The Hotness
Games|People|Company
Dominion: Dark Ages
Fantastiqa
Mage Knight: Board Game
Mice and Mystics
Eclipse
Among the Stars
Collapsible D: The Final Minutes of the Titanic
Thunder Road
Agricola: All Creatures Big and Small
Lords of Waterdeep
Descent: Journeys in the Dark (Second Edition)
Dungeon Fighter
Virgin Queen
Skyline
The Lord of the Rings: The Card Game
A Game of Thrones: The Board Game (Second Edition)
Twilight Struggle
Dominion
Android: Netrunner
1989: Dawn of Freedom
Agricola
The Big Bang Theory: The Party Game
Total War
Arkham Horror
7 Wonders
Village
Dungeon Command: Sting of Lolth
Wrong Chemistry
The Castles of Burgundy
Ace of Spies
War of the Ring
Through the Ages: A Story of Civilization
Alien Frontiers
Ora et Labora
Le Havre
Kingdom Builder
Twilight Imperium (third edition)
Trajan
Glory to Rome
The Swarm
Race for the Galaxy
Caylus
Battlestar Galactica
Tammany Hall
Small World
Zombicide
Hawaii
Quarriors! Quarmageddon
Power Grid
Space Alert
ImageID: 1223962
Browse
« Prev Next »
Uploaded: 2012-02-01
Gallery: Game
Allan Clements
Norway
Oslo
Turns out Esseb did touch the flag. Don't tell him I said so though.
Avatar
mbmbmbmbmb
Recommend
82 
 Thumb up
 tip
Propose new Gallery »
Categorize Image »
© All rights reserved
square
(75 x 75)
small
(200 x 116)
medium
(500 x 290)
large
(1024 x 593)
original
(3917 x 2269)
Full board and various game components
Your Tags: Add tags
Popular Tags: SR2Normandy [+] [View All]
Post Comment
Cole Wehrle
United States
Austin
Texas
designer
Avatar
mbmbmbmbmb
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.
25 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 10:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
David Dawson
United States
Champaign
Illinois
Avatar
mbmbmbmbmb
I actually like it a lot. It may not be "Dune" but it's very "Twilight Imperium". It definitely conveys a sense of "epicness".
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 10:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Chris J Davis
United Kingdom

Overtext pending moderation...
Avatar
mbmbmbmbmb
The Xxcha's leaders are all strength 5...?
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 10:53 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jarek W
Poland

Avatar
I've picked my favourite faction to play. It's Shepherd.

Thanks for uploading this picture. It clearly shows how big it is and how many component it has.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:05 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Brad Johnson
United States
Crystal Lake
Illinois
Avatar
mbmbmbmbmb
bleached_lizard wrote:
The Xxcha's leaders are all strength 5...?


That must be the Bene Gesserit-equivalent faction, I guess.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:08 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Chris J Davis
United Kingdom

Overtext pending moderation...
Avatar
mbmbmbmbmb
tempus42 wrote:
bleached_lizard wrote:
The Xxcha's leaders are all strength 5...?


That must be the Bene Gesserit-equivalent faction, I guess.


It just seems odd that a race of diplomats have such amazing units for combat.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:10 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Big Head Zach
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
bleached_lizard wrote:
tempus42 wrote:
bleached_lizard wrote:
The Xxcha's leaders are all strength 5...?


That must be the Bene Gesserit-equivalent faction, I guess.


It just seems odd that a race of diplomats have such amazing units for combat.


Might be due to their tough....exteriors.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:17 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tiago Nunes
Portugal
Odivelas
Avatar
mbmbmb
Cole Wehrle wrote:
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.




I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.
10 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Cole Wehrle
United States
Austin
Texas
designer
Avatar
mbmbmbmbmb
ghosthack wrote:
Cole Wehrle wrote:
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.




I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.


And one of functionality. The original board was no masterpiece and had a large share of flaws but I think FFG has another instance of muddled clutter of the magnitude of Chaos in the Old World. (Does every token need to be bedazzled so??)
8 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 1, 2012 11:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tiago Nunes
Portugal
Odivelas
Avatar
mbmbmb
Cole Wehrle wrote:
ghosthack wrote:
Cole Wehrle wrote:
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.




I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.


