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Geeklist s for Container

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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Mark Huberty (General Trashy Meeples the Ambigamer)
United States
Woodbury
Minnesota
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
James Webb
United Kingdom
Canterbury
Kent
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Includes Container: The Second Shipment.



I ditched the insert so that I could fit the expansion and sleeved cards into the base game box.

Oh yes, did I forget to mention that the cards are sleeved?

Everything else in very good condition.

Free UK Shipping only.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Mark Huberty (General Trashy Meeples the Ambigamer)
United States
Woodbury
Minnesota
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Darryl T.
Malaysia
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This year’s retreat was held in The Kabin, which was by the beach. The neat thing about the resort is that its rooms are built out of shipping containers. The guest rooms are aptly named after international port cities, and there are pictures of even more shipping containers hung inside the rooms just in case you missed the whole container concept.

The grounds for the resort were small, and the guest rooms were only 20 steps away from the games room. The reception desk also sold snacks and drinks all through the night, so that was pretty convenient. A minor issue was that the games room was cramped, with a few tables a bit too narrow for the games played.

The exterior of the guest rooms.


On the inside.
 
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Brenden Johnson
United States
Lakeville
Minnesota
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A Con tradition! I'll be bringing my copy to play.

I think there were more people who expressed interest that can play so there may be a chance for more than one game. Here are the interested parties. I'm mainly concerned with finding a time that works for me and four others.

Zack Stackurski
United States
Mankato
Minnesota
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Daniel Meyer
United States
Springfield
Minnesota
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Matt Clark
United States
Minneapolis
Minnesota
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Nikolas Co
United States
New York
New York
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Karl Fast
United States
Minneapolis
Minnesota
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Ben Locke
United States
St. Paul
MN - Minnesota
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Charlie Sundt
United Kingdom
London
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5 player - #3

Everything I've read about Container seemed confirmed by my first plays (5p & 3p). It's an unforgiving economic game, relatively simple rules with fascinating emergent complexity. Awful graphic design, arguably dry theme, but I certainly want to play again.

Update: This has become one of my favourites. I've made a custom set out of Lego. With little pirate minifigs and everything.

Play with expansion rules: Remove one container per player from each colour, allow players to build multiple factories of the same colour, allow loans between players (if a player wants to take a loan and another player is willing to offer it, he must take it or nothing. Another player may offer a higher loan for the same $1/turn interest payment).
 
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
David P
Canada
Vancouver
BC
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 N/A   Indonesia NEW!
 N/A   Container x3 NEW!
 N/A   The Bottle Imp x2 NEW!
 N/A   Pax Pamir NEW!
 7   Patchwork
 8   Modern Art
 10   Innovation x2
 N/A   The Bridges of Shangri-La NEW!
 N/A   Neue Heimat NEW!
 7   MarraCash
 7   Hanabi x2
 7   Codenames

I'm cheating with the dates a bit because CabinCon with the Phoenixes happened and I don't see any point in recapping half of it in this list and half in the next. In attendance were Marc, Tom, Max, Ben, and me.

Container was the game of the Con. The five of us ended up playing three times over the course of the con. The first time I got completely cut out of contention by not focusing on a niche. I finished dead last. The second time, having learned the basics, I made a lot of my money shipping, enough to hand me the win. The third time I finished in the middle of the pack. That play was interesting, as we saw collusion and inflation create an economic slump which took a while to recover from. I wouldn't call it a depression, but it definitely slowed the game down.

I'm glad I got to play Container. I own a copy of the game and the expansion, but I never take it to game nights because I often travel to them on my bike, and the game is quite valuable. Now the question I have to answer is whether I want to keep the game. I like it. It's somewhere between a 7 and an 8. But if someone offers me the right price for it, it'll be hard to say no. Which is right in keeping with the game itself, now that I think about it.

I played the Bottle Imp twice with Tom and Marc, once on the first day, once on the last. I really liked it. It was the best new game of the Con for me. I'm a sucker for trick-taking games, but I thought Bottle Imp was very cleverly themed, and worked really well as a 3p game. I am not sure it's deeper or replayable than Sticheln or Ninety-Nine, but that's okay. Not every game needs to be. Big thumps up. I'll rate it an 8.

On the other hand, my first foray into a Splotter, with Indonesia was a bit disappointing. I'm glad I got to play, but the combination of an awful, unhelpful board and excessive length doom my interest in it. The economic system is neat and there are butterfly effects everywhere, but I think the 18xx series offers enough of what I like about Indonesia and less of what I don't in a comparable amount of playing time. I went with a shipping strategy (which is quite passive) and it didn't ramp up quickly enough. My interest in the Great Zimbabwe is still quite high.

