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Geeklists for Advanced Civilization

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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Jonathan Harrison
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Fisher
Illinois
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The best introduction to wargaming I know—better than Twilight Struggle, better than Conquest of Paradise. You hear a lot about the time it takes, and about the "advanced"-ness of it, but what you hear is way overblown. As Avalon Hill took pains to explain in the rulebook, it's not that the game is 'advanced', but that Advanced Civilization is an advancement of regular Civilization.

Before playing Advanced Civilization, I read the entirety of the rules myself, beforehand, in about an hour. They then took 20 minutes to explain to Jesse. Now, we could get a new player running in about 10 or 15 minutes.

And it's a very, very simple game. It's simpler in execution than Agricola, than Cuba, and vastly simpler than Through the Ages or 18xx, or any other wargame, for that matter. The complexity comes through interactions with the game state and with other players, not through complex rules.

When you play Advanced Civilization for the first time, you'll learn rules only as they become necessary—and that only happens as your civilization improves. Jesse learned the rules this way, as they became applicable—and didn't learn them all until hours of play into the game—and didn't suffer for it. As you advance your civilization, new options open up gradually that can be explained in a couple minutes here and a moment there. The rules unfold over the early hours of the game in reasonable and bite-sized pieces.

Although Advanced Civilization isn't a wargame, the fuller the map gets with civilizations, the more conflict there will be. Conflict is simple in implementation, while remaining deep—certainly far from simplistic. It isn't to the death, but rather down to an area's population ceiling. And instead of managing retreats, you'll manage invasion in the face of the population expansion you can see your opponent will have at the beginning of the next turn. That said, Jesse's and my current game has seen the near-extermination of Crete, and Thrace is teetering on the brink.

That's why I recommend that if anyone's ever interested, we play 4 players, two civilizations apiece. Only a couple minor changes are required to the blind trading rules, and the game doesn't suffer for it at all. And 4 people are much easier to get together for some consecutive sessions.

Jesse will correct me if I don't also describe Advanced Civilization as a game of advanced calamity management. The more cities you build, the more stacks you'll draw resource cards from. And the fewer cards in a stack, the better your chance of drawing the calamity in that stack—it goes back into that stack after every resolution, even when people are holding most of the cards in the stack in their hands, yet unredeemed. And the higher the stacks you draw from, the worse the calamities get. Better yet, you can trade calamities away. Even better still, when you suffer a calamity, you pick nearby players to share its secondary effects with.

Advanced Civilization is a game of growing under turmoil, growing while suffering the effects of growth. If you grow, you will suffer. And that suffering is what defines the game. But you'll all suffer together, growing and enduring calamities and trying to squeeze each other out of the way while increasing your own population enough to weather calamities and buy—

—ah, yes. I hadn't mentioned. Buy civilization advances. There are a wide variety, which grant you the ability to sail open seas (astronomy), to move twice as far (roadbuilding), to outclass your enemies in combat (metallurgy), to weather cultural calamities (music, poetry). The more you advances buy, the cheaper other advances in their category are, and the more protected you are against calamities. And the more advances you buy and cities you build, the more you're able to progress through the various technical ages to trigger the game's end.

Plays 2 to 8 players.

See user comments.
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Josh E.
United States
Champaign
Illinois
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After reading (skimming, really) your description, I want to try this game out.
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  • Posted Fri Apr 6, 2012 6:28 pm
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Amos Dillman
United States
Charleston
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Did I miss an estimated playing time somewhere in there? I saw 'multiple play sessions'.

