I can always use chits for the shortfall when it occurs of course.
Despite making all this stuff (and there is more in the box!), I haven't played a long game yet, so that might be a different story...
Since there are two sides to each chit (bear with me!), I made just over half the amount of each type, in some cases more than that, hoping it would be enough.
Like water spilled on the ground, which cannot be recovered, so we must die. But God does not take away life; instead, he devises ways so that a banished person may not remain estranged from him. 2 Sam 14:14
Agricola is one thing, Le Havre is another. Playing with these would be annoying to me because it's much more efficient to just flip your tokens. Besides, there is information on the tokens that is not on these.
Agricola is one thing, Le Havre is another. Playing with these would be annoying to me because it's much more efficient to just flip your tokens. Besides, there is information on the tokens that is not on these.
Yeh, like I said Tim, each to their own. We certainly haven't found it annoying.
But as far as the info on the tokens is concerned, in the list where I describe the creation of these, I do state that it was essential to have a player aid. e.g.
I haven't played many games with the tokens to be fair, but I did wonder about the possibility of 'accidentally' flipping them. Clearly that can't happen with different tokens.
Turns out Esseb did touch the flag. Don't tell him I said so though.
very nice pieces but as far as I can tell you have them in the wrong places.
The advanced resources (bread, meat, smoked fish, charcoal etc..) should not be on the offer spaces since only basic resources build up on those. I guess it is just a picture, but it doesn't really make much sense