The last big new game I played was Pax Pamir. It was an incomplete 5p game that we called around 3:30 am. It was a very cool game, and Max did a brilliant job of teaching it, which is not an easy undertaking. I really wish I had a group that was devoted to the Pax games. I like them a lot and can see how I might like Pamir even more than Porfiriana. The trouble is getting them played. But arrange a game, invite me, and I'm in.

As with Container, I own a copy of the Bridges of Shangri-La but have never gotten around to playing it. Turns out I like it a lot! Aside from Bottle Imp, this was my favourite new game of the Con, and it has the potential to become a favourite. It's not a big surprise, as I tend to like Colivini's games. But my 3p game of Bridges with Max and Ben was very tight, interesting, and whetted my appetite to get it played again soon. An easy 8.

The last new game was Neue Heimat. Ben had ordered a number of copies for himself to save on shipping and graciously offered to bring some to the Con in case any of us wanted to buy one. Marc ended up bringing one home unplayed. I played and passed on a copy for myself. Ben slaughtered Tom and me in our game--and I'm not sure 3p really works unless all of the players know exactly what they're doing. I considered getting a copy, but I wasn't blown away, and the game reminded me enough of Chicago Express that I decided I didn't need to find a place for the oddly shaped box on my shelves. I might regret that. I like short and thinky games in the incentive manipulation genre, and Neue Heimat is a good one. I'll rate it 6 or probably 7.

In the same genre, it was good to replay MarraCash, which hasn't seen much play in my collection. I have considered getting rid of it, unfortunately. Max, Ben, and I played a 3p game, which didn't quite work as well as 4p. Max was particularly turned off by it. It was enough to remind me of what I like in the game, and I'm closer to keeping my copy than I was before the weekend. I like the way players control the tempo of the game by selecting more or fewer pawns to enter the city.

The other games we played were not new or particularly neglected. I really enjoyed our plays of Hanabi, though we didn't quite manage a 25. Modern Art was an impressive display of Ben's photographic memory--and proved that playing with hidden but trackable information is largely pointless against him. Codenames was great to play with an international group. It's always amusing to see what Americans believe to be common knowledge and vice versa. Marc and I didn't realize that Boewing was an American company. I knew this at one point but had forgotten it and confused it with the French Airbus. Apparently this is particularly well known around Seattle!

Ben snapped my winning streak in a close game of Patchwork where the 7x7 tile made the difference. But I beat him a couple of times at Innovation. Despite Ben's achievement/score advantages in our games, I eked out the wins through alternative victory conditions (once with lightbulbs, once with leaves).

In summary: good people, would meet up again.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Benjamin Benson
United States
Indio
CA
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Best with: 5
Recommended: 4
Length: 90 minutes
Weight: 3.2
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Greg Wilson
United Kingdom
Bristol
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Very simple rules for producing, shipping, selling and auctioning. But the interaction between those rules and player actions essentially creates a whole supply-and-demand economy in miniature.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Cole Wehrle
United States
Austin
Texas
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x2 Sol
x1 Container
x1 Last Frontier: The Vesuvius Incident

Just a quick report this week. Most of my free time this week was spent sorting out my schedule for the impending semester. This week I return to writing and hope to finish up some loose ends from last semester.

On the gaming front, I did manage a few games, thanks, mostly to a new years day game day. We played a round of Sol and Container. Sol was a closely fought thing. I was well-positioned but the game's premature end threw a wrench in my plans. Having played the game 20 times at every player count with every special card, I am now ready to write a review.

Container was wonderful, as usual. I played well and eeked out a close victory (124 to 112 to 104 to 79 to 54). Container used to be one of my most played games and it was nice to know I could still play. My college group was very competitive about the game .

Lastly, I've decided that, after years of delaying, I'm going to try to play Eklund's most insane design project: The Artifact. Everything about the game is odd. It's a double-blind game that knits together 4 solo games into one big science fiction mess. The rule book is incomplete and essentially just writes over the solo game rulebook, leaving the moderator to fill in the gaps. So, as you might imagine, it's a bit of a trick to make heads or tails of it. But, the game has intrigued me for a long time, and, if I am leaving Austin, well, then I want to make sure I play this while I have players who are willing nearby.

The week ahead:
The MLA is in Austin this week. I'll be there, but most of my time will be spent holed away in my office.
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GeekList: Your 2015 Tally
Board Game: Container [Average Rating:7.10 Overall Rank:445]
Morten K
Denmark
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Individual plays logged in 2015: 308

Amount of boardgames played in 2015: 146

Games new to me in 2015: 103 (my favourite of those was Container)

Most productive months: October (52) and December (50)
Least productive months: March (13) and August (13)

My most played games in 2015:

- Splendor: 14
- Deep Sea Adventure: 12
- Greed: 11
- KLASK: 11
- TROLL: 11

Most played bigger games: Pandemic Legacy: Season 1 (9), Fresh Fish (5), Virgin Queen (4).

