Callisto 1 Mission Log, Day 3,125: I swear to god, if Logan does that spoon tapping thing again I will use it to dig his other eye out of his head. Also, the toilets stopped working sometime last month. Probably should've mentioned that first.
Driver 8 wrote:
Game ettiquette: Don't let women come in last place in a game.
Whatever, my wife frequently wins be cause we tend to avoid getting into conflic laden situations. As a result she thinks that she's a better player than she is. Also,she still doesn't like gaming. Sometimes when you lose to win, you still lose.
My lover prefers the hex type games (not to brag or anything LOL) she really likes and requests C&C:A and Memoir '44, and shes pretty hyped since my acquiring Battlelore.
With three seasoned players, we did Die Zombies Die with my zombies against 5 Heroes: two seasoned gamers, one veteran and two non-gamers. The Heroes played as One Big Collective, so I could rely on them to explain it to each other so we could start immediately.
Even with an abbreviated introduction, setting up and explaining the basics was tough since half of them had a long day and the other half were groggy with the flu.
My initial card draw was simply spectacular. I Took Over the Drifter's nearest buildings right off the bat, got a Shamble which allowed me to wound the Nurse immediately and - most importantly - pulled a I've Got To Get The... on the Sheriff, a player who's never lost this game and had secured a great firing position against his lone zombie assailant.
The Nurse ran for Johnny who was arming up while the Drifter ran for the Sheriff whose pistol bought time for rummaging. Excitement grew as cards arrived with zombies in hot pursuit.
Unfortunately, my unbelievable card draws continued to ruin sound strategy. Heavy Rain slowed the Nurse, allowing me to wound her seriously, while the Sheriff's lousy aim eventually ran him out of bullets, forcing him and the Drifter to evacuate their firing position. The Nurse made it to Johnny, but he did not have time to get sufficient supplies for two. Her serious wounds combined with all my Remains in Play cards ate up most of their supplies, buying my zombies enough time to smash into their hideout.
At this point I rolled a long series of ones, but card luck always beats dice luck. The Heroes did not have enough weapons to take advantage of these rolls with the fight cards I had, so my zombies stayed alive and the pressure mounted. Things were looking pretty bleak.
Eventually my die rolls got better and my pincers ate up everything the humans had. Debate between Heroes became both raucous and frantic as they were forced to evacuate their holdouts.
The Farmgirl died before she could escape and the Nurse died in the panicked flight for the corner of the board.
Backed into a corner, the Sheriff gathered everyone for one last stand. He pulled together enough supplies for dynamite to throw into the mass of zombies converging on them.
Just as they were ready to light the fuse, I played Bickering on them. To add insult to injury, the picture on the card was pretty much the same characters as the characters left and was a disturbingly accurate portrayal of all the shouting going on. The irony was just too much, and there was only one reasonable response left:
The end came as the hordes converged, killing one and mortally wounding the others. In a final act of defiance, they dropped dynamite at their own feet, killing themselves and all but one of the zombies there.
The Heroes only scored 11 zombies - 5 in that final act of suicide - and all five Heroes were wiped out. So lopsided were the results that less experienced players began to speculate that there might be something intriniscally wrong with the game, especially when it comes to the zombies getting 4 cards.
Man, the picture and story of how the game unfolded was too fun! I can't wait for my copy to arrive in the mail right before Halloween! We're going to watch Zombieland and then play this for the first time right after!!
Looking for a playtester/editor/translator for your cool new game? Contact us, we're free (but we ask to be mentioned in the acknowledgements, and a copy of the game would be a nice gesture, but not necessary).
Looking for a playtester/editor/translator for your cool new game? Contact us, we're free (but we ask to be mentioned in the acknowledgements, and a copy of the game would be a nice gesture, but not necessary).
What's a Carnie? I looked at Flying Frog, and the only reference I saw was to a game about competing alien races grabbing for Earth.
I hope Flying Frog doesn't destroy themselves by becoming careless in the games they choose to publish... this market is rife with trends and fashions, so there's a limit to how many times you can pull the same trick.
A carnie is a carvival worker. The premise of the new game is that aliens have invaded a town/carnival and the carnival workers fight them off. Honestly, I just don't understand it. The zombie theme in LNoE works perfectly because many of us grew up watching those campy zombie movies like Return of the Living Dead. The theme is great and the implementation is FUN. Invasion from Outer Space's theme doesn't work in my opinion as I can't think of a single movie to relate it to. The only redeeming feature of the game for me is that it is SUPPOSED to be compatible with LNoE. If that's the case, then I may buy it simply to pit the humans vs. the aliens. Otherwise, it's got nothing for me.