I am curious and interested in the game since I like some Civilization building, but not certain about committing to a 'want to play' at this point.
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  • Posted Fri Apr 6, 2012 8:13 pm
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Jon
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Interested in this at some point. I suspect my rating would be about _6_ - I think I would like it but unless it wows me I don't think I would bother to acquire it.
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  • Edited Fri Apr 6, 2012 8:18 pm
  • Posted Fri Apr 6, 2012 8:18 pm
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Jonathan Harrison
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Twelve hours or more. With time, down to eight or so. I have a friend who plays in six, but she was one of the designers for Advanced Civilization and I have a guess as to the people she's playing it with, and their inside-out familiarity with the game and every aspect of its play. We won't be getting it that low any time soon.
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  • Posted Fri Apr 6, 2012 8:37 pm
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Jesse Rouse
United States
Champaign
Illinois
This is one of my favorites. Easily makes top five, probably top three. The joys of seeing entire civilizations swallowed up by earthquakes or reduced to rubble by civil wars really makes the game. To me, the main draw of the game is the calamities. They are great in and of themselves, but being able to pawn them off on unsuspecting opponents really makes the game incredibly fun to play.
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  • Posted Sat Apr 7, 2012 11:31 am
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Bern Harkins
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Crokinole and Go are the only two games older than Civilization which have higher BGG rankings. Certainly one reason for this staying power is Civie's remarkably tight and efficient design... but another important factor is that this game is hugely entertaining. A run down of the mechanics, however intriguing, can't easily convey what a very fine time is had by all.

Also, in my experience and those of others I've talked with, it doesn't take very many games to get down to a consistent six to seven hour play time.

Give it a whirl. Just don't let anyone corner Bronze in the last few turns... I don't care how much Cloth they are offering. Or how much Ivory. If you let them have most of the Bronze, they will cream everyone.
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  • Posted Sun Apr 8, 2012 9:16 am
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J.L. Robert
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This is not a separate item. This is to purchase the combined lots 1 through, 3, and 4, above.

Will fit in a USPS Priority Mail Large Flat Rate box.

Minimum Bid: $400 $380

Buy It Now: $400 $380, includes the first $16 shipping (enough to ship the lot to any address in the US).

Offer valid until any one component is obtained via Buy It Now.

EDIT: With the Expansion Cards sold, I will restructure this lot accordingly.
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J.L. Robert
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Opened, verified complete.

Will fit in a USPS Priority Mail Medium Flat Rate box.

Minimum Bid: $150

Buy It Now: $275
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Tim Vojta
United States
Decatur
Georgia
If you decide to lower your minimum bid, I will bid $50.
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  • Posted Fri Apr 13, 2012 6:48 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Martí Cabré

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Tomàs Reixach Coll

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Els que avisàveu que era un joc llarg, teníeu molta raó. La partida va durar unes 12 hores, tot el dissabte! Però l'experiència va ser enriquidora, com suposo deu ser, acabar una marató.

El joc millora el Civilització polint regles i ampliant el ventall de cartes de civilització, cartes de comerç i, ai l'as, calamitats. Em va agradar, però m'ho pensaré dos cops abans de repetir.

És curiós que també al Penedès, igual que a Girona, s'anomeni cretí al cretenc.
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  • Posted Mon Apr 2, 2012 8:24 pm
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Jordi Cairol

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Tempestari wrote:
És curiós que també al Penedès, igual que a Girona, s'anomeni cretí al cretenc.


I batraci al traci
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  • Posted Mon Apr 2, 2012 9:25 pm
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Salvador Senabre

Vilafranca del Penedès
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Doncs jo ja friso per tornar-hi . Es veu que bla diana que jo mateix em vaig pposar al principi no es va "disipar" mai.
Gran joc. L' únic consol que em queda es que diumenge el Francis no va guanyar l' origins.
 
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  • Posted Tue Apr 3, 2012 12:14 am
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Martí Cabré

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Rata wrote:
L' únic consol que em queda es que diumenge el Francis no va guanyar l' origins.


Al Neuroshima Hex tampoc va guanyar. En la seva primera partida va quedar segon.
 
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  • Posted Tue Apr 3, 2012 8:32 am
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Tomàs Reixach Coll

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Rata wrote:
Doncs jo ja friso per tornar-hi . Es veu que la diana que jo mateix em vaig posar al principi no es va "disipar" mai.
Gran joc.


