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Sebastian Sohn
United States culver city CA
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Battleship http://www.battleships.f-active.com
Author(s): Battleships General Quarters II BGG ID: Publisher: Battleships General Quarters II
AI strength: N/A--scripted/random Interface:     Professional
Operating Systems: Web Browser based, Java
Software Types: client connects to a central sever
Licenses: free
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Sebastian Sohn
United States culver city CA
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Battleship www.pogo.com
Author(s): Pogo BGG ID: Publisher: Pogo
AI strength: N/A--scripted/random Interface:     Professional
Operating Systems: Web Browser based, Java
Software Types: client connects to a central sever
Licenses: free ========================================================================== Battleship with power-ups.
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33.
Board Game: Blokus
[Average Rating:7.14 Overall Rank:214]

Michael Shaunessy
United States Washington GA
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Blokish is the name for this clone. Found it while googling around. the AI are abit slow, but its playable. you can download it here
http://sourceforge.net/projects/blokish
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Sebastian Sohn
United States culver city CA
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Bowling Solitaire http://www.adamjava.com/BowlingSolitaire/
Author(s): Timothy S. Adam BGG ID: Publisher: Adamjava.com
AI strength: N/A--Puzzle
Interface:     Basic
Operating Systems: Browser based Java
Software Types: client connects to a central sever online browser based
Licenses: Free
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Sebastian Sohn
United States culver city CA
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Excutable, complied version by PC game author >> www.george.crawshay.com/index.shtml Direct link >> http://www.george.crawshay.com/games/BREAKWAY.zip Rules >> www.fbgames.co.uk/games/ba/resources/Firstgame.doc
Boardgame publisher's [outdated] info on the older version of the computer game http://www.fbgames.co.uk/games/ba/resources/ba-doc.htm
Author(s): George Crawshay Board Game Geek ID: Publisher: Fiendish Board Games
AI strength:     advanced
Interface:     Crude
Operating Systems: Windows
Software Type stand alone
Licenses: Free ======================================================================== need to use DOSbox if you want to play it in windowed moded and not full screen.
Instructions by the author: ... Your first question is `Do you want a specific random seed?'. If you say yes to this, you are asked for a number, and if after playing the game you want to start another one with exactly the same starting conditions you can do so by using the same number again.
Next you choose the number of players and your colour, and then you have the option of either selecting your bikes' initial move factors or accepting a completely random choice by the computer. When selecting your own you will first choose whether you want Bike 1 to use 3 or 4 factors and then input the individual factors for each bike. In each case you need to input only 3 out of 4 or 2 out of 3 - the computer will produce the last one automatically.
From then on it's just a matter of reading the other players' moves and responding to prompts for your own moves. The program pauses after every move - just hit any key to nudge it forward. When you input your own, press the RETURN key once you're sure it's correct.
Display: The bicycles are all shown in their proper team colours and positions, and their rank in the team is displayed at their rear with the corresponding number of pixels, i.e. one to four (O.K., I realise that this is not ideal but the size of the screen does rather limit the options, and you soon get used to it!).
The track is represented as a large square with 11 positions on each side, the same as a Monopoly board. START is at the south-west corner, the FINISH line being at the top of position 100 at the north-east corner. SPRINT 1 is the bottom of position 34, SPRINT 2 being 40 positions later, i.e. the same place but no. 74. Each square on the track is numbered, and as the game advances the numbers change upwards by 40 to reflect the real positions of the bicycles. In the case where a square of track is occupied by two or more bicycles in different stages (i.e. bicycles lapping others) the number in the square will always correspond to that of the leading cycle.
When a bicycle is lapped it moves several places towards the outside of the track and acquires a short white line at its rear as a distinguishing mark.
Once eight bicycles have passed the winning post all the scores are presented to show a resumen of the position of each bike in the individual sprints AND the totals for each bike and team, together with a closing remark (sometimes rude) on your performance. That's it. Good luck!
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Ilya Baranovsky
Russian Federation Novosibirsk
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Byzantine Chess http://www.drivemind.com/circular-chess
AI:   Interface:   
Operating Systems:Windows
Software Type: stand alone
Licenses: Commercial, Free Trial version (includes giveaway chess, draughts, giveaway draughts, corners and squares games)
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Sebastian Sohn
United States culver city CA
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Roll or Don't -- Can't Stop clone with a strong refined AI. http://www.rollordont.com
Author(s): James Cobb Publisher: James Cobb bgg userid:
Jim Cobb
United States Alpharetta Georgia
visit rollordont.com for a free computer game with a challenging AI player!
AI strength:     champion
Interface:     Good
Operating Systems: OSX Windows Linux
Software Types: stand alone
Licenses: Free
======================================================================== Updated on a regular basis. Check www.rollordont.com to see you have the latest version.
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