The Mountains of Madness - 1P Adventure
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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The Eye of the Gods. For as long as you can remember, your father searched for the Eye. The gateway to a new world and a life of everlasting peace. Some say it’s a myth. Others say it existed once but the fates have destroyed it to prevent contamination of our world with a would-be-paradise. But a few believe. Your father got close - and promised that after he found the portal, he would return and take you and your mother through to a safe place, free from the daily worries and dangers that plague the world you live in now. That was almost 20 years ago - and he never returned from his expedition to the Greymoor Mountains. The Mountains of Madness, or so they are known, have long been a mysterious place which few mortals dared to cross. They are so named because many who attempt to cross them wind up with few wits with which to cope with life. The terrible creatures are only part of the problem - and the slow march into derangement has claimed more than a few poor souls.

In the fateful days leading up to your decision to follow in your father’s footsteps there was much trepidation. You tried to make it in this harsh world but too often life’s pains bore down on you. The time has come for action. You gather what few bits of equipment you own and head to the Tavern of The Falling Leaves.

Your equipment currently consists of: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.


Welcome to the Mountains of Madness!

This geeklist is for 1P adventures only. If you're looking for the 2P adventure Geeklist, go here instead: The Mountains of Madness - 2P Adventure

When you have read and fully understood the rules in the master news post you can add your geeklist entry below and wait for a Game Master to start your adventure. Be sure to provide the following information in your initial geeklist posting:

Name
Race Class
Combat +X
Fortitude +X
Reflexes +X
Willpower +X
Hit Points X
Sanity Points X


Remember, the Game Masters are busy running the adventure and it may be a day or two before they start your adventure. Subscribe to your geeklist item so you know when your Game Master has started the adventure. Do your best to check in often and with some hard work, we'll get everyone through the adventure.

Good luck and may fortune smile upon you!


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Dwarf Wizard, HP=6, SP=4, Gold=2, Rusty Longsword (+0), well-worn Tunic, some old Leather Boots

Name: Nutmeg
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Combat -1
Fortitude -1
Reflexes +0
Willpower +3
Hit Points 6
Sanity Points 4


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Rogue, HP=6, SP=4, Gold=2, Eqp.: Rusty Longsword (+0), well-worn Tunic, and some old Leather Boots

Ferro Mountainsmiter
Dwarf Rogue
Combat +0
Fortitude +0
Reflexes +3
Willpower +0
Hit Points 6
Sanity Points 4
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Fortitude +0
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Gold=2, Rusty Longsword(+0), well-worn Tunic, some old Leather Boots.
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Name: Iron Hans
Race: Human
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Sanity Points 4



And, as foretold, did Iron Hans slaughter a lamb, and two pigs, and his finest chicken. And he did this with joy, adorning his countenance with the blood and feces of these offerings in accordance with The Teachings. And thus armored, did go forth into the world to seek his Fortune amidst the Mountains of Madness. And he had no fear, FOR HIVEGOD WAS HIS RESERVED Un1verse, and he is a Benevolent Being.
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Sanity Points 4


Gold=2, Rusty Longsword (+0), Well-Worn Tunic, Some Old Leather Boots.
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Astāriá
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Gold=2
Rusty Longsword (+0)
Well-worn Tunic
Some old Leather Boots

Magic missile=available
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Drunan Orefinder

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Combat +0
Fortitude +0
Reflexes +3
Willpower +0
Hit Points 6
Sanity Points 4

Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.


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Equipment:
A Boba Fett mask, loincloth and dagger Longsword (that's what she said, hooooooo!) (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.

*** Reserved for GM Hivegod ***
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Equipment: Rusty Longsword (+0), well worn Tunic, some old Leather Boots, 2 gold pieces.

Quick question, when it says the special ability can be used once per game, does that mean once for the whole adventure?
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Rumble Goatbeard

Dwarf Fighter
Combat +1
Fortitude +2
Reflexes -1
Willpower -1
Hit Points 6
Sanity Points 4


Rusty Longsword (+0), well-worn Tunic, some old Leather Boots, 2 gold pieces, sharp pointy beard (+1)

I must confess that I'm new to RPG - but I'm intrigued!
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Albert "Presto" Finkelstein
Human Wizard

Combat -1
Fortitude -2
Reflexes 0
Willpower +4

Hit Points 6
Sanity Points 4

Equipment: Rusty Longsword (+0), well-worn Tunic, old Leather Boots, 2 gold pieces, horn-rimmed glasses.
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Lucky Ninefingers
Dwarf Rogue
Combat +0
Fortitude +0
Reflexes +3
Willpower +0
Hit Points 6
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Rogue, HP=6, SP=4, Gold=2

"Papa? I know you always thought me the clumsy one, but this time I'm really gonna make you proud. Papa... I've never forgotten..."
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2nd Lieutenant United States Army
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Achilles
Elf Fighter
Combat +1
Fortitude +1
Reflexes +0
Willpower -1
Hit Points 6
Sanity Points 4

Gold=2, Rusty Longsword (+0), well-worn Tunic, some old Leather Boots.
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Aranel Hafhand
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Hit Points 6
Sanity Points 4
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Varicose Vayne
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Combat +0
Fortitude +0
Reflexes +3
Willpower +0

Hit Points 6
Sanity Points 4

Gold = 2; Rusty Longsword (+0), well-worn Tunic, old Leather Boots
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Gyzen Runemaker
Dwarf Cleric

Combat +0
Fortitude +2
Reflexes -3
Willpower +2
Hit Points 6
Sanity Points 4

Gold 2
Rusty longsword (+0), Well-worn tunic, Old leather boots
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Path Tidybeards
Dwarf Wizard
Combat -1
Fortitude -1
Reflexes +0
Willpower +3
Hit Points 6
Sanity Points 4


Gold=2, Rusty Longsword (+0), well-worn Tunic, some old Leather Boots.
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Macay Devine
Dwarf Rogue
Combat +0
Fortitude +0
Reflexes +3
Willpower +0
Hit Points: 6
Sanity Points: 4

AND DESCEND INTO THE DARK THE WEE DWARF GOES!
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GMOFreePortland.com
United States
Oregon City
Oregon
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Wilhelm, Chief Warden of the Temple of Wavemotion.
Dwarven Cleric
Combat +0
Fortitude +2
Reflexes -3
Willpower +2
Hit Points 6
Sanity Points 4


For months have I toiled, praying ceaselessly for all the souls that were lost in that Damnable Dungeon of Doom. But now, my task is complete. I must go rest and find myself once again. I take leave of my order and seek a quiet and contemplative retreat in the mountains. There shall I ponder life's mysteries and seek out meaning amongst such strife and turmoil. It is my hope that I shall return refreshed and once again serve my fellow beings as I have done for all these decades.
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Kennedale
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Here we go...
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Garrk
Dwarf Rogue
Combat +0
Fortitude +0
Reflexes +3
Willpower +0
Hit Points 6
Sanity Points 4

Gold =2, Rusty Longsword (+0), well-worn Tunic, some old Leather Boots.
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John Crawford
United States
Renton
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Dareel Cutswift
Elf Fighter
Combat +1
Fortitude +1
Reflexes -1
Willpower -1
Hit Points 6
Sanity Points 4

Equipment: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
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