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Description Edit | History

"The Role-Plying Games Monthly"

Table of Contents:

Features:

"It's a Trap" - Stephen Dudley
All about traps in D&D and role-playing games

"Night's Dark Agents" - Chris Elliott and Richard Edwards
Part 3 of our series on ninjas in role-playing games

"Beyond the Final Frontier" - Graeme Davis
Playing on after your character is dead!

"Strikeback" - Marcus L. Rowland
A time-travelling superhero scenario for Champions and Golden Heroes

"For a Few Credits More..." - Thomas Price
An analysis of money in Traveller

Departments:

"Open Box"
A look at some new games by independent reviewers

"Critical Mass" by Dave Langford
Science fiction and fantasy book review column

"Microview" edited by Russell Clarke
Acrete – a program for generating planetary systems

"Thrud the Barbarian" by Carl Crithlow
Our hero gets a slight headache

"Fiend Factory" edited by Albie Fiore
Chun the Unavoidable – a short mini-scenario for AD&D

"The Travellers" by Mark Harrison
Our heroes plan their attack

"Tabletop Heroes" by Joe Dever and Gary Chalk
Thinking in Colour – painting tips for colourful figures

"Rune Rites" edited by Dave Morris
Some short scenario outlines for RuneQuest

"Treasure Chest"
Spell tips for magic users, plus an NPC type for campaigns

"Letters"
Readers' views, questions and comments

"Newsboard" by Jervis Johnson and Jon Sutherland
What's happening in the role-playing hobby plus Gobbledigook

"Small Ads"
Clubs, Help! and Classifieds

Articles Relationship: Articles
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Pg. 9
Editorial and Contents
Editorial

RuneQuest 3 is set to arrive - but at close to 40 pounds! Ian Livingstone wonders how many new fans will want in

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Pg. 10
It's a Trap!
Article
Map

The pitfalls of designing traps in Advanced Dungeons & Dragons (1st Edition) and other FRPGs, by Stephen

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Pg. 12
Open Box
Review

The lastest games and rulebooks reviewed by independent authorities.
-Lands of Adventure, by Richard Clyne
-Middle

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Pg. 14
Critical Mass
Review

Dave Langford's monthly Sf and Fantasy book reviews.
"Into the Jungle"
-Across the Sea of Suns, by

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Pg. 18
Night's Dark Agents: Part three
Article

The Third and final part of the series on Ninjas in roleplaying games.
"Acts of Black Night" - Ninjutsu

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Pg. 20
Beyond the Final Frontier
Article

Role-Playing after Death in Fantasy Games, by Graeme Davis.

Edit
Pg. 22
Microview
Article

The alternate monthly column for computer game reviews and game-aid programs, edited by Russell Clarke.
"Grow

Edit
Pg. 26
Thrud the Barbarian
Comic

The Three Tasks of Thrud
"Chapter 7: The Weapon" The end of this epic story, by Carl Critchlow.

Edit
Pg. 27
Strikeback
Adventure
Map

A Superhero adventure for 2-4 characters, for use with Golden Heroes or Champions, by Marcus L Rowland.

Edit
Pg. 32
Fiend Factory
Adventure
Article
Map

Readers' monsters for Advanced Dungeons & Dragons (1st Edition), edited by Albie Fiore.
"Chun the

Edit
Pg. 34
For a Few Credits More
Adventure
Article

Money in Traveller, by Thomas Price.
-Cash, Credit, Slang and Scenario ideas.

Edit
Pg. 38
The Travellers
Comic

The voyages of Mark Harrison's Traveller starship crew.
"Chapter 7: Attack!; or, Starship Encounters of the

Edit
Pg. 40
Tabletop Heroes
Article

A regular department for figure reviews, hints and tips by Joe Dever and Gary Chalk.
"Thinking In

Edit
Pg. 43
RuneRites
Adventure
Article

The regular RuneQuest column, edited by Dave Morris.
"Cameos" - short scenarios for RuneQuest Pavis

Edit
Pg. 45
Treasure Chest
Article

Readers' ideas and items for Advanced Dungeons & Dragons (1st Edition), edited by Jamie Thomson.
"Ars Arcana:

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WD58
Year: 1984
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52 pages
Size: A4
English
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