Home! Comprar d'una "tacada" gairebè 500 punts de cartes de civilització a mitja partida és un casus bellitotal.
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  • Posted Tue Apr 3, 2012 12:25 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Chris Donovan
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Not really a wargame, and I don't quite hate it. I just couldn't resist putting it on this list. arrrh
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Tom
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Seattle
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Given the prices in the Marketplace, I am glad I have a copy (or two)...
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Patrick Carroll
United States
Carver
Minnesota
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Bottom row, with a value of 6.
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Michael Fox
United Kingdom
Milton Keynes
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I am ashamed to admit that I have never played Advanced Civilisation, but it's one of those games that has been on my list for ages. I've just never found anyone who will show me the ropes. However, I know that out of all the Long Games out there, this is one of the most respected.
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Rik Van Horn
United States
Livonia
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I once had a 12 hour session of this. No one seemed to mind.
My rule of thumb is if I'm enjoying the game, I don't care how long it takes.
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  • Posted Thu Mar 15, 2012 5:23 pm
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Judy Krauss
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Pittsburgh
Pennsylvania
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Rokkr wrote:
I once had a 12 hour session of this. No one seemed to mind.
My rule of thumb is if I'm enjoying the game, I don't care how long it takes.


Agreed!

8-14 hours usually, for this game, in my experience, and we used to play it at least once a month.
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  • Edited Fri Mar 16, 2012 1:00 am
  • Posted Fri Mar 16, 2012 12:59 am
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Tiago VIP
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Ah, I played this game 1/2 times.

The 1/2 part was used to learn it, to see the evolution of the gameplay and the importance of things.

Then came the real game. It was so ossom! It was a 8 players that have everything. Lasted about 8 hours, and I enjoy every minute.

Regards,
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  • Posted Fri Mar 16, 2012 7:31 pm
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Kevin Youells
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Camp Hill
Pennsylvania
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I paid 100 geek gold, and all I got was this lousy overtext
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My games usually clock in between seven and eight hours.
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  • Posted Sat Apr 7, 2012 1:42 am
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Bern Harkins
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With experienced players, figure seven hours for the base game, six with the Advanced expansion. In my experience this varies very little.
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  • Posted Wed May 16, 2012 8:10 pm
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GeekList: It works now
Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Jason Sherlock
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Anaheim Hills
California
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Civilization was an innovative game that tried to tackle thousands of years of time. It did a decent job. Trading was fun, but players could clog up the system by hording critical cards. Also, the first come first serve nature of improvements made no sense, neither did punishing civilizations for acquiring certain low cost technologies, such as music or mathematics.

Ad-Civ allowed all players to have access to all technologies, and kept the number of trade goods high enough that players could not force events by not trading. It also added other bells and whistles that made the game much more satisfying.
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Bern Harkins
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We also found that Advanced Civvie cut play time by just about an hour and a half; at five hours instead of six and a half, the beastie made it to the table more often.
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  • Posted Wed Mar 14, 2012 12:00 am
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Ron Glass
United States
Tampa
Florida
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Recently played our annual game (though sometimes we play more than 1 time per year). One player had an app that told him how many points he needed to buy civ cards based on what he already had, so I guess it applied the discounts for him. Seems he discovered it had some "issues" as it gave him wrong totals several times, but I think he discoverd it was showing he had "bought" cards he had only checked to see what he needed, so it was applying too much discount.

