportunistic has allowed Nimble to thrive. Let the others do the hard work and be there for the cleanup.

Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.

Please pick a character now to start your adventure. Add your single entry to this geeklist to begin.


EDIT: Please be patient as there are a limited number of Game Masters for the adventure. As the early people exit the dungeon, some will come on board as additional game masters to help run the adventure.

The Dungeon has been capped at 800 adventurers total. Fire and Zoning laws prevent any more players. Thanks for your understanding.
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751. Board Game: Hey, That's My Fish! [Average Rating:6.83 Overall Rank:451]
jeremy waffles
United States
Tucson
Arizona
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Wiffle the Nimble ready for adventure!


Quote:

Nimble - Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one skill challenge (not a monster nor a role-play encounter) instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
Background: Lurking in shadows and being opportunistic has allowed Nimble to thrive. Let the others do the hard work and be there for the cleanup.


edit: Moved Traits into Quote
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Thom Denholm
United States
Seattle
Washington
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Fizzle Curtis James Jackson III is ready to enter the dungeon, and stoked that the zoning laws were recently expanded.

Quote:
Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.
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753. RPG Item: DCC #00: Legends are Made, not Born [Average Rating:7.70 Overall Rank:3118]
Carsten Reuter
Germany
NRW
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Blogg, a Brute

Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
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754. Board Game: Dungeon Lords [Average Rating:7.50 Overall Rank:112]
Iain Hallett
Jersey
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Lex Luger rocks on up to the dungeon entrance.

Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
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755. Board Game: The Nacho Incident [Average Rating:6.04 Overall Rank:4176]
Chris Rudram
Canada
Victoria
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Raised in the cool, damp evergreen forests of the North, Columbia felt he just didn't fit in. He wanted something... something different. Something wrapped in thin dough substance, with a hot spicy interior.

Failing that, a pile of cold hard cash would suit him well.

Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
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756. Board Game: Tomb [Average Rating:6.38 Overall Rank:1633]
Anders Pedersen
Denmark
Copenhagen N.
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Gronk, ready for adventure.

Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
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757. Video Game: Pokémon Red and Blue [Average Rating:7.85 Overall Rank:177]
Francesco Turri
Switzerland
Neuchâtel
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Brute! I choose you!
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758. Board Game: Talisman (Revised 4th Edition) [Average Rating:6.65 Overall Rank:803]
Jon New
United Kingdom
Taunton
Somerset
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A brute of a Troll is ready for um... Oooh, a butterfly...

Adding in my stats as I am a bit of a scatter brain...

Quote:
Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
Notes: The strongest character. Since monsters make up the largest percentage of challenges, Brute is built to survive.
Background: Learned early that he could pick up heavy things. Or smash them to bits. Sometimes both.
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759. Board Game: Song of Blades and Heroes [Average Rating:7.79 Overall Rank:1538]
Gregor Vek
Slovenia
Maribor
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Corvus Black, the evil sorcerer (Fizzle) has seen in a dream that unspeakably awesome power awaits him in the Dungeon of Doom. Either that, or an unspeakably gruesome death. It could be either, the dream was kind of vague.

Quote:
Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.
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760. Board Game: Descent: Journeys in the Dark [Average Rating:7.40 Overall Rank:163]
Austin Boyle
United States
Indiana
Pennsylvania
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I rip the doorfrom the hinges, then enter the dungeon (as a brute.)

Edited to add:
Brute
Strength +5
Dexterity +1
Intelligence -5
Attack +6
Notes: The strongest character. Since monsters make up the largest percentage of challenges, Brute is built to survive.
Background: Learned early that he could pick up heavy things. Or smash them to bits. Sometimes both.
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761. Board Game: A Game of Thrones (first edition) [Average Rating:7.35 Overall Rank:185]
Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
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and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Vyraklis the Valyrian, a brute, stands next to the entrance, torch ready.

One of the children of the Doom, they call him. Descendant of the few that escaped a crumbling Valyria, running for their lives, some scarred by the mountain fire, others scared - more for what lies ahead than what was left behind. He was not scared now, but neither did he feel brave. 'I could be playing cyvasse with my brothers now, having meat and mead with my father.' But father was dead and buried, his brothers scattered across the Narrow Sea. Volantis seemed so far away now, and preattier and better-smelling than it really was. Yet he would trade all the foul odors of that great port for this musk emanating from the depths. Valar dohaeris, he whispered. Valar morghulis, the depths replied.


Vyraklis the Valyrian
Brute
Hitpoints 15
Strength +5
Dexterity +1
Intelligence -5
Attack +6
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762. Board Game: Venture [Average Rating:6.52 Overall Rank:1952]
Shaun Graham
Germany
Hamburg
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Nimble is going to venture forth into the Dungeon of Doom ...
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763. Series: Castlevania
Martin Kirsipuu
Estonia
Tallinn
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Christopher Belmont the Flair enters the dungeon with his trusted chain-whip.
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764. RPG Item: Trollpak (2nd Edition) [Average Rating:8.29 Overall Rank:714]
Meirion Hopkins
United Kingdom
Camberley
Surrey
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"Ooo, a nice dark hole!"

