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Geeklists for The Battle for Normandy

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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Noel Houben
Netherlands
Voorburg
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I have not played this game myself, but some friends enjoyed it very much. A playable monster.
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Wolfgang Kunz
Germany
Wilnsdorf
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Yes, it is. Played it at a Con. Very, very playable. Good for team-play (best: 2:2). Has everything: the landings and then the fight to establish a solid beachhead before going forward.

Highly recommended.
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  • Posted Fri Mar 30, 2012 12:19 pm
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Norbert Westenberg
Germany

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Anthony Beevor: D-Day: D-Day and the Battle for Normandy.

It is a one volume complete show for the hole battle to the libartation of paris.
Very good maps. A lot of account of single soldiers, from GI/Landser up to General.
Oh and it is a very good read.^^
http://www.amazon.com/D-Day-Battle-Normandy-Antony-Beevor/dp...

and you can get it for 2$
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Kevin Bernatz
United States
Alexandria
Virginia
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Hey, that's $5 with shipping!
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  • Posted Thu Mar 8, 2012 5:45 pm
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Morten Lund
Denmark
Århus
Denmark
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Isn't his name spelled Beevor?
 
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  • Posted Thu Mar 8, 2012 8:01 pm
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Forty One
United Kingdom

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Overlord by Max Hastings. It covers the whole of the battle for Normandy.

http://www.amazon.co.uk/Overlord-Battle-Normandy-Military-Cl...


My favourite part is a conversation between a newly arrived British tank officer and his regimental adjutant.

"What do the Germans have most of?"
"Panthers. The Panther can slice through a Churchill like butter from a mile away."
"And how does a Churchill get a Panther?"
"It creeps up on it. When it reaches close quarters the gunner tries to bounce a shot off the underside of the Panther's gun mantlet. If he's lucky, it goes through a piece of thin armour above the driver's head."
"Has anybody done it?"
"Yes. Davis in C Squadron. He's back at Headquarters now, trying to recover his nerve."
"How does a Churchill get a Tiger?"
"It's supposed to get within two hundred yards and put a shot through the periscope."
"Has anyone ever done it"
"No."
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  • Edited Sat Mar 10, 2012 11:51 am
  • Posted Thu Mar 8, 2012 10:05 pm
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Arch Stanton
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LeZerp wrote:
Isn't his name spelled Beevor?


Leave it to Beevor.

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  • Posted Fri Mar 9, 2012 5:20 am
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Robert Willeke
Germany
Bonn
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Carlo D'Este "Decision in Normandy"
Emphasis on allied planning, a very important part of every campaign, but even more so with Overlord.
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  • Posted Fri Mar 9, 2012 7:18 pm
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Nick West
Scotland
Colinton
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Six Armies in Normandy by John Keegan (he of The Face of Battle fame) is excellent too I thought.http://www.amazon.com/Six-Armies-Normandy-Liberation-Revised...

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  • Posted Sat Mar 10, 2012 11:15 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Eric Brosius
United States
Needham Heights
Massachusetts
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This game is still in the shrink wrap. It is in English.
 
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William Garramone
United States
Nashville
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I went out and cut out a special table-top to put the maps on, sized and cut plexiglass to fit perfectly over the maps........and that's it. It's just such a monster game and I love monster games. Unfortunately, my game room space was taken over by my 3 and 5 year old girls. Don't know how the wife would take me leaving it set up in the living room for months on end. Maybe in retirement one day. shake
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Steve Herron
United States
Johnson City
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Shame we aren't closer I would to try that game. When I played Fire in the East we had the game pinned up on a corkboard wall. I don't know if that would help in your case.
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  • Posted Fri Mar 2, 2012 11:29 pm
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Tom Stearns
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Houston
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Ongoing solo game on my table. 3 Map Campaign game. Have not made a tremendous amount of progress due to playing live games of BfN on Vassal.

The following pics are at the end of the June 11 turn. Lessons learned from this solo play to apply to live opponent games:

1. Do not let the British establish a strong hold on the Orne River bridgehead. It is a huge headache for the Germans to try and contain the British east of the Orne. Poor defensive terrain, easy access to Caen from the east and a drain on manpower to defend.