And one of functionality. The original board was no masterpiece and had a large share of flaws but I think FFG has another instance of muddled clutter of the magnitude of Chaos in the Old World. (Does every token need to be bedazzled so??)


Personally I find the board of Chaos very easy to read (easier than I thought initially actually). My latest problem with FFG components was with the new Game of Thrones, the Martell player pieces just totally blend with the background...
 
 Thumb up
 tip
 Thumb up
  • Edited Thu Feb 2, 2012 12:04 am
  • Posted Thu Feb 2, 2012 12:04 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
JJ Belyeu
United States
Ontario
California
Avatar
mbmbmbmbmb
Hacan's special win condition seems kinda OP. Was there some equivalent in Dune?
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 1:02 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Brad Johnson
United States
Crystal Lake
Illinois
Avatar
mbmbmbmbmb
BeerMe wrote:
Hacan's special win condition seems kinda OP. Was there some equivalent in Dune?


Yes, it's essentially the Guild's default victory condition from Dune.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 1:10 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
JJ Belyeu
United States
Ontario
California
Avatar
mbmbmbmbmb
tempus42 wrote:
BeerMe wrote:
Hacan's special win condition seems kinda OP. Was there some equivalent in Dune?


Yes, it's essentially the Guild's default victory condition from Dune.


That is crazy. So basically if no one has one by HALFWAY through the game, Hacan/Guild auto win? Seems pretty powerful.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 1:34 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Brad Johnson
United States
Crystal Lake
Illinois
Avatar
mbmbmbmbmb
No, Rex only lasts 8 turns, apparently, so that's the end of the game. (Dune lasts 15 turns, and the Guild default victory there is at the end of the 15th turn.)
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 1:36 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
JJ Belyeu
United States
Ontario
California
Avatar
mbmbmbmbmb
tempus42 wrote:
No, Rex only lasts 8 turns, apparently, so that's the end of the game. (Dune lasts 15 turns, and the Guild default victory there is at the end of the 15th turn.)


OOOOH, I thought the Hacan card had a 5, but its an 8...my bad. Now they seem more balanced.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 1:40 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Rob Rob
United States
La Mesa
California
Avatar
mbmbmbmbmb
ghosthack wrote:
Cole Wehrle wrote:
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.




I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.

Very nearly "state of the art" at the time and well eclipsed by even amateur efforts today.

17 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 3:40 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Sean Doubt
Canada
Vancouver
British Columbia
flag msg tools
Avatar
mbmbmbmbmb
Really digging the Normandy model.

Rex board looks functional too.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 4:15 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Roderic Sisk
United States

Washington
mbmbmb
Being an old AH Dune fan I was on the fence with this one despite all the great because the board is really disappointing, but, since it apparently comes with a really sweet model of the Normandy I guess I'm in.

As an aside: How does the sand storm work? It looks like the base is designed for hexes, but I don't see where it would fit. With the spider web flow chart approach, I'm not seeing how sectors are carved up.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 4:16 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Andrew Rintoul
Australia
Canberra
ACT
Avatar
mbmbmbmbmb
navajas wrote:
As an aside: How does the sand storm work? It looks like the base is designed for hexes, but I don't see where it would fit. With the spider web flow chart approach, I'm not seeing how sectors are carved up.


At a guess the sand storm (now-bombardment) would move around via the numbers for each area. Noting that there are some areas with the same numbers that are adjacent.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 4:28 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Big Head Zach
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
Big A wrote:
navajas wrote:
As an aside: How does the sand storm work? It looks like the base is designed for hexes, but I don't see where it would fit. With the spider web flow chart approach, I'm not seeing how sectors are carved up.


At a guess the sand storm (now-bombardment) would move around via the numbers for each area. Noting that there are some areas with the same numbers that are adjacent.


However, only one of them doesn't have what looks like a "shielded" icon. This would ensure that no matter which number is selected, one area is always bombarded.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 4:41 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Allan Clements
Norway
Oslo
Turns out Esseb did touch the flag. Don't tell him I said so though.
Avatar
mbmbmbmbmb
Hector131 wrote:
Really digging the Normandy model.

Rex board looks functional too.