Sounds like a user error to me as the smart app was only doing what the dumb human user had put in, obviously incorrectly.whistle

Ron
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Morten Lund
Denmark
Århus
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there are several spreadsheets in the files section that will do the same
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  • Posted Wed Mar 14, 2012 8:11 am
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
♬♪♪ ♫ ♩ ♫♫♪ ♩♬♪ ♫
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Victoria
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$150+ all on its own. Together with Civ and the western extension map you are probably looking at $400.
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Jason Monroe
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St Louis
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Adv Civ on average is $90-$100 or so

Civ + Adv Civ ~$200

Civ + Adv Civ + Western map around $250
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  • Posted Mon Mar 12, 2012 6:30 am
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Cheong Sang Lai
Hong-Kong
Happy Valley
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Adv Civ + Western map is worth around $230

Civ on its own is rather reasonable from $50-80 depending on condition.

Western map is pretty pricey on its own, usually goes for $80.
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  • Posted Mon Mar 12, 2012 11:19 am
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Lacombe
Louisiana
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Yeah, I have an eBay saved search on this and see various combos nearly every morning for around $200-$250.
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  • Posted Mon Mar 12, 2012 3:29 pm
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Last year (October?) a set of all three was sold here on the geek for $400 IIRC. They were new copies; Ad Civ supposedly still with the original shrink.

A used set (of all three) was sold on eBay Australia a couple of weeks ago for ~$225. I was in the early bidding...
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  • Posted Mon Mar 12, 2012 4:00 pm
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Jonathan Harrison
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Just picked up the two, complete, very nice condition, no WEx map, for $200. So I could have got all three for under $300, including shipping.
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  • Posted Tue Mar 13, 2012 10:49 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Ron Lacer
United States
Phillipston
Massachusetts
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360

An old classic that I have not yet tried.

We don't have this one either
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Blake Phillips
United States
Montague
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I'd love to play this - alas I don't own a copy either.
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  • Posted Sun Mar 25, 2012 3:03 am
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Martin DeOlden
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Reno
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I have it as well along with the western expansion map. I try to get in a game of it once a month at my place and can usually get at least 4 people for a game. If you are ever in Reno send me a geekmail and I can fit you in a game.
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  • Posted Tue Mar 27, 2012 6:33 pm
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Medievalbanquet
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Wellesley
Massachusetts
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Would love to play this!



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  • Posted Wed Mar 28, 2012 12:58 pm
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Ron Lacer
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medievalbanquet wrote:
Would love to play this!





Any chance this might hit the table at a Saturday Grogs event? I'd be willing to travel to Wellesley for that. If not, would you travel to Phillipston if I hosted a game on a weekend?
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  • Posted Wed Mar 28, 2012 3:38 pm
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Medievalbanquet
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Wellesley
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rocksnrolls wrote:
medievalbanquet wrote:
Would love to play this!





Any chance this might hit the table at a Saturday Grogs event? I'd be willing to travel to Wellesley for that. If not, would you travel to Phillipston if I hosted a game on a weekend?


Sure. We should talk about setting it up.
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  • Posted Wed Mar 28, 2012 5:27 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
I'm President Urza, and this is my favorite character in Silicoidia
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Another Civ/Advanced Civ combined entry.
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J.L. Robert
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Civilization is the 3-time Avalon Hill Cup Champion.

Shown, below, with Chelsea FC, the winning team attached to the game in last year's competition.

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  • Edited Wed Feb 29, 2012 7:00 am
  • Posted Wed Feb 29, 2012 7:00 am
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I'm President Urza, and this is my favorite character in Silicoidia
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And, as a reward for getting through all the joke entries, a legitimate nominee!

(I kind of wish I used basic Civ, as that would have made the first page or two)
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  • Posted Wed Feb 29, 2012 10:45 pm
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Grant Fikes
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Abilene
Texas
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Urza47 wrote:
And, as a reward for getting through all the joke entries, a legitimate nominee!


LCR is not a joke. Quit mistaking seriousness for a joke.