2. Hold Bayeau as long as possible. Once Bayeau falls the Germans will have to pull back a significant distance to locate defenseable terrain.

3. Get a Corps HQ to the Contetin as fast as possible.

4. British need to push east and west of Caen, avoid direct assault from the north.

5. Allies can afford to attack at low odds and take the step losses that the Germans cannot afford.


Big picture view of 3 map campaign.


Caen and expanded Orne River bridgehead


British force their way into Bayeau while the Americans push south


Isigny and Carantan


The Contetin


Close up of Isigny


Close up of Bayeau


Close up of Caen West Side

I am close to calling this game an Allied victory and resetting. I am going to be playtesting the expansion for Dan Holte and have the new rules for the expansion. I want to play using the new rule set. It also appears that barring a miracle Caen is going to get isolated soon due to the disaster east of the Orne. I need to figure a way to get the other two maps on my table so I can play the game as it moves south. the new rules look very intersting and provide more detail and variety of options.










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Chris Buhl
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Pittsfield
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I need to figure a way to get the other two maps on my table so I can play the game as it moves south.


I'm thinking, maybe, new table?
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  • Edited Sun Mar 18, 2012 7:09 pm
  • Posted Sun Mar 18, 2012 7:08 pm
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Tom Stearns
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Lawrence there are smaller scenarios, I just don't play them.

There is Bloody Omaha, using the equivalent of 1 map (2 halves). There is Cobra using 2 maps. The Battle for Cherbourg using 1 map. There is Operation EPSOM using part of 1 map (there are pictures of this one set up on BGG BfN page I believe). The Operations Goodwood and Cobra scenario uses all maps in a campaign version of those two combined operations. The expansion will have smaller scenarios also.

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  • Posted Mon Mar 19, 2012 12:05 pm
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Danny Holte
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Fullerton
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More smaller scenarios are coming in the expansion game as well, It will, as opposed to just including the added scenarios, have a comprehensive scenario book that includes the originals; same for the rulebook.
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  • Posted Mon Mar 19, 2012 7:58 pm
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Mattwran
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One of these days, I'm going to get to play one of these big hex and counter games. Longest hex and counter games I've ever tackled are Third Reich and The Russian Front. I'm impressed by your strategic notes - I think what holds me back the most from games like this is the feeling that I'd never get to play them enough times to learn to get good at one.
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  • Posted Tue Mar 20, 2012 2:27 am
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Steve M
United States
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Good looking game, as others have said.
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  • Posted Wed Mar 21, 2012 7:39 pm
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GeekList: Top 10 D-Day Games
Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Robert Carroll
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Lawrence
Kansas
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My favorite: Grand Tactical / Operational - WW II West Front - Easy/Medium

This game is smoking hot and don't let the size of this game scare you; it is like a cuddling, adorable baby elefant and very easy to handle. It's just big but that is all!!
Please read the AAR of the campaign. The ultimate game for wargamers like me. WOW, Thanks Dan Holte!

Plus:
-Accessibility: finally a VERY playable and accessible monster wargame!
-I like the scale; the weaponary combined with the freedom of choice due to space gives a magnificant feel
-Theme: best of the Western Front
-System: very straight forward and some call it conservative; only few phases that one can think it can't be right for a monster game on this scale, certainly not with a game on Normandy with all it's odds & ends?!?!
Well, Don manages to do what Craig Besique is notorious for: he manages to let you focus on strategy without
getting you bogged down in procedures.
-Excellent customer support by designer
The different weaponary, HQ-, sea- and air rules combined with a varied landscape already take care of a lot of variables.
It really takes courage and design intelligence to streamline such ambitious and detailed project. Most designers tend to 'over' design with additional process and phases to cover 'every' aspect.
-Epic proportions but a teenager is able to play it!
-High quality components
-Otstanding reply value, provided you have some space.

