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Geeklist s for Wilderness

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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Michael Brenny
United States
Montrose
Minnesota
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2012 ENG 2nd ed. NIS
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Mirco Veschi
Italy
Pietrasanta
Lucca
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Lingua: Inglese

Dipendenza dalla lingua: Carte e scritte sulle plance giocatore

Condizioni: B+

Consegna: da Venerdì a Domenica

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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Karl
Austria
Salzburg
Salzburg
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Sprache: Englisch
Zustand: Sehr gut
Sonstiges: Von dern Autoren signiert
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Stephen Teixeira
United Kingdom
Birmingham
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Played twice.

Starting bid: £16
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Mirco Veschi
Italy
Pietrasanta
Lucca
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Lingua: Inglese

Dipendenza dalla lingua: Carte e scritte sulle plance giocatore

Condizioni: B+

Consegna: da Venerdì a Domenica

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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Dirk Rieberghs
Belgium
Turnhout
-- Maak uw keuze --
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An older game that have my interest. I love the survival theme but I hate the hexagon tiles Also a lot of luck involved with the dice and I think that could be devastating for this game. Will need a closer look

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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Tom Delme
Belgium
Ramsel
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Condition: very good
Language: English
Free shipping in benelux
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Rob Stokes
England
Basingstoke
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ou have been robbed and left for dead in the middle of nowhere. Without proper clothes or equipment, you must reach the civilized village before you die from hunger, thirst or exhaustion. But there are wild animals lurking, mountains blocking the way, and a wide variety of unpleasant diseases waiting to invade your body. When you think it cannot possibly get any worse, you feel a taunting raindrop on your cheek…

In Wilderness, 2 to 8 players race to the nearest civilized village – but the village is not near, and the way there is not paved. You will have to find water, search for food, avoid wolves, bears and snakes, endure sicknesses and keep your strength up to be able to get there.

Each player's health is tracked with three parameters: thirst, hunger and exhaustion. Every turn you get more thirsty and hungry and exhausted. The thirstier and hungrier you are, the more exhausted you become, and that determines how much energy you will have each turn. If the exhaustion hits the bottom, you die. The energy is used to walk, but also to search for food or rest. To regain your strength (reduce your exhaustion) you also have to sleep. One of the biggest risks is encountering a predator since they attack you with two dice and you defend with only one and increase exhaustion equal to the difference. And they can scent you from a mile away...

The game board is discovered gradually as players progress across it, and there are six turns each day (four day turns, two night turns). Each day has different special rules and each landscape tile has its own challenges. Each landscape tile has 21 hexagonal areas in a big triangle and each area has a terrain type such as mountain, wood, swamp and so on, and the tile may also include a predator lair. Different terrain types have their benefits and challenges. The combination and orientation of different landscape tiles make the way forward uncertain and new every game. To top it off, the players have a limited supply of cards that can be played to help yourself or thwart your opponent in certain situations.

Besides the normal six-tile board, the game can be played in an easy, short version by having only four landscape tiles, or it can be played in a challenging long version by including all eight available landscape tiles.

The hand-made edition of Wilderness sold out at Spiel 2011. FryxGames is releasing a professionally published version in the first half of 2012, and this version will have improved game play and graphics. For example, search for food has replaced hunting. It is not very likely that you have the equipment you need to hunt. Instead, food will be slightly easier to find but will not fill your stomach as much as before.
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Christian Martinez Naujok
Germany
Mannheim
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Titel: Wilderness
Verlag: Fryxx
Version/Erscheinungsjahr: 2nd edition, 2011
Sprache: Englisch
Zustand: In Folie
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Mirco Veschi
Italy
Pietrasanta
Lucca
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Lingua: Inglese

Dipendenza dalla lingua: Carte e scritte sulle plance giocatore

Condizioni: B+

Consegna: da Venerdì a Domenica

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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Rob Stokes
England
Basingstoke
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You have been robbed and left for dead in the middle of nowhere. Without proper clothes or equipment, you must reach the civilized village before you die from hunger, thirst or exhaustion. But there are wild animals lurking, mountains blocking the way, and a wide variety of unpleasant diseases waiting to invade your body. When you think it cannot possibly get any worse, you feel a taunting raindrop on your cheek…

In Wilderness, 2 to 8 players race to the nearest civilized village – but the village is not near, and the way there is not paved. You will have to find water, search for food, avoid wolves, bears and snakes, endure sicknesses and keep your strength up to be able to get there.

Each player's health is tracked with three parameters: thirst, hunger and exhaustion. Every turn you get more thirsty and hungry and exhausted. The thirstier and hungrier you are, the more exhausted you become, and that determines how much energy you will have each turn. If the exhaustion hits the bottom, you die. The energy is used to walk, but also to search for food or rest. To regain your strength (reduce your exhaustion) you also have to sleep. One of the biggest risks is encountering a predator since they attack you with two dice and you defend with only one and increase exhaustion equal to the difference. And they can scent you from a mile away...

The game board is discovered gradually as players progress across it, and there are six turns each day (four day turns, two night turns). Each day has different special rules and each landscape tile has its own challenges. Each landscape tile has 21 hexagonal areas in a big triangle and each area has a terrain type such as mountain, wood, swamp and so on, and the tile may also include a predator lair. Different terrain types have their benefits and challenges. The combination and orientation of different landscape tiles make the way forward uncertain and new every game. To top it off, the players have a limited supply of cards that can be played to help yourself or thwart your opponent in certain situations.

