I think wizards see the potential from the first games hype. This box will definitely be added to my collection. Wonderful minis for dnd not to mention it looks great on its own and the potential to add with CR AND the campaign rules. I think I am sold on this one.
I guess everyone is right though.
1 Paladin - Possibly an elf or halfelf 1 fighter - looks like a dwarf to me 1 rogue- looks like a half orc to me 1 cleric- look human
just curious what the other class will be, as well as the races. Not sure if I even came close.
it also looks possible that we would get new powers for the classes in CR. I dont think I have ever seen those two cleric atwills in CR and the utility looks different.
unlikely a beholder... more likely a gas spore or gauth
Given that it is grey - the same colour as the bosses from Castle Ravenloft - and that it occupies the same space as Strahd in the CR pic, I reckon it is much more likely a Beholder.
unlikely a beholder... more likely a gas spore or gauth
Given that it is grey - the same colour as the bosses from Castle Ravenloft - and that it occupies the same space as Strahd in the CR pic, I reckon it is much more likely a Beholder.
Looks like a beholder to me.
This set looks great. This is dangerous for me, because I now see myself buying every one of these big boxes (assuming Ravenloft plays as well as I am expecting it to).
Interesting... on these tiles it looks like there is something other than a pile of skulls to indicate where to place new monsters (can't make out what it is though). Also, if you were to combine this set with Ravenloft, how would you know which tiles came with which set if you ever wanted to separate them back out?
Orcs! Wicked. I really missed them in Descent. They're really, like, your go-to guys when you want a fantasy minion army. Honestly. They're so up for it. Just ask Sauron...
You know. Opening HeroQuest as a kid was just about my favourite Christmas ever. I hope as an adult this goes someway towards recapturing that same monumental feeling. Obviously they don't have bookshelves, torture racks, or rats and skulls, but, you know, I think it might still kick arse.
Interesting... on these tiles it looks like there is something other than a pile of skulls to indicate where to place new monsters (can't make out what it is though).
RedMonkeyBoy wrote:
Also, if you were to combine this set with Ravenloft, how would you know which tiles came with which set if you ever wanted to separate them back out?
Interesting... on these tiles it looks like there is something other than a pile of skulls to indicate where to place new monsters (can't make out what it is though).
RedMonkeyBoy wrote:
Also, if you were to combine this set with Ravenloft, how would you know which tiles came with which set if you ever wanted to separate them back out?
Really?
Really what?
Oops - sorry. My original post was late at night. I meant how can you tell the CARDS apart, not the tiles
Heh, glad I'm not the only weirdo who did that. They're so similar I even wondered if the background was a comp and they just interchanged the card and mini files. But that would just be crazy ...
Heh, glad I'm not the only weirdo who did that. They're so similar I even wondered if the background was a comp and they just interchanged the card and mini files. But that would just be crazy ...
My favorite part is the mysteriously floating tile wiggle-dance in the upper right corner.
I cant wait for those who play the minis game to identify the rest. Especially the PCs.
Generalgina did a lot of the heavy lifting already here, but I've put up identifications for every mini in the pic (except, strangely enough, 3 of the heroes...) in this thread.
Oops - sorry. My original post was late at night. I meant how can you tell the CARDS apart, not the tiles
Having played CR at GenCon, I noticed that the cards have an expansion symbol on them... something bat-related, IIRC.
Cool. It will be interesting to see how easy it is to combine sets. From the D&D Insider preview it seems the encounters are very thematic for the set - for example, in Ravenloft an encounter card might be the vampire attacking or casting a spell. That being the case, you would probably have to pick and choose between sets if you combined in order to avoid odd situations, even though the tiles seem fully compatible.
I doubt I will combine them anyway, I will probably buy both sets and just use them as different flavours (although I imagine the heroes from both sets will wander between the caverns and the castle to see how that shakes things up).
I have Castle Ravenloft pre-ordered at Coolstuffinc.com. I happened to see that Amazon.com had Wrath of Ashardalon on sale for $40 and I get free 2-day shipping with Amazon Prime, so I snagged that as well.
This picture and the Castle Ravenloft promo videos from GenCon really reinforce my excitement and make me feel my purchases are going to pay huge gaming dividends!
And the fact they can be all put together is even more exciting!
BTW, it is an Otyugh, the designer mentioned the model in his GenCon interview.
I can't wait!
EDIT: The front herro card says "Vitra" (?) Dwarf Fighter.
I can't read the guy behind her (in Yellow). Looks a little like "Human" something...
Little sad to see the same classes, I guess that's what expansions are for? I'm foolishly holding off on preordering until I get to play ravenloft, but is one is looking good.
Yeah, but since each box is supposed to be standalone they pretty much have to include a Rogue and a Cleric in every game. I expect it'll actually be Rogue, Cleric, Fighter, Wizard, Wildcard, but maybe they'll be able ti mix up the magic-user some...
If its based off of 4e rules then the roles to fill from the previous edition is a defender, striker (melee), Striker (range), controller and leader.