Minus:
-The odds for bad weather are tremendous and a huge advantage for the Germans. Play the historic weather first as it might become frustrating playing such intense and long campaign only to find out the you lost as Allied player because the weather sucked...
-Some discrepencies in the OOB and counters but C3i volume 24 fixes this
-There are few ambiguities in the rules and I hope 2nd editions rules that come with the expansion will fix this.
-Mistakes in short term planning early on can ruine the whole campaign on the long run (especially true for the Germans, don't burn your Panzers too early).
-Potential dangers: will the 'simple' system keep up interest over time? Time will tell.
-Decent storage is a MUST!! Otherwise you will find yourself lost setting up the game.

What is not too like? This is kind of old-school hex & counter anno 2009 in a way that it only has few steps per turn which is very untyppical for a game of this size with all detail.

Here lies its strength but also it potential weakness; fast and straight forward play is a plus and time will tell if this is enough to keep the system interesting overtime.

As Allied player you have to use your CSP (combat supplly points carefully). If you burn to much too soon you run out of steam.
Same is true for the German's; you have some excellent units that you can use to hit hard early. The danger is that you burn them and only find yourself out of Panzers when you really need them.

This game has it all and in very comprehensive and intuitive fassion which is a real good thing!

Clipping 2500 counters is a daunting task but for this game absolutely worth imo.

--Hyazinth Graf Strachwitz (Harae)
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Jay Sheely
United States
Pleasanton
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Hopefully setting this up this summer - it's one of many projects however. I'm buying two extra tables so it can be fully set up.
 
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  • Posted Sun Mar 11, 2012 3:30 am
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Left Hand Reviews
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Atlanta
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What is an AAR? Link?
 
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  • Posted Mon Mar 12, 2012 9:39 pm
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Robert Carroll
United States
Lawrence
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clawlan wrote:
What is an AAR? Link?


This quote was taken from Hyazinth Graf Strachwitz (Harae)'s comments on the game's page.
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  • Posted Mon Mar 12, 2012 9:47 pm
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paul miles
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Austin
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clawlan wrote:
What is an AAR? Link?


AAR=After Action Report, generally used here to mean a wargame session report.
 
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  • Edited Tue Mar 13, 2012 7:31 am
  • Posted Tue Mar 13, 2012 7:30 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Left Hand Reviews
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Hard to find a good shot of the map for this one. Fully assembled, measures 26 square feet (2.4 sq meters).

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Blorb Plorbst
United States
Bloomington
Indiana
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That appears to be an ex-snooker table.

Which would put it at 10 feet long plus rails . . . impressive.

Though I mourn its passing.
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  • Posted Tue Feb 21, 2012 1:53 am
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Daniel Quartaroli
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Also that pic is just 3 of the 5 maps for the game, and when the Expansion comes out it will add 2 more half maps.
 
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  • Posted Thu Feb 23, 2012 11:26 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Daniel Quartaroli
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Sacramento
California
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Sir Drake
Race: Human
Class: Fighter
Combat +1
Fortitude +1
Reflexes -1
Willpower 0
HP 6
SP 4

Gold=2
Rusty Longsword (+0)
well-worn Tunic
some old Leather Boots
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Austin Fleming
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West Covina
California
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Prelude - The Tavern
The barkeep, Sama, has been busily serving patrons this fine fall day. The harvest festival is nearly upon the town and the locals are getting in their last cozy visits to their favorite watering hole before tourists flourish here and take the place over for a week. You’ve already been mistaken for a harvest-goer by more than a few locals. You look around and see a few friendly faces among the crowd. Perhaps one of them would make a fine adventuring partner on your journey. Then again, it may be best to go this alone. That choice remains yours. In the meantime, one well-dressed halfling patron, who may have had more than his share of ale, comes up to you and offers to play a simple game for a wager. He describes the game as follows:

~ The Barbarian Dice Game ~

“You see, it’s easy. Even a child can play! This game requires us to cast these strangely shaped gaming pieces which the gods call ‘dice’. I’ve got five such pieces, one with four sides, one with six sides, one with eight, one with ten and one with twelve. For some reason, Barbarians are fondest of the 12-sider but I’ve no idea why. Anyway, we roll all five dice each and we compare results. For every like-sided die that you roll higher on, you get a point. Whomever has the most points is the winner. You, fine friend, break all ties. How can you lose?! What do you say? Shall we wager?”