I just got my Normandy model when I got the game, and it happened to be on the table at the time

I like the board design, I think it looks really nice, and yes the bomardment fleet moves around based on the order of the numbers. (from 1 - 18, then back to 1)
3 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 7:14 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Håvard Sørensen
Norway
Oslo
Oslo
mbmb
I am commander Shepherd, and this is my favourite board game in the galaxy!
7 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 8:17 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Kaiwen Zhang
Canada
Toronto
Ontario
Avatar
mbmbmbmbmb
Don't like the design... don't like the bulky roads going everywhere
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 6:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Brine
United States
Portland
Oregon
flag msg tools
Avatar
mbmbmbmbmb
That first player marker is massive.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 7:40 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dice Hate Me
United States
Durham
North Carolina
flag msg tools
designer
publisher
The boardgame blog with worse luck than you! dicehateme.com
Avatar
mbmbmbmbmb
Disgustipater wrote:
That first player marker is massive.


I do believe that was the effect they were going for. whistle
5 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 2, 2012 10:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Guido Gloor
Switzerland
Ostermundigen
Bern
flag msg tools
The statement below is false.
badge
The statement above is correct.
Avatar
mbmbmbmbmb
ckirkman wrote:
Disgustipater wrote:
That first player marker is massive.

I do believe that was the effect they were going for. whistle

You mean the effect of mass?
2 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 3, 2012 10:48 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tiago Nunes
Portugal
Odivelas
Avatar
mbmbmb
haslo wrote:
ckirkman wrote:
Disgustipater wrote:
That first player marker is massive.

I do believe that was the effect they were going for. whistle

You mean the effect of mass?


I think this photo should be n the creative category as it clearly shows components that do not come in the box and should.
4 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 3, 2012 11:18 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jarek W
Poland

Avatar
BTW you all probably know this, but as a reminder:
ME3 demo with some multiplayer features comes out on 14th of February.
To spend the Valentine's Day like a boss savior of the Galaxy.
 
 Thumb up
 tip
 Thumb up
  • Edited Fri Feb 3, 2012 11:39 am
  • Posted Fri Feb 3, 2012 11:39 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Guido Gloor
Switzerland
Ostermundigen
Bern
flag msg tools
The statement below is false.
badge
The statement above is correct.
Avatar
mbmbmbmbmb
Speaking about something on-topic from a change, I don't particularly like the map either. Reminds me of Defenders of the Realm, and I don't really like the style there, either.
1 
 Thumb up
 tip
 Thumb up
  • Edited Fri Feb 3, 2012 11:58 am
  • Posted Fri Feb 3, 2012 11:58 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Dan Hammond
United States
Stamford
Connecticut
mbmbmb
I don't know why they strayed from the hemispheric board. It would have looked so much better and fit the theme of a "continent sized" city better as well. It must have something to do with the Sol Fleet movement. As much as I love the TI universe, I'm going to have to wait on this one to see if its different enough from Dune to warrant a purchase. So far the mechanics look almost identical.
3 
 Thumb up
 tip
 Thumb up
  • Posted Fri Feb 3, 2012 6:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Peter Enzerink
Australia
Canberra
ACT
Avatar
mbmbmb
Without my glasses it looks like an Arkham Horror expansion...
11 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 12:18 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joe Heaney
United States
Shoreview
MN
Avatar
mbmbmbmbmb
I can't stand this kind of map because it has no sense of geography or orientation. I want a world, not a flowchart.
28 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 8:31 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Antonello Piemonte
Germany
munich
Bavaria
jheaney wrote:
I want a world, not a flowchart.


Couldn't say it better: it really reminds me of a flowchart ... shake
5 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 10:31 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Sebastian Grawan
Germany
Edemissen/Peine
Avatar
mbmbmbmbmb
From the first look it rather looks like a fantasy game and not much like a Sci/Fi themed thing, Dune-'inspired' or not.
3 
 Thumb up
 tip
 Thumb up
  • Edited Sat Feb 4, 2012 12:29 pm
  • Posted Sat Feb 4, 2012 10:53 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Roland W. est. 1984
Germany
Unterriexingen
Avatar
mbmbmbmbmb
happy to own dune twice...