LCR is the ultimate gateway game to other games with L, C, and R in the games, like Settlers of Catan.
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  • Posted Wed Feb 29, 2012 11:13 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Ken Waters
United States
Aloha
Oregon
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Advanced Civilization improves on the original Civ in several ways: more cards, new types of cards, integration with the Western expansion map and alternate scoring for a shorter playing time.
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Fabio Binder
Brazil
Curitiba
Parana
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Civilization

I love Civilization Games but I can name just a few good ones: Civilization, Sid Meier's Civilization: The Board Game and Through the Ages: A Story of Civilization. I don´t know TI3 or Eclipse, maybe they are good civ games too.
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Civ-lite seems to be a dime a dozen these days. But yes, more civilization games please!
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  • Posted Thu Feb 23, 2012 7:53 pm
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Mikko Ämmälä
Finland
Oulu
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I like Rise of Empires more than Sid Meier's Civ games. Though a bit lighter than most Civ games. (play lasts 3h).

(with exactly three players it is Through the Ages all the way, however).

.mikko
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  • Posted Fri Feb 24, 2012 6:08 am
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Shemp Fill-in: Chan?
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Fountain Valley
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Age of Renaissance
Manifest Destiny
Maybe even Tempus
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  • Posted Fri Feb 24, 2012 8:34 am
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David Boeren
United States
Marietta
Georgia
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PollutedMonkey wrote:
Civ-lite seems to be a dime a dozen these days. But yes, more civilization games please!


But how many of them are GOOD? Only a few I can think of. Yes please, more of these. We've got one good space one (Eclipse) and a couple of good historical ones (Through the Ages for instance). I'd like to see a good mythological civ game someday, and maybe a Three Kingdoms one set in ancient China.
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  • Posted Sat Feb 25, 2012 2:40 am
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Doug Bloomer
United States
Eugene
Oregon
No shrink. All Advanced Civ components and box in cherry, near mint condition.
 
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Eric Jome
United States
Milwaukee
Wisconsin
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Will Johnson
United Kingdom
Telford
Shropshire
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Mark Kennet brought this venerable and detailed game along to play and he Steve, John and ???? (sorry forgot your name! blush) played this advanced version of teh Avaslon Hill game. Starting about 10:15 they finally finished playing around 9 p.m. - although they did break for lunch.
John had to leave early possibly from brain exhaustion.

Unsure who won - but they all enjoyed the game and would play it again - despite how long it takes - which says something for the game!

Will
 
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steve perkins
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Telford
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It was Guy who was the 4th man. A book and film will be made I'm sure.

It was Mark who powered through to the end of the game and won hansomely.

I clearly didn't do enough to irritate him, I only delayed his win.

I lost out on 2nd place by only 3pts cry

John was disastered almost to death prior to his departure, but the starting area's meant the three of us (John, Guy and I) were slightly disadvantaged to start with.

I did enjoy the game although I felt it lasted a bit too long. I think 8 hours is long enough for any euro-type game. But having said that, I would play it again.
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  • Edited Mon Feb 27, 2012 1:57 pm
  • Posted Mon Feb 27, 2012 1:56 pm
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John Sheldon
England

Disastered to death puts it rather succinctly, there was a reason one of my cities was given the dubious moniker of 'Epidemikopolis'.
Having said that it is a fantastic game, if a little long.
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  • Posted Mon Feb 27, 2012 7:50 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Michael Knapp
United States
Martinsburg
West Virginia
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missing a few trade counters otherwise complete.
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Jonathan Harrison
United States
Fisher
Illinois
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Since Monday, January 23:

Purchases
Band of Brothers: Screaming Eagles
Eclipse: Supernova
Eminent Domain: Bonus Planets
Inside Moves
7 Wonders: Catan Island
The Third World War
Southern Front
Arctic Front
Persian Gulf

Arrivals
Advanced Civilization
Bios: Megafauna
Cityfight
Core Worlds
Eclipse: Supernova
Eminent Domain
Eminent Domain: Bonus Planets
España 1936
A Game of Thrones LCG: Kings of the Storm
A Game of Thrones LCG: Queen of Dragons
Inside Moves
Lost Battles
Die Macher (HiG)
Nothing Gained but Glory
Race for the Galaxy: The Gathering Storm
Race for the Galaxy: Rebel vs Imperium
Race for the Galaxy: The Brink of War
The Republic of Rome (AH)
7 Wonders: Catan Island
7 Wonders: Leaders
 Prepped.
 Rules read.