You may decline to play or you can wager 1 or 2 gold. This game is available to both you and your adventuring partner separately if playing in a 2P game. The choice is now yours. If you decide to wager and play, please use the geek-randomizer to roll five separate rolls: 1d4, 1d6, 1d8, 1d10 and 1d12.

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  • Posted Thu Jan 5, 2012 4:15 pm
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Daniel Quartaroli
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Sacramento
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Sir Drake human fighter

combat +1
fortatude +2
reflexes -1
willpower 0
HP 1 ( Mommy!)
SP 1 ( we are just fine, why are you looking at me like that hahah)
Gold 1
Elven Sword of Antiquity +3

ATTACK 1 1d20+3+1 = (9) + 3 + 1 = 13

ATTACK 2 1d20+3+1 = (15) + 3 + 1 = 19

ATTACK 3 1d20+3+1 = (12) + 3 + 1 = 16

ATTACK 4 1d20+3+1 = (10) + 3 + 1 = 14

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  • Posted Tue Jan 10, 2012 4:28 am
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Austin Fleming
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West Covina
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You try to dodge as the minotaur runs at you, horns poised to impale your chest. You move just in time, but it sideswipes you and leaves a gash across your stomach! As it moves into position for its next attack, you ready your Elven sword and slash it across the leg as it passes. It bellows and turns, trying to gore you, but you duck and thrust your blade deep in it's chest. You find 1d4 = (2) = 2 gold but suffer 1 HP damage.

As you start walking, everything starts going dark, wow, there's a lot of blood, where did all that come from...

You have died facing the Mountains of Madness. But let no person doubt your heart and conviction. The mortal shell which you call your body has given out. While the spirit remained willing it cannot do so without help from the flesh and blood which drives it. As light fades to black you think back over your adventure and can’t help but smile. Bravery and valor were yours, dear adventurer. And nothing can take that away.

Your adventure has concluded, brave adventurer. We want to thank you for playing The Mountains of Madness. Within a few days you will receive all microbadges and geekgold due - please be patient. In the meantime, we invite you to kick back at the Tavern of the Falling Leaves for some stories both brave and bold. You can enter the tavern by clicking here. The design team and GMs that brought you this adventure feed off of the stories told in the Tavern - so please feel free to contribute to the post-adventure fun! In addition, we would love for you to rate this adventure - you can do so by visiting the official Mountains of Madness RPG entry and at the bottom you can ‘Add Information’ to give it a rating and comment.

~Finis... Or Is It?~


(So close! This has been a lot of fun, thanks! )
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  • Edited Tue Jan 10, 2012 5:04 am
  • Posted Tue Jan 10, 2012 5:02 am
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Daniel Quartaroli
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Sacramento
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Sir Drake human fighter

combat +1
fortatude +2
reflexes -1
willpower 0
HP 0 ( Wait! there must be a mistake.)
SP 1 ( we are just fine, why are you looking at me like that hahah)
Gold 3
Elven Sword of Antiquity +3
Minotaur Horn

As the lights start to dim I think "Ah well atleast I took the bastard with me. now I can hunt him down in hell!"


~Finis...~




If I was to fail I am glad I went down fighting!Is there a badge for killing the minotar? or do I have to survive? The dice just started failing me once I got to that cursed giant city.

(anoirtrou) thanks so much for running me through the Adventures as I said before this was my first time roleplaying on line and you made it alot of fun, I hope you get to have someone make it all the way before this is over.

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  • Posted Tue Jan 10, 2012 7:08 am
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Austin Fleming
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Unfortunately, you do have to survive to get the badge. You will be getting a total of 6 badges, though (7 including the starting one), pretty impressive!
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  • Posted Tue Jan 10, 2012 7:22 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Albert Hapy


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Només he pogut jugar algun escenari, i m'agradaria provar la campanya.
Algú s'apunta ? ara seria tot el finde.



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Oscar Oliver
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...joder, estic emocionat, wargames de veritat. Però tio, la campanya dura mil anys, com el III Reich... No vols venir a Sant Cugat a jugar.lo?
 
