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Uploaded: 2010-05-23
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Steve Ogden
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EPIC! surprise
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  • Posted Wed May 26, 2010 11:54 am
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joel fournier
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Big stacks of chips on a map, looks like fun to me.
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  • Edited Thu May 27, 2010 10:01 am
  • Posted Thu May 27, 2010 9:59 am
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Jeremy Fridy
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I admit a bit of heresy... As much as I love a wargame, I usually like my stacking limit at 3 counters.
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  • Posted Fri May 28, 2010 7:08 am
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Chris Severs
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Oh man, them counters, they aint been.... clipped! cry
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  • Posted Fri May 28, 2010 1:12 pm
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Charles Phillips
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WOW, a wargame on the front page?

"It's hip to be square!"
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  • Edited Fri May 28, 2010 2:46 pm
  • Posted Fri May 28, 2010 2:06 pm
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JB Lawton
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Ah...ah...AH...CHOOOOOOOO!

oops
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  • Posted Fri May 28, 2010 3:48 pm
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JB Lawton
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Ah...ah...AH...CHOOOOOOOO!

oops
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  • Posted Fri May 28, 2010 3:48 pm
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Nathaniel GOUSSET
France

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Foolish_Dog wrote:
Oh man, them counters, they aint been.... clipped! cry



UNCLIPPED ????


"THE EYEEESSS, THE EYEESSSSSS, BURNING EYESSSSS!!!


KHAAAAAAAAAAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNNNNNNNNN!"
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  • Posted Fri May 28, 2010 4:56 pm
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RIK FONTANA
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Clipped? Come on... look how clean those edges are!

I've played with wargame counters that looked worse around the edges than my socks just out of the dryer!
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  • Posted Fri May 28, 2010 5:20 pm
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What's this thing about clipping counters?
Seriously real question.
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  • Posted Fri May 28, 2010 5:22 pm
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A Oliveira
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Normally you would clip the counters' points with a nail cutter or something.
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  • Posted Fri May 28, 2010 7:06 pm
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Why?.... seems like a lot of effort
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  • Posted Fri May 28, 2010 7:09 pm
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Charles Phillips
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aro246 wrote:
Normally you would clip the counters' points with a nail cutter or something.


Correct. Old grognards clip the corners of counters with a nail clipper. This is done because on a regular hex map, with stacks of counters sitting adjacent to each other, the corners of the counters protrude over the lines and tend to create disorder; especially when moved or when they fall over, or when you have to dig for the one on the bottom.

Other old time wargaming tools include a good set of tweezers and sugeon steady hands for picking out stacks of counters from the close together piles, and for picking off counters one at a time when digging through stacks. Also useful for "dressing the ranks" (straightening stacks of counters) and pushing stacks around (when not too close to other stacks).
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  • Posted Fri May 28, 2010 7:13 pm
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I am now informed ... thanks
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  • Posted Fri May 28, 2010 7:17 pm
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William Hay
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Rikolus wrote:

Clipped? Come on... look how clean those edges are!

I've played with wargame counters that looked worse around the edges than my socks just out of the dryer!


You put your counters in the dryer with your socks? You're supposed to use poker chips!
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  • Posted Sat May 29, 2010 1:49 am
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Oh my ! I prefer BIG counters (COH etc.) or block games.
I am too afraid of the domino effect...
cool
 
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  • Posted Sat May 29, 2010 8:34 pm
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Jeremy Fridy
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There is nothing wrong with liking big counters. As a kid who has needed glasses for 20 years, larger counters are fine.

Particularly nice are games like Paths of Glory, where Armies are larger counters, while corps are smaller ones. Nice and easy to see.
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  • Posted Sun May 30, 2010 2:46 am
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Charles Phillips
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See this new site, the header, for a fine example of clipping.

http://www.pg-hq.com/index.php

 
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  • Posted Sun Jun 6, 2010 2:29 pm
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Steve Stanton
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Paoli
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If I have the time (rare nowadays) I clip my counters for games I play.

An example of super counters that punch out with rounded corners are those in the Conflict of Heroes series from Academy Games.
 
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  • Posted Fri Nov 12, 2010 12:35 am
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Danny Holte
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I must have missed this one when posted..

Nice shot!

If I'm not mistaken, that's Operation Cobra..
 
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  • Posted Tue Mar 1, 2011 6:19 am
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