ugly...my god is this ugly. Looks like Arkham horror
4 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 2:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher M.
United States
Jackson
Mississippi
Avatar
mbmbmbmbmb
The board has impacted my level of interest. I liked the Dune theme better anyway.
5 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 5:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Allan Clements
Norway
Oslo
Turns out Esseb did touch the flag. Don't tell him I said so though.
Avatar
mbmbmbmbmb
I really live the board, but have never played the original game (just read about it on here). Seems like it is mostly the old Dune crowd who doesn't like the new shiny board (looks very nice on my table!)
5 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 4, 2012 5:47 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Rob Doupe
Canada
Calgary
Alberta
Avatar
mbmbmbmbmb
So they re-themed it as a struggle over biodomes connected by tunnels?
6 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 5, 2012 1:54 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Big Head Zach
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
So how do we contact Octavian to let him know this thread has been overrun with haters who contribute nothing to productive criticism of this game?
3 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 5, 2012 2:25 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Randolph Bookman
United States
Los Angeles
California
Avatar
mbmbmbmb
It looks like Arkham Horror. BTW nice Normandy you have there.
1 
 Thumb up
 tip
 Thumb up
  • Edited Sun Feb 5, 2012 3:33 am
  • Posted Sun Feb 5, 2012 3:32 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Alex Munger
United States
Harker Heights
Texas
Avatar
mbmbmbmbmb
The first thing I thought when I clicked was "Final days of an empire? What a wild direction to take Arkham horror into! Bring the fight to the Ancient ones, huh?" And "Does this go above Kingsport, or below Innsmouth?"
 
 Thumb up
 tip
 Thumb up
  • Edited Sun Feb 5, 2012 5:44 am
  • Posted Sun Feb 5, 2012 5:44 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Adam McLean
United States
Tucson
Arizona
mbmbmbmbmb
jheaney wrote:
I can't stand this kind of map because it has no sense of geography or orientation. I want a world, not a flowchart.


That's the thing to try to wrap one's head around for Dune fans .... this map is not trying be a world, it's trying to be a city.
3 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 5, 2012 6:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Guido Gloor
Switzerland
Ostermundigen
Bern
flag msg tools
The statement below is false.
badge
The statement above is correct.
Avatar
mbmbmbmbmb
oatesatm wrote:
jheaney wrote:
I can't stand this kind of map because it has no sense of geography or orientation. I want a world, not a flowchart.

That's the thing to try to wrap one's head around for Dune fans .... this map is not trying be a world, it's trying to be a city.

Aye, the "reimplements Dune" thing should be changed to "inspired by Dune"
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 5, 2012 7:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
United States
Port Saint Lucie
Florida
Avatar
mbmbmbmbmb
hasoere wrote:
I am commander Shepherd, and this is my favourite board game in the galaxy!
I bet you say this about all the games. ninja
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 6, 2012 7:43 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Klaude Thomas
United Kingdom

designer
mbmbmbmbmb
ghosthack wrote:


I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.


Indeed it is. The original Dune board is in good taste. The Rex board is not. Inability to observe that is a measure of poor taste.



@robrob Ilya's art is scarcely best characterised by 'even amateur efforts'; but yes, eclipses both.
6 
 Thumb up
 tip
 Thumb up
  • Edited Mon Feb 6, 2012 4:19 pm
  • Posted Mon Feb 6, 2012 4:15 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Skolo Skolo
Poland
Warsaw
mbmbmbmbmb
horrible map. one of the things becouse of why I will not buy the game.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 6, 2012 6:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joe Heaney
United States
Shoreview
MN
Avatar
mbmbmbmbmb
bhz1 wrote:
So how do we contact Octavian to let him know this thread has been overrun with haters who contribute nothing to productive criticism of this game?


Fair enough. My attempt at productive criticism. The pictures within the circular borders for each region are Gorgeous. But the borders contain them in a way that I feel minimizes their presence. It contains their ability to be awe inspiring which I think they might be if the illustrations were allowed to extend outward a little more. If the board was designed more like a map with regions, each region could be the entire illustration for each location with the boarders ending at the adjacent or connection locations, similar to the regional illustrations on a small world map. Maybe they don't even have to be connecting, maybe the illustrations could just fade into the background if they just cut out the ugly circle borders.
2 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 6, 2012 7:47 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Alan Eshelman
United States
Windsor Heights
Iowa
mb
I sold/lost my Dune game long long ago and have regretted it since. This game intrigued me, but oh my god it is so ugly. Maybe I'll get past that one day and purchase it before it goes out of print like my long lost beloved Dune.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 6, 2012 9:08 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Klaude Thomas
United Kingdom

designer
mbmbmbmbmb
Kamakaze wrote:
I really live the board, but have never played the original game (just read about it on here). Seems like it is mostly the old Dune crowd who doesn't like the new shiny board (looks very nice on my table!)

