
Spiros Kangas
Greece Patra
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Professionally printed on a 3mm thick paper hardboard, A2 size.
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Keefe Pang
Singapore Singapore
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Since BGG Store has released CHina - Embassies, Why not the previous PnP expansions?
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Mr. Bunny
Canada Calgary Alberta
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Not sure if this would count as a game but according to some stats, this is the most unusual game I own. I made this print-n-play map by myself.
Printed it, mounted it on cardboard and modpodged it 
It's a fun map.
Apparently only 11 users have rated it. Though there are 35 owners.
I like this map.
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Drew
United States Eau Claire Wisconsin
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Goa ended just before midnight, and the general rule is, if it's before midnight, we must play something else.
I'd recently made myself a copy of the "Border Wars" map for China, and had been bringing it each time in the hopes of trying it. This time we got a chance. Mark had to leave so it was just three of us. We also used the fortifications and the mini-expansion (China Erweiterung) for some extra scoring. Though China provides 50-pt cards to indicate when you've "lapped" the score track, I'd never seen them used before. But with extra scoring for harbors, double-points from fortifications, and extra points from the bonus chips, we all lapped the track easily.
I can't say the "Border Wars" map felt all that different to me, but I liked the addition of scoring all the harbors together as a region. I also can't say I consciously attempted to collect particular sets of bonus chips (the mini-expansion) but I think I was still unconsciously swayed in the placement of my houses, because I ended up with 5 red chips, an easy majority.
But Craig, who I believe has played this game far more than either Dan or I, won easily.
Final scores:
Craig - 80 Dan - 61 Drew - 61
Anyway, it was a nice change of pace . . .
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J C Lawrence
United States Campbell California
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Takes China, which isn't as good as Web of Power, and brings it back into contention. Slightly deeper, more confrontational, slightly better rewards for card counters, and of course and like the rest, best with exactly three players.
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J C Lawrence
United States Campbell California
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Right/Left Binding
Otherwise known as Player to the left of the newbie wins! Blech. It is each players role to lean on the player to their left, to do their damnedest to ensure that the player to their left has the absolute minimal chance to ever gain an advantage while meanwhile also fighting against the similar attempted suppression coming from the player to the right. And yet there are a few games I like which rely on this damnable feature. China - Borderfights, like most card games, relies on right/left binding heavily. For me it is saved purely by the fact that it plays in 45 minutes and features a considerably more complex relationship and incentive/disincentive pattern than just right/left binding. If either of those things were missing then it would be right out. Likewise for Web of Power and China.
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Dave Eisen
United States Silicon Valley California
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Michael Christopher
United States Seattle Washington
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Spiele aus Timbuktu offers three expansions for Chine:
A 2-player variant, a small expansion that was given away at Essen '05 and an alternate game board.
http://www.spiele-aus-timbuktu.de/index0.html
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