Fives: 10, Dimes: 6

It looks my 2015 was a year of playing lots of different games but not with that many games that I played a lot - and most of those are smaller ones that I brought while traveling. Hopefully, I will play fewer games but more times this year.



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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Brian Jurney
United States
Tooele
Utah
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WOW! This went up for sale on the BGG marketplace last week and I instantly snatched it up when I saw it. Here is the sale transaction:

https://boardgamegeek.com/geekmarket/saleitem/772872

I just got it in hand today. This was $30 plus shipping, Im still in awe that I was able to land a copy for that price.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Mark McGee
United States
Cary
North Carolina
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Uncertainty and Innovation
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#1) Twilight Struggle
Pandemic: Legacy
Terra Mystica
Caverna
Through The Ages
Puerto Rico
Agricola
The Castles of Burgundy
Mage Knight
Android: Netrunner
Star Wars: Imperial Assault
Eclipse
Power Grid
Patchwork
Go
Codenames
The Resistance
Ticket to Ride
Splendor
Crokinole
Battle Line
Star Realms
Catan
7 Wonders
Munchkin Container
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Nathan Ehlers
United States
Cleveland
Ohio
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Condition: Opened and played a few times. There's some slight dishing to the box and I think one of the boats is chipped but it's hard to tell (they're all whole and completely usable!). Otherwise everything in great condition.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Ethan Malay
United States
Bryantville
Massachusetts
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
John Rogers
United States
Seattle
Washington
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#1

Container is an economic sandbox of sorts, providing a minimal foundation upon which players create and maintain their own economy. Container is a pure economic game if there ever was one. Choices are largely guided by the supply and demand generated by others, making for quite a dynamic experience each time out. A long-standing favorite, Container continues to be requested by old and new gamers alike. It is the closest game I own to a 10.

#1 last year: Container
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Ed Bryan
United States
Barbourville
Kentucky
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contains Container Second shipment unused Base game is used, but also contains Resin containers

Minimum Bid: $100
BIN: $150
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Morten K
Denmark
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Yes, I've also tried Pandemic Legacy. Very good experience but nothing near the wow I had playing Container for the first time. Very simple rules for a brilliant game where you play the other players instead of the game. Great interaction. I have only rated nine games 9 (and none 10). This is one of them
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Charlie Sundt
United Kingdom
London
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EDIT 2: Auction suspended for lack of interest. If you're interested, please get in touch!

Multilingual rulebook (English, French, German, Dutch, Italian and Spanish), language independent game.

EDIT: includes photocopied rules for the expansion.

Good to very good condition. Minor shelf whitenings on the box corners, one resin boat has been broken and repaired, and the game came with one orange factory swapped for an extra brown one which is very unlikely to affect gameplay (click on pictures to see detail).




Start price: £70

Shipping cost to UK: £6
Shipping cost to mainland Europe: £14 (without insurance and tracking)

Payment via Paypal or IBAN bank transfer.

Auctions ends on Monday 28 December, random time, or at any time before that if no bids have been received for at least three days.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Morten K
Denmark
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Not really a lot of new games on this list. Not that I do not play any good new games but it's so much easier to find the good games amongst the tried and tested. Not always cheaper though. I was, however, fortunate to find an unplayed copy of Container for a very good price so not all bad.

1. Container



Even if I had had to pay a lot more for Container it would still have been a good price because this game went straight into my top 3 after playing it. I love the simplicity of the rules and the deep gameplay. I love the player interaction which can both be positive and negative. Such a shame it will never be reprinted so more people can play it. Next goal is to play it more and to play it with the expansion.


2. Brass



Martin Wallace is my favourite designer so it is no wonder that Brass sits high up on this list. Only strange thing is that it took me so long to play it. I started playing four years ago so I have had to play a lot to find out what kind of games I like. I already knew I liked Wallace but since I had and had played Age of Industry, I did not think I had to have Brass as well. I was wrong. Obviously, both are good but to me they are not so much alike that I do not want to have both. I like the income mechanism in Brass better but I like having more maps for AoI, especially for two players. Just got the last one at Essen now.