There doesn't have to be a cleric in every game as any class under the leader category can heal, although not to the extent of the cleric. These guys "lead" the party for those who dont know 4e.
The rogue would be the most difficult as it gets the bonus to traps but its a melee striker. Strikers are damage dealers
The fighter can be replaced with any defender, which could be many things.These guys have lots of hp, armor, and usually have marking abilities which keep monsters away from party members.
The wizard falls into the controller slot which allows him to control monsters. Not sure how that works in the game but will look forward to seeing.
These four slots are the basic party model laid down in ad&d which helped 4e get a base for its party slots. That being said I feel that they could have change many of the classes however I believe that there will be different powers available to those same classes as the clerics powers look different.
I think, as long as the powers are different, it won't matter too much if they use the same classes (although it would have been cool to have five new classes to choose from). Still, there's always the third big box release...
If its based off of 4e rules then the roles to fill from the previous edition is a defender, striker (melee), Striker (range), controller and leader.
I agree with this argument from a mechanical perspective, but I think they're also trying to capture the interest of former players from first and second edition. In the eyes of many of those players, the party structure is Fighter, Rogue, Cleric, Magic-User. You can tell them a Warlock is a striker, but they're still going to think of it as a Magic-User, and an appropriate substitute for a Wizard.
Personally, I think the Fighter is the least necessary, with a wealth of classic options (Ranger, Paladin, Barbarian) to fill the role well enough, but it's also seen as the most basic character to give to someone new to the game. I doubt it's any less convoluted than the other classes these days, but I think they like keeping it in as a staple...
All I can say to this to this is that I hope to think of 2010 as the year Warhammer Quest returned with (arguably) a better license.
Ravenloft (based on gameplay reports) + Campaign rules = a way to get my weekly DnD flavor despite no longer having a large group to play the table-top game with.
In a few spots it looks like it is a composit pic made from several images. In other spots it looks like they just swapped the top card on the stacks appropriately. But then you realize its on top of the tiles too.
so either someone was feeling particularly weird that day for the photo shoot. Or it is a very clever compositing. My vote is that its both.
pseudotheist wrote:
RedMonkeyBoy wrote:
Oops - sorry. My original post was late at night. I meant how can you tell the CARDS apart, not the tiles
There's a tiny icon in the bottom right corner of the front of the cards; that's the "expansion symbol"...
Anyone who wants a quick chuckle should try this; open up 2 tabs; one for this picture:
and the other for the Ravenloft promo:
Make sure they're the same size and lined up at the same place on the page. Then tab back and forth between them rapidly.
The hero card appears to be an elf paladin in the back left. The yellow hero card is definitely a human cleric.
Personally, I am fine with them recycling a few classes as long as the ability cards and the 'special ability' is unique. As such, mixing different abilities together from each game could make for some fun combinations of powers.
Still, will be nice to see if they include the Warlord, Warlock or an 'expanded' class as well as the Paladin.
With that being said, begin speculation on the final class (assuming they don't make changes to what's seen in the image)!
1. Human Cleric 2. Dwarf Fighter 3. Elf Paladin 4. ??? Rogue (looks to be human or half-elf, likely the former) 5. ??? ???
Two defenders is an odd choice. I would imagine the fifth class would be a controller, but who knows. Maybe a second take on the wizard, since the first run was pretty weak.
unlikely a beholder... more likely a gas spore or gauth and the "otyug" looks more like a gibbering mouther
I see a cave bear and dire snake in there, as well as dragonshield kobold!
I agree that it's probably not a beholder. If it IS a beholder, it's a miniature version. Pun not intended.
I have one of the original beholders from the...deathknell?...release and it's the size of a golfball, and easily much taller than a humanoid. The only other beholder I know of is even bigger. Take a look at the gauth from the Archfiends set and it's outline is unmistakably a gauth.
The beholder eye tyrant, beholder lich, and ultimate tyrant are all close to the same size or bigger than the Dethknell beholder. I didn't know they had a beholder lich and an eye-tyrant.
Now they might intend for it to be a beholder, but that's something else all together.
Im haveing so much fun with Castle Ravenloft that I'm sure to buy this one. You really can't buy a more entertaining cooperative boardgame. I've played 8 of the 13 missions and find them to be very challengeing and not boreing at all. Almost as deadly as Dungeonquest but with less luck involved. At least you can blame most of your misfortunes on your bad decisions. I'm also eager to combine heros and monsters between boxes.
They srsly should change a theme . Dungeons tiles don't match the theme on the box. This is very disappointing. Another thing are new heroes, it would be much more fun if they put all new instead of 1 paladin (like druid instead of cleric etc.). Still love the game, so will probably buy it ;-).
I think the tiles for Wrath are meant to more represent caves than a straight up dungeon. Though many of the big dragons do set up dungeons in their lairs to specifically slow down and wear down adventurers so it can fit easily,
I love CR and will buy this as soon as it's out in Eurasia but tbh kinda wish wizards put more into the artwork - cards are a little bland looking, no images of the items etc. Still, gotta have it.