Did you have any concerns about the heavy flaming pumpkin on top of your game box? I guess if the box can hold all the expansions it can hold a pumpkin right...?!?
The boardgame blog with worse luck than you! dicehateme.com
KevinW wrote:
Ok, that's pretty awesome. The "gate pumpkin" flat out rocks. Nice one!
-Kevin Wilson Fantasy Flight Games
Thanks a lot! My girlfriend Lindsay is equally responsible for the pumpkins. We'd just like to thank you for helping to create such a great game for inspiration!
The boardgame blog with worse luck than you! dicehateme.com
patchwerq wrote:
This photo is great!
Did you have any concerns about the heavy flaming pumpkin on top of your game box? I guess if the box can hold all the expansions it can hold a pumpkin right...?!?
Thanks!
No concerns, really... especially since there are a couple of Carcassonne expansion boxes under there to hold things up. But, shhhh, don't tell anyone.
I carved a pumpkin with Cthulhu's face on it a few years ago that turned out pretty well. One of the trick or treaters' parents actually recognized what it was and told me how much he liked it. Always good to know there are other geeks in the neighborhood.
Halloween isn't a big celebration over here. Nevertheless, I got together with a few friends and we spent Friday evening playing AH. I got cursed, but managed to seal the last gate just in time (got my fourth and fifth clue token in Lost Carcosa, missed the first attempt to close the gate, and in the second roll got only one six - but that was enough).
Never got to Pumpkintown, though. I imagine that in that dimension you have to search the encounter deck for orange cards ...
I stumbled across this picture and am hopefully going to be playing for the first time on Thursday and seeing this picture makes me want to play it that much more.
Looking for a playtester/editor/translator for your cool new game? Contact us, we're free (but we ask to be mentioned in the acknowledgements, and a copy of the game would be a nice gesture, but not necessary).
Looking for a playtester/editor/translator for your cool new game? Contact us, we're free (but we ask to be mentioned in the acknowledgements, and a copy of the game would be a nice gesture, but not necessary).