I feel there is justice to the 'I want it to feel like a world' line of criticism, irrespective of how one feels about the art. In many respects they had a better situation for presentation than Dune, thematically, because a city at least is generally flat and has borders. So I do find myself empathising with those who do not want to play on a flowchart. It has worked for some ACW games, where the train lines were very important, and of course for various rail or economic games, but I really feel that the high concept of a Space Civilisation Power Struggle Game set on a single planet calls for an area map rather than a chart.

They've gone for an interesting, dense, baroque style. It has some merit, although I find it in places cluttered feeling. Worst for me is that I sense a dissonance between the dense sci-fi realism and the abstracted systemic resolution. It still feels very much of an FFG production: high quality, of course. I'm really going to have to ponder this one.

Credit to them for making the rules available as a pdf, I have to say.
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 6, 2012 10:22 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jon W
United States
Aurora
Colorado
Avatar
mbmbmbmbmb
The original map was great, and drew direct inspiration from the source:



I'm sure the Herbert estate is to blame, but I feel bad for FFG on this one. Rex may be a fine game and all (though I don't care for the graphic design), but it's reaching a small fraction of the potential audience. Personally, I have no connection (or desire for a connection) to the TI3 universe, so I'll stick with my English-converted Descartes edition of this great game.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Feb 7, 2012 5:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Big Head Zach
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
Meanwhile, those of us who would rather:

1) Not rely on someone else to have an old copy of the game
2) Not pay out the ass for a copy via eBay
3) Not spend countless hours fabricating what I am sure is an excellent home-brewed version of the game, and also at around the cost of the retail version and with likely lower-quality components

will buy and play Rex instead.

How many times must we reiterate that this release was designed to deflate the price-inflated second-hand market and take advantage of the still-existing demand?

Rex was not primarily sold to those who already own Dune. If it manages to sell well in that group too, that's wonderful, but not FFG's core group it intends to sell to.
5 
 Thumb up
 tip
 Thumb up
  • Edited Tue Feb 7, 2012 6:25 pm
  • Posted Tue Feb 7, 2012 6:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Richard Morgan
Canada

What sort of game is Dune?
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Feb 7, 2012 7:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jarek W
Poland

Avatar
The awesome sort.
6 
 Thumb up
 tip
 Thumb up
  • Posted Tue Feb 7, 2012 7:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Richard Morgan
Canada

Yikes. Just looked it up and it's 4 hours long. Will Rex be shorter? Have been kind of following the buzz but if it's 4 hours long it's a no go.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Feb 7, 2012 7:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jon W
United States
Aurora
Colorado
Avatar
mbmbmbmbmb
bhz1 wrote:
Rex was not primarily sold to those who already own Dune.

I don't doubt you. I was just sharing my opinions on (a) the remarks above about Dune's map, and (b) my personal stance on Rex. I'm not trying to get you to reject Rex; I hope you enjoy it.

Had the theme remained Dune I would have bought it (even with fugly new graphics), despite owning a decent version of Dune. More generally, I suspect that the intersect of people clamoring for Dune and those who eventually wind up even considering Rex is going to be much smaller than FFG hopes it will be. The demand is for Dune, not for Not-Dune. I doubt Rex has much impact on the second-hand market at all.

But of course, only time will tell.
3 
 Thumb up
 tip
 Thumb up
  • Posted Tue Feb 7, 2012 8:46 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Boat
United States
Des Moines
Iowa
Avatar
mbmbmbmbmb
Browsing random pictures and spotted the Normandy! thumbs for Mass Effect
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 8, 2012 3:02 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Klaude Thomas
United Kingdom

designer
mbmbmbmbmb
bhz1 wrote:
Meanwhile, those of us who would rather:

1) Not rely on someone else to have an old copy of the game
2) Not pay out the ass for a copy via eBay
3) Not spend countless hours fabricating what I am sure is an excellent home-brewed version of the game, and also at around the cost of the retail version and with likely lower-quality components

will buy and play Rex instead.