3. Virgin Queen



Virgin Queen might not be the third best game of the year. It might not even belong to a top ten. If you only look at the game. I do not like dice rolling and I am not really fond of a million rules if most of them are exceptions to other rules but after four games of VQ I still want more. Why? Because the experience of playing it is so great. I have dreamt of the game and continued hatching plans for how to negotiate several nights and days after playing it on all four occasions. A truly great experience.

4. Patchwork



Patchwork is the oppposite of Virgin Queen: short, streamlined, simple, elegant. It has been a very big hit with my girlfriend and me. We bought a lot of blue buttons at the Grand Bazaar in Kashgar last month to pimp it with. I see this being played many many times in the future.

5. American Megafauna



Phil Eklund has a reputation for making inaccessible games with convoluted rules and sometimes more simulation than game. American Megafauna is often used as an example for all of the above. On some of the accounts I disagree. It is more simulatory than gamey yes but it is actually not that difficult to learn (if you have played a few other of his games at least). O'm very interested in the theme and have already played BIOS: Megafauna so I found it fairly straightforward. And a better game to be honest. I played a solo game at our new public library looking out over the harbour so the beauty of that counterweighed the drabness of the game. Still had an epic experience! A couple of weeks afterwards, I went with a friend to dig for fossils on an island a couple of hours away so obviously we thought this would be the perfect follow-up to that the following weekend. It was. Not as epic as my solo play but still fun.

6. Chinatown



I just played Chinatown this week with my group at work so some might find it a bit premature to list it here but I am quite sure it would still be on the list in a year after hopefully many more plays. The same comments that I used to describe why I love Container could be used here. It is lighter, more accessible and has a luck element which is why it is further down the list. So few and simple rules I could play it with my family or in-laws and that is a bonus.

7. Greed



Dominion was the game that fuelled me to get into board gaming four years ago so DXV obviously holds a special place in my heart. I have not had the same joy out of his other games though. Until I tried Greed. My girlfriend and I brought it on our recent two weeks holiday in Central Asia where we played it 8 times and had a lot of fun with it. I love the combos and the drafting. With two players memory plays a large part due to its zero sum nature but that only makes it more fun to plan ahead for yourself while trying to foil the other's plans.


8. Goa



Goa is another classic on the list. 2015 seems to be the year where I realised that I actually like auction games quite a bit. Fresh Fish and Ra could easily also have been on the list but I chose Goa instead due to it being a bit meatier. I could only get hold of the first edition so that is the only one I have played. Still worked well.

9. Maria



One of my colleagues committed suicide a year ago. We were fairly close and he was one of the regulars in my gaming group at work. He loved games with plenty of confrontation so he had bought Maria to play it with his friends at home and us at work. He never got around to in the end. When his parents were going through his stuff afterwards they had no idea what to do with all his books and Maria so I got the game and some of the books. I played it with two of my friends this year and really really loved it. Quite a moving experience.

10. Liberté



I am not really fond of area majority games but I love Martin Wallace games so why should he not be able to make an area majority game that I like? He did in Liberté. Mainly because of its historical base and how the mechanisms are fitted to the theme. But then again that is what he excels at.

Pax Pamir deserves an honourable mention and certainly would belong on this list had I not playtested it last year.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Mike Fogus
United States
Burke
Virginia
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2015-08-15

This game floored me in the best possible way. Sure I came in last place that game, but I couldn't stop thinking about it for a month after playing. I loved every second and if I could find a copy I'd forced my family to play with me.
 
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
David Debien
United States
Round Rock
Texas
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Status: Unowned and Played
Where to play: BGG.CON 2016
Desire to play: high
Plays best with: 5.

Mechanisms:
Auction/Bidding
Commodity Speculation
Pick-up and Deliver
Set Collection

My one play of this was several years ago at BGG.CON and I enjoyed it immensely. I refuse to pay what it commands in the after market, so my plays will have to be limited to conventions.
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
Sara Grace
United States
Berkeley
Ca
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We opened up with this out-of-print grail game. I am glad I tried it but I would say I actually enjoyed it. I enjoyed that you produce goods that you cannot buy. You need to anticipate what the other players are willing to buy. Picking a section of the supply chain to specialize in was neat. The closed economy of the game made for some really fantasticly tense choices when selling a container ship. You can keep the goods for yourself but man will you be hungry for money later.

Sadly, this game goes on so so long without providing any narrative arc. On the last turn of the game you are basically doing the same thing you were doing on the first turn of the game...only it is 3 hours later. For me this game needed to provide more options to increase the play value or it needed to be 1/2 as long.



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Domitilla D'Amico
Italy
Ferentino (FR)
Italy
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Also check Container: The Second Shipment
 
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Board Game: Container [Average Rating:7.10 Overall Rank:445]
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scheduled game. very, very loooooong, but neat components.
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