Plays
78__Race for the Galaxy
07__Yomi
04__Core Worlds
03__Crokinole
02__Diplomacy
02__7 Wonders
01__Clans
01__Dominion: Intrigue
01__Finca
01__Innovation + Echoes of the Past
01__M.U.L.E.
01__Through the Ages: A Story of Civilization

Plays in progress
01__Advanced Civilization
01__Stone Age

First plays (reports to be appended to this entry)
Finca
Stone Age
Diplomacy
Race for the Galaxy
Core Worlds
Dominion: Black Market
7 Wonders: Leaders
Advanced Civilization
 Not first play; report.


Rules read
• None other

Rulebooks on the table
High Frontier + Expansion
Origins: How We Became Human
Origins: The Age of Reason
The Republic of Rome

Prepping/Prepped
• None other

Wishlisted
Wings (Yaquinto edition)
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Guido Gloor
Switzerland
Ostermundigen
Bern
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Holy crap, that's a lot of reports to come
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  • Posted Wed Feb 15, 2012 4:16 pm
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Kenny VenOsdel
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Saint Paul
Minnesota
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locusshifter wrote:
The black market not only adds front-end load but ultimately serves up singles that will provide minimal benefit. We used it a few times and excluded it from our randomizer.


Well it's easy to fix the problem. When I draw Black Market I make a deck of 15 using the blue backed randomizer cards. If one of them ends up being a duplicate from the board then that person simply discards it and draws a new randomizer from the box. If one of them is purchased we remove the randomizer card and give them a single copy of that card from the box. This makes clean-up post black market very easy since most of the time only a few of the cards will be bought anyway.

Hope this helps make the card better for you.
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  • Posted Sat Feb 18, 2012 5:43 pm
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Dave Kudzma
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Gumboro
Delaware
Muffins.
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kvenosdel wrote:
locusshifter wrote:
The black market not only adds front-end load but ultimately serves up singles that will provide minimal benefit. We used it a few times and excluded it from our randomizer.


Well it's easy to fix the problem. When I draw Black Market I make a deck of 15 using the blue backed randomizer cards. If one of them ends up being a duplicate from the board then that person simply discards it and draws a new randomizer from the box. If one of them is purchased we remove the randomizer card and give them a single copy of that card from the box. This makes clean-up post black market very easy since most of the time only a few of the cards will be bought anyway.

Hope this helps make the card better for you.


Unfortunately no. I still feel like the singles you get from the BM still are not worth the gamble. It's rare to reap any significant benefit from them, especially given that it takes several rounds after buying a BM to make use of what you gained additionally. It's a fine idea, but it was all too obvious as to why it is a promo card.
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  • Posted Mon Feb 20, 2012 3:10 am
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Shane Larsen
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Great thoughts here, Jon. I just played two games of Dominion last night and was reminded all over again why I'll never let this one go. My two friends I introduced it to also loved it.
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  • Posted Wed Mar 7, 2012 6:09 pm
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Jonathan Harrison
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Fisher
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thedacker wrote:
Great thoughts here, Jon. I just played two games of Dominion last night and was reminded all over again why I'll never let this one go. My two friends I introduced it to also loved it.