Besides the normal six-tile board, the game can be played in an easy, short version by having only four landscape tiles, or it can be played in a challenging long version by including all eight available landscape tiles.

The hand-made edition of Wilderness sold out at Spiel 2011. FryxGames is releasing a professionally published version in the first half of 2012, and this version will have improved game play and graphics. For example, search for food has replaced hunting. It is not very likely that you have the equipment you need to hunt. Instead, food will be slightly easier to find but will not fill your stomach as much as before.
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GeekList: Essen '14 Loot
Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Oliver Becker
Germany
Taunusstein
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Another one from Fryxgames, and again I really like the theme.
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GeekList: Essen 2014 photos
Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Lord Alatar
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Krister Nevin
United States
Eau Claire
Wisconsin
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CLOSED

AUCTION

Item has been opened, punched, bagged and played once or twice. Insert removed.

Soft reserve: $30

Will close all auctions on Nov 9th and 10th.

Thank you for bidding.
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
P@xt0n $chw@rz
United States
Seattle
Washington
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Open but unplayed.

Reserve $15
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Jacob Fryxelius
Sweden
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2-8 players
90 minutes

With 5 new players, it usually takes about 80 minutes for a short game (4 landscape tiles). I've used Wilderness in my biology teaching. It's easy to relate to the theme, has connections to biology and allows players to bash each others in a limited way. Great adventure!
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Soren Vejrum
United Kingdom
Richmond
Surrey
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English language FryxGames 2012 second edition.

Condition: Very good - slight box wear, components like new.

Free shipping in the UK via www.myhermes.co.uk.
Note: I will not be able to post the games before Tuesday 2. September.
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Toms Leikums
Latvia
Jelgava
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Player pawns come in different colors, also uncommon ones.

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Brad Zepecki
United States
Brookfield
Wisconsin
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Opened, played a few times. Some minor dishing on the box top.

Starting Bid: $10
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Toms Leikums
Latvia
Jelgava
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I usually add Wilderness to this type of GeekLists. It is much better game than ratings and position show.
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Rob Stokes
England
Basingstoke
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You have been robbed and left for dead in the middle of nowhere. Without proper clothes or equipment, you must reach the civilized village before you die from hunger, thirst or exhaustion. But there are wild animals lurking, mountains blocking the way, and a wide variety of unpleasant diseases waiting to invade your body. When you think it cannot possibly get any worse, you feel a taunting raindrop on your cheek…

In Wilderness, 2 to 8 players race to the nearest civilized village – but the village is not near, and the way there is not paved. You will have to find water, search for food, avoid wolves, bears and snakes, endure sicknesses and keep your strength up to be able to get there.

Each player's health is tracked with three parameters: thirst, hunger and exhaustion. Every turn you get more thirsty and hungry and exhausted. The thirstier and hungrier you are, the more exhausted you become, and that determines how much energy you will have each turn. If the exhaustion hits the bottom, you die. The energy is used to walk, but also to search for food or rest. To regain your strength (reduce your exhaustion) you also have to sleep. One of the biggest risks is encountering a predator since they attack you with two dice and you defend with only one and increase exhaustion equal to the difference. And they can scent you from a mile away...

The game board is discovered gradually as players progress across it, and there are six turns each day (four day turns, two night turns). Each day has different special rules and each landscape tile has its own challenges. Each landscape tile has 21 hexagonal areas in a big triangle and each area has a terrain type such as mountain, wood, swamp and so on, and the tile may also include a predator lair. Different terrain types have their benefits and challenges. The combination and orientation of different landscape tiles make the way forward uncertain and new every game. To top it off, the players have a limited supply of cards that can be played to help yourself or thwart your opponent in certain situations.

Besides the normal six-tile board, the game can be played in an easy, short version by having only four landscape tiles, or it can be played in a challenging long version by including all eight available landscape tiles.
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Samu Lattu
Finland
Helsinki
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Edition: Fryxgames second edition (not handmade)
Language dependence: Some.
Shipping: Free to Europe.
Condition: Excellent.
 
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Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Samu Lattu
Finland
Helsinki
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Edition: Fryxgames second edition (not handmade)
Language dependence: Some.
Shipping: Handover at the event, shipping to anywhere if recipient pays.
Condition: Excellent.

Sweetener
Gloria Picktoria


Edition: Zoch second edition.
Language dependence: None.
Shipping: Handover at the event, shipping to anywhere if recipient pays.
Condition: Excellent.
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Brad Zepecki
United States
Brookfield
Wisconsin
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Great shape. Box has some dishing on the top.

Starting Bid: $35$30
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GeekList: FryxGames Games
Board Game: Wilderness [Average Rating:6.79 Overall Rank:2749]
Jacob Fryxelius
Sweden
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A game of survival. No Equipment, no food - just your cunning and determinations to get through the wilderness alive.

Players use action points determined by their exhaustion to move, search for food and more. Each turn they get hungrier, thirstier and more exhausted, so it is of prime importance to keep healthy. Dual-purpose event cards, sickness cards, vicious predators, weather cards, exploring the modular board and the core mechanics carry the theme very well and give lots of replayability. Wilderness is easy to learn, fun to play and generates some very tense moments.

2-8 players
Variable board size
1,5h

Hand made edition (2011) was sold out in Essen 2011.

Printed edition (2012) had improved gameplay and components.
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