Scuttle the Trollkin darts inside out of the horrible bright sun! surprise

Quote:
Nimble - Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one skill challenge (not a monster nor a role-play encounter) instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).


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765. Board Game: The Classic Dungeon [Average Rating:5.93 Overall Rank:4587]
Matt Thibodeau
United States
New Hampshire
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Rordis The Brute, late as usual, finally arrives at the entrance and makes his way inside.
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766. Board Game: Wafflin' Willy [Average Rating:2.70 Unranked]
Igor Kwiatkowski
Poland
Warszawa
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Waffel the Brute reporting for an adventure!
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767. RPG: Dungeons & Dragons (4th Edition) [Average Rating:6.49 Overall Rank:280]
Janis Grunte
Latvia
Riga
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Yancis the Flair delves in to the dungeon.
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768. Board Game: Munchkin Zombies [Average Rating:6.60 Overall Rank:1386]
Claude Goeminne
South Africa
Polokwane
Limpopo
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The Fantabulous Finchkin the Flair stepping up for duty, please.

(Edit - Gave the character a better name than .
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769. Board Game: Claustrophobia [Average Rating:7.68 Overall Rank:97]
Michael Tagge
Germany
Frankfurt
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Yea, made the new cap. Flit the Flair ready to take this thing down!
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  • 43785. mtagge
  • 1d20+5 =
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770. Board Game: Runewars [Average Rating:7.78 Overall Rank:65]
Jason Waeber
United States
Batavia
Ohio
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Merlin the Fizzle, I do find it a bit depressing that you only get to use his "spell" once, but oh well.
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771. RPG Item: Dark•Matter Campaign Setting [Average Rating:7.87 Overall Rank:273]
Ian Zernechel
United States
Dublin
Ohio
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Vlorious the Nimble has heard of this Doom, but more of the treasure that awaits. Attend evil, I shall attempt to not face you!

Nimble - Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one Skill Challenge (not a Monster nor Role-Play Encounter) instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
Background: Lurking in shadows and being opportunistic has allowed Nimble to thrive. Let the others do the hard work and be there for the cleanup.
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  • 44460. izernechel
  • 1d20+5 =
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  • A simple poison, let me just wipe this away...
  • Sat Aug 6, 2011 3:29 pm
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772. Board Game: Fearsome Floors [Average Rating:6.67 Overall Rank:685]
Trey brumley
United States
Washington
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Thom the Flair enters the dungeon. Not even his magnificent multicolored coat could liven the dark and damp rooms. Who knew what dangers lay below


Strength +0, Dexterity +5, Intelligence +0, Attack +4....Style+10
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773. Board Game: Ogre [Average Rating:6.99 Overall Rank:659]
GMOFreePortland.com Potato free since 2014
United States
Milwaukie
Oregon
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Bubba Bruté enters the Dungeon of Doom. Thank you Mr. Wavemotion sir for showing me the back door. Anyway, here I am, the smartest half-ogre there ever was. Got half my ogreness from Ma, and the other half from Pa. So here I go, ready to claim it all.

Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
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  • 44108. Erniepaul
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  • 44441. Erniepaul
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  • 18
  • ooze attack
  • Sat Aug 6, 2011 3:11 pm
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  • 45505. Erniepaul
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  • Sun Aug 7, 2011 5:24 pm
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  • 45537. Erniepaul
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  • 19
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  • Sun Aug 7, 2011 6:00 pm
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  • 45604. Erniepaul
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  • Sun Aug 7, 2011 8:03 pm
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  • 45738. Erniepaul
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  • 11
  • poison door DR12
  • Mon Aug 8, 2011 12:19 am
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  • 15
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  • Mon Aug 8, 2011 1:37 am
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  • 1d20+8 =
  • (8) + 8 =
  • 16
  • dragon
  • Tue Aug 9, 2011 5:15 am
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774. Board Game: Heroscape Master Set: Rise of the Valkyrie [Average Rating:7.41 Overall Rank:191] [Average Rating:7.41 Unranked]
Josiah Fiscus
United States
Pittsburgh (Monroeville)
Pennsylvania
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Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4

ninja I dexterously enter the Dungeon, peer around, and ready my treasure sack!
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  • 44934. happyjosiah
  • 1d20+5 =
  • (4) + 5 =
  • 9
  • Pressure Plate
  • Sat Aug 6, 2011 10:48 pm
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775. RPG: The Dresden Files Roleplaying Game [Average Rating:7.93 Overall Rank:9]
Justin Wawrzonek
United States
Amsterdam
New York
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Ka'Blam the Fizzle enters the dungeon. Arrogantly accepting the challenges that await.
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