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  • Posted Thu Jan 5, 2012 9:08 am
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Albert Hapy


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wowJugar.lo¡¡¡¡¡ Teniu lloc? jo portu el joc i les ganes¡¡¡

Joder..si en serio?
DE fet he vist que tots els que he posat (1914,BFN, y OCS) t'interessen, si teniu local.....esto puede ser el principio de una gran amistad..jejejeje
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  • Posted Thu Jan 5, 2012 9:41 am
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Oscar Oliver
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Mira.t el nostre blog : www.snafu.cat
 
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  • Posted Thu Jan 5, 2012 12:00 pm
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Albert Hapy


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uaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
D'acord quin ritual haig de seguir per entrar a formar part d'aquesta germanó?
quiero entrar, abrir las puertas¡¡¡¡¡

 
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  • Posted Thu Jan 5, 2012 12:11 pm
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Nallo Gran
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Hola a todos,

yo, este juego, me compré desde los desiertos de Oman, directo de GMT.
Estaba deprimido..... pues me perdía la primera 'moixeta' de mi vida.

Por lo que creo que 'pa sacar la espinita.....whistle, sería interesante jugar.

saludos desde TGN
 
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  • Posted Wed Jan 11, 2012 9:06 pm
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Tom Stearns
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Houston
Texas
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I might have three games of this going right now.

1. Solo game on my table. Night turn June 8th. I've rolled two consecutive turns of heavy rain, so it might end up a short solo game.

2. Solo game on Vassal. Night turn June 7th. Allies fairing better here than on the table.

3. Live game on Vassal. PM turn June 6th. Allied beaches are a mess.

I guess you could say I really like this game. The invasion turn is extremely well designed in my opinion. This is not a comlpicated game once you have the rules down.

I will be posting pictures of solo table play at some point.
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Tom Stearns
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Houston
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Okay I have a thread started w/pictures of my solo game. End of June 7.

See here: [geekurl= http://boardgamegeek.com/thread/747179/solo-game-end-of-june...][/geekurl]
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  • Posted Sat Jan 7, 2012 2:48 pm
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Tom Stearns
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Houston
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Another update with pictures. I am through June 9th.

[geekurl= http://www.boardgamegeek.com/thread/751525/solo-game-end-of-...][/geekurl]

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  • Posted Mon Jan 16, 2012 2:39 pm
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Darth Pete
Australia
Fitzroy North
Victoria
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While I only played this on VASSAL (no table big enough to play the campaign), I agree that it is a really good game.
The invasion turns are the most complicated and the rest of the game is quite easy to play.

I also admire your committment to this game!
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  • Posted Tue Jan 17, 2012 12:51 am
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Tom Stearns
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Another update. These pics are from beginning of June 11. Allies have already moved. Close up pics of each area. These are best pics yet.

[geekurl= http://boardgamegeek.com/thread/757750/close-up-look-at-the-...][/geekurl]

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  • Posted Sun Jan 29, 2012 2:49 pm
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David Dockter
United States

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A newer beast.
 
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Kent Fletcher
United States
Riverton
Utah
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It would probably be some time before I ever play this beast of a game but it looks awesome. Normandy is one of my favorite subjects from WW2.
 
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Tyler S
United States
Raleigh
North Carolina
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
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4 insert cards and 60 counters from C3i #24
 
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Tom Stearns
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Houston
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Claim!
 
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  • Posted Thu Nov 3, 2011 3:59 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Tom Stearns
United States
Houston
Texas
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Please respond in comments section if you have a copy to trade for something in my collection.
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Mike Owens
United States
Georgetown
Texas
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I couldn't resist picking this up for $75.
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
J Fro
United States
North Tonawanda
United States
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I just want to say, God, on behalf of all of us thank you for all of the good things we do in your name, like charity and forgiveness. That’s an idea we would never come up with. That’s for sure. You know that better than anybody.
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Matt Irsik
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Clearfield
Utah
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I just finished the Gold/Sword/Juno scenario solo and it worked well.
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  • Posted Fri Oct 28, 2011 6:51 pm
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Chris Drake
United States
Springfield
Missouri
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If I ever found the space and the time I would love to play this one. I have almost bought a copy several times but have always passed because of the previously mentioned space and time.
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Danny Holte
United States
Fullerton
California
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Chris,

There is a 3-map option which uses charts to sub the bottom two maps.
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  • Posted Thu Jul 28, 2011 2:38 am
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Atomic wedgie
United States
Vancouver
Washington
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Played this via Vassal. In case you're worried about the game not being large enough, there's an expansion coming out.
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  • Posted Thu Jul 28, 2011 5:30 am
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Chris Drake
United States
Springfield
Missouri
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I knew about the expansion, and thanks for the tip Danny, I may consider it.
 
