Matt Shepherd
Canada Sherbrooke Quebec
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Munchkin, about 10% of the time, Just Doesn't Work. You get Interminable Endgame Syndrome, or Dominant Mofo Syndrome, and either a long, LONG game where everyone dickers around looking for that 10th level, or a game where somebody wins while everyone else is cruising around at Level 3.
For some gamers, that's enough to turn them off the game. I get it.
Fortunately for me and my group, the 90% of the time, when the game is fast, funny and engaging, is enough to keep us playing.
This was one of those great sessions -- everyone got an interesting race/item right off the bat, and I got a Mummy card, which gave me license to talk in an incredibly annoying voice and start every sentence with "ooooHOOOO." Then somebody cursed me and I became a Changeling. But then somebody else turned me into a woman so I could "oooooHOOOO" again. Times were good.
Seriously, this was one of those games where everything clicked -- almost everyone got a fun item combo (like the Dead... series or the Shoulder Angel/Devil), monsters were fought, curses were thrown, and a few people got royally shafted by everyone else. No actual deaths (which are, in my opinion, too rare in the Munchkin games); lots of mayhem.
Good times.
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Johan Jönsson
Sweden Göteborg
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oooHOOO! The expansion sounds teriffic, but by the cards presented in Munchkin Bites! 2: Pants Macabre it looks like it´s set in a modern world. Fun for the Goth-people but slightly annoying for us dungeondwellers, but I´d like those shoulder angel&demon. I´ve just played my first set of Munchkin and I liked it, I see that it could be annoyingly stretched out if someone don´t comes up with a cunning plan or get´s lucky.
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