Yes. I would love to play Dominion more. I think I may make a foray into Isotropic sometime soon. I would play just about as much Dominion as possible, if I could. The only reason I've shifted from it to other, heavier strategy games is because with my limited F2F gaming time I often have to choose one or the other. If I didn't, I'd choose both. I love Dominion.
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  • Posted Wed Mar 7, 2012 6:16 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Adam Kunsemiller
United States
South Bend
Indiana
Mischievous Hobbes is Mischievous
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At this point, I've finally come to accept that most celebrated, heavier weight games probably have quite a bit to offer that I would appreciate and enjoy. So at this point, it's changed from games I'm avoiding to games that I'm waiting to play in the right circumstance. That circumstance being with at least one good teacher, and a group of gamers I trust to be fun people. Exactly such a scenario recently presented itself and I was off to the races. I think my initial hesitation with this game is that it just looks dense, there are tons of counters, everyone seems to be managing a bunch of crap, and without the context of what's happening it just kind of looks like a mess.

I was again pleasantly surprised by how easy this game is to play. Although the rule book is dense and it is something like a 14 phase turn, it all fits together and just kind of makes sense. What I originally thought was some sort of crazy wargame was actually more of an interesting trading/set collection/mitigate bad things happening to you game. What surprised me the most was that we took somewhere in the neighborhood of 7-8 hours to play, but it didn't feel like that at all! Because things are moving pretty fast and there always seems to be stuff to do, time really flew. I never found myself bored waiting for something to pan out, but then again, I was in contention for the victory as well, so that may have had something to do with it.
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Wendell
United States
Arlington
Virginia
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rhitmojo wrote:
What surprised me the most was that we took somewhere in the neighborhood of 7-8 hours to play, but it didn't feel like that at all!


The very definition of an immersive game! Glad you've risked long, relatively complicated games - and learned that there is a great pay-off. Good gaming!
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  • Edited Wed Feb 22, 2012 7:56 pm
  • Posted Wed Feb 22, 2012 3:33 pm
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Lord
Canada
Vancouver
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28 November - 4 December 2011

Found complete with sealed components for $2.99 at Goodwill by

Chris McMahon
United States
Eau Claire
Wisconsin
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Martin
United States
Bainbridge Island
Washington
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This was my vote for "Show."
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  • Posted Tue Feb 28, 2012 1:38 am
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Derek Rowe
Canada
High River Canada
Alberta
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Having only played this a few times last year I have currently finished two games already in January. These games only had a player count of four but I am glad just to get it on the Table.
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GeekList: Moving to Boston
Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
John Elbl
United States
Roselle
Illinois
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So, if you know of a game group in Boston that enjoys longer, strategic games; give a shout.
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Board Game: Advanced Civilization [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Gavin Wynford-Jones
France
Ferney-Voltaire
Just across the border from Geneva, Switzerland
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Thanks to a leaky suitcase, an airline insurance claim and an over enthusiastic AH employee, this contains a couple of additional goodies. The cards have never been out of their shrink-wrap until today - I had to open them to make sure everything was there!

There are two sets of commodity cards and three extra packs of civ cards (which probably make up a complete set, but I haven't checked) included. You therefore will have some spare components for trade or sale.

Everything is in pristine condition.

There is a significant reserve on this item.
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Gadi Oron
Israel
Rehovot
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Well, someone should start: 5 Euros
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  • Posted Sun Jan 29, 2012 9:23 pm
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Wesley Dau
United States
East Moline
Illinois
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75 EUR
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  • Posted Sat Feb 4, 2012 3:42 pm
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Youri Janse
Netherlands
Barendrecht
Zuid Holland
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Can't really explain now, in hospital right now, but 100 euro then ..

gavingva wrote:
leonatos wrote:
50


Are we at the reserve yet? Maybe you can let us know what it is and we might bid it


An auctioneer rarely reveals the reserve. However, a quick look at the price history will give you a good idea.

You need to at least double your bid to start getting close. whistle
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  • Posted Sat Feb 4, 2012 5:30 pm
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Wesley Dau
United States
East Moline
Illinois
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105 eur
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  • Posted Sun Feb 5, 2012 4:30 am
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Youri Janse
Netherlands
Barendrecht
Zuid Holland
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110
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  • Posted Sun Feb 5, 2012 8:45 am
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