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Geeklist s for Police Precinct

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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Sugar Plum
United States
Colorado
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I believe a second edition is coming soon. Wait for that
 
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NVS Gameplays
Canada
Neepawa
Manitoba
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NVS Gameplays
Canada
Neepawa
Manitoba
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Tony Ackroyd
United Kingdom
Brighton
E Sussex
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Poll
Police Precinct (2013) (Q2)
Coconuts (2013) (E)
Pickomino (2005) (E)
Othello (1880) (P1)
Capitol (2001) (E)
Zombies!!! (2001) (P1)
O Zoo le Mio (2002) (E)
Strike of the Eagle (2011) (E)
Villa Paletti (2001) (P1)
Identik (2005) (E)
VivaJava: The Coffee Game (2012) (P1)
Field Commander: Napoleon (2011) (E)
Chicken Cha Cha Cha (1997) (P1)
Guildhall: Job Faire (2013) (E)
Scattergories (1988) (P1)
Poseidon (2010) (E)
      209 answers
Poll created by 1000rpm
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
NVS Gameplays
Canada
Neepawa
Manitoba
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Couldn't resist some Police Precinct tonight for #GenCantSoloCon co-op day. Murderer never stood a chance, caught him on Day 11!

Maybe I should be a real cop! It's pretty much the same as the game right? Go around town, rolling dice and saving lives?
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NVS Gameplays
Canada
Neepawa
Manitoba
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Sam Sarjant
New Zealand
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GeekList: MAN's Best Friend
Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Ian Enriquez
United States
California
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The second edition will have Cipher available as a playable character!
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
United States
Norwalk
Connecticut
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Police Precinct
Common Man Games First Edition

Very good condition. Never played.

Sweeteners:



Police Precinct: Custom Dice

Police Precinct: The Kit

This is the 1st Edition Kit, which includes a second edition rulebook as well as:

Police Precinct: Mad Men Deck Promo (This includes all six cards)
Police Precinct: The Heat
Police Precinct: Rioting Gangs
Police Precinct: Dirty Bomb Promo
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Matt D
United States
Peachtree corners
Georgia
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1st edition. Includes Police Precinct: The Kit which includes a number of the mini expansions. All in good condition in the main box.
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Stephen Eckman
United States
Oviedo
Florida
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When playing with the possibility of a Dirty Cop.
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Evan Dunn
United States
Brooklyn
New York
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Let's just play everything always.
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This week was...

Tajemnicze Domostwo - 5th play



I took on the role of the ghost again. I set the game up ahead of time, so I really make sure that the items matched the locations and that both matched the people, but we still lost. It felt close, but one person's dream cards didn't lead them to the right location in time, even though I thought I was giving them good clues. One of the hardest parts of this game is when you play the perfect dream on someone and they don't guess right, and the next round you have to try to give them a new card that doesn't contradict the perfect clue you gave them before. Still loving this game, but I'm starting to wonder if we'll ever win.

Police Precinct - 1st play



We played the first edition, with the traitor optional rule. It was a ton of fun and ended very close to a traitor victory. The game had a lot of avoidable editing mistakes, but I suppose that's what the second edition is for. The general idea is that player play as officers who are trying to solve a murder before the timer runs out. Solving the murder requires drawing lucky cards out of piles of useless cards, but different players have different skill levels, which can allow them to draw more at once. There is also a new disaster that spawns at the end of each player's turn, so players need to be on their toes cleaning things up, and getting the cards they need from the piles, with each player only getting one action each turn. A lot of the disasters require making die-checks which usually annoys me, but in this game there are many ways for other players to help you roll more dice, which helps mitigate the luck and adds to the sense of teamwork. The traitor mechanism is that one player secretly wants everyone to lose the game, so they make inefficient choices, accuse other players of being the traitor, and bury evidence back into the useless cards. I'm anxious to play this more, but I'm not sure how much variability the game has across multiple plays. As it stands with just the first edition, I could see getting tired of this before it hits the 10 play mark.

Hanabi - 2nd play



A quick round of Hanabi to celebrate july 4th.

Quarriors! - 1st play



We gave this a go because I'm a huge Dicemasters fan, and I was curious to see how the dicebuilding creature summoning system would adapt to a 4 player setup. The answer is, very poorly. The cards have tons of tiny text, and players don't get reference cards for them so we were frequently straining to see the card display in the middle of the table. The points system led to massive runaway leader issues, and all the things I liked about the way dicemasters mitigate luck-of-the-roll weren't present. I don't see returning to this game.

Hansa Teutonica: Britannia - 7th play (first time on this map)



We played this three players, which in the future I wouldn't recommend, as the 4-5 player side of the board for this expansion seemed much more interesting. The new idea here is that there are regions you can't place cubes into, until you have cubes in two or three specific cities. At the end of the game, there is an additional point gain for whoever has the first, second and third place in those regions. Very cool, although as always, the rules were translated pretty poorly in my international multilingual copy.

Mythotopia - 1st play



I wasn't super happy with this game. I could see the design influence from A Few Acres of Snow, but the charm was gone. The way this works is each player gets a certain number of random provinces at the start. You need to hope that your stuff gets clustered vaguely together, and that you have a decent spread of all the different types of resources, as each province has a card you add to your deck that produces a single type of good. At the start of the game a certain number of cards containing victory points are used. These act as the game timer, with the game ending when however many cards run out of chips. There is also an array of 16 special cards available for purchase. There is only one copy of each card and they don't replenish, so the deckbuilding portion of the game ends pretty quickly once these get snatched up. You get 3VP for each province you control plus whatever perma-points you get from the chip cards, and that's your score. We spent some time trading provinces back and forth uselessly, but the game dragged as we felt like pretty early on we couldn't effect the content and flow of our decks. In order to attack, you need the card matching the province you are attacking from, so often times our invasions of each other were more about the fact we had lined up the cards in our hand rather than the idea we were actually aiming for a specific goal. We happened to get mostly VP cards that required building, so players who happened to start more in the easier-to-fortify edge of the board brick producing areas had a big advantage. We quit mid-game. I'm not opposed to trying again with a different group, but I don't feel any particular pressure to either.
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Mark Wilson
United States
San Diego
California
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For trade or sale. Great game. Clearing shelf space.
 
