Camelot Legends:I've played this a number of times and enjoyed it. Cards are beautiful. Abilities are varied. Heavy on theme and tension. Downside--$25.00 for a deck of cards, GRrr. Some luck involved in that you can have poorly rated Characters and not be able to score points.
Have it, play it, love it. If people have played both Pitchcar and Pitchcar Mini I'd love to hear your thoughts on how they compare. Downside--poor expansions that requires "woodworking" to use it. GRrr, for the price the expansion SHOULD be a finished, usable product. Haven't bought the expansion and probably won't buy it until Ferti fixes it.
One of the first games I ever owned. I'd love to see this reprinted and expanded on. Ahead of it's time: points to build your own boppers and then programming them to only be able to attack a certain other kind of bopper--very cool mechanic. And can anyone tell me if you can find the minis for it anymore and where? Heck, I'd wish I knew who had the license, I'd be willing to buy it and update it myself.
Speaking of Blood Bowl, I just picked this up in trade. It's a dicefest I know, but the minis acutally look good, the board is sturdy. I think with some house rules this could be a favorite. It's a shame it didn't sell well and Hasbro dropped it.
this game should get more attention. it's cheap (bout 7-8 bucks) its got a deep meta game (you basically can try to plan out a whole game when you build your plan deck) and fun quick play (most games are 10-30 minis). aside from that if you end up not liking the game or having no one to play it with you still have the Legos to play with.