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  • Edited Tue Aug 2, 2011 4:42 am
  • Posted Tue Aug 2, 2011 2:51 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
David Dockter
United States

Minnesota
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BIG game.
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Tim McCarron
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Houston / New Orleans
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vassal module page views 1324

Page Rank - 301
 
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  • Posted Mon Jul 4, 2011 2:49 am
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Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
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Games Played:

18C2C (Coast to Coast) -- refresher session, called after the first mergers (third stock round)
The Battle for Normandy -- Set up to play from scratch following a loss of venue.
Luna -- first play
TZAAR 2x -- first play
Troyes -- by request, at the Le Havre/RFTG Friday night group
Race for the Galaxy: The Brink of War3x -- because we always do that

For Normandy, we set up the game and did the initial paratrooper drops. I selected the Commonwealth forces again, and was hoping for Dave (the German player for that side of the map) and myself to play out more-or-less the same scenario with the benefit of added experience. Well, no. I rolled very different dice -- an entire paratrooper division died landing in swamps, and the lone paratrooper company that held Pegasus Bridge until the reinforcements got there? He drifted into a swamp and died also. Meanwhile, the Americans took minimal losses and drifted clear across the river that caused them so much trouble last time. I am going to be in trouble. However, for all that this game is so far out of my comfort zone as a gamer (hundreds of tiny decisions to make in a fog of probability) I can't stop thinking about it...

Luna... I want to play this again, understanding what I am doing from the beginning. This was the first play for everyone at the table, and it showed, as a lot of our meeples' time was wasted taking actions to do what we should have done the previous round. (The last round, someone had most of their meeples on the boat and no wave or ship tokens, so they just said they would take 4 candles, pressuring everyone else.)

After Luna, there were only 2 of us left, and I suggested TZAAR, which I had seen a game-of-the-month nomination for. The first game did not go well for me -- I built a lot of small stacks while Dave built monsters. He ate all 6 of my double-ring pieces for an easy win. Fortunately, we played again, and I was aggressive right from the start, setting up a lot of forking plays. He resigned after I sent a single blank piece to take out the dot piece in the shadow of his monster double-ring stack. (Each player starts out with 6 double-ring pieces, 9 dot pieces, and 15 blank pieces, on your move you must capture a stack of same or lower height on the hex-torus, and then either capture or grow a stack by landing it on top of one of your own.) At some point later, though, I played a game against an AI called DumbBot (unlogged) and got thoroughly beaten, though I claim that's because the UI made me misjudge the height of a stack at a crucial moment.

Troyes -- H. made amazing use of a combo I have not seen exploited before. He used the Diplomat to get cubes on four different cards, and then spent 18 coins on the first move of the next round to use the Captain (1 VP per card with a cube on it) to haul in 16 VP with one action. In the final score he was a close second, but we'll be talking about that one glorious move a lot longer than we remember who won. (This was a high-money low-Prestige game, where the attack cards kept building up because nobody had combos to make it effective to clear them. By the end of the game we were rolling 7 black dice, and losing 2 worker meeples a turn...)
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Jerry Hagen
United States
Madison
Wisconsin
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Jack did well with a similar combo Friday night (Archers instead of Diplomat to get the cubes) - though I did see it coming and finished off one of his cards so he pulled a mere 12 VP from the Captain instead of 16.

Of course I only saw it coming because he was good enough to warn us about it beforehand.
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  • Posted Mon May 16, 2011 6:19 pm
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Max Maloney
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Portland
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Morganza wrote:
He used the Diplomat to get cubes on four different cards, and then spent 18 coins on the first move of the next round to use the Captain (1 VP per card with a cube on it) to haul in 16 VP with one action.