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GeekList: My Owned Games
Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Eddie Campos Jr
United States
San Antonio
Texas
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Adam Gastonguay
United States
Pottstown
Pennsylvania
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Again was going to set up Bios last night, but realized my 10x10 hadn't been touched in a week and I've really been slowing down on it.

So I pulled out the game that's had the least amount of plays and got a game in.

Sears and Costello took to the streets to stop the slasher who killed the Deputy Mayor (the story I made up in my head).

I ended up losing in 14 turns. The Crime track filled, once due to a gas leak exploding (in one turn), the rest due to urgent emergencies, and finally because of a street riot plus a gamble I took not to take down some Punks but to get the last evidence card. Sadly the next evidence card put down 2 punks and there was only 1 left, so it pushed the track up to fail.

I immediately reset the board and left it set up to possibly get another play in this week to keep the 10x10 going. This may be the weakest game in the list, but it is fun, but I can't really put my finger on it why I don't walk away enjoying it more than I think I should.

EDIT: 7/23/15 Played another game because Big Brother was watching...

Made it turn 15 this time, but lost again to the crime track! Had a run of Urgent markers jumping around, then put a stop to that where there were hardly any Emergencies on the board, I had all the evidence in hand, and the Punks were even settled, I just had to wait for the killer to reveal him/herself.

And then the pipeline leak card came out and next turn I rolled a 6.shake Two games in a row where that card only lasted one turn on the board. I left it on the table again. I will finish with a win before I put it away. (and I think this perseverance is showing that I like this game more than I think)

EDIT 7/25/15 Attempt #3 and this was the worst game yet. The Event deck was like a sentient beast whose only goal was to get me to lose as quickly as humanly possible. My only saving grace was that I was able to fix the gas leak this time. Hooray for me. The crime track filled up by turn 10 and I only had 4 evidence cards by that time because I couldn't keep the Urgent marker off the board or millions of Punks. I finally packed the game up, defeated. I'll get you next time, Gadget. Next time! (Raaawwwwrrrrr)
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Matthew Collier
United States
Plattsburgh
New York
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New In Shrink 2nd Edition

INCLUDES
-------------------
Precinct: All 6 Mad Men Deck Promo
Police Precinct: The Heat
Police Precinct: Rioting Gangs
Police Precinct: Dirty Bomb Promo
Police Precinct: Crooked Lawyers


SR: $65
BIN: $80


SOLD TO
Brian Bailey
United States
Morrow
Ohio
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for $80
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Caley Roark
United States
Quarryville
Pennsylvania
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English first edition.
Excellent condition.
Components are boxed in small plano box.
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Albert
United States
Wauwatosa
Wisconsin
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2nd edition Kickstarter version. Like new. The game is out of shrink but otherwise new.

Includes:
- A copy of the 2nd edition, of course
- The Heat
- A copy of Rioting Gangs
- One Dirty Bomb
- One Rocket Launcher
- An assortment of five Mad Men Cards

Shipping policy: Free shipping anywhere in the U.S. and the first $15 elsewhere.

Note: I will not be able to mail this item out until July 15th

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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Matt D
United States
Peachtree corners
Georgia
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1st edition. Includes Police Precinct: The Kit which includes a number of the mini expansions. All in good condition in the main box.
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Michael Brenny
United States
Montrose
Minnesota
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2013 CMG 1st ed. EX cond.

Sweetner:
Police Precinct: The Kit

1st ed. NEW
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Gary Fletcher
United States
Glen Burnie
Maryland
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Components are in excellent condition
Box has minor shelf wear.

Sweeteners:
Police Precinct: Dirty Bomb Promo
Police Precinct: Rioting Gangs
Police Precinct: The Kit
Police Precinct: The Heat

 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
United States
Norwalk
Connecticut
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Police Precinct English First Edition

Very good condition. Never played.

Sweeteners:

Police Precinct: The Kit

This is the 1st Edition Kit, which includes a second edition rulebook as well as:

Police Precinct: Mad Men Deck Promo (This includes all six cards)
Police Precinct: The Heat
Police Precinct: Rioting Gangs
Police Precinct: Dirty Bomb Promo
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Mindy Basi
United States
Urbana
Illinois
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First edition, in shrink.

SR $60

BIN $75
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Josh Lloyd
United States
Albion
Washington
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Mad Men Deck
The Kit

Status: TBD

Cost: 50

Have I played it? Yes

Pros: Is very well developed.

Cons: Have only played twice. Danni doesn't love it.
 
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Board Game: Police Precinct [Average Rating:7.01 Overall Rank:1085]
Albert
United States
Wauwatosa
Wisconsin
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2nd edition Kickstarter version. Like new. The game is out of shrink but otherwise new.

Includes:
- A copy of the 2nd edition, of course
- The Heat
- A copy of Rioting Gangs
- One Dirty Bomb
- One Rocket Launcher
- An assortment of five Mad Men Cards

Shipping policy: Free shipping anywhere in the U.S. and the first $15 elsewhere.

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