How many times must we reiterate that this release was designed to deflate the price-inflated second-hand market and take advantage of the still-existing demand?

Rex was not primarily sold to those who already own Dune. If it manages to sell well in that group too, that's wonderful, but not FFG's core group it intends to sell to.


Your argument presents a false dichotomy. A correctly designed map would be one that appealed to both Dune owners and the new audience. It is irrational to rule out of hand such a design as impossible.
4 
 Thumb up
 tip
 Thumb up
  • Posted Wed Feb 8, 2012 3:50 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
TJ Tutt
United States
Duvall
Washington
bhz1 wrote:
Meanwhile, those of us who would rather:

1) Not rely on someone else to have an old copy of the game
2) Not pay out the ass for a copy via eBay
3) Not spend countless hours fabricating what I am sure is an excellent home-brewed version of the game, and also at around the cost of the retail version and with likely lower-quality components

will buy and play Rex instead.

How many times must we reiterate that this release was designed to deflate the price-inflated second-hand market and take advantage of the still-existing demand?

Rex was not primarily sold to those who already own Dune. If it manages to sell well in that group too, that's wonderful, but not FFG's core group it intends to sell to.


Oh man, if it deflates the price for the original Dune, that'd be awesome, then I can pick up a copy of that.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 11, 2012 12:44 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Big Head Zach
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
The Wraith wrote:
bhz1 wrote:
Meanwhile, those of us who would rather:

1) Not rely on someone else to have an old copy of the game
2) Not pay out the ass for a copy via eBay
3) Not spend countless hours fabricating what I am sure is an excellent home-brewed version of the game, and also at around the cost of the retail version and with likely lower-quality components

will buy and play Rex instead.

How many times must we reiterate that this release was designed to deflate the price-inflated second-hand market and take advantage of the still-existing demand?

Rex was not primarily sold to those who already own Dune. If it manages to sell well in that group too, that's wonderful, but not FFG's core group it intends to sell to.


Oh man, if it deflates the price for the original Dune, that'd be awesome, then I can pick up a copy of that.


I want Rex because it's a re-release of a board game, not a re-release of a map. Why is the art style of the map so troubling to some people that it is, in fact, affecting their purchase decision? Are your sensibilities that fragile?

I mean, I could more empathize if the game was cheaper / less intricate/ truly looked like ass - there's plenty of PnP solutions for Dune out there, and if you wanted the original game, it's there if you're willing to pay out the nose for an eBay copy or bother fabricating your own. But Rex also has some long-needed improvements to the rules as well as some tightening of the mechanics that make for faster, more streamlined play.

Am I to guess that the only way this would piss off the "mappers" even more is if FFG actually got the Dune license and still decided to print the map this way? I doubt that they would have done so.

Remember, this game is now about locations in a city, not a planet. Locations in a city lend themselves to the graph style. Are you suggesting a style like that shown in Ankh-Morpork is more pleasing to your eye and improves playability?

Remembering that this is a board for geeks and passionate people, I can only assume that a tiny minority of the game's intended market actually cares, and is attempting to vehemently decry the game in an attempt to feel vindicated in their displeasure over a publisher who they feel has personally slighted their hobby somehow.

Let me have my fun.
 
 Thumb up
 tip
 Thumb up
  • Edited Sat Feb 11, 2012 3:57 am
  • Posted Sat Feb 11, 2012 3:56 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Guido Gloor
Switzerland
Ostermundigen
Bern
flag msg tools
The statement below is false.
badge
The statement above is correct.
Avatar
mbmbmbmbmb
I hope that the game will be awesome, and depending on the reviews I might or might not get it, as an independent game with similar mechanics to my copy of Dune. A bit like having both Pandemic and Forbidden Island in the same collection - rather different games but nevertheless with huge similarities.

bhz1 wrote:
Remember, this game is now about locations in a city, not a planet. Locations in a city lend themselves to the graph style. Are you suggesting a style like that shown in Ankh-Morpork is more pleasing to your eye and improves playability?

To me, yes I love the Ankh-Morpork board, and I don't like boards in the style of Defenders of the Realm or Arkham Horror, consequently I don't like the style of this one Not sure whether the comparison to Ankh-Morpork is beside the point though. I think the issue for purists is rather the question whether it'll be a planet (it was and won't be) or a city (it wasn't and will be).

bhz1 wrote:
Let me have my fun.

