Queen does such a nice job. Y'know, as much as I hate to say it, Wabash Cannonball never appealed to me but just looking at this board makes me interested.
It has the opposite effect on me. I was interested in Wabash Cannonball, but I surely don't want this hideous Queen edition. And since the original is (almost) impossible to get, my interest in the game dropped like a brick.
It has the opposite effect on me. I was interested in Wabash Cannonball, but I surely don't want this hideous Queen edition. And since the original is (almost) impossible to get, my interest in the game dropped like a brick.
I'd sell my near mint original at price. I really want the new edition.
It has the opposite effect on me. I was interested in Wabash Cannonball, but I surely don't want this hideous Queen edition. And since the original is (almost) impossible to get, my interest in the game dropped like a brick.
I agree. The gameboard artwork appears to obscure vital game information from my aging eyes. I haven't seen Wabash Cannonball, so I can't compare.
Never played the game, but I have read the rules. Looking at this board I have a couple of questions about the theme.
I get the idea of developing a city and enhancing the income of companies servicing those cities. But I have questions about mountain and forest hexes.
Mountains: What does it mean in terms of theme to develop this type of hex? Are you developing small towns in the mountain region? Are you upgrading rails or tunnels to make the rail more efficient?
Forest: Is the money you get from developing this type of hex supposed to represent timber that you have cut and sold?
I realize neither of these questions matter for purposes of strategy and game play. I'm just curious if there is a thematic explanation for these rules.
Building through those grounds is more difficult. Therefore, the tickets for such ways are more expensive! =D
cdunc123 wrote:
Never played the game, but I have read the rules. Looking at this board I have a couple of questions about the theme.
I get the idea of developing a city and enhancing the income of companies servicing those cities. But I have questions about mountain and forest hexes.
Mountains: What does it mean in terms of theme to develop this type of hex? Are you developing small towns in the mountain region? Are you upgrading rails or tunnels to make the rail more efficient?
Forest: Is the money you get from developing this type of hex supposed to represent timber that you have cut and sold?
I realize neither of these questions matter for purposes of strategy and game play. I'm just curious if there is a thematic explanation for these rules.
Never played the game, but I have read the rules. Looking at this board I have a couple of questions about the theme.
I get the idea of developing a city and enhancing the income of companies servicing those cities. But I have questions about mountain and forest hexes.
Mountains: What does it mean in terms of theme to develop this type of hex? Are you developing small towns in the mountain region? Are you upgrading rails or tunnels to make the rail more efficient?
Forest: Is the money you get from developing this type of hex supposed to represent timber that you have cut and sold?
I realize neither of these questions matter for purposes of strategy and game play. I'm just curious if there is a thematic explanation for these rules.
Hi, developing mountain hexes deals with mining in those mountains and give the mining companies a chance to transport their ore. In case of the forests you are right, selling timber gives you a fresh breeze into the purse. Hope that helps and all the best from Germany Bernd