How does one spend 18 on a single action? I would think 9 is the maximum on dice (3 dice not your own) + the cost of placement on a card?
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  • Posted Tue May 17, 2011 5:32 am
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Jon
United States
Urbana
Illinois
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Dormammu wrote:
Morganza wrote:
He used the Diplomat to get cubes on four different cards, and then spent 18 coins on the first move of the next round to use the Captain (1 VP per card with a cube on it) to haul in 16 VP with one action.

How does one spend 18 on a single action? I would think 9 is the maximum on dice (3 dice not your own) + the cost of placement on a card?


If you have a group of three dice, each die not your own costs 6 deniers.
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  • Edited Tue May 17, 2011 5:52 am
  • Posted Tue May 17, 2011 5:51 am
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Max Maloney
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It HAS been too long since I've played! Thanks for the refresher.
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  • Posted Tue May 17, 2011 6:42 am
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Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
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I jumped on the "20 great games outside the top 200" meme:

20 Great Games Outside the Top 200

I think many of my ratings need to be redone, though...
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  • Posted Thu May 19, 2011 10:35 pm
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Tom Stearns
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Houston
Texas
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I love Normandy invasion games. This is hot on my list.
 
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Brandon Pennington
United States
Springfield
Missouri
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Brand new only opened. Includes the C3i errata counters.


Free shipping to continental US. I will cover the first $10 elsewhere.
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
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Plays this past week:

Spades x3
Troyes x2
1846 x1
18Mex x2.2
RftG: BOW x1 (yes, really, only one hand)
Attika 1x
Villa Paletti x1 (cut short when someone accidentally snagged a column with the hook after succeeding at a delicate removal :-) )
Pandemic (with expansion roles and events but no other features)
The Battle for Normandy (as previously discussed)
Tier auf Tier x3 (on my own copy!)
Cannonball Colony 1x (first play)

The 2.2 games of 18MEX is because we had a relatively inexperienced player who had not played 18xx in years, so we played 2 ORs to refresh him on the mechanics.

That's quite a lot of gaming considering what a horrid week I had at work; no wonder I didn't get much sleep.
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Breno K.
Brazil
Brasília
Distrito Federal
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Sleep is for the weak!
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  • Posted Mon Feb 28, 2011 5:03 pm
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Jens Granseuer
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Frankfurt am Main
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claudio212 wrote:
What do people think of Railroad Baron's btw. I've been checking people's comments on a regular basis, but I know those don't always stay up to date.


I played it for the first time yesterday. I think it does manage to capture the stock brokering part pretty well. I'd say it's even heavier on the pure arithmetic stuff, though, simply because it's much more predictable due to missing the board play. I'd also say 2p isn't the best 18xx configuration but maybe that's my multiplayer bias shining through.

That said, the dynamics of the game felt very different from all 18xx I have played so far (though I agree that is not saying much). It vastly emphasizes the train rush, and I totally misjudged how important it is to get your trains going. They always run at maximum capacity so in many cases you actually know (or at least can approximate pretty well) how much they will earn you. Buying trains out of pocket is something that happens regularly, and not (just) because you're forced to but because it's beneficial and, again, you know it.
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  • Posted Thu Mar 3, 2011 5:04 pm
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Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
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Thanks to Jens' comment below, I've changed my text username from
I am NOT a "Train Gamer"
to
Burster of Bubbles, Destroyer of Dreams.
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  • Posted Fri Mar 4, 2011 1:03 am
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Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
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A quote from last night that I neglected to post:

The Battle for Normandy is clearly "a girly game" because it is so useful to have long fingernails to pick up chits with!

(Colin, I hope I didn't make you spit your drink all over your keyboard with that one!)
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  • Posted Fri Mar 4, 2011 2:03 am
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Breno K.
Brazil
Brasília
Distrito Federal
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Could be a fingerpicking-guitar-player game
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  • Posted Fri Mar 4, 2011 2:14 am
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Board Game: The Battle for Normandy [Average Rating:8.00 Overall Rank:1119]
Scott Henshaw
United States
East Bridgewater
Massachusetts
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I'd love to try one of the small scenarios.
 
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