Of course, let's hope this game will be awesome.
 
 Thumb up
 tip
 Thumb up
  • Edited Sat Feb 11, 2012 10:33 am
  • Posted Sat Feb 11, 2012 8:45 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Klaude Thomas
United Kingdom

designer
mbmbmbmbmb
bhz1 wrote:
Remembering that this is a board for geeks and passionate people, I can only assume that a tiny minority of the game's intended market actually cares, and is attempting to vehemently decry the game in an attempt to feel vindicated in their displeasure over a publisher who they feel has personally slighted their hobby somehow.

Erm, no. It is an unhelpful rhetorical gambit to characterise this as some kind of crusade against FFG.

I just don't like the conceptual and visual design of the board. It really is that simple. I wanted to like it, but I don't. It is off-putting enough to change a buy decision into a wait and see.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 11, 2012 9:35 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tom Swider
United States
Harrisburg
Pennsylvania
Avatar
mbmbmbmbmb
bhz1 wrote:
Meanwhile, those of us who would rather:

1) Not rely on someone else to have an old copy of the game
2) Not pay out the ass for a copy via eBay
3) Not spend countless hours fabricating what I am sure is an excellent home-brewed version of the game, and also at around the cost of the retail version and with likely lower-quality components

will buy and play Rex instead.


Or better, buy Battle for Baghdad instead of Rex. From what I can tell, BfB is a more interesting reimplementation of Dune, and goes one better and attempts to invoke the tension and drama of the modern day Middle East.

BfB also plays reasonably well with only 4, and plays in 2-3 hours (if playing time matters .. in my case I'm fine playing long games).
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Feb 18, 2012 5:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Trevor Gowe
United States
Ogden
UT
Cole Wehrle wrote:
ghosthack wrote:
Cole Wehrle wrote:
Hmm, from the graphic design alone I'm glad I held onto my Avalon Hill copy.




I'm sure this was all the rage in graphic design back then, but nowadays it seems quite poor. But I guess it's a matter of taste.


And one of functionality. The original board was no masterpiece and had a large share of flaws but I think FFG has another instance of muddled clutter of the magnitude of Chaos in the Old World. (Does every token need to be bedazzled so??)


I find the newer board much more functional... the Dune version has the appearance of a Risk board covered in Vaseline.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 26, 2012 10:44 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Trevor Gowe
United States
Ogden
UT
"Personally, I have no connection (or desire for a connection) to the TI3 universe"

That's a shame. For as much as I love Dune... the TI universe is infinitely more interesting. And still an evolving entity.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 26, 2012 10:47 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ryan Frazier
United States
West Sacramento
California
Avatar
mbmbmbmbmb
vonklaude wrote:
bhz1 wrote:
Remembering that this is a board for geeks and passionate people, I can only assume that a tiny minority of the game's intended market actually cares, and is attempting to vehemently decry the game in an attempt to feel vindicated in their displeasure over a publisher who they feel has personally slighted their hobby somehow.

Erm, no. It is an unhelpful rhetorical gambit to characterise this as some kind of crusade against FFG.

I just don't like the conceptual and visual design of the board. It really is that simple. I wanted to like it, but I don't. It is off-putting enough to change a buy decision into a wait and see.
BHZ, I don't think that's a rational assumption.

I have been curious about this game as I've been hearing about Dune for years, and I was interested to see what REX looked like. I don't have any animosity toward FFG at all, I'm just interested to see what they've done with the concept.

Since FFG's verions of Dune it looks like this, I'll just spend my money elsewhere. If you're still super excited about the game, more power to you, but there are tons and tons of games out there competing for my time and money, and when a game looks like such a mess to me, it makes moving on to the next one a very easy decision.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Feb 26, 2012 7:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jon W
United States
Aurora
Colorado
Avatar
mbmbmbmbmb
TrevorGowe wrote:
For as much as I love Dune... the TI universe is infinitely more interesting.

Have you been reading Brian Herbert again? 'Cuz you know, there's this other guy, Frank, who's the real writer of the family....
2 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 27, 2012 12:59 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
The Rog
Norway

mbmbmbmb
I didn't like the board much the first time i saw it.

But the more I've looked at it, the more I've started to like it.
And now I think it looks great!
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Mar 2, 2012 9:51 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.