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ImageID: 679928
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Uploaded: 2010-02-28
Gallery: Creative
Travis Kinchy
United States

Ohio
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My remake of the LOTR Confrontation map.
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peter mumford
United States
Somerville
Massachusetts
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ceci n'est pas une pipe
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classy!
 
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  • Posted Mon Mar 1, 2010 5:49 am
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Colorcrayons
United States
Maplewood
Minnesota
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This too should also be submitted as a file.

Its a great board.

Do you find when the file is printed out that the dark characters are hard to see in the mountains?
 
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  • Posted Tue Mar 2, 2010 9:17 pm
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Greg Forster
United States
Oconomowoc
Wisconsin
Hey! Institute THIS!
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Wow, awesome!

May I offer two constructive comments?

1) Looks like the text would be a little hard to read.

2) Why keep the straight lines and sharp corners of the original board? You could change the shape of the spaces to match the map more precisely.
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  • Posted Wed Mar 3, 2010 11:35 pm
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Miguel
France
Caen
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Quote:
2) Why keep the straight lines and sharp corners of the original board? You could change the shape of the spaces to match the map more precisely.

Like the way it was done here:


Maybe the OP preferred a more symmetric alternative board, though me too I prefer having mountains drawn in the mountain regions, for example...

But this map looks great!
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  • Edited Thu Mar 4, 2010 8:38 am
  • Posted Thu Mar 4, 2010 8:36 am
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The Galactic Attic
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Tennessee
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Nice work! I like the structure of the straight lines and think they will work in harmony with the rectangular playing pieces. The colors give the board a nice organic feel along with underlying style of the map rendering. Kudos Auberon.
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  • Posted Thu Mar 4, 2010 11:04 am
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Travis Kinchy
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Ohio
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Thanks for the commentaries. Some answers...I have not yet printed this particular version of this board but I don't think the dark players pieces would be hard to see in the mountains. I did make a slightly different version of this for someone that I will probably post. I didn't feel the text was to difficult to read for me personally. Which leads to the maps shape. I did try at first to make the board inline with the under layered map but was not happy with the result. It seemed to confuse the board a bit.The game itself is quite simple to play or teach. It has a kind of chess feel. Keeping that simplicity in the board just seemed such a good fit conceptually. Vanderdecken states quite well how I felt, which is a desire for a harmony and balance to the playing pieces. The pieces I made for this board use my other redone artwork fixed to large wooden blocks. Those pieces on this map connect well with each other. My first reaction was like yours, the original maps symmetry seemed somehow harsh and too grid like. But after playing with the design I felt in the end that its symmetry became more striking and elegant.
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  • Posted Fri Mar 5, 2010 7:04 pm
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